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	<updated>2026-05-17T15:15:17Z</updated>
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	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=11327</id>
		<title>LCDTopGun</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=11327"/>
		<updated>2008-05-16T12:25:04Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Installing windows drivers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==LCD TopGun==&lt;br /&gt;
&lt;br /&gt;
This page has Basic setup info for setting up the LCD TopGun. All info taken from http://www.wizardsworks.org/chod/gun/topgun.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Installation Steps ===&lt;br /&gt;
&lt;br /&gt;
Details on each step below, but do the following in this order:&lt;br /&gt;
&lt;br /&gt;
* Mount the LED stands&lt;br /&gt;
* Plug the guns in (It is recommended not to use recoil till you're all done)&lt;br /&gt;
* Install one of the drivers&lt;br /&gt;
* Do Hardware calibration&lt;br /&gt;
* If guns aren't moving the mouse at all, reboot to redetect hardware&lt;br /&gt;
* Go into the driver calibration screen to calibrate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mounting the LED stands===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In theory, the LED stands can be any arbitrary location in relation to your screen, as long as the gun can see the LEDs when you point at all corners of your screen.&lt;br /&gt;
* The LED stands have keyhole mounts for mounting with screws, and clips to hang from the top of your screen.&lt;br /&gt;
&lt;br /&gt;
* If mounted vertically, the three LED stand is on the left, the two LED stand is on the right. The cables hang down from the bottom.&lt;br /&gt;
&lt;br /&gt;
* If mounted horizontally, imagine the 'vertical' mount and rotate it 90 degrees clockwise, like this:&lt;br /&gt;
**The three LED stand is on the top, cables hanging off the left end.&lt;br /&gt;
**The two LED stand is on the bottom, the red power light on the right side.&lt;br /&gt;
    &lt;br /&gt;
* Note the further apart your LED stands, the further further back you must stand in order to calibrate the guns. So a horizontal mount allows you to stand closer.&lt;br /&gt;
* If your display is too large, or you can't stand far enough back, you may need to mount the stands inside the actual screen.&lt;br /&gt;
* You only need one set of LED stands for a dual-gun setup.&lt;br /&gt;
* Note the LED stands plug into the Gun cable, NOT directly to a USB port.&lt;br /&gt;
* The LED mounts do not need to be exactly 'angled' with the screen.&lt;br /&gt;
**I.e. If your monitor is tilted 10 degrees back, your stands can still be vertical. This will impact accuracy, but it'll be okay if you don't get excessive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Installing windows drivers===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* One user had to disable USB 2.0 support to get the drivers to work.&lt;br /&gt;
* Avaliable drivers: (Note the gun is a Guncon2 device)&lt;br /&gt;
&lt;br /&gt;
** Standard driver&lt;br /&gt;
*** 9th May 2008, new driver &amp;quot;TopGun driver + panel v.1.0 beta&amp;quot; - for 2K/XP - http://www.hkems.com/download%20-%20TopGun.htm&lt;br /&gt;
*** Reportedly this works great with Mame (and most games), multiple guns etc...&lt;br /&gt;
&lt;br /&gt;
** Wingun&lt;br /&gt;
&lt;br /&gt;
*** Wingun asks you to shoot the dots one inch away from the screen. This does NOT WORK. You must shoot at them from your normal shooting distance.&lt;br /&gt;
*** You should plug in your guns before installing wingun, as it does detection during installation.&lt;br /&gt;
*** If you hit a weird 'skip' i.e. wingun sees gun 1 and gun 3 (and there's no 2) uninstall and delete the ini files. &lt;br /&gt;
&lt;br /&gt;
** Smog's Guncon2 driver&lt;br /&gt;
&lt;br /&gt;
*** Should be installed before plugging the gun in&lt;br /&gt;
*** The gun should show up as two items: Guncon2 device and HID compliant mouse.&lt;br /&gt;
*** If you select 'LCD Top Gun mode' you don't need to software calibrate. You must still hardware calibrate.&lt;br /&gt;
*** Hitting 'save' will cause the gun to stop sending data - unplug it and replug it in again, or refresh the windows device manager in control panel, or hit save again. &lt;br /&gt;
&lt;br /&gt;
* It is possible to use the EMS drivers, and then calibrate with wingun.&lt;br /&gt;
* If you install the Act Lab troubleshooter, you must select 'ActLabs TV lightguns'&lt;br /&gt;
* Player's 2 buttons 1 and 2 could be configured to be mouse1 button3 and mouse1 button 4&lt;br /&gt;
&lt;br /&gt;
===Hardware calibration===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* You can not do hardware calibration if the software drivers are not installed/broken. `&lt;br /&gt;
* Make sure the gun is correctly set to either P (PC/PS2) or X (xbox)&lt;br /&gt;
&lt;br /&gt;
* First make sure you are not in calibration mode, by pointing the gun at the floor. The laser should turn off. If it does not turn off, shoot the center of your screen about 5 times to 'finish' calibration.&lt;br /&gt;
&lt;br /&gt;
* When you are not in calibration mode, the laser should only be on when it can see all the LEDs.&lt;br /&gt;
**The laser should be stable when you point it at the 4 corners of your screen.&lt;br /&gt;
**If it turns off or flickers for any corner, you need to correct that or you will have a flaky gun at best.&lt;br /&gt;
&lt;br /&gt;
* Point the gun offscreen (the floor/ceiling). Hold down the A and B button to enter calibration mode. (you see the laser turn on)&lt;br /&gt;
* If Installing 'vertical' LED stands, Shoot the top-left LED group.&lt;br /&gt;
* If Installing 'horizontal' LED stands, Shoot the top-right LED group.&lt;br /&gt;
* Shoot the following in this order:&lt;br /&gt;
** Center of the screen&lt;br /&gt;
** Top left corner if your screen&lt;br /&gt;
** Top right corner if your screen&lt;br /&gt;
** Bottom right corner if your screen&lt;br /&gt;
** Bottom left corner if your screen &lt;br /&gt;
* Xbox Calibration: Try shooting just above the left LED bar, and shooting outside the corners of the screen, not directly at the corners to tune calibration. THis is because the xbox 'screen' might be larger than your tv screen (i.e. overscan) &lt;br /&gt;
&lt;br /&gt;
Some people have reported success calibrating by shooting slightly 'outside' the screen.&lt;br /&gt;
You'll have to experiment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Software Calibration===&lt;br /&gt;
&lt;br /&gt;
* It has been noticed that many different computer/driver combos have calibrated to the sane numbers!&lt;br /&gt;
** X Min = 160&lt;br /&gt;
** X Max = 672&lt;br /&gt;
** Y Min = 32&lt;br /&gt;
** Y Max = 224 &lt;br /&gt;
*Try those values first, and you may not need to do anything else!&lt;br /&gt;
&lt;br /&gt;
*     For [http://xoomer.alice.it/guncon2/ Smog's Drivers], you edit the ini files in the Program Files/Guncon2mouse suite/profiles directory with:&lt;br /&gt;
      [GUN#1]&lt;br /&gt;
      AutoCal= 0&lt;br /&gt;
      RightEdge= 672&lt;br /&gt;
      LeftEdge= 160&lt;br /&gt;
      DownEdge= 224&lt;br /&gt;
      UpEdge= 32&lt;br /&gt;
&lt;br /&gt;
* In Windows, As a general rule, most of the drivers should act like a mouse. If the mouse pointer isn't going where you're aiming the gun, you're not calibrated.&lt;br /&gt;
&lt;br /&gt;
* Wingun:&lt;br /&gt;
** If you notice the calibration is consistently off, you can correct this by shooting 'off' of the targets.&lt;br /&gt;
** Be sure to calibrate using the wingun tool.&lt;br /&gt;
** May need to blank the 4 edge calibration values before going into 'auto calibrate' &lt;br /&gt;
&lt;br /&gt;
* EMS driver 3.1 does not appear to need software calibration.&lt;br /&gt;
* Smog's driver should autocalibrate correctly.&lt;br /&gt;
&lt;br /&gt;
===General Calibration notes===&lt;br /&gt;
&lt;br /&gt;
* Note you MUST first calibrate the guns via hardware, then in windows calibrate via software, then possibly calibrate in the game itself.&lt;br /&gt;
* Best accuracy is obtained by shooting at the place you calibrated the guns.&lt;br /&gt;
* If you move side to side this affects calibration less than towards/away from the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mame specific Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* use 'mame -cc' to create a mame.ini file if you don't have one.&lt;br /&gt;
* When doing in-game configuration in mame, set p1 trigger to mouse0, and p2 trigger to mouse1&lt;br /&gt;
* To force mame to use a specific resolution (although this shouldn't be necessary):&lt;br /&gt;
&lt;br /&gt;
      mame opwolf -r 640x480&lt;br /&gt;
      edit mame.ini and set: resolution 640x480&lt;br /&gt;
      May need: switchres 1 in mame.ini&lt;br /&gt;
&lt;br /&gt;
* F1 disables cursors in mame&lt;br /&gt;
&lt;br /&gt;
* The following Namco games:&lt;br /&gt;
** Golly ghost&lt;br /&gt;
** Lucky &amp;amp; wild&lt;br /&gt;
** Steel Gunner&lt;br /&gt;
** Steel Gunner 2 &lt;br /&gt;
* Require the following gun calibration steps:&lt;br /&gt;
&lt;br /&gt;
          o hold 9, press F2&lt;br /&gt;
          o shoot at the target it shows using the crosshair&lt;br /&gt;
          o after shooting it, press 9 to move to the next one, and continue.&lt;br /&gt;
          o When back at the start, press F2 to exit &lt;br /&gt;
&lt;br /&gt;
* if the gun appears to be off, try hitting F2/F3 to enter service mode to calibrate the gun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10937</id>
		<title>Fast Booting Windows</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10937"/>
		<updated>2008-03-21T13:51:14Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* HORM = Hibernate Once Resume Many */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisclaimerSoftware}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Now that you have spent some time hiding Windows to create the illusion that your home arcade machine is a 'real' arcade machine, it would be nice to speed up the boot time so you can get to your front end faster. There are several ways of improving bot times, let's have a look at your options...&lt;br /&gt;
&lt;br /&gt;
''note: this article deals with extensively changing/tweaking/removing core components the operating system in way that may cause certain things not work. You have been warned. Back up everything first''&lt;br /&gt;
&lt;br /&gt;
==Basic Tweaks==&lt;br /&gt;
&lt;br /&gt;
===Remove Software you do not use===&lt;br /&gt;
Remove software you no longer use&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Software&lt;br /&gt;
&lt;br /&gt;
===Clean your registry===&lt;br /&gt;
Download and install the Tweaknow registry cleaner [http://www.tweaknow.com/RegCleaner.html RegClener]&amp;lt;br&amp;gt;&lt;br /&gt;
Click 'Scan now' -&amp;gt; After the scan is completed -&amp;gt; View details -&amp;gt; Delete problems&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backup Fonts you do not use===&lt;br /&gt;
'''Note: You could mess up your systems appearance by removing XP fonts.'''&lt;br /&gt;
Open Explorer and create a new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Fonts -&amp;gt; Drag the fonts you want to delete to the new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
'''NB Keep the following fonts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Arial&amp;lt;br&amp;gt;&lt;br /&gt;
Comic Sans MS&amp;lt;br&amp;gt;&lt;br /&gt;
Courier&amp;lt;br&amp;gt;&lt;br /&gt;
Estrangelo Edessa&amp;lt;br&amp;gt;&lt;br /&gt;
Franklin Gothic&amp;lt;br&amp;gt;&lt;br /&gt;
Gautami&amp;lt;br&amp;gt;&lt;br /&gt;
Georgia&amp;lt;br&amp;gt;&lt;br /&gt;
Impact&amp;lt;br&amp;gt;&lt;br /&gt;
Latha&amp;lt;br&amp;gt;&lt;br /&gt;
Lucida&amp;lt;br&amp;gt;&lt;br /&gt;
Microsoft Sans Serif&amp;lt;br&amp;gt;&lt;br /&gt;
Modern&amp;lt;br&amp;gt;&lt;br /&gt;
MS Sans Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
MS Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
Mv Boli&amp;lt;br&amp;gt;&lt;br /&gt;
Palatino&amp;lt;br&amp;gt;&lt;br /&gt;
Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Script&amp;lt;br&amp;gt;&lt;br /&gt;
Small Fonts&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol&amp;lt;br&amp;gt;&lt;br /&gt;
Tahoma&amp;lt;br&amp;gt;&lt;br /&gt;
Times New Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Trebuchet MS&amp;lt;br&amp;gt;&lt;br /&gt;
Tunga&amp;lt;br&amp;gt;&lt;br /&gt;
Verdana&amp;lt;br&amp;gt;&lt;br /&gt;
Webdings&amp;lt;br&amp;gt;&lt;br /&gt;
WingDings&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech.fon&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Engl&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Fren&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Germ&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Ital&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Span&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Swed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Turn off un-needed features===&lt;br /&gt;
Turn off system restore&amp;lt;br&amp;gt;&lt;br /&gt;
Right-click My Computer -&amp;gt; Properties -&amp;gt; System Restore tab -&amp;gt; Enable Turn off System restore on all drives&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Indexing Services&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Window Components -&amp;gt; Uncheck the Indexing services&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Hibernation&amp;lt;br&amp;gt;&lt;br /&gt;
Set Windows to auto-logon a single user&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Fast-user Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Disable System File Proctection&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disable Unneeded Services===&lt;br /&gt;
Go to Start and then Run and type 'services.msc' -&amp;gt; Doubleclick on the service you want to change&amp;lt;br&amp;gt;&lt;br /&gt;
Try disabling the following services (unless you think you need them):&amp;lt;br&amp;gt;&lt;br /&gt;
Alerter&amp;lt;br&amp;gt;&lt;br /&gt;
Clipbook&amp;lt;br&amp;gt;&lt;br /&gt;
Error Reporting Service&amp;lt;br&amp;gt;&lt;br /&gt;
Fast User Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Help and Support&amp;lt;br&amp;gt;&lt;br /&gt;
HID Input Service&amp;lt;br&amp;gt;&lt;br /&gt;
Indexing Service&amp;lt;br&amp;gt;&lt;br /&gt;
Infrared Monitor&amp;lt;br&amp;gt;&lt;br /&gt;
IPSEC&amp;lt;br&amp;gt;&lt;br /&gt;
Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
MS Software Shadow Copy&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE DSDM&amp;lt;br&amp;gt;&lt;br /&gt;
Network Time Protocol&amp;lt;br&amp;gt;&lt;br /&gt;
Portable Media Serial Number&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Desktop Help&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Registry Service&amp;lt;br&amp;gt;&lt;br /&gt;
Secundary Logon&amp;lt;br&amp;gt;&lt;br /&gt;
Shell Hardware Detection&amp;lt;br&amp;gt;&lt;br /&gt;
SSDP&amp;lt;br&amp;gt;&lt;br /&gt;
TCP/IP Netbios Helper&amp;lt;br&amp;gt;&lt;br /&gt;
Telephony&amp;lt;br&amp;gt;&lt;br /&gt;
Telnet&amp;lt;br&amp;gt;&lt;br /&gt;
Terminal Services&amp;lt;br&amp;gt;&lt;br /&gt;
Themes&amp;lt;br&amp;gt;&lt;br /&gt;
Universal Plug and Play Device Host&amp;lt;br&amp;gt;&lt;br /&gt;
Windows Time&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on the use of your computer you could disable more services.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Delete excess Prefetch items===&lt;br /&gt;
See [http://pubs.logicalexpressions.com/pub0009/LPMArticle.asp?ID=304] for more info&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defrag the System Drive===&lt;br /&gt;
Defragment your system drive with the XP Disk Defragmenter&amp;lt;br&amp;gt;&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
Use a more extensive defragmenter &amp;lt;br&amp;gt;&lt;br /&gt;
e.g. O&amp;amp;O: [http://www.majorgeeks.com/O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545.html O&amp;amp;O Defrag 2000 Freeware Edition]&lt;br /&gt;
&lt;br /&gt;
==Advanced Changes==&lt;br /&gt;
&lt;br /&gt;
===Replace XP with a cutdown version===&lt;br /&gt;
Probably the most effective method of speeding up your boot times is to use a cut down version of XP/Vista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vastly slimmed down versions can be customised and created ''before OS installation'' using the [http://www.nliteos.com/ nlite] utility (or [http://www.vlite.net/ vlite] for Vista).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also pre-stripped down versions available, called TinyXP and TinyVista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HORM = Hibernate Once Resume Many===&lt;br /&gt;
HORM is where you set up the system as you like, hibernate at that point, and then everytime you power on the system it will resume from that point instead of booting normally. This is usually much faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
HORM is a XP Embedded feature, and not normally available for standard XP, although it is possible to make it work:&amp;lt;br&amp;gt;&lt;br /&gt;
''(NB - this info was sourced from this [http://www.mp3car.com/vbulletin/winnt-based/97696-just-horm-only.html thread] on mp3car.com.)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*# You need to use files extracted from &amp;quot;XPeSP2FeaturePack2007.iso&amp;quot; downloaded from MS XPe site. [http://www.microsoft.com/downloads/details.aspx?FamilyID=9bdf1dea-a37e-4d25-83df-aabbaa78914f&amp;amp;displaylang=en Link].&amp;lt;br&amp;gt;&lt;br /&gt;
*# Mount or extract the Iso, you will see a file called 'XPEFP2007.EXE' which you can then extract with Winrar/Winzip.&lt;br /&gt;
*# The files mentioned below can be found in the &amp;quot;rep&amp;quot; directory&lt;br /&gt;
*# replace the original ntldr with renamed ewfntldr using recovery console on xp CD and restart&lt;br /&gt;
*# copy ewfapi.dll, ewfdll.dll, ewfmgr.exe in system32 dir&lt;br /&gt;
*# copy ewf.sys in system32\drivers dir&lt;br /&gt;
*# copy horm.dat in root dir (same as ntldr), c:\&lt;br /&gt;
*# add to the registry the ewf informations using a .reg file. Detailed info [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html here.] [[EWF reg file]] to download.&lt;br /&gt;
*# enable hibernation support on the system if not yet&lt;br /&gt;
*# restart and use command prompt to run &amp;quot;ewfmgr&amp;quot; (see below):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;***&lt;br /&gt;
Microsoft Windows XP [Versione 5.1.2600]&lt;br /&gt;
(C) Copyright 1985-2001 Microsoft Corp.&lt;br /&gt;
&lt;br /&gt;
C:\Documents and Settings\Administrator&amp;gt;ewfmgr&lt;br /&gt;
RAM (REG) Configuration&lt;br /&gt;
Device Name &amp;quot;\Device\HarddiskVolume1&amp;quot; [C:]&lt;br /&gt;
HORM Active&lt;br /&gt;
***&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you see &amp;quot;HORM active&amp;quot; now you can try to hibernate and resume as many times you want by the same hiberfile.sys&lt;br /&gt;
&lt;br /&gt;
EWF protection is still disabled till you don't enable it using ewfmgr.exe '''(You probably don't want EWF active - it is designed to reduced writes when using Flash storage as a system drive)'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NB It is best to hibernate with no external drives attached to prevent cached data being saved in the hibernation file.'''&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10936</id>
		<title>Software</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10936"/>
		<updated>2008-03-21T13:48:53Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Front-Ends &amp;amp; Menu Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Software}}&lt;br /&gt;
[[Image:Typical-software.png|right|260px]]&lt;br /&gt;
A variety of '''Software''' and '''Emulators''' allow you to play a huge number of arcade, console and PC games on a computer.  The software used as a foundation of a home arcade machine generally consists of an ''emulator(s)'' to run specific games (called ''roms'') on a computer and a ''front-end'' to provide a menu system to allow players to select from a list of games.  Recently, the desire for multiple uses of an arcade cabinet and/or enhancing the game-playing experience have brought about the use of additional software, perhaps to play a PC game, allow use of the cabinet as a jukebox, or for lighting and configuration enhancements.&lt;br /&gt;
&lt;br /&gt;
Software has gone through great leaps and bounds since the inception of this hobby. As an example, in the late 90's, a common route many people were choosing was the [http://www.mameworld.net/pc2jamma/ PC2Jamma] method originally conceived and implemented by Brian Lewis. Typically, MAME was used as a game emulator, ArcadeOS as the front-end, and DOS as the operating system, since this allowed the use of real arcade monitors. Since then, hardware has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to utilize PC hardware better. &lt;br /&gt;
&lt;br /&gt;
==Arcade, Console and Computer Emulators==&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Game Consoles]]&lt;br /&gt;
* [[Handheld Consoles]]&lt;br /&gt;
* [[Home Computers]]&lt;br /&gt;
* [[Computer Components]]&lt;br /&gt;
* [[Other Emulation]]&lt;br /&gt;
* [[Simulators]]&lt;br /&gt;
* [[Pinball]]&lt;br /&gt;
* [[TV Games]] - Hardware based small devices, that hold retrogames&lt;br /&gt;
&lt;br /&gt;
==Front-Ends &amp;amp; Menu Systems==&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
** [[Screens, Titles &amp;amp; Extras]]&lt;br /&gt;
** [[Wrappers|Wrappers]]&lt;br /&gt;
* [[Hiding Windows]] - How to hide Windows.&lt;br /&gt;
* [[Fast Booting Windows]] - How to speed up Windows boot times.&lt;br /&gt;
&lt;br /&gt;
==Jukebox, Music and Multimedia==&lt;br /&gt;
* [[Jukebox Software]]&lt;br /&gt;
** [[CD Ripping]]&lt;br /&gt;
** [[Jukebox Plug-Ins]]&lt;br /&gt;
* [[Multimedia Software]]&lt;br /&gt;
&lt;br /&gt;
==ROM Images==&lt;br /&gt;
Emulators require ROM image files to work. The ROM files contain game data such as program code, grahics and sound.&lt;br /&gt;
&lt;br /&gt;
* [[ROMs]]&lt;br /&gt;
&lt;br /&gt;
Be aware that many ROM images contain copyrighted material. See [http://en.wikipedia.org/wiki/ROM_image#Legal_Status_of_ROMs this] Wikipedia section for more information about the ''legal status of ROM images''. '''Note that it is not allowed to post ROM image requests on the BYOAC forum. Many other arcade hobby related sites follow this rule too.'''&lt;br /&gt;
&lt;br /&gt;
==ROM Managment==&lt;br /&gt;
&lt;br /&gt;
There are a variety of utilities out there for managing your roms. They can let you see what you are missing, rename your roms, re-organise etc..etc...&lt;br /&gt;
&lt;br /&gt;
A widely used and powerful utility is [[ClrMamePro]]. Another popular ROM management program is ROMCenter [http://www.romcenter.com].&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
* [[Utilities]]&lt;br /&gt;
** [[Utilities#Input Mapping Software|Input Mapping Software]] - Software for remapping keys or joysticks&lt;br /&gt;
** [[Utilities#List Generators|List Generators]] - Software for generating games lists&lt;br /&gt;
** [[Utilities#Video Tools|Video Tools]] - Video Software&lt;br /&gt;
** [[Utilities#Audio Tools|Audio Tools]] - Audio Software&lt;br /&gt;
** [[Utilities#Control Panel Software|Control Panel Software]] - Software for displaying [[Controls.dat]] information.&lt;br /&gt;
** [[Utilities#LED Software|LED Software]] - LED Software&lt;br /&gt;
** [[Utilities#Front-End / Jukebox Plugins|Front-End / Jukebox Plugins]] - Front-End / Jukebox Plugins&lt;br /&gt;
** [[Utilities#Screen Savers|Screen Savers]] - Screen Savers&lt;br /&gt;
** [[Utilities#Emulator Wrappers|Emulator Wrappers]] - Software for launching and closing emulators&lt;br /&gt;
** [[Utilities#Misc Tools|Misc Tools]] - Miscellaneous Software&lt;br /&gt;
&lt;br /&gt;
== PC Games ==&lt;br /&gt;
If you have a PC powering your cabinet, you might as well try a few other games to play on it.&lt;br /&gt;
* [[Cabfriendly games]]&lt;br /&gt;
** [[Arcade Games]]&lt;br /&gt;
** [[Classic Games]]&lt;br /&gt;
** [[Indie Games]]&lt;br /&gt;
** [[Pinball]]&lt;br /&gt;
** [[Simulators]]&lt;br /&gt;
** [[Remakes]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*[[AdvanceCD]]&lt;br /&gt;
*ScummVM http://www.scummvm.org/&lt;br /&gt;
*Software implemented display orientation[http://wiki.arcadecontrols.com/wiki/Snes9x#Display_Orientation Example?]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Design applications]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10935</id>
		<title>Software</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10935"/>
		<updated>2008-03-21T13:48:39Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Front-Ends &amp;amp; Menu Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Software}}&lt;br /&gt;
[[Image:Typical-software.png|right|260px]]&lt;br /&gt;
A variety of '''Software''' and '''Emulators''' allow you to play a huge number of arcade, console and PC games on a computer.  The software used as a foundation of a home arcade machine generally consists of an ''emulator(s)'' to run specific games (called ''roms'') on a computer and a ''front-end'' to provide a menu system to allow players to select from a list of games.  Recently, the desire for multiple uses of an arcade cabinet and/or enhancing the game-playing experience have brought about the use of additional software, perhaps to play a PC game, allow use of the cabinet as a jukebox, or for lighting and configuration enhancements.&lt;br /&gt;
&lt;br /&gt;
Software has gone through great leaps and bounds since the inception of this hobby. As an example, in the late 90's, a common route many people were choosing was the [http://www.mameworld.net/pc2jamma/ PC2Jamma] method originally conceived and implemented by Brian Lewis. Typically, MAME was used as a game emulator, ArcadeOS as the front-end, and DOS as the operating system, since this allowed the use of real arcade monitors. Since then, hardware has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to utilize PC hardware better. &lt;br /&gt;
&lt;br /&gt;
==Arcade, Console and Computer Emulators==&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Game Consoles]]&lt;br /&gt;
* [[Handheld Consoles]]&lt;br /&gt;
* [[Home Computers]]&lt;br /&gt;
* [[Computer Components]]&lt;br /&gt;
* [[Other Emulation]]&lt;br /&gt;
* [[Simulators]]&lt;br /&gt;
* [[Pinball]]&lt;br /&gt;
* [[TV Games]] - Hardware based small devices, that hold retrogames&lt;br /&gt;
&lt;br /&gt;
==Front-Ends &amp;amp; Menu Systems==&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
** [[Screens, Titles &amp;amp; Extras]]&lt;br /&gt;
** [[Wrappers|Wrappers]]&lt;br /&gt;
* [[Hiding Windows]] - How to hide Windows.&lt;br /&gt;
* [[Fast Booting Windows (XP)]] - How to speed up Windows boot times.&lt;br /&gt;
&lt;br /&gt;
==Jukebox, Music and Multimedia==&lt;br /&gt;
* [[Jukebox Software]]&lt;br /&gt;
** [[CD Ripping]]&lt;br /&gt;
** [[Jukebox Plug-Ins]]&lt;br /&gt;
* [[Multimedia Software]]&lt;br /&gt;
&lt;br /&gt;
==ROM Images==&lt;br /&gt;
Emulators require ROM image files to work. The ROM files contain game data such as program code, grahics and sound.&lt;br /&gt;
&lt;br /&gt;
* [[ROMs]]&lt;br /&gt;
&lt;br /&gt;
Be aware that many ROM images contain copyrighted material. See [http://en.wikipedia.org/wiki/ROM_image#Legal_Status_of_ROMs this] Wikipedia section for more information about the ''legal status of ROM images''. '''Note that it is not allowed to post ROM image requests on the BYOAC forum. Many other arcade hobby related sites follow this rule too.'''&lt;br /&gt;
&lt;br /&gt;
==ROM Managment==&lt;br /&gt;
&lt;br /&gt;
There are a variety of utilities out there for managing your roms. They can let you see what you are missing, rename your roms, re-organise etc..etc...&lt;br /&gt;
&lt;br /&gt;
A widely used and powerful utility is [[ClrMamePro]]. Another popular ROM management program is ROMCenter [http://www.romcenter.com].&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
* [[Utilities]]&lt;br /&gt;
** [[Utilities#Input Mapping Software|Input Mapping Software]] - Software for remapping keys or joysticks&lt;br /&gt;
** [[Utilities#List Generators|List Generators]] - Software for generating games lists&lt;br /&gt;
** [[Utilities#Video Tools|Video Tools]] - Video Software&lt;br /&gt;
** [[Utilities#Audio Tools|Audio Tools]] - Audio Software&lt;br /&gt;
** [[Utilities#Control Panel Software|Control Panel Software]] - Software for displaying [[Controls.dat]] information.&lt;br /&gt;
** [[Utilities#LED Software|LED Software]] - LED Software&lt;br /&gt;
** [[Utilities#Front-End / Jukebox Plugins|Front-End / Jukebox Plugins]] - Front-End / Jukebox Plugins&lt;br /&gt;
** [[Utilities#Screen Savers|Screen Savers]] - Screen Savers&lt;br /&gt;
** [[Utilities#Emulator Wrappers|Emulator Wrappers]] - Software for launching and closing emulators&lt;br /&gt;
** [[Utilities#Misc Tools|Misc Tools]] - Miscellaneous Software&lt;br /&gt;
&lt;br /&gt;
== PC Games ==&lt;br /&gt;
If you have a PC powering your cabinet, you might as well try a few other games to play on it.&lt;br /&gt;
* [[Cabfriendly games]]&lt;br /&gt;
** [[Arcade Games]]&lt;br /&gt;
** [[Classic Games]]&lt;br /&gt;
** [[Indie Games]]&lt;br /&gt;
** [[Pinball]]&lt;br /&gt;
** [[Simulators]]&lt;br /&gt;
** [[Remakes]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*[[AdvanceCD]]&lt;br /&gt;
*ScummVM http://www.scummvm.org/&lt;br /&gt;
*Software implemented display orientation[http://wiki.arcadecontrols.com/wiki/Snes9x#Display_Orientation Example?]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Design applications]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10934</id>
		<title>Fast Booting Windows</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10934"/>
		<updated>2008-03-21T13:47:49Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* HORM = Hibernate Once Resume Many */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisclaimerSoftware}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Now that you have spent some time hiding Windows to create the illusion that your home arcade machine is a 'real' arcade machine, it would be nice to speed up the boot time so you can get to your front end faster. There are several ways of improving bot times, let's have a look at your options...&lt;br /&gt;
&lt;br /&gt;
''note: this article deals with extensively changing/tweaking/removing core components the operating system in way that may cause certain things not work. You have been warned. Back up everything first''&lt;br /&gt;
&lt;br /&gt;
==Basic Tweaks==&lt;br /&gt;
&lt;br /&gt;
===Remove Software you do not use===&lt;br /&gt;
Remove software you no longer use&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Software&lt;br /&gt;
&lt;br /&gt;
===Clean your registry===&lt;br /&gt;
Download and install the Tweaknow registry cleaner [http://www.tweaknow.com/RegCleaner.html RegClener]&amp;lt;br&amp;gt;&lt;br /&gt;
Click 'Scan now' -&amp;gt; After the scan is completed -&amp;gt; View details -&amp;gt; Delete problems&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backup Fonts you do not use===&lt;br /&gt;
'''Note: You could mess up your systems appearance by removing XP fonts.'''&lt;br /&gt;
Open Explorer and create a new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Fonts -&amp;gt; Drag the fonts you want to delete to the new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
'''NB Keep the following fonts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Arial&amp;lt;br&amp;gt;&lt;br /&gt;
Comic Sans MS&amp;lt;br&amp;gt;&lt;br /&gt;
Courier&amp;lt;br&amp;gt;&lt;br /&gt;
Estrangelo Edessa&amp;lt;br&amp;gt;&lt;br /&gt;
Franklin Gothic&amp;lt;br&amp;gt;&lt;br /&gt;
Gautami&amp;lt;br&amp;gt;&lt;br /&gt;
Georgia&amp;lt;br&amp;gt;&lt;br /&gt;
Impact&amp;lt;br&amp;gt;&lt;br /&gt;
Latha&amp;lt;br&amp;gt;&lt;br /&gt;
Lucida&amp;lt;br&amp;gt;&lt;br /&gt;
Microsoft Sans Serif&amp;lt;br&amp;gt;&lt;br /&gt;
Modern&amp;lt;br&amp;gt;&lt;br /&gt;
MS Sans Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
MS Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
Mv Boli&amp;lt;br&amp;gt;&lt;br /&gt;
Palatino&amp;lt;br&amp;gt;&lt;br /&gt;
Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Script&amp;lt;br&amp;gt;&lt;br /&gt;
Small Fonts&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol&amp;lt;br&amp;gt;&lt;br /&gt;
Tahoma&amp;lt;br&amp;gt;&lt;br /&gt;
Times New Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Trebuchet MS&amp;lt;br&amp;gt;&lt;br /&gt;
Tunga&amp;lt;br&amp;gt;&lt;br /&gt;
Verdana&amp;lt;br&amp;gt;&lt;br /&gt;
Webdings&amp;lt;br&amp;gt;&lt;br /&gt;
WingDings&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech.fon&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Engl&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Fren&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Germ&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Ital&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Span&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Swed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Turn off un-needed features===&lt;br /&gt;
Turn off system restore&amp;lt;br&amp;gt;&lt;br /&gt;
Right-click My Computer -&amp;gt; Properties -&amp;gt; System Restore tab -&amp;gt; Enable Turn off System restore on all drives&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Indexing Services&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Window Components -&amp;gt; Uncheck the Indexing services&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Hibernation&amp;lt;br&amp;gt;&lt;br /&gt;
Set Windows to auto-logon a single user&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Fast-user Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Disable System File Proctection&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disable Unneeded Services===&lt;br /&gt;
Go to Start and then Run and type 'services.msc' -&amp;gt; Doubleclick on the service you want to change&amp;lt;br&amp;gt;&lt;br /&gt;
Try disabling the following services (unless you think you need them):&amp;lt;br&amp;gt;&lt;br /&gt;
Alerter&amp;lt;br&amp;gt;&lt;br /&gt;
Clipbook&amp;lt;br&amp;gt;&lt;br /&gt;
Error Reporting Service&amp;lt;br&amp;gt;&lt;br /&gt;
Fast User Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Help and Support&amp;lt;br&amp;gt;&lt;br /&gt;
HID Input Service&amp;lt;br&amp;gt;&lt;br /&gt;
Indexing Service&amp;lt;br&amp;gt;&lt;br /&gt;
Infrared Monitor&amp;lt;br&amp;gt;&lt;br /&gt;
IPSEC&amp;lt;br&amp;gt;&lt;br /&gt;
Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
MS Software Shadow Copy&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE DSDM&amp;lt;br&amp;gt;&lt;br /&gt;
Network Time Protocol&amp;lt;br&amp;gt;&lt;br /&gt;
Portable Media Serial Number&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Desktop Help&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Registry Service&amp;lt;br&amp;gt;&lt;br /&gt;
Secundary Logon&amp;lt;br&amp;gt;&lt;br /&gt;
Shell Hardware Detection&amp;lt;br&amp;gt;&lt;br /&gt;
SSDP&amp;lt;br&amp;gt;&lt;br /&gt;
TCP/IP Netbios Helper&amp;lt;br&amp;gt;&lt;br /&gt;
Telephony&amp;lt;br&amp;gt;&lt;br /&gt;
Telnet&amp;lt;br&amp;gt;&lt;br /&gt;
Terminal Services&amp;lt;br&amp;gt;&lt;br /&gt;
Themes&amp;lt;br&amp;gt;&lt;br /&gt;
Universal Plug and Play Device Host&amp;lt;br&amp;gt;&lt;br /&gt;
Windows Time&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on the use of your computer you could disable more services.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Delete excess Prefetch items===&lt;br /&gt;
See [http://pubs.logicalexpressions.com/pub0009/LPMArticle.asp?ID=304] for more info&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defrag the System Drive===&lt;br /&gt;
Defragment your system drive with the XP Disk Defragmenter&amp;lt;br&amp;gt;&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
Use a more extensive defragmenter &amp;lt;br&amp;gt;&lt;br /&gt;
e.g. O&amp;amp;O: [http://www.majorgeeks.com/O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545.html O&amp;amp;O Defrag 2000 Freeware Edition]&lt;br /&gt;
&lt;br /&gt;
==Advanced Changes==&lt;br /&gt;
&lt;br /&gt;
===Replace XP with a cutdown version===&lt;br /&gt;
Probably the most effective method of speeding up your boot times is to use a cut down version of XP/Vista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vastly slimmed down versions can be customised and created ''before OS installation'' using the [http://www.nliteos.com/ nlite] utility (or [http://www.vlite.net/ vlite] for Vista).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also pre-stripped down versions available, called TinyXP and TinyVista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HORM = Hibernate Once Resume Many===&lt;br /&gt;
HORM is where you set up the system as you like, hibernate at that point, and then everytime you power on the system it will resume from that point instead of booting normally. This is usually much faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
HORM is a XP Embedded feature, and not normally available for standard XP, although it is possible to make it work:&amp;lt;br&amp;gt;&lt;br /&gt;
''(NB - this info was sourced from this [http://www.mp3car.com/vbulletin/winnt-based/97696-just-horm-only.html thread] on mp3car.com.)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*# You need to use files extracted from &amp;quot;XPeSP2FeaturePack2007.iso&amp;quot; downloaded from MS XPe site. [http://www.microsoft.com/downloads/details.aspx?FamilyID=9bdf1dea-a37e-4d25-83df-aabbaa78914f&amp;amp;displaylang=en Link].&amp;lt;br&amp;gt;&lt;br /&gt;
*# Mount or extract the Iso, you will see a file called 'XPEFP2007.EXE' which you can then extract with Winrar/Winzip.&lt;br /&gt;
*# The files mentioned below can be found in the &amp;quot;rep&amp;quot; directory&lt;br /&gt;
*# replace the original ntldr with renamed ewfntldr using recovery console on xp CD and restart&lt;br /&gt;
*# copy ewfapi.dll, ewfdll.dll, ewfmgr.exe in system32 dir&lt;br /&gt;
*# copy ewf.sys in system32\drivers dir&lt;br /&gt;
*# copy horm.dat in root dir (same as ntldr), c:\&lt;br /&gt;
*# add to the registry the ewf informations using a .reg file. Detailed info [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html here.] [[EWF reg file]] to download.&lt;br /&gt;
*# enable hibernation support on the system if not yet&lt;br /&gt;
*# restart and use command prompt to run &amp;quot;ewfmgr&amp;quot; (see below):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;***&lt;br /&gt;
Microsoft Windows XP [Versione 5.1.2600]&lt;br /&gt;
(C) Copyright 1985-2001 Microsoft Corp.&lt;br /&gt;
&lt;br /&gt;
C:\Documents and Settings\Administrator&amp;gt;ewfmgr&lt;br /&gt;
RAM (REG) Configuration&lt;br /&gt;
Device Name &amp;quot;\Device\HarddiskVolume1&amp;quot; [C:]&lt;br /&gt;
HORM Active&lt;br /&gt;
***&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you see &amp;quot;HORM active&amp;quot; now you can try to hibernate and resume as many times you want by the same hiberfile.sys&lt;br /&gt;
&lt;br /&gt;
EWF protection is still disabled till you don't enable it using ewfmgr.exe&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NB It is best to hibernate with no external drives attached to prevent cached data being saved in the hibernation file.'''&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=EWF_reg_file&amp;diff=10933</id>
		<title>EWF reg file</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=EWF_reg_file&amp;diff=10933"/>
		<updated>2008-03-21T13:43:02Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a sample EWF Reg file for adding HORM to Xp.&amp;lt;br&amp;gt;&lt;br /&gt;
Create a text file called ‘ewf.reg’ and enter the text below.&amp;lt;br&amp;gt;&lt;br /&gt;
All info here gratefully taken from this [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html blog.]&lt;br /&gt;
&lt;br /&gt;
*# Pay special attention to the last entry, ArcName. That points to the volume you want protected. This script will default to the first partition of the master drive on the primary IDE controller. As long as your system drive is the master drive on the primary IDE controller you’ll be fine.&lt;br /&gt;
*# The first few entries are optimizations for EWF enabled systems. Automatic defrag is disabled, as well as prefetch for instance, to minimize disk writes. Also included is a tweak to disable the NTFS last access file timestamp. In case you use NTFS on your system you don’t want the OS constantly updating timestamps for files you access, creating unnecessary disk writes.&lt;br /&gt;
*# Before you merge it (by double clicking the reg file) you need to alter the permissions on one registry key. In regedit, navigate to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\Root.&lt;br /&gt;
*# Right-click on Root and click ‘Permissions’. Set ‘Everyone’ to have Full Control and then merge the file by double-clicking on it. Ensure that all values are entered properly and then reset the Root key permissions to the way they were before.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Dfrg\BootOptimizeFunction]&lt;br /&gt;
&amp;quot;Enable&amp;quot;=&amp;quot;N&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\OptimalLayout]&lt;br /&gt;
&amp;quot;EnableAutoLayout&amp;quot;=dword:00000000&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\FileSystem]&lt;br /&gt;
&amp;quot;NtfsDisableLastAccessUpdate&amp;quot;=dword:00000001&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager\Memory&lt;br /&gt;
Management\PrefetchParameters]&lt;br /&gt;
&amp;quot;EnablePrefetcher&amp;quot;=dword:00000000&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Session Manager]&lt;br /&gt;
BootExecute=&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\Root\LEGACY_EWF]&lt;br /&gt;
&amp;quot;NextInstance&amp;quot;=dword:00000001&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\Root\LEGACY_EWF\0000]&lt;br /&gt;
&amp;quot;Service&amp;quot;=&amp;quot;EWF&amp;quot;&lt;br /&gt;
&amp;quot;Legacy&amp;quot;=dword:00000001&lt;br /&gt;
&amp;quot;ConfigFlags&amp;quot;=dword:00000020&lt;br /&gt;
&amp;quot;Class&amp;quot;=&amp;quot;LegacyDriver&amp;quot;&lt;br /&gt;
&amp;quot;ClassGUID&amp;quot;=&amp;quot;{8ECC055D-047F-11D1-A537-0000F8753ED1}&amp;quot;&lt;br /&gt;
&amp;quot;DeviceDesc&amp;quot;=&amp;quot;EWF&amp;quot;&lt;br /&gt;
&amp;quot;Capabilities&amp;quot;=dword:00000000&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Enum\Root\LEGACY_EWF\0000\Control]&lt;br /&gt;
&amp;quot;ActiveService&amp;quot;=&amp;quot;EWF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\ewf]&lt;br /&gt;
&amp;quot;ErrorControl&amp;quot;=dword:00000001&lt;br /&gt;
&amp;quot;Group&amp;quot;=&amp;quot;System Bus Extender&amp;quot;&lt;br /&gt;
&amp;quot;Start&amp;quot;=dword:00000000&lt;br /&gt;
&amp;quot;Type&amp;quot;=dword:00000001&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{71A27CDD-812A-11D0-BEC7-08002BE2092F}]&lt;br /&gt;
&amp;quot;UpperFilters&amp;quot;=&amp;quot;Ewf&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\ewf\Parameters\Protected\Volume0]&lt;br /&gt;
&amp;quot;Type&amp;quot;=dword:00000001&lt;br /&gt;
&amp;quot;ArcName&amp;quot;=&amp;quot;multi(0)disk(0)rdisk(0)partition(1)&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10932</id>
		<title>Fast Booting Windows</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10932"/>
		<updated>2008-03-21T13:38:26Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* HORM = Hibernate Once Resume Many */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisclaimerSoftware}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Now that you have spent some time hiding Windows to create the illusion that your home arcade machine is a 'real' arcade machine, it would be nice to speed up the boot time so you can get to your front end faster. There are several ways of improving bot times, let's have a look at your options...&lt;br /&gt;
&lt;br /&gt;
''note: this article deals with extensively changing/tweaking/removing core components the operating system in way that may cause certain things not work. You have been warned. Back up everything first''&lt;br /&gt;
&lt;br /&gt;
==Basic Tweaks==&lt;br /&gt;
&lt;br /&gt;
===Remove Software you do not use===&lt;br /&gt;
Remove software you no longer use&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Software&lt;br /&gt;
&lt;br /&gt;
===Clean your registry===&lt;br /&gt;
Download and install the Tweaknow registry cleaner [http://www.tweaknow.com/RegCleaner.html RegClener]&amp;lt;br&amp;gt;&lt;br /&gt;
Click 'Scan now' -&amp;gt; After the scan is completed -&amp;gt; View details -&amp;gt; Delete problems&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backup Fonts you do not use===&lt;br /&gt;
'''Note: You could mess up your systems appearance by removing XP fonts.'''&lt;br /&gt;
Open Explorer and create a new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Fonts -&amp;gt; Drag the fonts you want to delete to the new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
'''NB Keep the following fonts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Arial&amp;lt;br&amp;gt;&lt;br /&gt;
Comic Sans MS&amp;lt;br&amp;gt;&lt;br /&gt;
Courier&amp;lt;br&amp;gt;&lt;br /&gt;
Estrangelo Edessa&amp;lt;br&amp;gt;&lt;br /&gt;
Franklin Gothic&amp;lt;br&amp;gt;&lt;br /&gt;
Gautami&amp;lt;br&amp;gt;&lt;br /&gt;
Georgia&amp;lt;br&amp;gt;&lt;br /&gt;
Impact&amp;lt;br&amp;gt;&lt;br /&gt;
Latha&amp;lt;br&amp;gt;&lt;br /&gt;
Lucida&amp;lt;br&amp;gt;&lt;br /&gt;
Microsoft Sans Serif&amp;lt;br&amp;gt;&lt;br /&gt;
Modern&amp;lt;br&amp;gt;&lt;br /&gt;
MS Sans Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
MS Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
Mv Boli&amp;lt;br&amp;gt;&lt;br /&gt;
Palatino&amp;lt;br&amp;gt;&lt;br /&gt;
Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Script&amp;lt;br&amp;gt;&lt;br /&gt;
Small Fonts&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol&amp;lt;br&amp;gt;&lt;br /&gt;
Tahoma&amp;lt;br&amp;gt;&lt;br /&gt;
Times New Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Trebuchet MS&amp;lt;br&amp;gt;&lt;br /&gt;
Tunga&amp;lt;br&amp;gt;&lt;br /&gt;
Verdana&amp;lt;br&amp;gt;&lt;br /&gt;
Webdings&amp;lt;br&amp;gt;&lt;br /&gt;
WingDings&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech.fon&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Engl&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Fren&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Germ&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Ital&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Span&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Swed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Turn off un-needed features===&lt;br /&gt;
Turn off system restore&amp;lt;br&amp;gt;&lt;br /&gt;
Right-click My Computer -&amp;gt; Properties -&amp;gt; System Restore tab -&amp;gt; Enable Turn off System restore on all drives&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Indexing Services&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Window Components -&amp;gt; Uncheck the Indexing services&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Hibernation&amp;lt;br&amp;gt;&lt;br /&gt;
Set Windows to auto-logon a single user&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Fast-user Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Disable System File Proctection&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disable Unneeded Services===&lt;br /&gt;
Go to Start and then Run and type 'services.msc' -&amp;gt; Doubleclick on the service you want to change&amp;lt;br&amp;gt;&lt;br /&gt;
Try disabling the following services (unless you think you need them):&amp;lt;br&amp;gt;&lt;br /&gt;
Alerter&amp;lt;br&amp;gt;&lt;br /&gt;
Clipbook&amp;lt;br&amp;gt;&lt;br /&gt;
Error Reporting Service&amp;lt;br&amp;gt;&lt;br /&gt;
Fast User Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Help and Support&amp;lt;br&amp;gt;&lt;br /&gt;
HID Input Service&amp;lt;br&amp;gt;&lt;br /&gt;
Indexing Service&amp;lt;br&amp;gt;&lt;br /&gt;
Infrared Monitor&amp;lt;br&amp;gt;&lt;br /&gt;
IPSEC&amp;lt;br&amp;gt;&lt;br /&gt;
Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
MS Software Shadow Copy&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE DSDM&amp;lt;br&amp;gt;&lt;br /&gt;
Network Time Protocol&amp;lt;br&amp;gt;&lt;br /&gt;
Portable Media Serial Number&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Desktop Help&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Registry Service&amp;lt;br&amp;gt;&lt;br /&gt;
Secundary Logon&amp;lt;br&amp;gt;&lt;br /&gt;
Shell Hardware Detection&amp;lt;br&amp;gt;&lt;br /&gt;
SSDP&amp;lt;br&amp;gt;&lt;br /&gt;
TCP/IP Netbios Helper&amp;lt;br&amp;gt;&lt;br /&gt;
Telephony&amp;lt;br&amp;gt;&lt;br /&gt;
Telnet&amp;lt;br&amp;gt;&lt;br /&gt;
Terminal Services&amp;lt;br&amp;gt;&lt;br /&gt;
Themes&amp;lt;br&amp;gt;&lt;br /&gt;
Universal Plug and Play Device Host&amp;lt;br&amp;gt;&lt;br /&gt;
Windows Time&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on the use of your computer you could disable more services.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Delete excess Prefetch items===&lt;br /&gt;
See [http://pubs.logicalexpressions.com/pub0009/LPMArticle.asp?ID=304] for more info&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defrag the System Drive===&lt;br /&gt;
Defragment your system drive with the XP Disk Defragmenter&amp;lt;br&amp;gt;&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
Use a more extensive defragmenter &amp;lt;br&amp;gt;&lt;br /&gt;
e.g. O&amp;amp;O: [http://www.majorgeeks.com/O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545.html O&amp;amp;O Defrag 2000 Freeware Edition]&lt;br /&gt;
&lt;br /&gt;
==Advanced Changes==&lt;br /&gt;
&lt;br /&gt;
===Replace XP with a cutdown version===&lt;br /&gt;
Probably the most effective method of speeding up your boot times is to use a cut down version of XP/Vista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vastly slimmed down versions can be customised and created ''before OS installation'' using the [http://www.nliteos.com/ nlite] utility (or [http://www.vlite.net/ vlite] for Vista).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also pre-stripped down versions available, called TinyXP and TinyVista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HORM = Hibernate Once Resume Many===&lt;br /&gt;
HORM is where you set up the system as you like, hibernate at that point, and then everytime you power on the system it will resume from that point instead of booting normally. This is usually much faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
HORM is a XP Embedded feature, and not normally available for standard XP, although it is possible to make it work:&amp;lt;br&amp;gt;&lt;br /&gt;
''(NB - this info was sourced from this [http://www.mp3car.com/vbulletin/winnt-based/97696-just-horm-only.html thread] on mp3car.com.)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*# You need to use files extracted from &amp;quot;XPeSP2FeaturePack2007.iso&amp;quot; downloaded from MS XPe site. [http://www.microsoft.com/downloads/details.aspx?FamilyID=9bdf1dea-a37e-4d25-83df-aabbaa78914f&amp;amp;displaylang=en Link].&lt;br /&gt;
*# Mount or extract the Iso, you will see a file called 'XPEFP2007.EXE' which you can then extract with Winrar/Winzip.&lt;br /&gt;
*# The files mentioned below can be found in the &amp;quot;rep&amp;quot; directory&lt;br /&gt;
*# replace the original ntldr with renamed ewfntldr using recovery console on xp CD and restart&lt;br /&gt;
*# copy ewfapi.dll, ewfdll.dll, ewfmgr.exe in system32 dir&lt;br /&gt;
*# copy ewf.sys in system32\drivers dir&lt;br /&gt;
*# copy horm.dat in root dir (same as ntldr), c:\&lt;br /&gt;
*# add to the registry the ewf informations using a .reg file. Detailed info [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html here.] [[EWF reg file]] to download.&lt;br /&gt;
*# enable hibernation support on the system if not yet&lt;br /&gt;
*# restart and use command prompt to run &amp;quot;ewfmgr&amp;quot; (see below):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;***&lt;br /&gt;
Microsoft Windows XP [Versione 5.1.2600]&lt;br /&gt;
(C) Copyright 1985-2001 Microsoft Corp.&lt;br /&gt;
&lt;br /&gt;
C:\Documents and Settings\Administrator&amp;gt;ewfmgr&lt;br /&gt;
RAM (REG) Configuration&lt;br /&gt;
Device Name &amp;quot;\Device\HarddiskVolume1&amp;quot; [C:]&lt;br /&gt;
HORM Active&lt;br /&gt;
***&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you see &amp;quot;HORM active&amp;quot; now you can try to hibernate and resume as many times you want by the same hiberfile.sys&lt;br /&gt;
&lt;br /&gt;
EWF protection is still disabled till you don't enable it using ewfmgr.exe&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10931</id>
		<title>Fast Booting Windows</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10931"/>
		<updated>2008-03-21T13:36:10Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Defrag the System Drive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisclaimerSoftware}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Now that you have spent some time hiding Windows to create the illusion that your home arcade machine is a 'real' arcade machine, it would be nice to speed up the boot time so you can get to your front end faster. There are several ways of improving bot times, let's have a look at your options...&lt;br /&gt;
&lt;br /&gt;
''note: this article deals with extensively changing/tweaking/removing core components the operating system in way that may cause certain things not work. You have been warned. Back up everything first''&lt;br /&gt;
&lt;br /&gt;
==Basic Tweaks==&lt;br /&gt;
&lt;br /&gt;
===Remove Software you do not use===&lt;br /&gt;
Remove software you no longer use&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Software&lt;br /&gt;
&lt;br /&gt;
===Clean your registry===&lt;br /&gt;
Download and install the Tweaknow registry cleaner [http://www.tweaknow.com/RegCleaner.html RegClener]&amp;lt;br&amp;gt;&lt;br /&gt;
Click 'Scan now' -&amp;gt; After the scan is completed -&amp;gt; View details -&amp;gt; Delete problems&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backup Fonts you do not use===&lt;br /&gt;
'''Note: You could mess up your systems appearance by removing XP fonts.'''&lt;br /&gt;
Open Explorer and create a new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Fonts -&amp;gt; Drag the fonts you want to delete to the new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
'''NB Keep the following fonts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Arial&amp;lt;br&amp;gt;&lt;br /&gt;
Comic Sans MS&amp;lt;br&amp;gt;&lt;br /&gt;
Courier&amp;lt;br&amp;gt;&lt;br /&gt;
Estrangelo Edessa&amp;lt;br&amp;gt;&lt;br /&gt;
Franklin Gothic&amp;lt;br&amp;gt;&lt;br /&gt;
Gautami&amp;lt;br&amp;gt;&lt;br /&gt;
Georgia&amp;lt;br&amp;gt;&lt;br /&gt;
Impact&amp;lt;br&amp;gt;&lt;br /&gt;
Latha&amp;lt;br&amp;gt;&lt;br /&gt;
Lucida&amp;lt;br&amp;gt;&lt;br /&gt;
Microsoft Sans Serif&amp;lt;br&amp;gt;&lt;br /&gt;
Modern&amp;lt;br&amp;gt;&lt;br /&gt;
MS Sans Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
MS Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
Mv Boli&amp;lt;br&amp;gt;&lt;br /&gt;
Palatino&amp;lt;br&amp;gt;&lt;br /&gt;
Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Script&amp;lt;br&amp;gt;&lt;br /&gt;
Small Fonts&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol&amp;lt;br&amp;gt;&lt;br /&gt;
Tahoma&amp;lt;br&amp;gt;&lt;br /&gt;
Times New Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Trebuchet MS&amp;lt;br&amp;gt;&lt;br /&gt;
Tunga&amp;lt;br&amp;gt;&lt;br /&gt;
Verdana&amp;lt;br&amp;gt;&lt;br /&gt;
Webdings&amp;lt;br&amp;gt;&lt;br /&gt;
WingDings&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech.fon&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Engl&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Fren&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Germ&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Ital&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Span&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Swed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Turn off un-needed features===&lt;br /&gt;
Turn off system restore&amp;lt;br&amp;gt;&lt;br /&gt;
Right-click My Computer -&amp;gt; Properties -&amp;gt; System Restore tab -&amp;gt; Enable Turn off System restore on all drives&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Indexing Services&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Window Components -&amp;gt; Uncheck the Indexing services&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Hibernation&amp;lt;br&amp;gt;&lt;br /&gt;
Set Windows to auto-logon a single user&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Fast-user Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Disable System File Proctection&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disable Unneeded Services===&lt;br /&gt;
Go to Start and then Run and type 'services.msc' -&amp;gt; Doubleclick on the service you want to change&amp;lt;br&amp;gt;&lt;br /&gt;
Try disabling the following services (unless you think you need them):&amp;lt;br&amp;gt;&lt;br /&gt;
Alerter&amp;lt;br&amp;gt;&lt;br /&gt;
Clipbook&amp;lt;br&amp;gt;&lt;br /&gt;
Error Reporting Service&amp;lt;br&amp;gt;&lt;br /&gt;
Fast User Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Help and Support&amp;lt;br&amp;gt;&lt;br /&gt;
HID Input Service&amp;lt;br&amp;gt;&lt;br /&gt;
Indexing Service&amp;lt;br&amp;gt;&lt;br /&gt;
Infrared Monitor&amp;lt;br&amp;gt;&lt;br /&gt;
IPSEC&amp;lt;br&amp;gt;&lt;br /&gt;
Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
MS Software Shadow Copy&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE DSDM&amp;lt;br&amp;gt;&lt;br /&gt;
Network Time Protocol&amp;lt;br&amp;gt;&lt;br /&gt;
Portable Media Serial Number&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Desktop Help&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Registry Service&amp;lt;br&amp;gt;&lt;br /&gt;
Secundary Logon&amp;lt;br&amp;gt;&lt;br /&gt;
Shell Hardware Detection&amp;lt;br&amp;gt;&lt;br /&gt;
SSDP&amp;lt;br&amp;gt;&lt;br /&gt;
TCP/IP Netbios Helper&amp;lt;br&amp;gt;&lt;br /&gt;
Telephony&amp;lt;br&amp;gt;&lt;br /&gt;
Telnet&amp;lt;br&amp;gt;&lt;br /&gt;
Terminal Services&amp;lt;br&amp;gt;&lt;br /&gt;
Themes&amp;lt;br&amp;gt;&lt;br /&gt;
Universal Plug and Play Device Host&amp;lt;br&amp;gt;&lt;br /&gt;
Windows Time&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on the use of your computer you could disable more services.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Delete excess Prefetch items===&lt;br /&gt;
See [http://pubs.logicalexpressions.com/pub0009/LPMArticle.asp?ID=304] for more info&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defrag the System Drive===&lt;br /&gt;
Defragment your system drive with the XP Disk Defragmenter&amp;lt;br&amp;gt;&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
Use a more extensive defragmenter &amp;lt;br&amp;gt;&lt;br /&gt;
e.g. O&amp;amp;O: [http://www.majorgeeks.com/O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545.html O&amp;amp;O Defrag 2000 Freeware Edition]&lt;br /&gt;
&lt;br /&gt;
==Advanced Changes==&lt;br /&gt;
&lt;br /&gt;
===Replace XP with a cutdown version===&lt;br /&gt;
Probably the most effective method of speeding up your boot times is to use a cut down version of XP/Vista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vastly slimmed down versions can be customised and created ''before OS installation'' using the [http://www.nliteos.com/ nlite] utility (or [http://www.vlite.net/ vlite] for Vista).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also pre-stripped down versions available, called TinyXP and TinyVista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HORM = Hibernate Once Resume Many===&lt;br /&gt;
HORM is where you set up the system as you like, hibernate at that point, and then everytime you power on the system it will resume from that point instead of booting normally. This is usually much faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
HORM is a XP Embedded feature, and not normally available for standard XP, although it is possible to make it work:&amp;lt;br&amp;gt;&lt;br /&gt;
''(NB - this info was sourced from this [http://www.mp3car.com/vbulletin/winnt-based/97696-just-horm-only.html thread] on mp3car.com.)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*# You need to use files extracted from &amp;quot;XPeSP2FeaturePack2007.iso&amp;quot; downloaded from MS XPe site. [http://www.microsoft.com/downloads/details.aspx?FamilyID=9bdf1dea-a37e-4d25-83df-aabbaa78914f&amp;amp;displaylang=en Link].&lt;br /&gt;
*# Mount or extract the Iso, you will see a file called 'XPEFP2007.EXE' which you can then extract with Winrar/Winzip.&lt;br /&gt;
*# The files mentioned below can be found in the &amp;quot;rep&amp;quot; directory&lt;br /&gt;
*# replace the original ntldr with renamed ewfntldr using recovery console on xp CD and restart&lt;br /&gt;
*# copy ewfapi.dll, ewfdll.dll, ewfmgr.exe in system32 dir&lt;br /&gt;
*# copy ewf.sys in system32\drivers dir&lt;br /&gt;
*# copy horm.dat in root dir (same as ntldr), c:\&lt;br /&gt;
*# add to the registry the ewf informations using a .reg file. Detailed info [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html here.]&lt;br /&gt;
*# enable hibernation support on the system if not yet&lt;br /&gt;
*# restart and use command prompt to run &amp;quot;ewfmgr&amp;quot; (see below):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;***&lt;br /&gt;
Microsoft Windows XP [Versione 5.1.2600]&lt;br /&gt;
(C) Copyright 1985-2001 Microsoft Corp.&lt;br /&gt;
&lt;br /&gt;
C:\Documents and Settings\Administrator&amp;gt;ewfmgr&lt;br /&gt;
RAM (REG) Configuration&lt;br /&gt;
Device Name &amp;quot;\Device\HarddiskVolume1&amp;quot; [C:]&lt;br /&gt;
HORM Active&lt;br /&gt;
***&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you see &amp;quot;HORM active&amp;quot; now you can try to hibernate and resume as many times you want by the same hiberfile.sys&lt;br /&gt;
&lt;br /&gt;
EWF protection is still disabled till you don't enable it using ewfmgr.exe&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10930</id>
		<title>Fast Booting Windows</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Fast_Booting_Windows&amp;diff=10930"/>
		<updated>2008-03-21T13:35:23Z</updated>

		<summary type="html">&lt;p&gt;Silver: Tips of Speeding up Windows XP Boot times&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DisclaimerSoftware}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Now that you have spent some time hiding Windows to create the illusion that your home arcade machine is a 'real' arcade machine, it would be nice to speed up the boot time so you can get to your front end faster. There are several ways of improving bot times, let's have a look at your options...&lt;br /&gt;
&lt;br /&gt;
''note: this article deals with extensively changing/tweaking/removing core components the operating system in way that may cause certain things not work. You have been warned. Back up everything first''&lt;br /&gt;
&lt;br /&gt;
==Basic Tweaks==&lt;br /&gt;
&lt;br /&gt;
===Remove Software you do not use===&lt;br /&gt;
Remove software you no longer use&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Software&lt;br /&gt;
&lt;br /&gt;
===Clean your registry===&lt;br /&gt;
Download and install the Tweaknow registry cleaner [http://www.tweaknow.com/RegCleaner.html RegClener]&amp;lt;br&amp;gt;&lt;br /&gt;
Click 'Scan now' -&amp;gt; After the scan is completed -&amp;gt; View details -&amp;gt; Delete problems&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backup Fonts you do not use===&lt;br /&gt;
'''Note: You could mess up your systems appearance by removing XP fonts.'''&lt;br /&gt;
Open Explorer and create a new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Fonts -&amp;gt; Drag the fonts you want to delete to the new directory 'backup_fonts'&amp;lt;br&amp;gt;&lt;br /&gt;
'''NB Keep the following fonts:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Arial&amp;lt;br&amp;gt;&lt;br /&gt;
Comic Sans MS&amp;lt;br&amp;gt;&lt;br /&gt;
Courier&amp;lt;br&amp;gt;&lt;br /&gt;
Estrangelo Edessa&amp;lt;br&amp;gt;&lt;br /&gt;
Franklin Gothic&amp;lt;br&amp;gt;&lt;br /&gt;
Gautami&amp;lt;br&amp;gt;&lt;br /&gt;
Georgia&amp;lt;br&amp;gt;&lt;br /&gt;
Impact&amp;lt;br&amp;gt;&lt;br /&gt;
Latha&amp;lt;br&amp;gt;&lt;br /&gt;
Lucida&amp;lt;br&amp;gt;&lt;br /&gt;
Microsoft Sans Serif&amp;lt;br&amp;gt;&lt;br /&gt;
Modern&amp;lt;br&amp;gt;&lt;br /&gt;
MS Sans Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
MS Serif 8,10,12,14,18,24&amp;lt;br&amp;gt;&lt;br /&gt;
Mv Boli&amp;lt;br&amp;gt;&lt;br /&gt;
Palatino&amp;lt;br&amp;gt;&lt;br /&gt;
Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Script&amp;lt;br&amp;gt;&lt;br /&gt;
Small Fonts&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol&amp;lt;br&amp;gt;&lt;br /&gt;
Tahoma&amp;lt;br&amp;gt;&lt;br /&gt;
Times New Roman&amp;lt;br&amp;gt;&lt;br /&gt;
Trebuchet MS&amp;lt;br&amp;gt;&lt;br /&gt;
Tunga&amp;lt;br&amp;gt;&lt;br /&gt;
Verdana&amp;lt;br&amp;gt;&lt;br /&gt;
Webdings&amp;lt;br&amp;gt;&lt;br /&gt;
WingDings&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Czech.fon&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Engl&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Fren&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Germ&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Ital&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Span&amp;lt;br&amp;gt;&lt;br /&gt;
WST_Swed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Turn off un-needed features===&lt;br /&gt;
Turn off system restore&amp;lt;br&amp;gt;&lt;br /&gt;
Right-click My Computer -&amp;gt; Properties -&amp;gt; System Restore tab -&amp;gt; Enable Turn off System restore on all drives&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Indexing Services&amp;lt;br&amp;gt;&lt;br /&gt;
Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Window Components -&amp;gt; Uncheck the Indexing services&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Hibernation&amp;lt;br&amp;gt;&lt;br /&gt;
Set Windows to auto-logon a single user&amp;lt;br&amp;gt;&lt;br /&gt;
Disable Fast-user Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Disable System File Proctection&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disable Unneeded Services===&lt;br /&gt;
Go to Start and then Run and type 'services.msc' -&amp;gt; Doubleclick on the service you want to change&amp;lt;br&amp;gt;&lt;br /&gt;
Try disabling the following services (unless you think you need them):&amp;lt;br&amp;gt;&lt;br /&gt;
Alerter&amp;lt;br&amp;gt;&lt;br /&gt;
Clipbook&amp;lt;br&amp;gt;&lt;br /&gt;
Error Reporting Service&amp;lt;br&amp;gt;&lt;br /&gt;
Fast User Switching&amp;lt;br&amp;gt;&lt;br /&gt;
Help and Support&amp;lt;br&amp;gt;&lt;br /&gt;
HID Input Service&amp;lt;br&amp;gt;&lt;br /&gt;
Indexing Service&amp;lt;br&amp;gt;&lt;br /&gt;
Infrared Monitor&amp;lt;br&amp;gt;&lt;br /&gt;
IPSEC&amp;lt;br&amp;gt;&lt;br /&gt;
Messenger&amp;lt;br&amp;gt;&lt;br /&gt;
MS Software Shadow Copy&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE&amp;lt;br&amp;gt;&lt;br /&gt;
Network DDE DSDM&amp;lt;br&amp;gt;&lt;br /&gt;
Network Time Protocol&amp;lt;br&amp;gt;&lt;br /&gt;
Portable Media Serial Number&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Desktop Help&amp;lt;br&amp;gt;&lt;br /&gt;
Remote Registry Service&amp;lt;br&amp;gt;&lt;br /&gt;
Secundary Logon&amp;lt;br&amp;gt;&lt;br /&gt;
Shell Hardware Detection&amp;lt;br&amp;gt;&lt;br /&gt;
SSDP&amp;lt;br&amp;gt;&lt;br /&gt;
TCP/IP Netbios Helper&amp;lt;br&amp;gt;&lt;br /&gt;
Telephony&amp;lt;br&amp;gt;&lt;br /&gt;
Telnet&amp;lt;br&amp;gt;&lt;br /&gt;
Terminal Services&amp;lt;br&amp;gt;&lt;br /&gt;
Themes&amp;lt;br&amp;gt;&lt;br /&gt;
Universal Plug and Play Device Host&amp;lt;br&amp;gt;&lt;br /&gt;
Windows Time&amp;lt;br&amp;gt;&lt;br /&gt;
Depending on the use of your computer you could disable more services.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Delete excess Prefetch items===&lt;br /&gt;
See [http://pubs.logicalexpressions.com/pub0009/LPMArticle.asp?ID=304] for more info&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Defrag the System Drive===&lt;br /&gt;
Defragment your system drive with the XP Disk Ddefragmenter&amp;lt;br&amp;gt;&lt;br /&gt;
or&amp;lt;br&amp;gt;&lt;br /&gt;
Use a more extensive defragmenter &amp;lt;br&amp;gt;&lt;br /&gt;
e.g. O&amp;amp;O: O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545[http://www.majorgeeks.com/O&amp;amp;O_Defrag_2000_Freeware_Edition_d4545.html O&amp;amp;O Defrag 2000 Freeware Edition]&lt;br /&gt;
&lt;br /&gt;
==Advanced Changes==&lt;br /&gt;
&lt;br /&gt;
===Replace XP with a cutdown version===&lt;br /&gt;
Probably the most effective method of speeding up your boot times is to use a cut down version of XP/Vista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This vastly slimmed down versions can be customised and created ''before OS installation'' using the [http://www.nliteos.com/ nlite] utility (or [http://www.vlite.net/ vlite] for Vista).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also pre-stripped down versions available, called TinyXP and TinyVista.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===HORM = Hibernate Once Resume Many===&lt;br /&gt;
HORM is where you set up the system as you like, hibernate at that point, and then everytime you power on the system it will resume from that point instead of booting normally. This is usually much faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
HORM is a XP Embedded feature, and not normally available for standard XP, although it is possible to make it work:&amp;lt;br&amp;gt;&lt;br /&gt;
''(NB - this info was sourced from this [http://www.mp3car.com/vbulletin/winnt-based/97696-just-horm-only.html thread] on mp3car.com.)''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*# You need to use files extracted from &amp;quot;XPeSP2FeaturePack2007.iso&amp;quot; downloaded from MS XPe site. [http://www.microsoft.com/downloads/details.aspx?FamilyID=9bdf1dea-a37e-4d25-83df-aabbaa78914f&amp;amp;displaylang=en Link].&lt;br /&gt;
*# Mount or extract the Iso, you will see a file called 'XPEFP2007.EXE' which you can then extract with Winrar/Winzip.&lt;br /&gt;
*# The files mentioned below can be found in the &amp;quot;rep&amp;quot; directory&lt;br /&gt;
*# replace the original ntldr with renamed ewfntldr using recovery console on xp CD and restart&lt;br /&gt;
*# copy ewfapi.dll, ewfdll.dll, ewfmgr.exe in system32 dir&lt;br /&gt;
*# copy ewf.sys in system32\drivers dir&lt;br /&gt;
*# copy horm.dat in root dir (same as ntldr), c:\&lt;br /&gt;
*# add to the registry the ewf informations using a .reg file. Detailed info [http://granturing.blogspot.com/2007/12/this-guide-is-based-off-my-original-ewf.html here.]&lt;br /&gt;
*# enable hibernation support on the system if not yet&lt;br /&gt;
*# restart and use command prompt to run &amp;quot;ewfmgr&amp;quot; (see below):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;***&lt;br /&gt;
Microsoft Windows XP [Versione 5.1.2600]&lt;br /&gt;
(C) Copyright 1985-2001 Microsoft Corp.&lt;br /&gt;
&lt;br /&gt;
C:\Documents and Settings\Administrator&amp;gt;ewfmgr&lt;br /&gt;
RAM (REG) Configuration&lt;br /&gt;
Device Name &amp;quot;\Device\HarddiskVolume1&amp;quot; [C:]&lt;br /&gt;
HORM Active&lt;br /&gt;
***&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you see &amp;quot;HORM active&amp;quot; now you can try to hibernate and resume as many times you want by the same hiberfile.sys&lt;br /&gt;
&lt;br /&gt;
EWF protection is still disabled till you don't enable it using ewfmgr.exe&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10929</id>
		<title>Software</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=10929"/>
		<updated>2008-03-21T12:45:00Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Front-Ends &amp;amp; Menu Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Software}}&lt;br /&gt;
[[Image:Typical-software.png|right|260px]]&lt;br /&gt;
A variety of '''Software''' and '''Emulators''' allow you to play a huge number of arcade, console and PC games on a computer.  The software used as a foundation of a home arcade machine generally consists of an ''emulator(s)'' to run specific games (called ''roms'') on a computer and a ''front-end'' to provide a menu system to allow players to select from a list of games.  Recently, the desire for multiple uses of an arcade cabinet and/or enhancing the game-playing experience have brought about the use of additional software, perhaps to play a PC game, allow use of the cabinet as a jukebox, or for lighting and configuration enhancements.&lt;br /&gt;
&lt;br /&gt;
Software has gone through great leaps and bounds since the inception of this hobby. As an example, in the late 90's, a common route many people were choosing was the [http://www.mameworld.net/pc2jamma/ PC2Jamma] method originally conceived and implemented by Brian Lewis. Typically, MAME was used as a game emulator, ArcadeOS as the front-end, and DOS as the operating system, since this allowed the use of real arcade monitors. Since then, hardware has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to utilize PC hardware better. &lt;br /&gt;
&lt;br /&gt;
==Arcade, Console and Computer Emulators==&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Game Consoles]]&lt;br /&gt;
* [[Handheld Consoles]]&lt;br /&gt;
* [[Home Computers]]&lt;br /&gt;
* [[Computer Components]]&lt;br /&gt;
* [[Other Emulation]]&lt;br /&gt;
* [[Simulators]]&lt;br /&gt;
* [[Pinball]]&lt;br /&gt;
* [[TV Games]] - Hardware based small devices, that hold retrogames&lt;br /&gt;
&lt;br /&gt;
==Front-Ends &amp;amp; Menu Systems==&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
** [[Screens, Titles &amp;amp; Extras]]&lt;br /&gt;
** [[Wrappers|Wrappers]]&lt;br /&gt;
* [[Hiding Windows]] - How to hide Windows.&lt;br /&gt;
* [[Fast Booting Windows]] - How to speed up Windows boot times.&lt;br /&gt;
&lt;br /&gt;
==Jukebox, Music and Multimedia==&lt;br /&gt;
* [[Jukebox Software]]&lt;br /&gt;
** [[CD Ripping]]&lt;br /&gt;
** [[Jukebox Plug-Ins]]&lt;br /&gt;
* [[Multimedia Software]]&lt;br /&gt;
&lt;br /&gt;
==ROM Images==&lt;br /&gt;
Emulators require ROM image files to work. The ROM files contain game data such as program code, grahics and sound.&lt;br /&gt;
&lt;br /&gt;
* [[ROMs]]&lt;br /&gt;
&lt;br /&gt;
Be aware that many ROM images contain copyrighted material. See [http://en.wikipedia.org/wiki/ROM_image#Legal_Status_of_ROMs this] Wikipedia section for more information about the ''legal status of ROM images''. '''Note that it is not allowed to post ROM image requests on the BYOAC forum. Many other arcade hobby related sites follow this rule too.'''&lt;br /&gt;
&lt;br /&gt;
==ROM Managment==&lt;br /&gt;
&lt;br /&gt;
There are a variety of utilities out there for managing your roms. They can let you see what you are missing, rename your roms, re-organise etc..etc...&lt;br /&gt;
&lt;br /&gt;
A widely used and powerful utility is [[ClrMamePro]]. Another popular ROM management program is ROMCenter [http://www.romcenter.com].&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
* [[Utilities]]&lt;br /&gt;
** [[Utilities#Input Mapping Software|Input Mapping Software]] - Software for remapping keys or joysticks&lt;br /&gt;
** [[Utilities#List Generators|List Generators]] - Software for generating games lists&lt;br /&gt;
** [[Utilities#Video Tools|Video Tools]] - Video Software&lt;br /&gt;
** [[Utilities#Audio Tools|Audio Tools]] - Audio Software&lt;br /&gt;
** [[Utilities#Control Panel Software|Control Panel Software]] - Software for displaying [[Controls.dat]] information.&lt;br /&gt;
** [[Utilities#LED Software|LED Software]] - LED Software&lt;br /&gt;
** [[Utilities#Front-End / Jukebox Plugins|Front-End / Jukebox Plugins]] - Front-End / Jukebox Plugins&lt;br /&gt;
** [[Utilities#Screen Savers|Screen Savers]] - Screen Savers&lt;br /&gt;
** [[Utilities#Emulator Wrappers|Emulator Wrappers]] - Software for launching and closing emulators&lt;br /&gt;
** [[Utilities#Misc Tools|Misc Tools]] - Miscellaneous Software&lt;br /&gt;
&lt;br /&gt;
== PC Games ==&lt;br /&gt;
If you have a PC powering your cabinet, you might as well try a few other games to play on it.&lt;br /&gt;
* [[Cabfriendly games]]&lt;br /&gt;
** [[Arcade Games]]&lt;br /&gt;
** [[Classic Games]]&lt;br /&gt;
** [[Indie Games]]&lt;br /&gt;
** [[Pinball]]&lt;br /&gt;
** [[Simulators]]&lt;br /&gt;
** [[Remakes]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*[[AdvanceCD]]&lt;br /&gt;
*ScummVM http://www.scummvm.org/&lt;br /&gt;
*Software implemented display orientation[http://wiki.arcadecontrols.com/wiki/Snes9x#Display_Orientation Example?]&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Design applications]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Dual_Strike_Hack&amp;diff=10536</id>
		<title>Dual Strike Hack</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Dual_Strike_Hack&amp;diff=10536"/>
		<updated>2008-03-08T06:03:43Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hacking a Dual Strike USB controller can be a cheap and easy(ish) way of interfacing arcade controls that used 5K pots. (e.g. Lots of analogue pedals and 270 degree steering wheels.&lt;br /&gt;
&lt;br /&gt;
More info/examples in links:&lt;br /&gt;
&lt;br /&gt;
[http://1uparcade.robandmitsue.com/projects-dualstrike.html http://1uparcade.robandmitsue.com/projects-dualstrike.html]&lt;br /&gt;
&lt;br /&gt;
[http://unclet.arcadecontrols.com/MomsArcade/MomsArcadeDualStrike.html http://unclet.arcadecontrols.com/MomsArcade/MomsArcadeDualStrike.html]&lt;br /&gt;
&lt;br /&gt;
[http://arcadecontrols.com/arcade_jude.shtml http://arcadecontrols.com/arcade_jude.shtml]&lt;br /&gt;
&lt;br /&gt;
[http://www.thegallaghergroup.com/arcade/DualStrike.aspx http://www.thegallaghergroup.com/arcade/DualStrike.aspx]&lt;br /&gt;
&lt;br /&gt;
{{Cleanup}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Dual_Strike_Hack&amp;diff=10535</id>
		<title>Dual Strike Hack</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Dual_Strike_Hack&amp;diff=10535"/>
		<updated>2008-03-08T06:03:21Z</updated>

		<summary type="html">&lt;p&gt;Silver: Added another link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hacking a Dual Strike USB controller can be a cheap and easy(ish) way of interfacing arcade controls that used 5K pots. (e.g. Lots of analogue pedals and 270 degree steering wheels.&lt;br /&gt;
&lt;br /&gt;
More info/examples in links:&lt;br /&gt;
&lt;br /&gt;
[http://1uparcade.robandmitsue.com/projects-dualstrike.html http://1uparcade.robandmitsue.com/projects-dualstrike.html]&lt;br /&gt;
&lt;br /&gt;
[http://unclet.arcadecontrols.com/MomsArcade/MomsArcadeDualStrike.html http://unclet.arcadecontrols.com/MomsArcade/MomsArcadeDualStrike.html]&lt;br /&gt;
&lt;br /&gt;
[http://arcadecontrols.com/arcade_jude.shtml http://arcadecontrols.com/arcade_jude.shtml]&lt;br /&gt;
&lt;br /&gt;
[http://www.thegallaghergroup.com/arcade/DualStrike.aspx]&lt;br /&gt;
&lt;br /&gt;
{{Cleanup}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=9894</id>
		<title>Mame Lightgun Setup</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=9894"/>
		<updated>2008-03-02T03:14:23Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Basic Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mame Lightgun Setup - Some Basic Pointers.'''&lt;br /&gt;
&lt;br /&gt;
A lot of the info on this page has been pulled from Derrick Renauds page on Multiple lightgun setups: http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html&lt;br /&gt;
&lt;br /&gt;
== Basic Setup ==&lt;br /&gt;
&lt;br /&gt;
Mame has had its analog input code rewritten in recent times (current version is 0.113). This has affected how analog devices including lightguns are configured. Here are some basic pointers. (At the moment this is geared towards Windows XP.)&lt;br /&gt;
&lt;br /&gt;
Mame now treats Lightguns the same as mice.&lt;br /&gt;
&lt;br /&gt;
Running &amp;quot;'''mame gamename -verbose'''&amp;quot; from the command line.&lt;br /&gt;
tells you what devices MAME finds connected and their numbers.&lt;br /&gt;
&lt;br /&gt;
You no longer need to use the '''-lightgun''' or '''-dual_lightgun''' commands/ini options.  You must use the '''-mouse''' command instead (or &amp;quot;'''mouse 1'''&amp;quot; in mame.ini)&lt;br /&gt;
&lt;br /&gt;
NB, If you are using dual lightguns or another another pointing device attached to your system, remember to enable '''multimouse'''&lt;br /&gt;
&lt;br /&gt;
== Offscreen Reload ==&lt;br /&gt;
If you are running a game that needs you to shoot off screen, you will still need to use the -offscreen_reload command.  This will change the functionality of button 2 to simulate firing off screen, thereby reloading.&lt;br /&gt;
&lt;br /&gt;
NB There may be some issues in some games with offscreen reload. I am not sure that the code currently works with every game.&lt;br /&gt;
&lt;br /&gt;
== Running Mame ==&lt;br /&gt;
&lt;br /&gt;
To use light guns you would use a command similar to this:&lt;br /&gt;
&lt;br /&gt;
'''mame yourgame -mouse -r 800x600 -refresh 60'''&lt;br /&gt;
&lt;br /&gt;
'''yourgame''' = is the name of the romset you are using&lt;br /&gt;
&lt;br /&gt;
'''-r 800x600 -refresh 60''' = sets the game to use a fixed resolution and refresh.  This is so you do not have to constantly re-calibrate your gun.&lt;br /&gt;
&lt;br /&gt;
NB Some guns (e.g. LCD Topgun) are quite resiliant to resolution changes, but it is still probably best to calibrate your guns to one resolution and run all lightgun games in that resolution.&lt;br /&gt;
&lt;br /&gt;
== In Game Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The test setup shown below is a system with 3 mice and 2 light guns.  The mice are Mouse 1, 2 &amp;amp; 3.  The light guns are Lightgun 4 &amp;amp; 5.  This does not mean that you have 4 or 5 light guns.  This is just the mouse position windows assigns them.  With light guns, only the X,Y axis data is different then the mouse data, so you will see the buttons reported as mouse 4 &amp;amp; 5 and the X,Y axis are reported as Lightgun 4 &amp;amp; 5.  Your mouse and light gun numbers may be different then the numbers show here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you are in the game, you will need to select the light gun as a control.  Do this by pressing the [TAB] key.  You will now see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Input (this Game)&amp;quot;.  You will now see a menu similar to this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Move down so you can select the fire trigger.  This is &amp;quot;P1 Button 1&amp;quot;.&lt;br /&gt;
Press enter and it will be ready for input like so:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Press the trigger button on the gun you want to use for player 1.&lt;br /&gt;
You will now see something similar to this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton4.jpg]]&lt;br /&gt;
&lt;br /&gt;
It shows &amp;quot;Mouse 4 Button 1&amp;quot; instead of &amp;quot;Lightgun 4 Button 1&amp;quot;.  This is normal.&lt;br /&gt;
A light gun is a mouse.  Only the X,Y data is different.&lt;br /&gt;
&lt;br /&gt;
Now we need to move on to selecting the light gun axes.  Move down to highlight the &amp;quot;Lightgun X Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton5.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the left side of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetleft.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's X axis.&lt;br /&gt;
We will now move to the right side of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetright.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the vertical position close to the same line.&lt;br /&gt;
You now should have the X-axis selected as shown here:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton6.jpg]]&lt;br /&gt;
&lt;br /&gt;
We will repeat the procedure for the Y-axis.  Move down to highlight &amp;quot;Lightgun Y Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton7.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the top half of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targettop.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's Y axis.&lt;br /&gt;
We will now move to the bottom half of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetbottom.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the horizontal position close to the same line.  You now should have the Y-axis selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Repeat the whole procedure for the other players as needed.&lt;br /&gt;
&lt;br /&gt;
You are now ready to play.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Talk:Uk&amp;diff=9572</id>
		<title>Talk:Uk</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Talk:Uk&amp;diff=9572"/>
		<updated>2007-11-12T22:00:08Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I put together some info around this a few years back. Welcome to use any of it here if you think appropriate...?&lt;br /&gt;
&lt;br /&gt;
http://www.silverfoxy.plus.com/UKinfo.html&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=8648</id>
		<title>LCDTopGun</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=8648"/>
		<updated>2007-04-20T20:36:32Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==LCD TopGun==&lt;br /&gt;
&lt;br /&gt;
This page has Basic setup info for setting up the LCD TopGun. All info taken from http://www.wizardsworks.org/chod/gun/topgun.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Installation Steps ===&lt;br /&gt;
&lt;br /&gt;
Details on each step below, but do the following in this order:&lt;br /&gt;
&lt;br /&gt;
* Mount the LED stands&lt;br /&gt;
* Plug the guns in (It is recommended not to use recoil till you're all done)&lt;br /&gt;
* Install one of the drivers&lt;br /&gt;
* Do Hardware calibration&lt;br /&gt;
* If guns aren't moving the mouse at all, reboot to redetect hardware&lt;br /&gt;
* Go into the driver calibration screen to calibrate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mounting the LED stands===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In theory, the LED stands can be any arbitrary location in relation to your screen, as long as the gun can see the LEDs when you point at all corners of your screen.&lt;br /&gt;
* The LED stands have keyhole mounts for mounting with screws, and clips to hang from the top of your screen.&lt;br /&gt;
&lt;br /&gt;
* If mounted vertically, the three LED stand is on the left, the two LED stand is on the right. The cables hang down from the bottom.&lt;br /&gt;
&lt;br /&gt;
* If mounted horizontally, imagine the 'vertical' mount and rotate it 90 degrees clockwise, like this:&lt;br /&gt;
**The three LED stand is on the top, cables hanging off the left end.&lt;br /&gt;
**The two LED stand is on the bottom, the red power light on the right side.&lt;br /&gt;
    &lt;br /&gt;
* Note the further apart your LED stands, the further further back you must stand in order to calibrate the guns. So a horizontal mount allows you to stand closer.&lt;br /&gt;
* If your display is too large, or you can't stand far enough back, you may need to mount the stands inside the actual screen.&lt;br /&gt;
* You only need one set of LED stands for a dual-gun setup.&lt;br /&gt;
* Note the LED stands plug into the Gun cable, NOT directly to a USB port.&lt;br /&gt;
* The LED mounts do not need to be exactly 'angled' with the screen.&lt;br /&gt;
**I.e. If your monitor is tilted 10 degrees back, your stands can still be vertical. This will impact accuracy, but it'll be okay if you don't get excessive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Installing windows drivers===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* One user had to disable USB 2.0 support to get the drivers to work.&lt;br /&gt;
* Avaliable drivers: (Note the gun is a Guncon2 device)&lt;br /&gt;
&lt;br /&gt;
** Standard driver&lt;br /&gt;
*** Version 3.2 - no current info&lt;br /&gt;
&lt;br /&gt;
** Wingun&lt;br /&gt;
&lt;br /&gt;
*** Wingun asks you to shoot the dots one inch away from the screen. This does NOT WORK. You must shoot at them from your normal shooting distance.&lt;br /&gt;
*** You should plug in your guns before installing wingun, as it does detection during installation.&lt;br /&gt;
*** If you hit a weird 'skip' i.e. wingun sees gun 1 and gun 3 (and there's no 2) uninstall and delete the ini files. &lt;br /&gt;
&lt;br /&gt;
** Smog's Guncon2 driver&lt;br /&gt;
&lt;br /&gt;
*** Should be installed before plugging the gun in&lt;br /&gt;
*** The gun should show up as two items: Guncon2 device and HID compliant mouse.&lt;br /&gt;
*** If you select 'LCD Top Gun mode' you don't need to software calibrate. You must still hardware calibrate.&lt;br /&gt;
*** Hitting 'save' will cause the gun to stop sending data - unplug it and replug it in again, or refresh the windows device manager in control panel, or hit save again. &lt;br /&gt;
&lt;br /&gt;
* It is possible to use the EMS drivers, and then calibrate with wingun.&lt;br /&gt;
* If you install the Act Lab troubleshooter, you must select 'ActLabs TV lightguns'&lt;br /&gt;
* Player's 2 buttons 1 and 2 could be configured to be mouse1 button3 and mouse1 button 4 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hardware calibration===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* You can not do hardware calibration if the software drivers are not installed/broken. `&lt;br /&gt;
* Make sure the gun is correctly set to either P (PC/PS2) or X (xbox)&lt;br /&gt;
&lt;br /&gt;
* First make sure you are not in calibration mode, by pointing the gun at the floor. The laser should turn off. If it does not turn off, shoot the center of your screen about 5 times to 'finish' calibration.&lt;br /&gt;
&lt;br /&gt;
* When you are not in calibration mode, the laser should only be on when it can see all the LEDs.&lt;br /&gt;
**The laser should be stable when you point it at the 4 corners of your screen.&lt;br /&gt;
**If it turns off or flickers for any corner, you need to correct that or you will have a flaky gun at best.&lt;br /&gt;
&lt;br /&gt;
* Point the gun offscreen (the floor/ceiling). Hold down the A and B button to enter calibration mode. (you see the laser turn on)&lt;br /&gt;
* If Installing 'vertical' LED stands, Shoot the top-left LED group.&lt;br /&gt;
* If Installing 'horizontal' LED stands, Shoot the top-right LED group.&lt;br /&gt;
* Shoot the following in this order:&lt;br /&gt;
** Center of the screen&lt;br /&gt;
** Top left corner if your screen&lt;br /&gt;
** Top right corner if your screen&lt;br /&gt;
** Bottom right corner if your screen&lt;br /&gt;
** Bottom left corner if your screen &lt;br /&gt;
* Xbox Calibration: Try shooting just above the left LED bar, and shooting outside the corners of the screen, not directly at the corners to tune calibration. THis is because the xbox 'screen' might be larger than your tv screen (i.e. overscan) &lt;br /&gt;
&lt;br /&gt;
Some people have reported success calibrating by shooting slightly 'outside' the screen.&lt;br /&gt;
You'll have to experiment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Software Calibration===&lt;br /&gt;
&lt;br /&gt;
* It has been noticed that many different computer/driver combos have calibrated to the sane numbers!&lt;br /&gt;
** X Min = 160&lt;br /&gt;
** X Max = 672&lt;br /&gt;
** Y Min = 32&lt;br /&gt;
** Y Max = 224 &lt;br /&gt;
*Try those values first, and you may not need to do anything else!&lt;br /&gt;
&lt;br /&gt;
*     For Smog's Drivers, you edit the ini files in the Program Files/Guncon2mouse suite/profiles directory with:&lt;br /&gt;
      [GUN#1]&lt;br /&gt;
      AutoCal= 0&lt;br /&gt;
      RightEdge= 672&lt;br /&gt;
      LeftEdge= 160&lt;br /&gt;
      DownEdge= 224&lt;br /&gt;
      UpEdge= 32&lt;br /&gt;
&lt;br /&gt;
* In Windows, As a general rule, most of the drivers should act like a mouse. If the mouse pointer isn't going where you're aiming the gun, you're not calibrated.&lt;br /&gt;
&lt;br /&gt;
* Wingun:&lt;br /&gt;
** If you notice the calibration is consistently off, you can correct this by shooting 'off' of the targets.&lt;br /&gt;
** Be sure to calibrate using the wingun tool.&lt;br /&gt;
** May need to blank the 4 edge calibration values before going into 'auto calibrate' &lt;br /&gt;
&lt;br /&gt;
* EMS driver 3.1 does not appear to need software calibration.&lt;br /&gt;
* Smog's driver should autocalibrate correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===General Calibration notes===&lt;br /&gt;
&lt;br /&gt;
* Note you MUST first calibrate the guns via hardware, then in windows calibrate via software, then possibly calibrate in the game itself.&lt;br /&gt;
* Best accuracy is obtained by shooting at the place you calibrated the guns.&lt;br /&gt;
* If you move side to side this affects calibration less than towards/away from the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mame specific Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* use 'mame -cc' to create a mame.ini file if you don't have one.&lt;br /&gt;
* When doing in-game configuration in mame, set p1 trigger to mouse0, and p2 trigger to mouse1&lt;br /&gt;
* To force mame to use a specific resolution (although this shouldn't be necessary):&lt;br /&gt;
&lt;br /&gt;
      mame opwolf -r 640x480&lt;br /&gt;
      edit mame.ini and set: resolution 640x480&lt;br /&gt;
      May need: switchres 1 in mame.ini&lt;br /&gt;
&lt;br /&gt;
* F1 disables cursors in mame&lt;br /&gt;
&lt;br /&gt;
* The following Namco games:&lt;br /&gt;
** Golly ghost&lt;br /&gt;
** Lucky &amp;amp; wild&lt;br /&gt;
** Steel Gunner&lt;br /&gt;
** Steel Gunner 2 &lt;br /&gt;
* Require the following gun calibration steps:&lt;br /&gt;
&lt;br /&gt;
          o hold 9, press F2&lt;br /&gt;
          o shoot at the target it shows using the crosshair&lt;br /&gt;
          o after shooting it, press 9 to move to the next one, and continue.&lt;br /&gt;
          o When back at the start, press F2 to exit &lt;br /&gt;
&lt;br /&gt;
* if the gun appears to be off, try hitting F2/F3 to enter service mode to calibrate the gun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=8647</id>
		<title>LCDTopGun</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=LCDTopGun&amp;diff=8647"/>
		<updated>2007-04-20T20:35:09Z</updated>

		<summary type="html">&lt;p&gt;Silver: LCD Topgun Setup Info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==LCD TopGun==&lt;br /&gt;
&lt;br /&gt;
This page has Basic setup info for setting up the LCD TopGun. All info taken from http://www.wizardsworks.org/chod/gun/topgun.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Installation Steps ===&lt;br /&gt;
&lt;br /&gt;
Details on each step below, but do the following in this order:&lt;br /&gt;
&lt;br /&gt;
* Mount the LED stands&lt;br /&gt;
* Plug the guns in (It is recommended not to use recoil till you're all done)&lt;br /&gt;
* Install one of the drivers&lt;br /&gt;
* Do Hardware calibration&lt;br /&gt;
* If guns aren't moving the mouse at all, reboot to redetect hardware&lt;br /&gt;
* Go into the driver calibration screen to calibrate. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mounting the LED stands===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* In theory, the LED stands can be any arbitrary location in relation to your screen, as long as the gun can see the LEDs when you point at all corners of your screen.&lt;br /&gt;
* The LED stands have keyhole mounts for mounting with screws, and clips to hang from the top of your screen.&lt;br /&gt;
&lt;br /&gt;
* If mounted vertically, the three LED stand is on the left, the two LED stand is on the right. The cables hang down from the bottom.&lt;br /&gt;
&lt;br /&gt;
* If mounted horizontally, imagine the 'vertical' mount and rotate it 90 degrees clockwise, like this:&lt;br /&gt;
**The three LED stand is on the top, cables hanging off the left end.&lt;br /&gt;
**The two LED stand is on the bottom, the red power light on the right side.&lt;br /&gt;
    &lt;br /&gt;
* Note the further apart your LED stands, the further further back you must stand in order to calibrate the guns. So a horizontal mount allows you to stand closer.&lt;br /&gt;
* If your display is too large, or you can't stand far enough back, you may need to mount the stands inside the actual screen.&lt;br /&gt;
* You only need one set of LED stands for a dual-gun setup.&lt;br /&gt;
* Note the LED stands plug into the Gun cable, NOT directly to a USB port.&lt;br /&gt;
* The LED mounts do not need to be exactly 'angled' with the screen.&lt;br /&gt;
**I.e. If your monitor is tilted 10 degrees back, your stands can still be vertical. This will impact accuracy, but it'll be okay if you don't get excessive.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Installing windows drivers===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* One user had to disable USB 2.0 support to get the drivers to work.&lt;br /&gt;
* Avaliable drivers: (Note the gun is a Guncon2 device)&lt;br /&gt;
&lt;br /&gt;
** Standard driver&lt;br /&gt;
*** Version 3.2 - no current info&lt;br /&gt;
&lt;br /&gt;
** Wingun&lt;br /&gt;
&lt;br /&gt;
*** Wingun asks you to shoot the dots one inch away from the screen. This does NOT WORK. You must shoot at them from your normal shooting distance.&lt;br /&gt;
*** You should plug in your guns before installing wingun, as it does detection during installation.&lt;br /&gt;
*** If you hit a weird 'skip' i.e. wingun sees gun 1 and gun 3 (and there's no 2) uninstall and delete the ini files. &lt;br /&gt;
&lt;br /&gt;
** Smog's Guncon2 driver&lt;br /&gt;
&lt;br /&gt;
*** Should be installed before plugging the gun in&lt;br /&gt;
*** The gun should show up as two items: Guncon2 device and HID compliant mouse.&lt;br /&gt;
*** If you select 'LCD Top Gun mode' you don't need to software calibrate. You must still hardware calibrate.&lt;br /&gt;
*** Hitting 'save' will cause the gun to stop sending data - unplug it and replug it in again, or refresh the windows device manager in control panel, or hit save again. &lt;br /&gt;
&lt;br /&gt;
* It is possible to use the EMS drivers, and then calibrate with wingun.&lt;br /&gt;
* If you install the Act Lab troubleshooter, you must select 'ActLabs TV lightguns'&lt;br /&gt;
* Player's 2 buttons 1 and 2 could be configured to be mouse1 button3 and mouse1 button 4 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hardware calibration===&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* You can not do hardware calibration if the software drivers are not installed/broken. `&lt;br /&gt;
* Make sure the gun is correctly set to either P (PC/PS2) or X (xbox)&lt;br /&gt;
&lt;br /&gt;
* First make sure you are not in calibration mode, by pointing the gun at the floor. The laser should turn off. If it does not turn off, shoot the center of your screen about 5 times to 'finish' calibration.&lt;br /&gt;
&lt;br /&gt;
* When you are not in calibration mode, the laser should only be on when it can see all the LEDs.&lt;br /&gt;
**The laser should be stable when you point it at the 4 corners of your screen.&lt;br /&gt;
**If it turns off or flickers for any corner, you need to correct that or you will have a flaky gun at best.&lt;br /&gt;
&lt;br /&gt;
* Point the gun offscreen (the floor/ceiling). Hold down the A and B button to enter calibration mode. (you see the laser turn on)&lt;br /&gt;
* If Installing 'vertical' LED stands, Shoot the top-left LED group.&lt;br /&gt;
* If Installing 'horizontal' LED stands, Shoot the top-right LED group.&lt;br /&gt;
* Shoot the following in this order:&lt;br /&gt;
** Center of the screen&lt;br /&gt;
** Top left corner if your screen&lt;br /&gt;
** Top right corner if your screen&lt;br /&gt;
** Bottom right corner if your screen&lt;br /&gt;
** Bottom left corner if your screen &lt;br /&gt;
* Xbox Calibration: Try shooting just above the left LED bar, and shooting outside the corners of the screen, not directly at the corners to tune calibration. THis is because the xbox 'screen' might be larger than your tv screen (i.e. overscan) &lt;br /&gt;
&lt;br /&gt;
Some people have reported success calibrating by shooting slightly 'outside' the screen.&lt;br /&gt;
You'll have to experiment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Software Calibration===&lt;br /&gt;
&lt;br /&gt;
* It has been noticed that many different computer/driver combos have calibrated to the sane numbers!&lt;br /&gt;
** X Min = 160&lt;br /&gt;
** X Max = 672&lt;br /&gt;
** Y Min = 32&lt;br /&gt;
** Y Max = 224 &lt;br /&gt;
*Try those values first, and you may not need to do anything else!&lt;br /&gt;
&lt;br /&gt;
*     For Smog's Drivers, you edit the ini files in the Program Files/Guncon2mouse suite/profiles directory with:&lt;br /&gt;
      [GUN#1]&lt;br /&gt;
      AutoCal= 0&lt;br /&gt;
      RightEdge= 672&lt;br /&gt;
      LeftEdge= 160&lt;br /&gt;
      DownEdge= 224&lt;br /&gt;
      UpEdge= 32&lt;br /&gt;
&lt;br /&gt;
* In Windows, As a general rule, most of the drivers should act like a mouse. If the mouse pointer isn't going where you're aiming the gun, you're not calibrated.&lt;br /&gt;
&lt;br /&gt;
* Wingun:&lt;br /&gt;
** If you notice the calibration is consistently off, you can correct this by shooting 'off' of the targets.&lt;br /&gt;
** Be sure to calibrate using the wingun tool.&lt;br /&gt;
** May need to blank the 4 edge calibration values before going into 'auto calibrate' &lt;br /&gt;
&lt;br /&gt;
* EMS driver 3.1 does not appear to need software calibration.&lt;br /&gt;
* Smog's driver should autocalibrate correctly. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===General Calibration notes===&lt;br /&gt;
&lt;br /&gt;
* Note you MUST first calibrate the guns via hardware, then in windows calibrate via software, then possibly calibrate in the game itself.&lt;br /&gt;
* Best accuracy is obtained by shooting at the place you calibrated the guns.&lt;br /&gt;
* If you move side to side this affects calibration less than towards/away from the screen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mame specific Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* use 'mame -cc' to create a mame.ini file if you don't have one.&lt;br /&gt;
* When doing in-game configuration in mame, set p1 trigger to mouse0, and p2 trigger to mouse1&lt;br /&gt;
* To force mame to use a specific resolution (although this shouldn't be necessary):&lt;br /&gt;
&lt;br /&gt;
      mame opwolf -r 640x480&lt;br /&gt;
      edit mame.ini and set: resolution 640x480&lt;br /&gt;
      May need: switchres 1 in mame.ini&lt;br /&gt;
&lt;br /&gt;
* F1 disables cursors in mame&lt;br /&gt;
&lt;br /&gt;
* The following Namco games:&lt;br /&gt;
** Golly ghost&lt;br /&gt;
** Lucky &amp;amp; wild&lt;br /&gt;
** Steel Gunner&lt;br /&gt;
** Steel Gunner 2 &lt;br /&gt;
* Require the following gun calibration steps:&lt;br /&gt;
&lt;br /&gt;
          o hold 9, press F2&lt;br /&gt;
          o shoot at the target it shows using the crosshair&lt;br /&gt;
          o after shooting it, press 9 to move to the next one, and continue.&lt;br /&gt;
          o When back at the start, press F2 to exit &lt;br /&gt;
&lt;br /&gt;
* if the gun appears to be off, try hitting F2/F3 to enter service mode to calibrate the gun.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Light_Guns&amp;diff=8646</id>
		<title>Light Guns</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Light_Guns&amp;diff=8646"/>
		<updated>2007-04-20T20:04:24Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* LCDTopGun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
A '''light gun''' is a gun that you can point and shoot at an arcade game screen to shoot objects in the game.  Light guns of different size and shape are popular in almost all shooting games.&lt;br /&gt;
&lt;br /&gt;
'''Editors Note''' - This page should contain brief descriptions of various lightguns available, and details of their setup. If any one portion of the page starts getting a little too long, a seperate page may be started for that topic.&lt;br /&gt;
&lt;br /&gt;
==Act-Labs Lightgun==&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
* These have been around for a while - so they have been more thoroughly tested/supported.&lt;br /&gt;
 &lt;br /&gt;
'''Cons:''' &lt;br /&gt;
* Only works on either a TV or a CRT Monitor - not both (corresponds to which model you buy)&lt;br /&gt;
* Does not allow continuous tracking&lt;br /&gt;
* Expensive&lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' [http://www.act-labs.com/products/gun1.htm Act-Labs Webpage] - [http://www.retroblast.com/reviews/actlabs.html Retroblast! Review]&lt;br /&gt;
&lt;br /&gt;
==[[LCDTopGun]]==&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
* Allows for Continuous tracking&lt;br /&gt;
* Works on ALL display types.&lt;br /&gt;
 &lt;br /&gt;
'''Cons:''' &lt;br /&gt;
* Relative newcomer, still working out kinks - shouldn't be long before these are the standard.&lt;br /&gt;
* Requires you to stand far away from the monitor.  &lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' [http://www.lik-sang.com/info.php?category=266&amp;amp;products_id=8565&amp;amp; Lik-Sang Webpage] - [http://www.wizardsworks.org/chod/gun/topgun.htm Unofficial FAQ] - [http://www.silverfoxy.f2s.com/Topgun.html Unofficial Setup Info (Out of Date with recent Mame changes)] - [http://forum.arcadecontrols.com/index.php?topic=48982.0 BYOAC Forum Thread]&lt;br /&gt;
&lt;br /&gt;
==GunCon2==&lt;br /&gt;
&lt;br /&gt;
'''Pros:''' &lt;br /&gt;
* Cheap - You  might already have these sitting around your house.&lt;br /&gt;
 &lt;br /&gt;
'''Cons:''' &lt;br /&gt;
* Requires hardware to work with CRT Monitors.&lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' [http://xoomer.alice.it/guncon2/ GunCon2PC Driver Webpage] - [http://forum.arcadecontrols.com/index.php?topic=37872.0 BYOAC Forum Thread]&lt;br /&gt;
&lt;br /&gt;
== Software Settings ==&lt;br /&gt;
[[Mame Lightgun Setup]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Index]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8229</id>
		<title>Mala Layout</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8229"/>
		<updated>2007-03-15T09:24:31Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* F.A.Q. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W.I.P.&lt;br /&gt;
&lt;br /&gt;
It would be great if people like shock_ could add to this section  :-)&lt;br /&gt;
&lt;br /&gt;
==How to make a Layout==&lt;br /&gt;
&lt;br /&gt;
Ummm ask the master    '''shock_'''   he he&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F.A.Q.==&lt;br /&gt;
Q1) After I have created a layout in the editor,  graphics don't seem to carry across to MaLa&lt;br /&gt;
&lt;br /&gt;
A1) Well this is beacuse you can store the graphic files in two ways:&lt;br /&gt;
&lt;br /&gt;
A) (default) Have the graphics required for that layout stored in a mala sub-folder with '''exactly''' the same name as the layout&lt;br /&gt;
&lt;br /&gt;
B) Just have the graphics in the mala folder (messy but works the same)&lt;br /&gt;
&lt;br /&gt;
To change between these go to options-gui-layout 'use layout name for directory names', see pic:&lt;br /&gt;
&lt;br /&gt;
[[Image:MalaLayoutName.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q2) I am trying to get mala to recognise my transparent png's created with photoshop and it can't in fact it has trouble with png's from photoshop period. Is there some setting I should use in photoshop to save the png's so they can be read by mala?&lt;br /&gt;
&lt;br /&gt;
A2) MaLa doesn't support alpha channel transparency. MaLa supports pixel transparency only and the color of the bottom left pixel of an image is used for the transparency color.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8228</id>
		<title>Mala Layout</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8228"/>
		<updated>2007-03-15T09:24:10Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* F.A.Q. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W.I.P.&lt;br /&gt;
&lt;br /&gt;
It would be great if people like shock_ could add to this section  :-)&lt;br /&gt;
&lt;br /&gt;
==How to make a Layout==&lt;br /&gt;
&lt;br /&gt;
Ummm ask the master    '''shock_'''   he he&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F.A.Q.==&lt;br /&gt;
Q1) After I have created a layout in the editor,  graphics don't seem to carry across to MaLa&lt;br /&gt;
&lt;br /&gt;
A1) Well this is beacuse you can store the graphic files in two ways:&lt;br /&gt;
&lt;br /&gt;
A) (default) Have the graphics required for that layout stored in a mala sub-folder with '''exactly''' the same name as the layout&lt;br /&gt;
&lt;br /&gt;
B) Just have the graphics in the mala folder (messy but works the same)&lt;br /&gt;
&lt;br /&gt;
To change between these go to options-gui-layout 'use layout name for directory names', see pic:&lt;br /&gt;
&lt;br /&gt;
[[Image:MalaLayoutName.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q2)I am trying to get mala to recognise my transparent png's created with photoshop and it can't in fact it has trouble with png's from photoshop period. Is there some setting I should use in photoshop to save the png's so they can be read by mala?&lt;br /&gt;
A2) MaLa doesn't support alpha channel transparency. MaLa supports pixel transparency only and the color of the bottom left pixel of an image is used for the transparency color.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:MalaLayoutName.jpg&amp;diff=8227</id>
		<title>File:MalaLayoutName.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:MalaLayoutName.jpg&amp;diff=8227"/>
		<updated>2007-03-15T09:23:01Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8226</id>
		<title>Mala Layout</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala_Layout&amp;diff=8226"/>
		<updated>2007-03-15T09:22:42Z</updated>

		<summary type="html">&lt;p&gt;Silver: Image change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W.I.P.&lt;br /&gt;
&lt;br /&gt;
It would be great if people like shock_ could add to this section  :-)&lt;br /&gt;
&lt;br /&gt;
==How to make a Layout==&lt;br /&gt;
&lt;br /&gt;
Ummm ask the master    '''shock_'''   he he&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==F.A.Q.==&lt;br /&gt;
Q1) After I have created a layout in the editor,  graphics don't seem to carry across to MaLa&lt;br /&gt;
&lt;br /&gt;
A1) Well this is beacuse you can store the graphic files in two ways&lt;br /&gt;
A) (default) Have the graphics required for that layout stored in a mala sub-folder with '''exactly''' the same name as the layout&lt;br /&gt;
B) Just have the graphics in the mala folder (messy but works the same)&lt;br /&gt;
To change between these go to options-gui-layout 'use layout name for directory names'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:MalaLayoutName.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Q2)I am trying to get mala to recognise my transparent png's created with photoshop and it can't in fact it has trouble with png's from photoshop period. Is there some setting I should use in photoshop to save the png's so they can be read by mala?&lt;br /&gt;
A2) MaLa doesn't support alpha channel transparency. MaLa supports pixel transparency only and the color of the bottom left pixel of an image is used for the transparency color.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=MalaPlugins&amp;diff=8218</id>
		<title>MalaPlugins</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=MalaPlugins&amp;diff=8218"/>
		<updated>2007-03-14T11:01:59Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Mala LEDWiz Plugin v2.0 by Swindus, Edge &amp;amp; Loadman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
Mala Plugins add extra functionality, and Hardware IO (e.g. LCD, LED's etc...) to Mala.&lt;br /&gt;
&lt;br /&gt;
Mala Plugins can be downloaded here: http://mala.arcadezentrum.com/plugins.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==EmuWave by Loadman==&lt;br /&gt;
&lt;br /&gt;
* This will play a specific wav when you change emu's. The wav name just needs to match the emu name..&lt;br /&gt;
&lt;br /&gt;
Future changes are:&lt;br /&gt;
* Play random Wav file When Starting MaLa &lt;br /&gt;
* Play random Wav file When Starting Game&lt;br /&gt;
* Play random Wav file When quiting Game&lt;br /&gt;
* Play random Wav file When Quiting MaLa &lt;br /&gt;
Also&lt;br /&gt;
* Play random Wav of Game-List change&lt;br /&gt;
&lt;br /&gt;
You group your wavs in folders and just let the plug-in know what folder you wish it to randomly choose a wav from on the above events.&lt;br /&gt;
&lt;br /&gt;
==Mala LEDWiz Plugin v2.0 by Swindus, Edge &amp;amp; Loadman==&lt;br /&gt;
&lt;br /&gt;
[[http://forum.arcadecontrols.com/index.php?action=dlattach;topic=51525.0;attach=69423]]&lt;br /&gt;
&lt;br /&gt;
'''Overview:'''&lt;br /&gt;
The Mala LEDWiz Plugin was designed to be a simple but powerful tool to help light up your control panels.  We tried to make it as customizable as possible, and we are always open for more suggestions.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Features:'''&lt;br /&gt;
&lt;br /&gt;
*Light up your controls in any RGB color by using the LEDWiz intensity levels&lt;br /&gt;
*Light up your controls as you scroll through game lists in Mala&lt;br /&gt;
*Light up your game specific controls when you launch a game in MAME&lt;br /&gt;
*Set default lighting schemes for other emulators as well - not just Mame&lt;br /&gt;
*Over-ride default lighting settings for specific games (ie, NeoGeo games)&lt;br /&gt;
*FLASH-N-SPEAK - Plugin will flash and speak each control (FIRE, JUMP, etc) upon game launch&lt;br /&gt;
*Flash all your buttons on Mala start, Mala exit, game start, gamelist change, etc.&lt;br /&gt;
*Random Attract Mode[/color][/b] - Randomly runs one of the many ledwiz animations (LWA) included [THANKS HK!]&lt;br /&gt;
*Support for ADMIN buttons:&lt;br /&gt;
*User can assign friendly names to admin buttons (ie, Menu, Pause, etc)&lt;br /&gt;
*User can make admin buttons stay lit (no matter what game is selected)&lt;br /&gt;
*EZ-RGB Data Entry - To help speed up data entry when configuring your panel,  the config wizard will automatically populate the RGB values based on only one input.  For instance, if your RGB has its R wire in input 1, the plugin will automatically input G in input 2 and B in input 3.&lt;br /&gt;
*As you configurate your panel in the wizard, you can see your buttons lit up real time.  Make a change and instantly see it!&lt;br /&gt;
*Support for up to 16 LEDWiz controllers&lt;br /&gt;
*Support for both RGB and Single Color LEDs&lt;br /&gt;
*All screens sized for 640x480.&lt;br /&gt;
*Microsoft .NET not needed.&lt;br /&gt;
*And much more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''v2.0 Release Information:'''&lt;br /&gt;
&lt;br /&gt;
Download it from our temporary location (will be on Mala site soon): [http://mailboxhead.com/edge/LEDWiz_Pluginv2.zip]http://mailboxhead.com/edge/LEDWiz_Pluginv2.zip]&lt;br /&gt;
Extract in your Mala directory.[/li]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here are some other screen shots:&lt;br /&gt;
&lt;br /&gt;
[[Image:http://forum.arcadecontrols.com/index.php?action=dlattach;topic=51525.0;attach=69425]]&lt;br /&gt;
&lt;br /&gt;
[[Image:http://forum.arcadecontrols.com/index.php?action=dlattach;topic=51525.0;attach=69427]]&lt;br /&gt;
&lt;br /&gt;
Special thanks to swindus, RandyT and headkaze for all their help.&lt;br /&gt;
&lt;br /&gt;
We would love to hear your feedback and suggestions.&lt;br /&gt;
Edge and Loadman&lt;br /&gt;
&lt;br /&gt;
==LEDBlinky by arzoo==&lt;br /&gt;
&lt;br /&gt;
BYOAC Forum link: http://forum.arcadecontrols.com/index.php?topic=64221.0&lt;br /&gt;
&lt;br /&gt;
'''New MaLa Plugin - LEDBlinky!'''&lt;br /&gt;
&lt;br /&gt;
Here's what it can do:&lt;br /&gt;
&lt;br /&gt;
Light active and/or inactive controls for MaLa front end (user interface). &lt;br /&gt;
Light active and/or inactive controls for MAME emulation. &lt;br /&gt;
Light active and/or inactive controls for other emulators. &lt;br /&gt;
Remapping controls (MaLa or MAME) will automatically remap the associated LEDs. &lt;br /&gt;
With RGB LEDs, you can specify colors for individual controls or using a pre-defined colors.ini file, match the original game control panel button colors. &lt;br /&gt;
From the MaLa UI, game controls can be lit as you scroll through the game lists. &lt;br /&gt;
Designate LEDs as &amp;quot;Always Active&amp;quot; for use with coin, start, or administration controls. &lt;br /&gt;
Use the LED-Wiz built-in blinking effects. &lt;br /&gt;
Attract Mode animation when screen saver is active (this is a future enhancement). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But we already have a MaLa plug-in for the LED-Wiz! This is true - and the LEDWiz plug-in by Loadman and Edge is excellent! The primary difference is how the LED-Wiz hardware is linked to the game controls. The LEDBlinky plug-in maps the hardware by input codes (KEYCODE_A, KEYCODE_LSHIFT, MOUSECODE_1_ANALOG_X, etc.) This allows it to light the LEDs regardless of how you map or remap controls from within MaLa or MAME. It works more like PowerMame or Johnny5. The downside is - a more complex initial configuration.&lt;br /&gt;
&lt;br /&gt;
Loadman and I have discussed the possibility of combining the two plug-ins, but we feel there's enough functional differentiation to keep them separate.&lt;br /&gt;
&lt;br /&gt;
So, if you are already using the LEDWiz plug-in and/or don't often remap your game controls, then I'd stick with it! But, if you want your LEDs to dynamically reflect control remapping, then try the LEDBlinky plug-in.&lt;br /&gt;
&lt;br /&gt;
Please refer to the [i]Install and Config.doc[/i] file to get it up and running. Feedback and suggestions are always welcome. There may be a bug or two :), so let me know.&lt;br /&gt;
&lt;br /&gt;
[http://www.dndw.com/arcadeaddiction/downloads/LEDBlinky.zip] Download LEDBlinky&lt;br /&gt;
&lt;br /&gt;
==Serial Display v1.1 by Loadman==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use this plugin to display text on serial displays like a BetaBrite.&lt;br /&gt;
&lt;br /&gt;
• Support for two displays (1xLCD &amp;amp; 1xBetaBrite)&lt;br /&gt;
• Loads Silver .lcd files&lt;br /&gt;
• Uses MaLa data to show current menu and game etc as you scroll&lt;br /&gt;
• Custom text for various events (screensaver,  MaLa start)&lt;br /&gt;
&lt;br /&gt;
==UltraStikMap v1.1 by Fatfingers==&lt;br /&gt;
This plugin will automatically apply map files (.ugc files) to your UltraStiks before the game is started and after the game has exited.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Speech v1.0b by Loadman==&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8204</id>
		<title>ClrMamePro</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8204"/>
		<updated>2007-03-13T21:20:19Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Common Gotchya's / Tips */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
ClrMamePro is an extrememly powerful utility for managing roms for practically all systems (not just Mame).&lt;br /&gt;
&lt;br /&gt;
[[Image:ClrMamePro.jpg]]&lt;br /&gt;
&lt;br /&gt;
Homepage and more info: http://www.clrmame.com/&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Here is a small list of what clrmamepro can do:&lt;br /&gt;
&lt;br /&gt;
    * finding missing sets, files, (including chdfiles, roms, samples)&lt;br /&gt;
    * find and rename wrong named files&lt;br /&gt;
    * find and resize wrong sized files&lt;br /&gt;
    * find wrong checksums (bad dumps, etc.)&lt;br /&gt;
    * find and remove unneeded files&lt;br /&gt;
    * merge and unmerge roms&lt;br /&gt;
    * rebuilding gamesets&lt;br /&gt;
    * add new sets&lt;br /&gt;
    * profiler to manage datfiles&lt;br /&gt;
    * www profiler to manage online datfiles with automatic update notification&lt;br /&gt;
    * sha1, md5, crc32 hashvalue support&lt;br /&gt;
    * build in dat creator&lt;br /&gt;
    * several byte operating functions for valid checksum correction&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&lt;br /&gt;
Here is a quick breakdown of the results you get when you scan a (Mame) rom set:&lt;br /&gt;
&lt;br /&gt;
'''Typical ClrMamePro Summary output for a Mame romset scan:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
 Wrong SetName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Named Sets:         0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
 Missing Bytes:            237mb of 51gb&lt;br /&gt;
 Missing BIOS Roms:        0 of 89&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
 Wrong RomName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Sized Roms:         0&lt;br /&gt;
 Wrong Date/Time Roms:     0&lt;br /&gt;
 Wrong CRC32s:             0&lt;br /&gt;
 Wrong MD5s:               &amp;lt;n/a&amp;gt;&lt;br /&gt;
 Wrong SHA1s:              &amp;lt;n/a&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
 Wrong SampleName Case:    0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
 Wrong CHD Case:           0 [0 fixed]&lt;br /&gt;
 Wrong Named CHDs:         0 [0 fixed]&lt;br /&gt;
 Wrong CHD_MD5/SHA1s:      0&lt;br /&gt;
 &lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
 &lt;br /&gt;
 Number Of Sets:           6507&lt;br /&gt;
 Number Of BIOS sets:      29&lt;br /&gt;
 Number Of Parents:        1447&lt;br /&gt;
 Number Of Clones:         3005&lt;br /&gt;
 Number Of Others:         2055&lt;br /&gt;
 Number Of Roms:           92971&lt;br /&gt;
 Number Of BIOS Roms:      89&lt;br /&gt;
 Number Of Samples:        2479&lt;br /&gt;
 Number Of 'nodump' ROMs:  641&lt;br /&gt;
 Number Of 'baddump' ROMs: 464&lt;br /&gt;
&lt;br /&gt;
'''Results Breakdown:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Means that you are missing 9 &amp;quot;sets&amp;quot; from the mame roms directory you just scanned. A Set being a whole game in a zip file/directory.&lt;br /&gt;
&lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
&lt;br /&gt;
This is a break down of the roms. Each game/set may contain hundreds of roms. So, of the 92,971 roms in 6,507 games, you are missing 664. BUT 641 of these are &amp;quot;no dumps&amp;quot; = do not exist. So in reality you are missing just 24 roms.&lt;br /&gt;
&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
&lt;br /&gt;
All the &amp;quot;[0 fixed]&amp;quot; stuff means that you ran the scan with various FIX tickboxes checked. In this case, ClrMamePro found nothing to fix (or was unable to fix it). I suggest doing this with caution - until you are confident in ClrMamePro's operation - as it will change/rename/move/backup/delete your roms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
&lt;br /&gt;
You are missing 35 sound samples.&lt;br /&gt;
&lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
&lt;br /&gt;
You have no CHD's... in the rom directory you specified. A Lot of people keep CHD's in a seperate directory (you can add more than 1 rom dir in the setup section.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
&lt;br /&gt;
Literally means 21 files that are not recognised/misnamed. Ticking the &amp;quot;remove unneeded&amp;quot; options will remove these, and rename/move them if they are misnamed roms. If you have the Backup option set, it will store them in your backup folder too.&lt;br /&gt;
&lt;br /&gt;
NOTE: Be VERY careful with this option.  For example, MAME 110 might remove the requirement for samples for some games.  ClrMAME will correctly list these as unneeded.  If you delete them and then decide (for whatever reason) that you would prefer to run MAME 0.109 or 0.64, etc.  Those &amp;quot;old&amp;quot; deleted samples will be VERY hard to find.&lt;br /&gt;
&lt;br /&gt;
== Common Gotchya's / Tips ==&lt;br /&gt;
&lt;br /&gt;
*Under the &amp;quot;You prefer:  Non-Merged Sets, Split Sets, Merged Sets&amp;quot; It is EXTREMELY important to select what matches your set. Split sets are most common, as they are effecient in terms of Storage. If you selected something else, clrmamepro would busy itself duplicating everything which would take a loong time and use lots of extra diskspace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Be aware of the version of Mame that you are scanning. If you have a MAME set for v 0.100, but scan with e.g. MAME 0.110, this version  might remove the requirement e.g. for samples for some games.  ClrMAME will correctly list these as unneeded.  If you delete them and then go back to running MAME 0.100, those &amp;quot;old&amp;quot; deleted samples will no longer be present!&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8203</id>
		<title>ClrMamePro</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8203"/>
		<updated>2007-03-13T21:17:37Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
ClrMamePro is an extrememly powerful utility for managing roms for practically all systems (not just Mame).&lt;br /&gt;
&lt;br /&gt;
[[Image:ClrMamePro.jpg]]&lt;br /&gt;
&lt;br /&gt;
Homepage and more info: http://www.clrmame.com/&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Here is a small list of what clrmamepro can do:&lt;br /&gt;
&lt;br /&gt;
    * finding missing sets, files, (including chdfiles, roms, samples)&lt;br /&gt;
    * find and rename wrong named files&lt;br /&gt;
    * find and resize wrong sized files&lt;br /&gt;
    * find wrong checksums (bad dumps, etc.)&lt;br /&gt;
    * find and remove unneeded files&lt;br /&gt;
    * merge and unmerge roms&lt;br /&gt;
    * rebuilding gamesets&lt;br /&gt;
    * add new sets&lt;br /&gt;
    * profiler to manage datfiles&lt;br /&gt;
    * www profiler to manage online datfiles with automatic update notification&lt;br /&gt;
    * sha1, md5, crc32 hashvalue support&lt;br /&gt;
    * build in dat creator&lt;br /&gt;
    * several byte operating functions for valid checksum correction&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&lt;br /&gt;
Here is a quick breakdown of the results you get when you scan a (Mame) rom set:&lt;br /&gt;
&lt;br /&gt;
'''Typical ClrMamePro Summary output for a Mame romset scan:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
 Wrong SetName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Named Sets:         0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
 Missing Bytes:            237mb of 51gb&lt;br /&gt;
 Missing BIOS Roms:        0 of 89&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
 Wrong RomName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Sized Roms:         0&lt;br /&gt;
 Wrong Date/Time Roms:     0&lt;br /&gt;
 Wrong CRC32s:             0&lt;br /&gt;
 Wrong MD5s:               &amp;lt;n/a&amp;gt;&lt;br /&gt;
 Wrong SHA1s:              &amp;lt;n/a&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
 Wrong SampleName Case:    0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
 Wrong CHD Case:           0 [0 fixed]&lt;br /&gt;
 Wrong Named CHDs:         0 [0 fixed]&lt;br /&gt;
 Wrong CHD_MD5/SHA1s:      0&lt;br /&gt;
 &lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
 &lt;br /&gt;
 Number Of Sets:           6507&lt;br /&gt;
 Number Of BIOS sets:      29&lt;br /&gt;
 Number Of Parents:        1447&lt;br /&gt;
 Number Of Clones:         3005&lt;br /&gt;
 Number Of Others:         2055&lt;br /&gt;
 Number Of Roms:           92971&lt;br /&gt;
 Number Of BIOS Roms:      89&lt;br /&gt;
 Number Of Samples:        2479&lt;br /&gt;
 Number Of 'nodump' ROMs:  641&lt;br /&gt;
 Number Of 'baddump' ROMs: 464&lt;br /&gt;
&lt;br /&gt;
'''Results Breakdown:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Means that you are missing 9 &amp;quot;sets&amp;quot; from the mame roms directory you just scanned. A Set being a whole game in a zip file/directory.&lt;br /&gt;
&lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
&lt;br /&gt;
This is a break down of the roms. Each game/set may contain hundreds of roms. So, of the 92,971 roms in 6,507 games, you are missing 664. BUT 641 of these are &amp;quot;no dumps&amp;quot; = do not exist. So in reality you are missing just 24 roms.&lt;br /&gt;
&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
&lt;br /&gt;
All the &amp;quot;[0 fixed]&amp;quot; stuff means that you ran the scan with various FIX tickboxes checked. In this case, ClrMamePro found nothing to fix (or was unable to fix it). I suggest doing this with caution - until you are confident in ClrMamePro's operation - as it will change/rename/move/backup/delete your roms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
&lt;br /&gt;
You are missing 35 sound samples.&lt;br /&gt;
&lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
&lt;br /&gt;
You have no CHD's... in the rom directory you specified. A Lot of people keep CHD's in a seperate directory (you can add more than 1 rom dir in the setup section.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
&lt;br /&gt;
Literally means 21 files that are not recognised/misnamed. Ticking the &amp;quot;remove unneeded&amp;quot; options will remove these, and rename/move them if they are misnamed roms. If you have the Backup option set, it will store them in your backup folder too.&lt;br /&gt;
&lt;br /&gt;
NOTE: Be VERY careful with this option.  For example, MAME 110 might remove the requirement for samples for some games.  ClrMAME will correctly list these as unneeded.  If you delete them and then decide (for whatever reason) that you would prefer to run MAME 0.109 or 0.64, etc.  Those &amp;quot;old&amp;quot; deleted samples will be VERY hard to find.&lt;br /&gt;
&lt;br /&gt;
== Common Gotchya's / Tips ==&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;You prefer:  Non-Merged Sets, Split Sets, Merged Sets&amp;quot; It is EXTREMELY important to select what matches your set.&lt;br /&gt;
&lt;br /&gt;
Split sets are most common, as they are effecient in terms of Storage. If you selected something else, clrmamepro would busy itself duplicating everything which would take a loong time and use lots of extra diskspace.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=MalaPlugins&amp;diff=8202</id>
		<title>MalaPlugins</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=MalaPlugins&amp;diff=8202"/>
		<updated>2007-03-13T21:15:25Z</updated>

		<summary type="html">&lt;p&gt;Silver: Info on Mala Plugins&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
Mala Plugins add extra functionality, and Hardware IO (e.g. LCD, LED's etc...) to Mala.&lt;br /&gt;
&lt;br /&gt;
Mala Plugins can be downloaded here: http://mala.arcadezentrum.com/plugins.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==EmuWave by Loadman==&lt;br /&gt;
==LEDWiz v1.0 by Swindus, Edge and Loadman==&lt;br /&gt;
==MaLa LEDWizard v1.1==&lt;br /&gt;
==LEDBlinky by arzoo==&lt;br /&gt;
&lt;br /&gt;
BYOAC Forum link: http://forum.arcadecontrols.com/index.php?topic=64221.0&lt;br /&gt;
&lt;br /&gt;
==Serial Display v1.1 by Loadman==&lt;br /&gt;
==Speech v1.0b by Loadman==&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala&amp;diff=8201</id>
		<title>Mala</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala&amp;diff=8201"/>
		<updated>2007-03-13T21:09:10Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Mala Setup Guides */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mala.jpg|thumb|MaLa Screenshot|320px|right]]&lt;br /&gt;
[[Image:Malahardware.jpg|thumb|MaLa Hardware|320px|right]]&lt;br /&gt;
MaLa is a multi emulator frontend designed for all 32bit Windows operating systems. It supports the Windows command line version of MAME with XML ROM info (&amp;gt; 0.84), PC Games and all command line based emulators.&lt;br /&gt;
&lt;br /&gt;
'''MaLa features include:'''&lt;br /&gt;
&lt;br /&gt;
*Rotatable in any direction (0, 90, 180, 270) on the fly for horizontal and vertical screens&lt;br /&gt;
*Controllable by arcade controllers with configurable controller settings for all front end functions&lt;br /&gt;
*Controller detection: rotate and load gamelist depending on the controls that were touched (cocktail tables)&lt;br /&gt;
*On the fly programming of keyboard encoders &lt;br /&gt;
*Mouse support for trackballs, spinner and dials&lt;br /&gt;
*Virtual shift key, full control with less controls&lt;br /&gt;
*Keyboard hook and hotkeys (no need for wrappers or specialized emulator versions)&lt;br /&gt;
*Parallel LCD&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Support: Displays various information (games, gamelists, mp3) on LC Displays up to 4x40 characters&lt;br /&gt;
*LED&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Support: Lights up buttons with up to 64 leds controlled by game information&lt;br /&gt;
*LED&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Attract mode &lt;br /&gt;
*Comprehensive game list filter options and memorized filter sets&lt;br /&gt;
*Start game on mala start (selected, random or last played game)&lt;br /&gt;
*Edit game names in gamelists&lt;br /&gt;
*Plugins - including support for hardware like LedWiz, Serial LCD's &amp;amp; Ultrastick (you can make your own if you can code in C++ or Delphi)&lt;br /&gt;
*No ini file editing&lt;br /&gt;
&lt;br /&gt;
1) with additional MaLa Hardware&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MaLa home page is at http://mala.arcadezentrum.com/&lt;br /&gt;
&lt;br /&gt;
==Mala Setup Guides==&lt;br /&gt;
&lt;br /&gt;
* [[Mala Setup|How to install &amp;amp; setup Mala]]&lt;br /&gt;
* [[Mala Layout|How to create your own Layout in Mala]]&lt;br /&gt;
* [[MalaPlugins|Info on Mala Plugins]]&lt;br /&gt;
&lt;br /&gt;
==Additional Info==&lt;br /&gt;
&lt;br /&gt;
*[http://forum.arcadecontrols.com/index.php?topic=56010.0 MaLa &amp;quot;How to&amp;quot; guide (install and configure emulators, plus Visual Pinball)] (BYOAC Forum Link)&lt;br /&gt;
*[http://forum.arcadecontrols.com/index.php?topic=57516.msg566089#msg566089 MaLa LED Attract Mode How To] (BYOAC Forum Link)&lt;br /&gt;
&lt;br /&gt;
{{FrontEnd}}&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8200</id>
		<title>ClrMamePro</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8200"/>
		<updated>2007-03-13T14:18:58Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Info==&lt;br /&gt;
&lt;br /&gt;
ClrMamePro is an extrememly powerful utility for managing roms for practically all systems (not just Mame).&lt;br /&gt;
&lt;br /&gt;
[[Image:ClrMamePro.jpg]]&lt;br /&gt;
&lt;br /&gt;
Homepage and more info: http://www.clrmame.com/&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Here is a small list of what clrmamepro can do:&lt;br /&gt;
&lt;br /&gt;
    * finding missing sets, files, (including chdfiles, roms, samples)&lt;br /&gt;
    * find and rename wrong named files&lt;br /&gt;
    * find and resize wrong sized files&lt;br /&gt;
    * find wrong checksums (bad dumps, etc.)&lt;br /&gt;
    * find and remove unneeded files&lt;br /&gt;
    * merge and unmerge roms&lt;br /&gt;
    * rebuilding gamesets&lt;br /&gt;
    * add new sets&lt;br /&gt;
    * profiler to manage datfiles&lt;br /&gt;
    * www profiler to manage online datfiles with automatic update notification&lt;br /&gt;
    * sha1, md5, crc32 hashvalue support&lt;br /&gt;
    * build in dat creator&lt;br /&gt;
    * several byte operating functions for valid checksum correction&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&lt;br /&gt;
Here is a quick breakdown of the results you get when you scan a (Mame) rom set:&lt;br /&gt;
&lt;br /&gt;
'''Typical ClrMamePro Summary output for a Mame romset scan:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
 Wrong SetName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Named Sets:         0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
 Missing Bytes:            237mb of 51gb&lt;br /&gt;
 Missing BIOS Roms:        0 of 89&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
 Wrong RomName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Sized Roms:         0&lt;br /&gt;
 Wrong Date/Time Roms:     0&lt;br /&gt;
 Wrong CRC32s:             0&lt;br /&gt;
 Wrong MD5s:               &amp;lt;n/a&amp;gt;&lt;br /&gt;
 Wrong SHA1s:              &amp;lt;n/a&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
 Wrong SampleName Case:    0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
 Wrong CHD Case:           0 [0 fixed]&lt;br /&gt;
 Wrong Named CHDs:         0 [0 fixed]&lt;br /&gt;
 Wrong CHD_MD5/SHA1s:      0&lt;br /&gt;
 &lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
 &lt;br /&gt;
 Number Of Sets:           6507&lt;br /&gt;
 Number Of BIOS sets:      29&lt;br /&gt;
 Number Of Parents:        1447&lt;br /&gt;
 Number Of Clones:         3005&lt;br /&gt;
 Number Of Others:         2055&lt;br /&gt;
 Number Of Roms:           92971&lt;br /&gt;
 Number Of BIOS Roms:      89&lt;br /&gt;
 Number Of Samples:        2479&lt;br /&gt;
 Number Of 'nodump' ROMs:  641&lt;br /&gt;
 Number Of 'baddump' ROMs: 464&lt;br /&gt;
&lt;br /&gt;
'''Results Breakdown:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Means that you are missing 9 &amp;quot;sets&amp;quot; from the mame roms directory you just scanned. A Set being a whole game in a zip file/directory.&lt;br /&gt;
&lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
&lt;br /&gt;
This is a break down of the roms. Each game/set may contain hundreds of roms. So, of the 92,971 roms in 6,507 games, you are missing 664. BUT 641 of these are &amp;quot;no dumps&amp;quot; = do not exist. So in reality you are missing just 24 roms.&lt;br /&gt;
&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
&lt;br /&gt;
All the &amp;quot;[0 fixed]&amp;quot; stuff means that you ran the scan with various FIX tickboxes checked. In this case, ClrMamePro found nothing to fix (or was unable to fix it). I suggest doing this with caution - until you are confident in ClrMamePro's operation - as it will change/rename/move/backup/delete your roms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
&lt;br /&gt;
You are missing 35 sound samples.&lt;br /&gt;
&lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
&lt;br /&gt;
You have no CHD's... in the rom directory you specified. A Lot of people keep CHD's in a seperate directory (you can add more than 1 rom dir in the setup section.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
&lt;br /&gt;
Literally means 21 files that are not recognised/misnamed. Ticking the &amp;quot;remove unneeded&amp;quot; options will remove these, and rename/move them if they are misnamed roms. If you have the Backup option set, it will store them in your backup folder too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Common Gotchya's / Tips ==&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;You prefer:  Non-Merged Sets, Split Sets, Merged Sets&amp;quot; It is EXTREMELY important to select what matches your set.&lt;br /&gt;
&lt;br /&gt;
Split sets are most common, as they are effecient in terms of Storage. If you selected something else, clrmamepro would busy itself duplicating everything which would take a loong time and use lots of extra diskspace.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8199</id>
		<title>ClrMamePro</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=ClrMamePro&amp;diff=8199"/>
		<updated>2007-03-13T14:17:02Z</updated>

		<summary type="html">&lt;p&gt;Silver: Basic info on ClrMamePro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ClrMamePro is an extrememly powerful utility for managing roms for practically all systems (not just Mame).&lt;br /&gt;
&lt;br /&gt;
[[Image:ClrMamePro.jpg]]&lt;br /&gt;
&lt;br /&gt;
Homepage: http://www.clrmame.com/&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Here is a small list of what clrmamepro can do:&lt;br /&gt;
&lt;br /&gt;
    * finding missing sets, files, (including chdfiles, roms, samples)&lt;br /&gt;
    * find and rename wrong named files&lt;br /&gt;
    * find and resize wrong sized files&lt;br /&gt;
    * find wrong checksums (bad dumps, etc.)&lt;br /&gt;
    * find and remove unneeded files&lt;br /&gt;
    * merge and unmerge roms&lt;br /&gt;
    * rebuilding gamesets&lt;br /&gt;
    * add new sets&lt;br /&gt;
    * profiler to manage datfiles&lt;br /&gt;
    * www profiler to manage online datfiles with automatic update notification&lt;br /&gt;
    * sha1, md5, crc32 hashvalue support&lt;br /&gt;
    * build in dat creator&lt;br /&gt;
    * several byte operating functions for valid checksum correction&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&lt;br /&gt;
Here is a quick breakdown of the results you get when you scan a (Mame) rom set:&lt;br /&gt;
&lt;br /&gt;
'''Typical ClrMamePro Summary output for a Mame romset scan:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
 Wrong SetName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Named Sets:         0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
 Missing Bytes:            237mb of 51gb&lt;br /&gt;
 Missing BIOS Roms:        0 of 89&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
 Wrong RomName Case:       0 [0 fixed]&lt;br /&gt;
 Wrong Sized Roms:         0&lt;br /&gt;
 Wrong Date/Time Roms:     0&lt;br /&gt;
 Wrong CRC32s:             0&lt;br /&gt;
 Wrong MD5s:               &amp;lt;n/a&amp;gt;&lt;br /&gt;
 Wrong SHA1s:              &amp;lt;n/a&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
 Wrong SampleName Case:    0 [0 fixed]&lt;br /&gt;
 &lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
 Wrong CHD Case:           0 [0 fixed]&lt;br /&gt;
 Wrong Named CHDs:         0 [0 fixed]&lt;br /&gt;
 Wrong CHD_MD5/SHA1s:      0&lt;br /&gt;
 &lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
 &lt;br /&gt;
 Number Of Sets:           6507&lt;br /&gt;
 Number Of BIOS sets:      29&lt;br /&gt;
 Number Of Parents:        1447&lt;br /&gt;
 Number Of Clones:         3005&lt;br /&gt;
 Number Of Others:         2055&lt;br /&gt;
 Number Of Roms:           92971&lt;br /&gt;
 Number Of BIOS Roms:      89&lt;br /&gt;
 Number Of Samples:        2479&lt;br /&gt;
 Number Of 'nodump' ROMs:  641&lt;br /&gt;
 Number Of 'baddump' ROMs: 464&lt;br /&gt;
&lt;br /&gt;
'''Results Breakdown:'''&lt;br /&gt;
&lt;br /&gt;
 Missing Sets:             9 of 6507&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Means that you are missing 9 &amp;quot;sets&amp;quot; from the mame roms directory you just scanned. A Set being a whole game in a zip file/directory.&lt;br /&gt;
&lt;br /&gt;
 Missing Roms:             664 (641 are 'nodumps') of 92971&lt;br /&gt;
&lt;br /&gt;
This is a break down of the roms. Each game/set may contain hundreds of roms. So, of the 92,971 roms in 6,507 games, you are missing 664. BUT 641 of these are &amp;quot;no dumps&amp;quot; = do not exist. So in reality you are missing just 24 roms.&lt;br /&gt;
&lt;br /&gt;
 Wrong Named Roms:         0 [0 fixed]&lt;br /&gt;
&lt;br /&gt;
All the &amp;quot;[0 fixed]&amp;quot; stuff means that you ran the scan with various FIX tickboxes checked. In this case, ClrMamePro found nothing to fix (or was unable to fix it). I suggest doing this with caution - until you are confident in ClrMamePro's operation - as it will change/rename/move/backup/delete your roms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Missing Samples:          35 of 2479&lt;br /&gt;
&lt;br /&gt;
You are missing 35 sound samples.&lt;br /&gt;
&lt;br /&gt;
 Missing CHDs:             189 (26 are 'nodumps') of 189&lt;br /&gt;
&lt;br /&gt;
You have no CHD's... in the rom directory you specified. A Lot of people keep CHD's in a seperate directory (you can add more than 1 rom dir in the setup section.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 Unneeded Files/Folders:   21&lt;br /&gt;
&lt;br /&gt;
Literally means 21 files that are not recognised/misnamed. Ticking the &amp;quot;remove unneeded&amp;quot; options will remove these, and rename/move them if they are misnamed roms. If you have the Backup option set, it will store them in your backup folder too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Common Gotchya's / Tips ==&lt;br /&gt;
&lt;br /&gt;
Under the &amp;quot;You prefer:  Non-Merged Sets, Split Sets, Merged Sets&amp;quot; It is EXTREMELY important to select what matches your set.&lt;br /&gt;
&lt;br /&gt;
Split sets are most common, as they are effecient in terms of Storage. If you selected something else, clrmamepro would busy itself duplicating everything which would take a loong time and use lots of extra diskspace.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:ClrMamePro.jpg&amp;diff=8198</id>
		<title>File:ClrMamePro.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:ClrMamePro.jpg&amp;diff=8198"/>
		<updated>2007-03-13T14:04:49Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=8197</id>
		<title>Software</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Software&amp;diff=8197"/>
		<updated>2007-03-13T14:01:54Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Software}}&lt;br /&gt;
A variety of '''Software''' and '''Emulators''' allow you to play a huge number of arcade, console and PC games on a computer.  Software is used as a foundation on a home arcade machine will generally consists of an ''emulator(s)'' to run software (called ''roms'') on a computer and a ''front-end'' to provide a menu system to allow players to select from a list of games.  Recently, the desire for multiple uses of an arcade cabinet and/or enhancing the game-playing experience have brought about the use of additional software, perhaps to play a PC game, allow use of the cabinet as a jukebox, or for lighting and configuration enhancements.&lt;br /&gt;
&lt;br /&gt;
Software has gone through great leaps and bounds since the inception of this hobby. As an example, in the late 90's, a common route many people were choosing was PC2Jamma. Typically, MAME was used as a game emulator, ArcadeOS as the front-end, and DOS as the operating system, since this allowed the use of real arcade monitors. Since then, hardware has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to utilize PC hardware better. &lt;br /&gt;
&lt;br /&gt;
==Arcade, Console and Computer Emulators==&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Game Consoles]]&lt;br /&gt;
* [[Handheld Consoles]]&lt;br /&gt;
* [[Home Computers]]&lt;br /&gt;
* [[Computer Components]]&lt;br /&gt;
* [[Other Emulation]]&lt;br /&gt;
* [[Simulators]]&lt;br /&gt;
* [[Pinball]]&lt;br /&gt;
* [[TV Games]] - Hardware based small devices, that hold retrogames&lt;br /&gt;
&lt;br /&gt;
==Front-Ends &amp;amp; Menu Systems==&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
** [[Screens, Titles &amp;amp; Extras]]&lt;br /&gt;
** [[Wrappers|Wrappers]]&lt;br /&gt;
* [[Hiding Windows]] - How to hide Windows.&lt;br /&gt;
&lt;br /&gt;
==Jukebox, Music and Multimedia==&lt;br /&gt;
* [[Jukebox Software]]&lt;br /&gt;
** [[CD Ripping]]&lt;br /&gt;
* [[Multimedia Software]]&lt;br /&gt;
&lt;br /&gt;
==ROM images==&lt;br /&gt;
Emulators require [http://en.wikipedia.org/wiki/ROM_image ROM image] files to work. The ROM files contain game data such as program code, grahics and sound. Be aware that many ROM images contain copyrighted material. See [http://en.wikipedia.org/wiki/ROM_image#Legal_Status_of_ROMs this] Wikipedia section for more information about the ''legal status of ROM images''. Note that it is not allowed to post ROM image requests on the BYOAC forum. Many other arcade hobby related sites follow this rule too.&lt;br /&gt;
&lt;br /&gt;
==ROM Managment==&lt;br /&gt;
&lt;br /&gt;
There are a variety of utilities out there for managing your roms. They can let you see what you are missing, rename your roms, re-organise etc..etc...&lt;br /&gt;
&lt;br /&gt;
A widely used and powerful utility is [[ClrMamePro]]&lt;br /&gt;
&lt;br /&gt;
== PC Games ==&lt;br /&gt;
If you have a PC powering your cabinet, you might as well try a few other games to play on it.&lt;br /&gt;
* [[Cabfriendly games]]&lt;br /&gt;
** [[Arcade Games]]&lt;br /&gt;
** [[Classic Games]]&lt;br /&gt;
** [[Pinball]]&lt;br /&gt;
** [[Simulators]]&lt;br /&gt;
** [[Remakes]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Design applications]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mala&amp;diff=8193</id>
		<title>Mala</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mala&amp;diff=8193"/>
		<updated>2007-03-13T10:35:10Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mala.jpg|thumb|MaLa Screenshot|320px|right]]&lt;br /&gt;
[[Image:Malahardware.jpg|thumb|MaLa Hardware|320px|right]]&lt;br /&gt;
MaLa is a multi emulator frontend designed for all 32bit Windows operating systems. It supports the Windows command line version of MAME with XML ROM info (&amp;gt; 0.84), PC Games and all command line based emulators.&lt;br /&gt;
&lt;br /&gt;
'''MaLa features include:'''&lt;br /&gt;
&lt;br /&gt;
*Rotatable in any direction (0, 90, 180, 270) on the fly for horizontal and vertical screens&lt;br /&gt;
*Controllable by arcade controllers with configurable controller settings for all front end functions&lt;br /&gt;
*Controller detection: rotate and load gamelist depending on the controls that were touched (cocktail tables)&lt;br /&gt;
*On the fly programming of keyboard encoders &lt;br /&gt;
*Mouse support for trackballs, spinner and dials&lt;br /&gt;
*Virtual shift key, full control with less controls&lt;br /&gt;
*Keyboard hook and hotkeys (no need for wrappers or specialized emulator versions)&lt;br /&gt;
*Parallel LCD&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Support: Displays various information (games, gamelists, mp3) on LC Displays up to 4x40 characters&lt;br /&gt;
*LED&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Support: Lights up buttons with up to 64 leds controlled by game information&lt;br /&gt;
*LED&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Attract mode &lt;br /&gt;
*Comprehensive game list filter options and memorized filter sets&lt;br /&gt;
*Start game on mala start (selected, random or last played game)&lt;br /&gt;
*Edit game names in gamelists&lt;br /&gt;
*Plugins - including support for hardware like LedWiz, Serial LCD's &amp;amp; Ultrastick (you can make your own if you can code in C++ or Delphi)&lt;br /&gt;
*No ini file editing&lt;br /&gt;
&lt;br /&gt;
1) with additional MaLa Hardware&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The MaLa home page is at http://mala.arcadezentrum.com/&lt;br /&gt;
&lt;br /&gt;
==Mala Setup Guides==&lt;br /&gt;
&lt;br /&gt;
* [[Mala Setup|How to install &amp;amp; setup Mala]]&lt;br /&gt;
* [[Mala Layout Setup|How to setup your own Layout in Mala]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Info==&lt;br /&gt;
&lt;br /&gt;
*[http://forum.arcadecontrols.com/index.php?topic=56010.0 MaLa &amp;quot;How to&amp;quot; guide (install and configure emulators, plus Visual Pinball)] (BYOAC Forum Link)&lt;br /&gt;
*[http://forum.arcadecontrols.com/index.php?topic=57516.msg566089#msg566089 MaLa LED Attract Mode How To] (BYOAC Forum Link)&lt;br /&gt;
&lt;br /&gt;
{{FrontEnd}}&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=MAME&amp;diff=8192</id>
		<title>MAME</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=MAME&amp;diff=8192"/>
		<updated>2007-03-13T10:29:00Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* How do I set it up? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WorkInProgress|talk:Arcade Emulators}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MAME_Logo.jpg|MAME Logo&lt;br /&gt;
Image:MAME32.jpg|MAME32 Frontend&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''OS:  ''' Windows, Linux and others&lt;br /&gt;
* '''Cost:  ''' Open Source&lt;br /&gt;
* '''Re-mappable keys:  ''' Yes&lt;br /&gt;
* '''Monitor orientation(s):  ''' Depend of game&lt;br /&gt;
* '''Emulated System(s):''' [http://en.wikipedia.org/wiki/MAME MAME&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;]&lt;br /&gt;
* '''Unique games emulated:''' 3000+&lt;br /&gt;
* '''Homepage:  [http://www.mame.net''' Mame]&lt;br /&gt;
* '''Additional Requirements:''' [[Game Roms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What is MAME?==&lt;br /&gt;
('''M'''ultiple '''A'''rcade '''M'''achine '''E'''mulator) is one of (if not the) most widely used videogame emulators. Currently, it supports over six thousand different arcade games. Standard versions of MAME can be found an [http://www.mame.net MAME.net], intermediate versions and development notes are at [http://www.mamedev.org MAMEDev.org]. &lt;br /&gt;
&lt;br /&gt;
Since MAME is an open source project, many people have created modified versions with various extra tweaks and features. You can find some versions on it own page ([[Mame Modified Versions]]).&lt;br /&gt;
&lt;br /&gt;
==Dedicated cabinet info==&lt;br /&gt;
MAME is the main reason, you create your own arcade controls and put MAME into your cabinet.&lt;br /&gt;
&lt;br /&gt;
The default MAME keys to wire your controls to can be found at: http://www.mameworld.net/easyemu/mameguide/mamecontrol.htm&lt;br /&gt;
&lt;br /&gt;
==How do I set it up?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Mame_Lightgun_Setup|Setting up Lightguns/Multiple Analog devices]]&lt;br /&gt;
&lt;br /&gt;
==Support Files==&lt;br /&gt;
MAME or its modified versions support extra files form of cheats, hiscore saving and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''CHEAT'''&lt;br /&gt;
Cheat.dat is useful for both players and developers. Cheating allows players to get past difficult situations and it let's developers test games without having to be good at all the games.&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://cheat.retrogames.com/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''HIGH SCORE'''&lt;br /&gt;
Hiscore.dat is a complimentary file to help Mame in saving high scores. Most Mame games save their high scores by default, but over 2500 games do not save their high scores.&lt;br /&gt;
&lt;br /&gt;
The Hiscore.dat file tells Mame some additional information and how to read and store the high scores using the /hi directory instead of /nvram. &lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://www.mameworld.net/highscore/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''COMMANDS'''&lt;br /&gt;
[[Image:command.png|right|thumb|Command.dat screenshot]]&lt;br /&gt;
Commands can be shown either in game or in a front end. Commands allow users to view, among other things, the individual command lists for games. This is especially useful for Fighting Games, but can also show users what individual buttons (and combinations) do without having to press them all. The screenshot is from within MAME Plus!&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://home.comcast.net/~plotor/command.html&lt;br /&gt;
&lt;br /&gt;
''Note: Command.dat isn't supported by the official MAME build - a [[Mame_Modified_Versions | Modified Version of MAME]] is required. Alternatively [[Other Software|Johnny 5]] can read command.dat files''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.mameworld.net/maws/ MAWS]: Pesents a searchable index of the over 3000 original games (not including clones) that MAME emulates.&lt;br /&gt;
&lt;br /&gt;
[http://nonmame.retrogames.com/ NonMAME] Maintains a list of games not emulated in MAME that are emulated by other projects.&lt;br /&gt;
&lt;br /&gt;
[http://unmamed.mame.net/ unMAMEd] Maintains a list of games that have not been emulated in MAME - including many games that are actively being sought out so that their ROMs can be dumped.&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=MAME&amp;diff=8191</id>
		<title>MAME</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=MAME&amp;diff=8191"/>
		<updated>2007-03-12T22:50:06Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* How do I set it up? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WorkInProgress|talk:Arcade Emulators}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:MAME_Logo.jpg|MAME Logo&lt;br /&gt;
Image:MAME32.jpg|MAME32 Frontend&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''OS:  ''' Windows, Linux and others&lt;br /&gt;
* '''Cost:  ''' Open Source&lt;br /&gt;
* '''Re-mappable keys:  ''' Yes&lt;br /&gt;
* '''Monitor orientation(s):  ''' Depend of game&lt;br /&gt;
* '''Emulated System(s):''' [http://en.wikipedia.org/wiki/MAME MAME&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;]&lt;br /&gt;
* '''Unique games emulated:''' 3000+&lt;br /&gt;
* '''Homepage:  [http://www.mame.net''' Mame]&lt;br /&gt;
* '''Additional Requirements:''' [[Game Roms]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What is MAME?==&lt;br /&gt;
('''M'''ultiple '''A'''rcade '''M'''achine '''E'''mulator) is one of (if not the) most widely used videogame emulators. Currently, it supports over six thousand different arcade games. Standard versions of MAME can be found an [http://www.mame.net MAME.net], intermediate versions and development notes are at [http://www.mamedev.org MAMEDev.org]. &lt;br /&gt;
&lt;br /&gt;
Since MAME is an open source project, many people have created modified versions with various extra tweaks and features. You can find some versions on it own page ([[Mame Modified Versions]]).&lt;br /&gt;
&lt;br /&gt;
==Dedicated cabinet info==&lt;br /&gt;
MAME is the main reason, you create your own arcade controls and put MAME into your cabinet.&lt;br /&gt;
&lt;br /&gt;
The default MAME keys to wire your controls to can be found at: http://www.mameworld.net/easyemu/mameguide/mamecontrol.htm&lt;br /&gt;
&lt;br /&gt;
==How do I set it up?==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Setting up Lightguns/Multiple Analog devices: [[Mame_Lightgun_Setup]]&lt;br /&gt;
&lt;br /&gt;
==Support Files==&lt;br /&gt;
MAME or its modified versions support extra files form of cheats, hiscore saving and more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''CHEAT'''&lt;br /&gt;
Cheat.dat is useful for both players and developers. Cheating allows players to get past difficult situations and it let's developers test games without having to be good at all the games.&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://cheat.retrogames.com/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''HIGH SCORE'''&lt;br /&gt;
Hiscore.dat is a complimentary file to help Mame in saving high scores. Most Mame games save their high scores by default, but over 2500 games do not save their high scores.&lt;br /&gt;
&lt;br /&gt;
The Hiscore.dat file tells Mame some additional information and how to read and store the high scores using the /hi directory instead of /nvram. &lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://www.mameworld.net/highscore/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''COMMANDS'''&lt;br /&gt;
[[Image:command.png|right|thumb|Command.dat screenshot]]&lt;br /&gt;
Commands can be shown either in game or in a front end. Commands allow users to view, among other things, the individual command lists for games. This is especially useful for Fighting Games, but can also show users what individual buttons (and combinations) do without having to press them all. The screenshot is from within MAME Plus!&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' http://home.comcast.net/~plotor/command.html&lt;br /&gt;
&lt;br /&gt;
''Note: Command.dat isn't supported by the official MAME build - a [[Mame_Modified_Versions | Modified Version of MAME]] is required. Alternatively [[Other Software|Johnny 5]] can read command.dat files''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.mameworld.net/maws/ MAWS]: Pesents a searchable index of the over 3000 original games (not including clones) that MAME emulates.&lt;br /&gt;
&lt;br /&gt;
[http://nonmame.retrogames.com/ NonMAME] Maintains a list of games not emulated in MAME that are emulated by other projects.&lt;br /&gt;
&lt;br /&gt;
[http://unmamed.mame.net/ unMAMEd] Maintains a list of games that have not been emulated in MAME - including many games that are actively being sought out so that their ROMs can be dumped.&lt;br /&gt;
&lt;br /&gt;
[[Category:Software]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=MultiSync_Monitors&amp;diff=8187</id>
		<title>MultiSync Monitors</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=MultiSync_Monitors&amp;diff=8187"/>
		<updated>2007-03-12T12:04:05Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* 15-31Khz Multisync Monitors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Multisync monitors''' is the name given to any monitor that can display a range of frequencies, as apposed to a fixed frequency monitor.&lt;br /&gt;
&lt;br /&gt;
=== 15-31Khz Multisync Monitors ===&lt;br /&gt;
Obviously, all PC Monitors are Multisync monitors as they can display (usually) a large range of resolutions. PC Monitors typically can display modes with horizontal syncs of 31Khz - 100Khz. For reference, Standard arcade displays are 15Khz, Medium Res 25Khz (a small number of games, like 720 degrees) and Hi Res is 31Khz, which is the same as VGA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, in this (arcade building) context, 'Multisync' monitors are typically used to refer to the much smaller number of monitors that are capable of displaying 15 - 31Khz signals. i.e a range that lets them display native arcade signals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The main advantages of such a monitor are:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1) Can display virtually all arcade games at the intended native resolution&lt;br /&gt;
&lt;br /&gt;
2) Can display a modern-OS happy 31Khz (or higher) VGA signal - so your OS/Frontend/PC Games/Other Emus can all run normally on the same screen&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Common (available) examples of these 'Multisync' monitors:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Betson Imperial/Kortek KT-2914(Review: [http://www.retroblast.com/reviews/betson.html])&lt;br /&gt;
&lt;br /&gt;
Wells-Gardner D9200 (Review: [http://www.retroblast.com/reviews/d9200-1.html])&lt;br /&gt;
&lt;br /&gt;
Wei-Ya M2929DC-62 / BilLABS BL27CA1K/BL27CA1Q (Review: [http://www.retroblast.com/reviews/weiya.html])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These are open-frame monitors supporting 15-25-31Khz, (up to 640x480 VGA). I believe some D9200's and Kortek can also display 800x600. The Wei-Ya is in fact a 15-50Khz, so can display up to 1024x768.&lt;br /&gt;
&lt;br /&gt;
=== (older) 15-50Khz(ish) Presentation Monitors ===&lt;br /&gt;
&lt;br /&gt;
There are some (no longer made) multi-sync monitors, typically made by Hantarex or NEC, such as a NEC XM29, that also support the 15Khz, but also support Higher resolutions such as 1024x768. They typically support signals from 15Khz to 50Khz. They used to cost an absolute fortune new, but can often be picked up cheaply due to the move to lighter flat screens.&lt;br /&gt;
&lt;br /&gt;
BYOAC thread on NEC XM29plus: [http://forum.arcadecontrols.com/index.php?topic=58156]&lt;br /&gt;
&lt;br /&gt;
The new Wei-Ya (see above) has similar capabilities. These older Presenation monitors tend to be cased, not open frame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Video]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=XMAME-GUI&amp;diff=8186</id>
		<title>XMAME-GUI</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=XMAME-GUI&amp;diff=8186"/>
		<updated>2007-03-12T12:01:22Z</updated>

		<summary type="html">&lt;p&gt;Silver: uploaded correct image (I hope) adjusted layout...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not Cab Friendly, but very easy to use and set up. &lt;br /&gt;
&lt;br /&gt;
[[Image:sm_screenshot03.jpg]]&lt;br /&gt;
&lt;br /&gt;
Web link to XMAME-GUI: http://www.parallelrealities.co.uk/xmamegui.php#Introduction&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Sm_screenshot03.jpg&amp;diff=8185</id>
		<title>File:Sm screenshot03.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Sm_screenshot03.jpg&amp;diff=8185"/>
		<updated>2007-03-12T11:58:36Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8180</id>
		<title>Mame Lightgun Setup</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8180"/>
		<updated>2007-03-11T15:25:04Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* In Game Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mame Lightgun Setup - Some Basic Pointers.'''&lt;br /&gt;
&lt;br /&gt;
A lot of the info on this page has been pulled from Derrick Renauds page on Multiple lightgun setups: http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html&lt;br /&gt;
&lt;br /&gt;
== Basic Setup ==&lt;br /&gt;
&lt;br /&gt;
Mame has had its analog input code rewritten in recent times (current version is 0.113). This has affected how analog devices including lightguns are configured. Here are some basic pointers. (At the moment this is geared towards Windows XP.)&lt;br /&gt;
&lt;br /&gt;
Mame now treats Lightguns the same as mice.&lt;br /&gt;
&lt;br /&gt;
Running &amp;quot;'''mame gamename -verbose'''&amp;quot; from the command line.&lt;br /&gt;
tells you what devices MAME finds connected and their numbers.&lt;br /&gt;
&lt;br /&gt;
You no longer need to use the '''-lightgun''' or '''-dual_lightgun''' commands/ini options.  You must use the '''-mouse''' command instead (or &amp;quot;'''mouse 1'''&amp;quot; in mame.ini)&lt;br /&gt;
&lt;br /&gt;
== Offscreen Reload ==&lt;br /&gt;
If you are running a game that needs you to shoot off screen, you will still need to use the -offscreen_reload command.  This will change the functionality of button 2 to simulate firing off screen, thereby reloading.&lt;br /&gt;
&lt;br /&gt;
NB There may be some issues in some games with offscreen reload. I am not sure that the code currently works with every game.&lt;br /&gt;
&lt;br /&gt;
== Running Mame ==&lt;br /&gt;
&lt;br /&gt;
To use light guns you would use a command similar to this:&lt;br /&gt;
&lt;br /&gt;
'''mame yourgame -mouse -r 800x600 -refresh 60'''&lt;br /&gt;
&lt;br /&gt;
'''yourgame''' = is the name of the romset you are using&lt;br /&gt;
&lt;br /&gt;
'''-r 800x600 -refresh 60''' = sets the game to use a fixed resolution and refresh.  This is so you do not have to constantly re-calibrate your gun.&lt;br /&gt;
&lt;br /&gt;
NB Some guns (e.g. LCD Topgun) are quite resiliant to resolution changes, but it is still probably best to calibrate your guns to one resolution and run all lightgun games in that resolution.&lt;br /&gt;
&lt;br /&gt;
== In Game Setup ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The test setup shown below is a system with 3 mice and 2 light guns.  The mice are Mouse 1, 2 &amp;amp; 3.  The light guns are Lightgun 4 &amp;amp; 5.  This does not mean that you have 4 or 5 light guns.  This is just the mouse position windows assigns them.  With light guns, only the X,Y axis data is different then the mouse data, so you will see the buttons reported as mouse 4 &amp;amp; 5 and the X,Y axis are reported as Lightgun 4 &amp;amp; 5.  Your mouse and light gun numbers may be different then the numbers show here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you are in the game, you will need to select the light gun as a control.  Do this by pressing the [TAB] key.  You will now see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Input (this Game)&amp;quot;.  You will now see a menu similar to this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Move down so you can select the fire trigger.  This is &amp;quot;P1 Button 1&amp;quot;.&lt;br /&gt;
Press enter and it will be ready for input like so:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Press the trigger button on the gun you want to use for player 1.&lt;br /&gt;
You will now see something similar to this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton4.jpg]]&lt;br /&gt;
&lt;br /&gt;
It shows &amp;quot;Mouse 4 Button 1&amp;quot; instead of &amp;quot;Lightgun 4 Button 1&amp;quot;.  This is normal.&lt;br /&gt;
A light gun is a mouse.  Only the X,Y data is different.&lt;br /&gt;
&lt;br /&gt;
Now we need to move on to selecting the light gun axes.  Move down to highlight the &amp;quot;Lightgun X Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton5.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the left side of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetleft.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's X axis.&lt;br /&gt;
We will now move to the right side of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetright.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the vertical position close to the same line.&lt;br /&gt;
You now should have the X-axis selected as shown here:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton6.jpg]]&lt;br /&gt;
&lt;br /&gt;
We will repeat the procedure for the Y-axis.  Move down to highlight &amp;quot;Lightgun Y Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton7.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the top half of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targettop.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's Y axis.&lt;br /&gt;
We will now move to the bottom half of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetbottom.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the horizontal position close to the same line.  You now should have the Y-axis selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Repeat the whole procedure for the other players as needed.&lt;br /&gt;
&lt;br /&gt;
You are now ready to play.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton8.jpg&amp;diff=8179</id>
		<title>File:Tabbutton8.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton8.jpg&amp;diff=8179"/>
		<updated>2007-03-11T15:22:41Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Targetbottom.jpg&amp;diff=8178</id>
		<title>File:Targetbottom.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Targetbottom.jpg&amp;diff=8178"/>
		<updated>2007-03-11T15:22:30Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Targettop.jpg&amp;diff=8177</id>
		<title>File:Targettop.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Targettop.jpg&amp;diff=8177"/>
		<updated>2007-03-11T15:22:19Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton7.jpg&amp;diff=8176</id>
		<title>File:Tabbutton7.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton7.jpg&amp;diff=8176"/>
		<updated>2007-03-11T15:22:07Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton6.jpg&amp;diff=8175</id>
		<title>File:Tabbutton6.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton6.jpg&amp;diff=8175"/>
		<updated>2007-03-11T15:21:55Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Targetright.jpg&amp;diff=8174</id>
		<title>File:Targetright.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Targetright.jpg&amp;diff=8174"/>
		<updated>2007-03-11T15:21:23Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Targetleft.jpg&amp;diff=8173</id>
		<title>File:Targetleft.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Targetleft.jpg&amp;diff=8173"/>
		<updated>2007-03-11T15:21:08Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton5.jpg&amp;diff=8172</id>
		<title>File:Tabbutton5.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton5.jpg&amp;diff=8172"/>
		<updated>2007-03-11T15:20:55Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton4.jpg&amp;diff=8171</id>
		<title>File:Tabbutton4.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton4.jpg&amp;diff=8171"/>
		<updated>2007-03-11T15:20:36Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton3.jpg&amp;diff=8170</id>
		<title>File:Tabbutton3.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton3.jpg&amp;diff=8170"/>
		<updated>2007-03-11T15:20:05Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8169</id>
		<title>Mame Lightgun Setup</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8169"/>
		<updated>2007-03-11T15:19:55Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* In Game Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mame Lightgun Setup - Some Basic Pointers.'''&lt;br /&gt;
&lt;br /&gt;
A lot of the info on this page has been pulled from Derrick Renauds page on Multiple lightgun setups: http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html&lt;br /&gt;
&lt;br /&gt;
== Basic Setup ==&lt;br /&gt;
&lt;br /&gt;
Mame has had its analog input code rewritten in recent times (current version is 0.113). This has affected how analog devices including lightguns are configured. Here are some basic pointers. (At the moment this is geared towards Windows XP.)&lt;br /&gt;
&lt;br /&gt;
Mame now treats Lightguns the same as mice.&lt;br /&gt;
&lt;br /&gt;
Running &amp;quot;'''mame gamename -verbose'''&amp;quot; from the command line.&lt;br /&gt;
tells you what devices MAME finds connected and their numbers.&lt;br /&gt;
&lt;br /&gt;
You no longer need to use the '''-lightgun''' or '''-dual_lightgun''' commands/ini options.  You must use the '''-mouse''' command instead (or &amp;quot;'''mouse 1'''&amp;quot; in mame.ini)&lt;br /&gt;
&lt;br /&gt;
== Offscreen Reload ==&lt;br /&gt;
If you are running a game that needs you to shoot off screen, you will still need to use the -offscreen_reload command.  This will change the functionality of button 2 to simulate firing off screen, thereby reloading.&lt;br /&gt;
&lt;br /&gt;
NB There may be some issues in some games with offscreen reload. I am not sure that the code currently works with every game.&lt;br /&gt;
&lt;br /&gt;
== Running Mame ==&lt;br /&gt;
&lt;br /&gt;
To use light guns you would use a command similar to this:&lt;br /&gt;
&lt;br /&gt;
'''mame yourgame -mouse -r 800x600 -refresh 60'''&lt;br /&gt;
&lt;br /&gt;
'''yourgame''' = is the name of the romset you are using&lt;br /&gt;
&lt;br /&gt;
'''-r 800x600 -refresh 60''' = sets the game to use a fixed resolution and refresh.  This is so you do not have to constantly re-calibrate your gun.&lt;br /&gt;
&lt;br /&gt;
NB Some guns (e.g. LCD Topgun) are quite resiliant to resolution changes, but it is still probably best to calibrate your guns to one resolution and run all lightgun games in that resolution.&lt;br /&gt;
&lt;br /&gt;
== In Game Setup ==&lt;br /&gt;
&lt;br /&gt;
When you are in the game, you will need to select the light gun as a control.  Do this by pressing the [TAB] key.  You will now see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Input (this Game)&amp;quot;.  You will now see a menu similar to this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Move down so you can select the fire trigger.  This is &amp;quot;P1 Button 1&amp;quot;.&lt;br /&gt;
Press enter and it will be ready for input like so:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Press the trigger button on the gun you want to use for player 1.&lt;br /&gt;
You will now see something similar to this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton4.jpg]]&lt;br /&gt;
&lt;br /&gt;
It shows &amp;quot;Mouse 4 Button 1&amp;quot; instead of &amp;quot;Lightgun 4 Button 1&amp;quot;.  This is normal.&lt;br /&gt;
A light gun is a mouse.  Only the X,Y data is different.&lt;br /&gt;
&lt;br /&gt;
Now we need to move on to selecting the light gun axes.  Move down to highlight the &amp;quot;Lightgun X Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton5.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the left side of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetleft.jpg]]&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's X axis.&lt;br /&gt;
We will now move to the right side of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetright.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the vertical position close to the same line.&lt;br /&gt;
You now should have the X-axis selected as shown here:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton6.jpg]]&lt;br /&gt;
&lt;br /&gt;
We will repeat the procedure for the Y-axis.  Move down to highlight &amp;quot;Lightgun Y Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton7.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the top half of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targettop.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's Y axis.&lt;br /&gt;
We will now move to the bottom half of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetbottom.jpg]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the horizontal position close to the same line.  You now should have the Y-axis selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton8.jpg]]&lt;br /&gt;
&lt;br /&gt;
Repeat the whole procedure for the other players as needed.&lt;br /&gt;
&lt;br /&gt;
You are now ready to play.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton2.jpg&amp;diff=8168</id>
		<title>File:Tabbutton2.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Tabbutton2.jpg&amp;diff=8168"/>
		<updated>2007-03-11T15:18:18Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8167</id>
		<title>Mame Lightgun Setup</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Mame_Lightgun_Setup&amp;diff=8167"/>
		<updated>2007-03-11T15:18:03Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* In Game Setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Mame Lightgun Setup - Some Basic Pointers.'''&lt;br /&gt;
&lt;br /&gt;
A lot of the info on this page has been pulled from Derrick Renauds page on Multiple lightgun setups: http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html&lt;br /&gt;
&lt;br /&gt;
== Basic Setup ==&lt;br /&gt;
&lt;br /&gt;
Mame has had its analog input code rewritten in recent times (current version is 0.113). This has affected how analog devices including lightguns are configured. Here are some basic pointers. (At the moment this is geared towards Windows XP.)&lt;br /&gt;
&lt;br /&gt;
Mame now treats Lightguns the same as mice.&lt;br /&gt;
&lt;br /&gt;
Running &amp;quot;'''mame gamename -verbose'''&amp;quot; from the command line.&lt;br /&gt;
tells you what devices MAME finds connected and their numbers.&lt;br /&gt;
&lt;br /&gt;
You no longer need to use the '''-lightgun''' or '''-dual_lightgun''' commands/ini options.  You must use the '''-mouse''' command instead (or &amp;quot;'''mouse 1'''&amp;quot; in mame.ini)&lt;br /&gt;
&lt;br /&gt;
== Offscreen Reload ==&lt;br /&gt;
If you are running a game that needs you to shoot off screen, you will still need to use the -offscreen_reload command.  This will change the functionality of button 2 to simulate firing off screen, thereby reloading.&lt;br /&gt;
&lt;br /&gt;
NB There may be some issues in some games with offscreen reload. I am not sure that the code currently works with every game.&lt;br /&gt;
&lt;br /&gt;
== Running Mame ==&lt;br /&gt;
&lt;br /&gt;
To use light guns you would use a command similar to this:&lt;br /&gt;
&lt;br /&gt;
'''mame yourgame -mouse -r 800x600 -refresh 60'''&lt;br /&gt;
&lt;br /&gt;
'''yourgame''' = is the name of the romset you are using&lt;br /&gt;
&lt;br /&gt;
'''-r 800x600 -refresh 60''' = sets the game to use a fixed resolution and refresh.  This is so you do not have to constantly re-calibrate your gun.&lt;br /&gt;
&lt;br /&gt;
NB Some guns (e.g. LCD Topgun) are quite resiliant to resolution changes, but it is still probably best to calibrate your guns to one resolution and run all lightgun games in that resolution.&lt;br /&gt;
&lt;br /&gt;
== In Game Setup ==&lt;br /&gt;
&lt;br /&gt;
When you are in the game, you will need to select the light gun as a control.  Do this by pressing the [TAB] key.  You will now see this menu.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton1.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Select &amp;quot;Input (this Game)&amp;quot;.  You will now see a menu similar to this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton2.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Move down so you can select the fire trigger.  This is &amp;quot;P1 Button 1&amp;quot;.&lt;br /&gt;
Press enter and it will be ready for input like so:&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton3.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Press the trigger button on the gun you want to use for player 1.&lt;br /&gt;
You will now see something similar to this.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton4.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
It shows &amp;quot;Mouse 4 Button 1&amp;quot; instead of &amp;quot;Lightgun 4 Button 1&amp;quot;.  This is normal.&lt;br /&gt;
A light gun is a mouse.  Only the X,Y data is different.&lt;br /&gt;
&lt;br /&gt;
Now we need to move on to selecting the light gun axes.  Move down to highlight the &amp;quot;Lightgun X Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton5.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the left side of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetleft.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's X axis.&lt;br /&gt;
We will now move to the right side of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetright.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the vertical position close to the same line.&lt;br /&gt;
You now should have the X-axis selected as shown here:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton6.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
We will repeat the procedure for the Y-axis.  Move down to highlight &amp;quot;Lightgun Y Analog&amp;quot;.&lt;br /&gt;
Do not press enter yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton7.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before we can proceed we need to position the light gun on the top half of the screen.&lt;br /&gt;
Point at the position shown here and fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targettop.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now press enter to allow selection of the light gun's Y axis.&lt;br /&gt;
We will now move to the bottom half of the screen and fire at the position shown here.&lt;br /&gt;
&lt;br /&gt;
[[Image:Targetbottom.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Try and keep the horizontal position close to the same line.  You now should have the Y-axis selected.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Tabbutton8.jpg|left|]]&lt;br /&gt;
&lt;br /&gt;
Repeat the whole procedure for the other players as needed.&lt;br /&gt;
&lt;br /&gt;
You are now ready to play.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
		
	</entry>
</feed>