Difference between revisions of "Talk:Glossary"

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The glossary says: "A monitor with a refresh rate of 31.5kHz". I assume this is the horizontal refresh rate? (similar question for "S: Standard resolution"). Perhaps the entry should be "high resolution monitor" because I was expecting something along the lines as "a screen resolution that is at least 640 pixels wide and 480 pixels high.". Can anyone elaborate on this? [[User:Felsir|Felsir]] 01:45, 10 March 2006 (EST)
 
The glossary says: "A monitor with a refresh rate of 31.5kHz". I assume this is the horizontal refresh rate? (similar question for "S: Standard resolution"). Perhaps the entry should be "high resolution monitor" because I was expecting something along the lines as "a screen resolution that is at least 640 pixels wide and 480 pixels high.". Can anyone elaborate on this? [[User:Felsir|Felsir]] 01:45, 10 March 2006 (EST)
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The low/medium.high res entires have presumably been added in terms the "video game" world. That is, there are only 3 significatnly different horizontal sync rates. In terms of arcade games, "Low/Standard resolution" games have a horzontal sync rate 15.75 kHz, "Medium resolution" have one of around 25 kHz, and "High resolution" tends to 31Khz - which is basically 640x480 VGA.
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I think the term "horizontal sync rate" is more accurate than "refresh rate" as this typically means the vertical refresh rate.

Revision as of 06:02, 10 March 2006

Should add PAL and uh, the other one.--mahuti 23:26, 8 March 2006 (EST)

Added brief summary of PAL and NTSC if thats what you meant.... --Silver 11:15, 9 March 2006 (EST)

H:High resolution

The glossary says: "A monitor with a refresh rate of 31.5kHz". I assume this is the horizontal refresh rate? (similar question for "S: Standard resolution"). Perhaps the entry should be "high resolution monitor" because I was expecting something along the lines as "a screen resolution that is at least 640 pixels wide and 480 pixels high.". Can anyone elaborate on this? Felsir 01:45, 10 March 2006 (EST)

The low/medium.high res entires have presumably been added in terms the "video game" world. That is, there are only 3 significatnly different horizontal sync rates. In terms of arcade games, "Low/Standard resolution" games have a horzontal sync rate 15.75 kHz, "Medium resolution" have one of around 25 kHz, and "High resolution" tends to 31Khz - which is basically 640x480 VGA. I think the term "horizontal sync rate" is more accurate than "refresh rate" as this typically means the vertical refresh rate.