Difference between revisions of "Mala Plugins"

From BYOAC OLD Wiki
Jump to navigation Jump to search
m (Installing MaLa Plug-Ins)
m (changed see also to a categori)
Line 37: Line 37:
 
Have a play.. It's lots of fun  :-)
 
Have a play.. It's lots of fun  :-)
  
== See Also ==
+
[[Category:Mala-Wiki]]
* [[Mala_Wiki]]
 
* [[Mala]]
 
* [[Mala_Forum]]
 
 
 
{{FrontEnd}}
 
[[Category:Software]]
 

Revision as of 07:58, 9 April 2007

Installing MaLa Plug-Ins

Istalling a plug-in varies a little but basically you need to have the *.mplugin file in the ../mala/plugins directory as well as any other files (like set-up files) that are provided with the Plug-In.

Mala OptionsE.JPG When MaLa starts it looks to see what *.mplugin files are in that directory. It will then list them in..

Assuming you have done the relevent set-up (if any) required for that plug-in, it should work straight away.

Creating MaLa Plug-Ins


Know how to code in Delphi or C++?

Well why not make your own Plug-in.

It can be as complex or as simple as you like.

In a Nutshell. The plug-ins are triggered on various events.

eg:

  • MaLa Start
  • Game Start
  • Screen Saver Start
  • more....

On these events you decide what your plug-in will do..

You for example may have the PC do something like make a BEEP noise when you start a game or you may have it do something more complex like mapping controls for your Josticks for a custom control panel.

In any case.. Download the Plug-in SDK and have a play

The explample provided. 'EVENT LOGGER' Saves line to a text file every time a event happens.

When you are ready you can subsitute this code with code of your own to make the plug-in do somethings else..

Have a play.. It's lots of fun :-)