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	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9245</id>
		<title>Mala Tree</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9245"/>
		<updated>2007-08-15T04:58:58Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists.  It uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Mala_Tree1.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree2.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree3.JPG|240px|left]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It allows for you to set different MaLa layouts for every menu or gamelist, giving you the freedom to create a very robust and varied experience for different gamelists if desired.  It also allows you to set a different &amp;quot;snapshot&amp;quot; image for every menu or gamelist you configure, which can be used very creatively for an attractive and professional looking interface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Typical Mala Tree ====&lt;br /&gt;
 Top Menu&lt;br /&gt;
  |_Emulator1&lt;br /&gt;
  |   |_Gamelist1&lt;br /&gt;
  |   |_Gamelist2&lt;br /&gt;
  |   |_Gamelist3&lt;br /&gt;
  |&lt;br /&gt;
  |_Emulator2&lt;br /&gt;
      |_Gamelist1&lt;br /&gt;
      |_Gamelist2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using your set controls, players can browse your tree with all movement commands except &amp;quot;Prev list, Next list, Prev emulator, and Next emulator&amp;quot;.  The configured &amp;quot;Menu Select&amp;quot; button is used to navigate down the tree, and the &amp;quot;Exit&amp;quot; button is used to navigate back up.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
Open the options menu (default: right-click anywhere in MaLa and select &amp;quot;Options&amp;quot;).  Open the &amp;quot;GUI&amp;quot; tab, and select the &amp;quot;Use Tree&amp;quot; checkbox. This will activate the &amp;quot;Edit Tree&amp;quot; button, allowing you to Open the Mala Tree Editor.  (Once the &amp;quot;Use Tree&amp;quot; box is checked, Mala will always look for your tree, and therefore will not display anything if you do not have one configured.)&lt;br /&gt;
&lt;br /&gt;
The Mala Tree Editor is the central tool that is used to create and manage your entire tree structure.  The buttons on the lower left of the window can be used to create a very simple menu, or an elaborate structure.&lt;br /&gt;
&lt;br /&gt;
==== Creating an Example Tree ====&lt;br /&gt;
:'''1)'''  To create an example Tree, press the &amp;quot;Add Menu&amp;quot; button. Notice that the tree structure at the left shows your changes in realtime, showing the :indicative &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; where you have branched the menu.  &lt;br /&gt;
:&lt;br /&gt;
:'''2)'''  Select the &amp;quot;new node&amp;quot; and rename it to something more fitting to reflect your desired menu structure.  In this case,  name it &amp;quot;MAME&amp;quot;.  You :will also have to select a layout for the the Branched menu itself (as you will for every menu or gamelist you configure).&lt;br /&gt;
:&lt;br /&gt;
:'''3)'''  While the &amp;quot;MAME&amp;quot; menu is selected in the tree, press the &amp;quot;Add Gamelist&amp;quot; button on the right.  You will notice that a different icon is :created in the tree. When selected, this &amp;quot;new node&amp;quot; has some more options than the &amp;quot;Add Menu&amp;quot; option.  The new &amp;quot;Emulator&amp;quot; and &amp;quot;Gamelist&amp;quot; drop :down menus allow you to configure the exact specifications of this new gamelist. &lt;br /&gt;
:&lt;br /&gt;
:'''4)'''  Name this gamelist node &amp;quot;All Games&amp;quot;.  To fit our name, choose the &amp;quot;Mame&amp;quot; emulator and &amp;quot;All Games&amp;quot; gamelist&amp;quot; from the corresponding drop down :menus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, you have created a very simple Tree structure that you can browse.  Before you can view it in action, it must be saved.  Select the &amp;quot;File&amp;quot; menu and choose the option &amp;quot;Save&amp;quot;.  Make sure that you save the tree with the filename &amp;quot;Mala&amp;quot;, because that is the only tree that MaLa will check for when it runs.&lt;br /&gt;
&lt;br /&gt;
You can proceed to exit the &amp;quot;MaLa Tree Editor&amp;quot; and the &amp;quot;Options&amp;quot; windows to test your new tree.&lt;br /&gt;
&lt;br /&gt;
==== Other Options ====&lt;br /&gt;
In your example tree's creation, you may have noticed other options in the window. These are:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Expand All&amp;quot;''': Expands the entire tree structure on the left of the window for your viewing.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Check Tree&amp;quot;''': Checks through your entire tree's structure to make sure that all of your settings and configurations work properly.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Move up&amp;quot; &amp;quot;Move down&amp;quot;''': These buttons allow you to organize the tree's menus and gamelists in any order you see fit by moving selections up or down in any list of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Snapshots ==&lt;br /&gt;
&lt;br /&gt;
As stated, you can use a snapshot to represent any menu or gamelist that you have configured in the tree.  The &amp;quot;Snapshot&amp;quot; area of any given layout is where the Tree's images will appear, so any image you create to represent your menus should take the size of this area into consideration.&lt;br /&gt;
&lt;br /&gt;
In windows, create a directory for your images and remember the location of it.  You will be placing all of your tree's images in this location.&lt;br /&gt;
&lt;br /&gt;
==== Snapshot Filenames ====&lt;br /&gt;
&lt;br /&gt;
The tree snaps file names have to reflect not just the name of your selections, but the name of the menu they fall under, as well.  The format for them is &amp;quot;Menu name_selection name&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Therefore, for a setup such as :&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
   |_Game Boy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The filenames for the snaps should be:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''main menu_nes.png'''&lt;br /&gt;
&lt;br /&gt;
'''main menu_game boy.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This also applies for submenus as well.  You only need to type the name of the submenu itself, not the entire tree, in the filename. So for a setup such as:&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
      |_Favorites&lt;br /&gt;
&lt;br /&gt;
The snap for &amp;quot;Favorites&amp;quot; will just have to be named:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''nes_favorites.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In mala, open the &amp;quot;Options&amp;quot; window and navigate to the &amp;quot;GUI&amp;quot; tab.  At the bottom of the window you will see a long box named: &amp;quot;Tree menu snaps&amp;quot;.  Click the browse button at the right of this box and navigate to your Tree images directory.  Once you have set it, you can exit the Options window and see your images in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Cool&amp;diff=9244</id>
		<title>Mala Cool</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Cool&amp;diff=9244"/>
		<updated>2007-08-15T04:58:39Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* '''MaLa Tree''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Some cool things about Mala:==&lt;br /&gt;
&lt;br /&gt;
You may have been using MaLa and have not been aware that MaLa is capable of making your Cab a Cooler place to play!&lt;br /&gt;
&lt;br /&gt;
Did you know and have you tried?:&lt;br /&gt;
&lt;br /&gt;
=== Cocktail Table Support === One Cool thing that MaLa does is support users with '''Cocktail tables'''&lt;br /&gt;
You have many options depending on how you have wired up your controls.&lt;br /&gt;
# '''Controller Detection:''' ([[Mala_Config#Controller_Mapping|Controller - cocktail mapping]]) If you have your controls on each side of the table wired to SEPARATE inputs on your controller you can use this feature. The controls are divided up into sets (the number of sets you need to set up will be the same as the number of sides on your controller you have controllers on..Normally 2 or 3) The game list '''automatically''' will rotate to face the user that moves the joystick (or presses a button on that side). MaLa can also be set to display a different custom list for each side (usually with appropriate games for the controls on that side) and send a different command to MAME (if required).[http://mala.arcadezentrum.com/controllerdetection.html Controller Detection]&lt;br /&gt;
# '''Auto Game List Change on Rotation''' ([[Mala_Config#Options|Mame config-Options]]) This is similar to the above but the rotation is done maunally (by an allocated key). The game list will change depending on whether the orientation is horizontal or vertical.&lt;br /&gt;
&lt;br /&gt;
=== '''Encoder programming'''=== &lt;br /&gt;
&lt;br /&gt;
Mala can re-program your keybaord encoder 'on the fly' for every game and/or list.&lt;br /&gt;
&lt;br /&gt;
=== '''MaLa Tree'''===&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists. It uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Mala Tree]]&lt;br /&gt;
&lt;br /&gt;
=== '''Hotkeys''' ===&lt;br /&gt;
[http://mala.arcadezentrum.com/hotkeys.html HotKeys]&lt;br /&gt;
&lt;br /&gt;
=== '''Filter Lists''' ===&lt;br /&gt;
[http://mala.arcadezentrum.com/filter.html Filter]&lt;br /&gt;
&lt;br /&gt;
=== '''Auto Layout Switching''' ===&lt;br /&gt;
MaLa can change your Layout automatically when you change emulators. This is useful if you have a number of layouts and you want to use the one that matches up with your emulator (Style wise)&lt;br /&gt;
[http://mala.arcadezentrum.com/layoutnaming.html Layout Switching]&lt;br /&gt;
&lt;br /&gt;
=== '''Launch normal PC games from MaLa''' ===&lt;br /&gt;
By creating shortcuts to your PC games (or programs) in a folder you can get MaLa to launch them.&lt;br /&gt;
http://mala.arcadezentrum.com/screenshots/emuconf7.gif&lt;br /&gt;
&lt;br /&gt;
Also Have a look at this post:&lt;br /&gt;
http://forum.arcadecontrols.com/index.php?topic=68772.msg701550#msg701550&lt;br /&gt;
&lt;br /&gt;
=== '''Use Marquees/Pics instead of text for my gamelists''' ===&lt;br /&gt;
In the layout Editor, while Haveing the gamelist selected,&lt;br /&gt;
View-object properties and check the 'Image list'&lt;br /&gt;
From there you can decide from further options if you want to display Marquees or Snaps in the place of text&lt;br /&gt;
[[Image:MaLaEd1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Wiki&amp;diff=9243</id>
		<title>Mala Wiki</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Wiki&amp;diff=9243"/>
		<updated>2007-08-15T04:56:23Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* Game Lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Image:Malaw.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''Feel free to add data under the approriate Heading''' Use your Forum username and password&lt;br /&gt;
&lt;br /&gt;
== General MaLa ==&lt;br /&gt;
* [[Mala_Setup|Quick MAME Set-up]]&lt;br /&gt;
* [[Mala_NowWhat|Ok I set-up Mame quickly. Where do I go from here???]]&lt;br /&gt;
* [[Mala_Cool|Cool Mala Things]]&lt;br /&gt;
* [[MaLa_FAQ|Mala FAQ]]&lt;br /&gt;
* [[Mala_JukeBox|Jukebox]]&lt;br /&gt;
* [[Mala_Forum|MaLa Forum]]&lt;br /&gt;
* [[MalaFileTypes|FileTypes]]&lt;br /&gt;
&lt;br /&gt;
== Config Options ('''Complete list''' ‘Tab by Tab’) ==&lt;br /&gt;
* [[Mala_Config|Mala Config]]&lt;br /&gt;
&lt;br /&gt;
== Other Emu-Set-up ==&lt;br /&gt;
* [http://forum.arcadecontrols.com/index.php?topic=56010.0 MaLa &amp;quot;How to&amp;quot; guide] - Install and configure emulators (as well as Visual Pinball) (BYOAC Forum Link)&lt;br /&gt;
* [http://mala.arcadezentrum.com/easytrack.php?id=emuguideaddon Zinc and ePSXe Help] - It from MaLa website&lt;br /&gt;
&lt;br /&gt;
== Game Lists ==&lt;br /&gt;
* [[Mala_Creation| Creation / Filtering]]&lt;br /&gt;
* [[Mala_Tree|MaLa Tree]]&lt;br /&gt;
&lt;br /&gt;
== Plug-Ins ==&lt;br /&gt;
* [[Mala_Plugins]] How to create and install Plug-Ins&lt;br /&gt;
&lt;br /&gt;
* [http://mala.arcadezentrum.com/plugins.html List of various plugins]&lt;br /&gt;
&lt;br /&gt;
== Layouts ==&lt;br /&gt;
* [[Mala_Layout|MaLa Layouts]] How to create and install Layouts&lt;br /&gt;
* [http://mala.arcadezentrum.com/layouts.html Completed Layouts] - Lists of completed Layouts&lt;br /&gt;
&lt;br /&gt;
== MaLa Hardware ==&lt;br /&gt;
* [http://forum.arcadecontrols.com/index.php?topic=57516.msg566089#msg566089 MaLaLED Attract Mode] - How To use LED attract mode (BYOAC Forum Link)&lt;br /&gt;
* [http://mala.arcadezentrum.com/hardware.html What does this hardware do?]&lt;br /&gt;
* [http://www.members.optushome.com.au/backwash/malahw Install] How to install it.&lt;br /&gt;
&lt;br /&gt;
== Possible Bugs ==&lt;br /&gt;
* [[Mala_Bugs|Post/ view Bugs in a table for all to see/ add to - For Constructive Purposes]]&lt;br /&gt;
* [http://mala.arcadezentrum.com/bugreport.html Send a private message to Swindus about a possible bug] &lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9242</id>
		<title>Mala Tree</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9242"/>
		<updated>2007-08-15T04:55:35Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists.  As stated in the name, it uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Mala_Tree1.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree2.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree3.JPG|240px|left]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It allows for you to set different MaLa layouts for every menu or gamelist, giving you the freedom to create a very robust and varied experience for different gamelists if desired.  It also allows you to set a different &amp;quot;snapshot&amp;quot; image for every menu or gamelist you configure, which can be used very creatively for an attractive and professional looking interface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Typical Mala Tree ====&lt;br /&gt;
 Top Menu&lt;br /&gt;
  |_Emulator1&lt;br /&gt;
  |   |_Gamelist1&lt;br /&gt;
  |   |_Gamelist2&lt;br /&gt;
  |   |_Gamelist3&lt;br /&gt;
  |&lt;br /&gt;
  |_Emulator2&lt;br /&gt;
      |_Gamelist1&lt;br /&gt;
      |_Gamelist2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using your set controls, players can browse your tree with all movement commands except &amp;quot;Prev list, Next list, Prev emulator, and Next emulator&amp;quot;.  The configured &amp;quot;Menu Select&amp;quot; button is used to navigate down the tree, and the &amp;quot;Exit&amp;quot; button is used to navigate back up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
Open the options menu (default: right-click anywhere in MaLa and select &amp;quot;Options&amp;quot;).  Open the &amp;quot;GUI&amp;quot; tab, and select the &amp;quot;Use Tree&amp;quot; checkbox. This will activate the &amp;quot;Edit Tree&amp;quot; button, allowing you to Open the Mala Tree Editor.  (Once the &amp;quot;Use Tree&amp;quot; box is checked, Mala will always look for your tree, and therefore will not display anything if you do not have one configured.)&lt;br /&gt;
&lt;br /&gt;
The Mala Tree Editor is the central tool that is used to create and manage your entire tree structure.  The buttons on the lower left of the window can be used to create a very simple menu, or an elaborate structure.&lt;br /&gt;
&lt;br /&gt;
==== Creating an Example Tree ====&lt;br /&gt;
:'''1)'''  To create an example Tree, press the &amp;quot;Add Menu&amp;quot; button. Notice that the tree structure at the left shows your changes in realtime, showing the :indicative &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; where you have branched the menu.  &lt;br /&gt;
:&lt;br /&gt;
:'''2)'''  Select the &amp;quot;new node&amp;quot; and rename it to something more fitting to reflect your desired menu structure.  In this case,  name it &amp;quot;MAME&amp;quot;.  You :will also have to select a layout for the the Branched menu itself (as you will for every menu or gamelist you configure).&lt;br /&gt;
:&lt;br /&gt;
:'''3)'''  While the &amp;quot;MAME&amp;quot; menu is selected in the tree, press the &amp;quot;Add Gamelist&amp;quot; button on the right.  You will notice that a different icon is :created in the tree. When selected, this &amp;quot;new node&amp;quot; has some more options than the &amp;quot;Add Menu&amp;quot; option.  The new &amp;quot;Emulator&amp;quot; and &amp;quot;Gamelist&amp;quot; drop :down menus allow you to configure the exact specifications of this new gamelist. &lt;br /&gt;
:&lt;br /&gt;
:'''4)'''  Name this gamelist node &amp;quot;All Games&amp;quot;.  To fit our name, choose the &amp;quot;Mame&amp;quot; emulator and &amp;quot;All Games&amp;quot; gamelist&amp;quot; from the corresponding drop down :menus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, you have created a very simple Tree structure that you can browse.  Before you can view it in action, it must be saved.  Select the &amp;quot;File&amp;quot; menu and choose the option &amp;quot;Save&amp;quot;.  Make sure that you save the tree with the filename &amp;quot;Mala&amp;quot;, because that is the only tree that MaLa will check for when it runs.&lt;br /&gt;
&lt;br /&gt;
You can proceed to exit the &amp;quot;MaLa Tree Editor&amp;quot; and the &amp;quot;Options&amp;quot; windows to test your new tree.&lt;br /&gt;
&lt;br /&gt;
==== Other Options ====&lt;br /&gt;
In your example tree's creation, you may have noticed other options in the window. These are:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Expand All&amp;quot;''': Expands the entire tree structure on the left of the window for your viewing.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Check Tree&amp;quot;''': Checks through your entire tree's structure to make sure that all of your settings and configurations work properly.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Move up&amp;quot; &amp;quot;Move down&amp;quot;''': These buttons allow you to organize the tree's menus and gamelists in any order you see fit by moving selections up or down in any list of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Snapshots ==&lt;br /&gt;
&lt;br /&gt;
As stated, you can use a snapshot to represent any menu or gamelist that you have configured in the tree.  The &amp;quot;Snapshot&amp;quot; area of any given layout is where the Tree's images will appear, so any image you create to represent your menus should take the size of this area into consideration.&lt;br /&gt;
&lt;br /&gt;
In windows, create a directory for your images and remember the location of it.  You will be placing all of your tree's images in this location.&lt;br /&gt;
&lt;br /&gt;
==== Snapshot Filenames ====&lt;br /&gt;
&lt;br /&gt;
The tree snaps file names have to reflect not just the name of your selections, but the name of the menu they fall under, as well.  The format for them is &amp;quot;Menu name_selection name&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Therefore, for a setup such as :&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
   |_Game Boy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The filenames for the snaps should be:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''main menu_nes.png'''&lt;br /&gt;
&lt;br /&gt;
'''main menu_game boy.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This also applies for submenus as well.  You only need to type the name of the submenu itself, not the entire tree, in the filename. So for a setup such as:&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
      |_Favorites&lt;br /&gt;
&lt;br /&gt;
The snap for &amp;quot;Favorites&amp;quot; will just have to be named:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''nes_favorites.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In mala, open the &amp;quot;Options&amp;quot; window and navigate to the &amp;quot;GUI&amp;quot; tab.  At the bottom of the window you will see a long box named: &amp;quot;Tree menu snaps&amp;quot;.  Click the browse button at the right of this box and navigate to your Tree images directory.  Once you have set it, you can exit the Options window and see your images in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9241</id>
		<title>Mala Tree</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9241"/>
		<updated>2007-08-15T04:53:14Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* What is MaLa Tree? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists.  As stated in the name, it uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Mala_Tree1.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree2.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree3.JPG|240px|left]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It allows for you to set different MaLa layouts for every menu or gamelist, giving you the freedom to create a very robust and varied experience for different gamelists if desired.  It also allows you to set a different &amp;quot;snapshot&amp;quot; image for every menu or gamelist you configure, which can be used very creatively for an attractive and professional looking interface.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Typical Mala Tree ====&lt;br /&gt;
 Top Menu&lt;br /&gt;
  |_Emulator1&lt;br /&gt;
  |   |_Gamelist1&lt;br /&gt;
  |   |_Gamelist2&lt;br /&gt;
  |   |_Gamelist3&lt;br /&gt;
  |&lt;br /&gt;
  |_Emulator2&lt;br /&gt;
      |_Gamelist1&lt;br /&gt;
      |_Gamelist2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using your set controls, players can browse your tree with all movement commands except &amp;quot;Prev list, Next list, Prev emulator, and Next emulator&amp;quot;.  The configured &amp;quot;Menu Select&amp;quot; button is used to navigate down the tree, and the &amp;quot;Exit&amp;quot; button is used to navigate back up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
Open the options menu (default: right-click anywhere in MaLa and select &amp;quot;Options&amp;quot;).  Open the &amp;quot;GUI&amp;quot; tab, and select the &amp;quot;Use Tree&amp;quot; checkbox. This will activate the &amp;quot;Edit Tree&amp;quot; button, allowing you to Open the Mala Tree Editor.  (Once the &amp;quot;Use Tree&amp;quot; box is checked, Mala will always look for your tree, and therefore will not display anything if you do not have one configured.)&lt;br /&gt;
&lt;br /&gt;
The Mala Tree Editor is the central tool that is used to create and manage your entire tree structure.  The buttons on the lower left of the window can be used to create a very simple menu, or an elaborate structure.&lt;br /&gt;
&lt;br /&gt;
==== Creating an Example Tree ====&lt;br /&gt;
:'''1)'''  To create an example Tree, press the &amp;quot;Add Menu&amp;quot; button. Notice that the tree structure at the left shows your changes in realtime, showing the :indicative &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; where you have branched the menu.  &lt;br /&gt;
:&lt;br /&gt;
:'''2)'''  Select the &amp;quot;new node&amp;quot; and rename it to something more fitting to reflect your desired menu structure.  In this case,  name it &amp;quot;MAME&amp;quot;.  You :will also have to select a layout for the the Branched menu itself (as you will for every menu or gamelist you configure).&lt;br /&gt;
:&lt;br /&gt;
:'''3)'''  While the &amp;quot;MAME&amp;quot; menu is selected in the tree, press the &amp;quot;Add Gamelist&amp;quot; button on the right.  You will notice that a different icon is :created in the tree. When selected, this &amp;quot;new node&amp;quot; has some more options than the &amp;quot;Add Menu&amp;quot; option.  The new &amp;quot;Emulator&amp;quot; and &amp;quot;Gamelist&amp;quot; drop :down menus allow you to configure the exact specifications of this new gamelist. &lt;br /&gt;
:&lt;br /&gt;
:'''4)'''  Name this gamelist node &amp;quot;All Games&amp;quot;.  To fit our name, choose the &amp;quot;Mame&amp;quot; emulator and &amp;quot;All Games&amp;quot; gamelist&amp;quot; from the corresponding drop down :menus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, you have created a very simple Tree structure that you can browse.  Before you can view it in action, it must be saved.  Select the &amp;quot;File&amp;quot; menu and choose the option &amp;quot;Save&amp;quot;.  Make sure that you save the tree with the filename &amp;quot;Mala&amp;quot;, because that is the only tree that MaLa will check for when it runs.&lt;br /&gt;
&lt;br /&gt;
You can proceed to exit the &amp;quot;MaLa Tree Editor&amp;quot; and the &amp;quot;Options&amp;quot; windows to test your new tree.&lt;br /&gt;
&lt;br /&gt;
==== Other Options ====&lt;br /&gt;
In your example tree's creation, you may have noticed other options in the window. These are:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Expand All&amp;quot;''': Expands the entire tree structure on the left of the window for your viewing.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Check Tree&amp;quot;''': Checks through your entire tree's structure to make sure that all of your settings and configurations work properly.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Move up&amp;quot; &amp;quot;Move down&amp;quot;''': These buttons allow you to organize the tree's menus and gamelists in any order you see fit by moving selections up or down in any list of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Snapshots ==&lt;br /&gt;
&lt;br /&gt;
As stated, you can use a snapshot to represent any menu or gamelist that you have configured in the tree.  The &amp;quot;Snapshot&amp;quot; area of any given layout is where the Tree's images will appear, so any image you create to represent your menus should take the size of this area into consideration.&lt;br /&gt;
&lt;br /&gt;
In windows, create a directory for your images and remember the location of it.  You will be placing all of your tree's images in this location.&lt;br /&gt;
&lt;br /&gt;
==== Snapshot Filenames ====&lt;br /&gt;
&lt;br /&gt;
The tree snaps file names have to reflect not just the name of your selections, but the name of the menu they fall under, as well.  The format for them is &amp;quot;Menu name_selection name&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Therefore, for a setup such as :&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
   |_Game Boy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The filenames for the snaps should be:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''main menu_nes.png'''&lt;br /&gt;
&lt;br /&gt;
'''main menu_game boy.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This also applies for submenus as well.  You only need to type the name of the submenu itself, not the entire tree, in the filename. So for a setup such as:&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
      |_Favorites&lt;br /&gt;
&lt;br /&gt;
The snap for &amp;quot;Favorites&amp;quot; will just have to be named:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''nes_favorites.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In mala, open the &amp;quot;Options&amp;quot; window and navigate to the &amp;quot;GUI&amp;quot; tab.  At the bottom of the window you will see a long box named: &amp;quot;Tree menu snaps&amp;quot;.  Click the browse button at the right of this box and navigate to your Tree images directory.  Once you have set it, you can exit the Options window and see your images in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9240</id>
		<title>Mala Tree</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9240"/>
		<updated>2007-08-15T04:51:20Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* What is MaLa Tree? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists.  As stated in the name, it uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Mala_Tree1.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree2.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree3.JPG|240px|left]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It allows for you to set different MaLa layouts for every menu or gamelist, giving you the freedom to create a very robust and varied experience for different gamelists if desired.  It also allows you to set a different &amp;quot;snapshot&amp;quot; image for every menu or gamelist you configure, which can be used very creatively for an attractive and professional looking interface.&lt;br /&gt;
&lt;br /&gt;
'''Typical MaLa Tree Example:'''&lt;br /&gt;
 Top Menu&lt;br /&gt;
  |_Emulator1&lt;br /&gt;
  |   |_Gamelist1&lt;br /&gt;
  |   |_Gamelist2&lt;br /&gt;
  |   |_Gamelist3&lt;br /&gt;
  |&lt;br /&gt;
  |_Emulator2&lt;br /&gt;
      |_Gamelist1&lt;br /&gt;
      |_Gamelist2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using your set controls, players can browse your tree with all movement commands except &amp;quot;Prev list, Next list, Prev emulator, and Next emulator&amp;quot;.  The configured &amp;quot;Menu Select&amp;quot; button is used to navigate down the tree, and the &amp;quot;Exit&amp;quot; button is used to navigate back up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
Open the options menu (default: right-click anywhere in MaLa and select &amp;quot;Options&amp;quot;).  Open the &amp;quot;GUI&amp;quot; tab, and select the &amp;quot;Use Tree&amp;quot; checkbox. This will activate the &amp;quot;Edit Tree&amp;quot; button, allowing you to Open the Mala Tree Editor.  (Once the &amp;quot;Use Tree&amp;quot; box is checked, Mala will always look for your tree, and therefore will not display anything if you do not have one configured.)&lt;br /&gt;
&lt;br /&gt;
The Mala Tree Editor is the central tool that is used to create and manage your entire tree structure.  The buttons on the lower left of the window can be used to create a very simple menu, or an elaborate structure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''1)'''  To create an example Tree, press the &amp;quot;Add Menu&amp;quot; button. Notice that the tree structure at the left shows your changes in realtime, showing the :indicative &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; where you have branched the menu.  &lt;br /&gt;
:&lt;br /&gt;
:'''2)'''  Select the &amp;quot;new node&amp;quot; and rename it to something more fitting to reflect your desired menu structure.  In this case,  name it &amp;quot;MAME&amp;quot;.  You :will also have to select a layout for the the Branched menu itself (as you will for every menu or gamelist you configure).&lt;br /&gt;
:&lt;br /&gt;
:'''3)'''  While the &amp;quot;MAME&amp;quot; menu is selected in the tree, press the &amp;quot;Add Gamelist&amp;quot; button on the right.  You will notice that a different icon is :created in the tree. When selected, this &amp;quot;new node&amp;quot; has some more options than the &amp;quot;Add Menu&amp;quot; option.  The new &amp;quot;Emulator&amp;quot; and &amp;quot;Gamelist&amp;quot; drop :down menus allow you to configure the exact specifications of this new gamelist. &lt;br /&gt;
:&lt;br /&gt;
:'''4)'''  Name this gamelist node &amp;quot;All Games&amp;quot;.  To fit our name, choose the &amp;quot;Mame&amp;quot; emulator and &amp;quot;All Games&amp;quot; gamelist&amp;quot; from the corresponding drop down :menus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, you have created a very simple Tree structure that you can browse.  Before you can view it in action, it must be saved.  Select the &amp;quot;File&amp;quot; menu and choose the option &amp;quot;Save&amp;quot;.  Make sure that you save the tree with the filename &amp;quot;Mala&amp;quot;, because that is the only tree that MaLa will check for when it runs.&lt;br /&gt;
&lt;br /&gt;
You can proceed to exit the &amp;quot;MaLa Tree Editor&amp;quot; and the &amp;quot;Options&amp;quot; windows to test your new tree.&lt;br /&gt;
&lt;br /&gt;
==== Other Options ====&lt;br /&gt;
In your example tree's creation, you may have noticed other options in the window. These are:&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Expand All&amp;quot;''': Expands the entire tree structure on the left of the window for your viewing.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Check Tree&amp;quot;''': Checks through your entire tree's structure to make sure that all of your settings and configurations work properly.&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Move up&amp;quot; &amp;quot;Move down&amp;quot;''': These buttons allow you to organize the tree's menus and gamelists in any order you see fit by moving selections up or down in any list of items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Snapshots ==&lt;br /&gt;
&lt;br /&gt;
As stated, you can use a snapshot to represent any menu or gamelist that you have configured in the tree.  The &amp;quot;Snapshot&amp;quot; area of any given layout is where the Tree's images will appear, so any image you create to represent your menus should take the size of this area into consideration.&lt;br /&gt;
&lt;br /&gt;
In windows, create a directory for your images and remember the location of it.  You will be placing all of your tree's images in this location.&lt;br /&gt;
&lt;br /&gt;
The tree snaps file names have to reflect not just the name of your selections, but the name of the menu they fall under, as well.  The format for them is &amp;quot;Menu name_selection name&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Therefore, for a setup such as :&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
   |_Game Boy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The filenames for the snaps should be:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''main menu_nes.png'''&lt;br /&gt;
&lt;br /&gt;
'''main menu_game boy.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This also applies for submenus as well.  You only need to type the name of the submenu itself, not the entire tree, in the filename. So for a setup such as:&lt;br /&gt;
&lt;br /&gt;
 Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
      |_Favorites&lt;br /&gt;
&lt;br /&gt;
The snap for &amp;quot;Favorites&amp;quot; will just have to be named:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''nes_favorites.png'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In mala, open the &amp;quot;Options&amp;quot; window and navigate to the &amp;quot;GUI&amp;quot; tab.  At the bottom of the window you will see a long box named: &amp;quot;Tree menu snaps&amp;quot;.  Click the browse button at the right of this box and navigate to your Tree images directory.  Once you have set it, you can exit the Options window and see your images in action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9239</id>
		<title>Mala Tree</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Tree&amp;diff=9239"/>
		<updated>2007-08-15T04:37:25Z</updated>

		<summary type="html">&lt;p&gt;OrganicJerk: /* What is MaLa Tree? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mala_Tree1.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree2.JPG|240px|left]] &lt;br /&gt;
[[Image:Mala_Tree3.JPG|240px|left]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The Mala Tree is a menu structure you can use to visually organize your emulators and gamelists.  As stated in the name, it uses a tree structure, meaning that the elements are organized in levels or &amp;quot;branches&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
It allows for you to set different MaLa layouts for every menu or gamelist, giving you the freedom to create a very robust and varied experience for different gamelists if desired.  It also allows you to set a different &amp;quot;snapshot&amp;quot; image for every menu or gamelist you configure, which can be used very creatively for an attractive and professional looking interface.&lt;br /&gt;
&lt;br /&gt;
Typical MaLa Tree Example:&lt;br /&gt;
&lt;br /&gt;
Top Menu&lt;br /&gt;
  |_Emulator1&lt;br /&gt;
  |   |_Gamelist1&lt;br /&gt;
  |   |_Gamelist2&lt;br /&gt;
  |   |_Gamelist3&lt;br /&gt;
  |&lt;br /&gt;
  |_Emulator2&lt;br /&gt;
      |_Gamelist1&lt;br /&gt;
      |_Gamelist2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using your set controls, players can browse your tree with all movement commands except &amp;quot;Prev list, Next list, Prev emulator, and Next emulator&amp;quot;.  The configured &amp;quot;Menu Select&amp;quot; button is used to navigate down the tree, and the &amp;quot;Exit&amp;quot; button is used to navigate back up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
&lt;br /&gt;
Open the options menu (default: right-click anywhere in MaLa and select &amp;quot;Options&amp;quot;).  Open the &amp;quot;GUI&amp;quot; tab, and select the &amp;quot;Use Tree&amp;quot; checkbox. This will activate the &amp;quot;Edit Tree&amp;quot; button, allowing you to Open the Mala Tree Editor.  (Once the &amp;quot;Use Tree&amp;quot; box is checked, Mala will always look for your tree, and therefore will not display anything if you do not have one configured.)&lt;br /&gt;
&lt;br /&gt;
The Mala Tree Editor is the central tool that is used to create and manage your entire tree structure.  The buttons on the lower left of the window can be used to create a very simple menu, or an elaborate structure.&lt;br /&gt;
&lt;br /&gt;
TO create an example Tree, press the &amp;quot;Add Menu&amp;quot; button. Notice that the tree structure at the left shows your changes in realtime, showing the indicative &amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; where you have branched the menu.  &lt;br /&gt;
&lt;br /&gt;
Select the &amp;quot;new node&amp;quot; and rename it to something more fitting to reflect your desired menu structure.  In this case,  name it &amp;quot;MAME&amp;quot;.  You will also have to select a layout for the the Branched menu itself (as you will for every menu or gamelist you configure).&lt;br /&gt;
&lt;br /&gt;
While the &amp;quot;MAME&amp;quot; menu is selected in the tree, press the &amp;quot;Add Gamelist&amp;quot; button on the right.  You will notice that a different icon is created in the tree. When selected, this &amp;quot;new node&amp;quot; has some more options than the &amp;quot;Add Menu&amp;quot; option.  The new &amp;quot;Emulator&amp;quot; and &amp;quot;Gamelist&amp;quot; drop down menus allow you to configure the exact specifications of this new gamelist. &lt;br /&gt;
&lt;br /&gt;
Name this gamelist node &amp;quot;All Games&amp;quot;.  To fit our name, choose the &amp;quot;Mame&amp;quot; emulator and &amp;quot;All Games&amp;quot; gamelist&amp;quot; from the corresponding drop down menus.&lt;br /&gt;
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At this point, you have created a very simple Tree structure that you can browse.  Before you can view it in action, it must be saved.  Select the &amp;quot;File&amp;quot; menu and choose the option &amp;quot;Save&amp;quot;.  Make sure that you save the tree with the filename &amp;quot;Mala&amp;quot;, because that is the only tree that MaLa will check for when it runs.&lt;br /&gt;
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You can proceed to exit the &amp;quot;MaLa Tree Editor&amp;quot; and the &amp;quot;Options&amp;quot; windows to test your new tree.&lt;br /&gt;
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In your example tree's creation, you may have noticed other options in the window. These are:&lt;br /&gt;
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&amp;quot;Expand All&amp;quot;: Expands the entire tree structure on the left of the window for your viewing.&lt;br /&gt;
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&amp;quot;Check Tree&amp;quot;: Checks through your entire tree's structure to make sure that all of your settings and configurations work properly.&lt;br /&gt;
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&amp;quot;Move up&amp;quot; &amp;quot;Move down&amp;quot;: These buttons allow you to organize the tree's menus and gamelists in any order you see fit by moving selections up or down in any list of items.&lt;br /&gt;
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== Snapshots ==&lt;br /&gt;
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As stated, you can use a snapshot to represent any menu or gamelist that you have configured in the tree.  The &amp;quot;Snapshot&amp;quot; area of any given layout is where the Tree's images will appear, so any image you create to represent your menus should take the size of this area into consideration.&lt;br /&gt;
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In windows, create a directory for your images and remember the location of it.  You will be placing all of your tree's images in this location.&lt;br /&gt;
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The tree snaps file names have to reflect not just the name of your selections, but the name of the menu they fall under, as well.  The format for them is &amp;quot;Menu name_selection name&amp;quot;.&lt;br /&gt;
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Therefore, for a setup such as :&lt;br /&gt;
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Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
   |_Game Boy&lt;br /&gt;
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The filenames for the snaps should be:&lt;br /&gt;
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main menu_nes.png&lt;br /&gt;
main menu_game boy.png&lt;br /&gt;
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This also applies for submenus as well.  You only need to type the name of the submenu itself, not the entire tree, in the filename. So for a setup such as:&lt;br /&gt;
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Main Menu&lt;br /&gt;
   |_Nes&lt;br /&gt;
      |_Favorites&lt;br /&gt;
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The snap for &amp;quot;Favorites&amp;quot; will just have to be named:&lt;br /&gt;
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nes_favorites.png&lt;br /&gt;
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In mala, open the &amp;quot;Options&amp;quot; window and navigate to the &amp;quot;GUI&amp;quot; tab.  At the bottom of the window you will see a long box named: &amp;quot;Tree menu snaps&amp;quot;.  Click the browse button at the right of this box and navigate to your Tree images directory.  Once you have set it, you can exit the Options window and see your images in action.&lt;br /&gt;
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&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
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{{Mala-Wiki}}&lt;/div&gt;</summary>
		<author><name>OrganicJerk</name></author>
		
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