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	<id>http://oldwiki.arcadecontrols.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SirPoonga</id>
	<title>BYOAC OLD Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://oldwiki.arcadecontrols.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SirPoonga"/>
	<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php/Special:Contributions/SirPoonga"/>
	<updated>2026-05-17T17:27:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Talk:BYOAC_forum&amp;diff=3445</id>
		<title>Talk:BYOAC forum</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Talk:BYOAC_forum&amp;diff=3445"/>
		<updated>2006-04-07T17:28:42Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does this really need to exist?  We have a link to the forum in the left menu where this information can be found.&lt;br /&gt;
[[User:SirPoonga|SirPoonga]] 13:28, 7 April 2006 (EDT)&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Talk:BYOAC_forum&amp;diff=3444</id>
		<title>Talk:BYOAC forum</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Talk:BYOAC_forum&amp;diff=3444"/>
		<updated>2006-04-07T17:26:11Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does this really need to exist?  We have a link to the forum in the left menu where this information can be found.&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Controls.dat&amp;diff=3443</id>
		<title>Controls.dat</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Controls.dat&amp;diff=3443"/>
		<updated>2006-04-07T17:23:55Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Controls.dat is a project started by Kevin Jonas (SirPoonga) with the help of Howard Casto. This project was started to accurately document the controls and button labels of the arcade control panels from the games in M.A.M.E.. The goal of this project to compensate for the inaccuracies M.A.M.E. outputs in it's documentation.  Also the project allows software to filter based on specific controls.  Such as in M.A.M.E. dial can be anything from a spinner to a 360 degree steering wheel.  Controls.dat creates a higher resolution of control types so one could filter out just the 360 degree wheel games.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many volunteers have entered in the data for this project.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The controls.dat home page is at http://fe.donkeyfly.com&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3425</id>
		<title>Trackballs</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3425"/>
		<updated>2006-04-05T20:56:24Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Other Trackballs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How Trackballs Work ==&lt;br /&gt;
For a good idea of how trackballs work, please read [http://computer.howstuffworks.com/mouse2.htm the HowStuffWorks.com article] about how a computer mouse works and just imagine everything upside down in a trackball.  A trackball and an old fashioned ball-mouse function the same way, only on a mouse you move the mechanism to spin the ball, but in a trackball you spin the ball directly.  Most (if not all) arcade trackballs are optomechanical rather than optical.&lt;br /&gt;
&lt;br /&gt;
'''Related Link:''' [http://www.freepatentsonline.com/image-3304434-1.html U.S. Patent #3,304,434] &amp;quot;Position Control System Employing Pulse Producing Means Indicative of Magnitude and Direction of Movement,&amp;quot; R. A. Koster, Feb. 14, 1967&lt;br /&gt;
&lt;br /&gt;
== Computer Trackballs ==&lt;br /&gt;
&lt;br /&gt;
Many companies including Microsoft, Logitech, and Kensington make trackballs to control the pointer in operating systems just as a mouse does.  These trackballs come in a number of sizes, from very small laptop trackballs to some large trackballs designed for children.  &lt;br /&gt;
&lt;br /&gt;
Most computer trackballs are poorly suited to arcade play.  They are usually made of plastic, and are less robust than their arcade counterparts.  More importantly, arcade trackballs are designed to spin freely, their heavy balls acting as a flywheel in whatever direction they were last spun.  Computer trackballs have lighter balls and are designed to limit free spinning, as this is not desirable in a mouse pointer type control.&lt;br /&gt;
&lt;br /&gt;
Computer trackballs are inexpensive and already easily interface with computers so many people try to use them in their control panels.  Most people who do this later make an investment in playability and upgrade to a real arcade trackball.&lt;br /&gt;
&lt;br /&gt;
== 2 ¼&amp;quot; Trackballs ==&lt;br /&gt;
2 ¼&amp;quot; (57mm) trackballs were used in games such as Centipede and Missile Command Cocktail.&lt;br /&gt;
Two and a quarter inches is the same size as a (U.S.) regulation billiard ball, and you can use a billiard ball in a 2 ¼&amp;quot; trackball assembly.  This and their small footprint make 2 ¼&amp;quot; trackballs desirable for arcade emulation, particularly in cocktail cabinets.&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo, Ultimarc]] and others.&lt;br /&gt;
&lt;br /&gt;
== 3&amp;quot; Trackballs ==&lt;br /&gt;
3&amp;quot; (76mm) trackballs are the ones most commonly seen in modern upright arcade machines, and are widely used in people's home arcade machines. They are used in Capcom Bowling, Crystal Castles, the Golden Tee games and Marble Madness.  Users have discovered that juggling balls are commonly 3&amp;quot; in size, and make good replacement balls.&lt;br /&gt;
&lt;br /&gt;
The original upright Millipede cabinets had a 3&amp;quot; Atari Trak Ball&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo]] and others.&lt;br /&gt;
&lt;br /&gt;
== 4 ½&amp;quot; Atari Trak Balls ==&lt;br /&gt;
{|&lt;br /&gt;
|[[Image:TrakBallMaint.GIF|left|thumb|4 ½&amp;quot; Trak Ball maintenance and repair diagram from the Missile Command manual]]&lt;br /&gt;
|These giant trackballs (&amp;quot;Trak Ball&amp;quot; is the Atari trademark) are sometimes known as 4-inch, but are actually four and a half inches (114mm) in diameter.  They were some of the first trackballs put into use in Atari Football (1978), Missile Command (1980), and a few others. The mechanisms are made of machined aluminum; clearly designed to survive intense abuse.&lt;br /&gt;
&lt;br /&gt;
Putting one of these in your control panel is quite a commitment in terms of real estate.  The metal frame is 6&amp;quot; square, 3 ½&amp;quot; tall, and the optical boards stick an aditional 2 inches beyond two of the corners, an effective 64 square inch footprint.&lt;br /&gt;
&lt;br /&gt;
[[Vendors|Happ]] sells a 4 ½&amp;quot; trackball.  This Happ trackball was used in the NeoGeo game 'The Irritating Maze' and can be connected in an identical manner to the Happ 3&amp;quot; trackballs.  The ball itself is usable in an Atari 4 ½&amp;quot; (a 4 ½&amp;quot; diameter sphere is a 4 ½&amp;quot; diameter sphere), but the mechanism is a different, smaller design with the ball in a higher position.&lt;br /&gt;
&lt;br /&gt;
Any 4 ½&amp;quot; diameter ball, particularly a candlepin bowling ball, is a swap-out replacement for the 25+ year old originals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Atari_Steering.jpg]]&lt;br /&gt;
&lt;br /&gt;
|The original optical boards on these are fairly easy to interface with an [[Optical_Encoders#Opti-PAC|Opti-PAC]] (and probably most other [[Optical_Encoders|optical control interfaces]]).&lt;br /&gt;
  &lt;br /&gt;
This is the pin-out for the 10-pin molex plug found on the optical boards:&lt;br /&gt;
{|&lt;br /&gt;
|'''Pin: Signal'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1: no signal&lt;br /&gt;
&lt;br /&gt;
| - 3: no signal&lt;br /&gt;
&lt;br /&gt;
| - 5: no signal&lt;br /&gt;
&lt;br /&gt;
| - 7: no signal&lt;br /&gt;
&lt;br /&gt;
| - 9: +5v&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|2: no signal&lt;br /&gt;
&lt;br /&gt;
| - 4: Axis 1&lt;br /&gt;
&lt;br /&gt;
| - 6: no signal&lt;br /&gt;
&lt;br /&gt;
| - 8: Axis 2&lt;br /&gt;
&lt;br /&gt;
| - 10: ground&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There were a number of slightly different boards with this same pin-out.&lt;br /&gt;
&lt;br /&gt;
On an Opti-PAC, the &amp;quot;A/HI&amp;quot; jumper should be set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are a few [[Vendors|vendors]], particularly [[Vendors|The Real Bob Roberts]], that sell replacement bearings and steel roller-shafts for these (they are often referred to as 4&amp;quot; or Maxi-Trak ball parts).&lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' &lt;br /&gt;
&lt;br /&gt;
[http://www.hardmvs.com/html/iMaze.htm 'The Irritating Maze' on HardMVS]&lt;br /&gt;
&lt;br /&gt;
[http://www.epcomfg.com/index.html EPCO, manufacturer of custom candlepin, juggling, and billiard balls]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Speciality Trackballs ==&lt;br /&gt;
The full size arcade version of [http://www.hyperbowl.com/ HyperBowl] uses a life size bowling ball as a trackball.&amp;lt;br/&amp;gt;&lt;br /&gt;
To quote Hyper Entertainment: ''The original location-based HyperBowl features a unique &amp;quot;Life Size&amp;quot; Bowling Ball as a User Interface. The player controls the virtual bowling ball on the video screen by &amp;quot;rolling&amp;quot; a regulation size bowling ball, as if it were an oversized trackball. Players must use the ball to dodge obstacles along the way to the pins, as each virtual lane presents unique scenery and challenges.''&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3424</id>
		<title>Trackballs</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3424"/>
		<updated>2006-04-05T20:54:33Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Other Track Balls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How Trackballs Work ==&lt;br /&gt;
For a good idea of how trackballs work, please read [http://computer.howstuffworks.com/mouse2.htm the HowStuffWorks.com article] about how a computer mouse works and just imagine everything upside down in a trackball.  A trackball and an old fashioned ball-mouse function the same way, only on a mouse you move the mechanism to spin the ball, but in a trackball you spin the ball directly.  Most (if not all) arcade trackballs are optomechanical rather than optical.&lt;br /&gt;
&lt;br /&gt;
'''Related Link:''' [http://www.freepatentsonline.com/image-3304434-1.html U.S. Patent #3,304,434] &amp;quot;Position Control System Employing Pulse Producing Means Indicative of Magnitude and Direction of Movement,&amp;quot; R. A. Koster, Feb. 14, 1967&lt;br /&gt;
&lt;br /&gt;
== Computer Trackballs ==&lt;br /&gt;
&lt;br /&gt;
Many companies including Microsoft, Logitech, and Kensington make trackballs to control the pointer in operating systems just as a mouse does.  These trackballs come in a number of sizes, from very small laptop trackballs to some large trackballs designed for children.  &lt;br /&gt;
&lt;br /&gt;
Most computer trackballs are poorly suited to arcade play.  They are usually made of plastic, and are less robust than their arcade counterparts.  More importantly, arcade trackballs are designed to spin freely, their heavy balls acting as a flywheel in whatever direction they were last spun.  Computer trackballs have lighter balls and are designed to limit free spinning, as this is not desirable in a mouse pointer type control.&lt;br /&gt;
&lt;br /&gt;
Computer trackballs are inexpensive and already easily interface with computers so many people try to use them in their control panels.  Most people who do this later make an investment in playability and upgrade to a real arcade trackball.&lt;br /&gt;
&lt;br /&gt;
== 2 ¼&amp;quot; Trackballs ==&lt;br /&gt;
2 ¼&amp;quot; (57mm) trackballs were used in games such as Centipede and Missile Command Cocktail.&lt;br /&gt;
Two and a quarter inches is the same size as a (U.S.) regulation billiard ball, and you can use a billiard ball in a 2 ¼&amp;quot; trackball assembly.  This and their small footprint make 2 ¼&amp;quot; trackballs desirable for arcade emulation, particularly in cocktail cabinets.&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo, Ultimarc]] and others.&lt;br /&gt;
&lt;br /&gt;
== 3&amp;quot; Trackballs ==&lt;br /&gt;
3&amp;quot; (76mm) trackballs are the ones most commonly seen in modern upright arcade machines, and are widely used in people's home arcade machines. They are used in Capcom Bowling, Crystal Castles, the Golden Tee games and Marble Madness.  Users have discovered that juggling balls are commonly 3&amp;quot; in size, and make good replacement balls.&lt;br /&gt;
&lt;br /&gt;
The original upright Millipede cabinets had a 3&amp;quot; Atari Trak Ball&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo]] and others.&lt;br /&gt;
&lt;br /&gt;
== 4 ½&amp;quot; Atari Trak Balls ==&lt;br /&gt;
{|&lt;br /&gt;
|[[Image:TrakBallMaint.GIF|left|thumb|4 ½&amp;quot; Trak Ball maintenance and repair diagram from the Missile Command manual]]&lt;br /&gt;
|These giant trackballs (&amp;quot;Trak Ball&amp;quot; is the Atari trademark) are sometimes known as 4-inch, but are actually four and a half inches (114mm) in diameter.  They were some of the first trackballs put into use in Atari Football (1978), Missile Command (1980), and a few others. The mechanisms are made of machined aluminum; clearly designed to survive intense abuse.&lt;br /&gt;
&lt;br /&gt;
Putting one of these in your control panel is quite a commitment in terms of real estate.  The metal frame is 6&amp;quot; square, 3 ½&amp;quot; tall, and the optical boards stick an aditional 2 inches beyond two of the corners, an effective 64 square inch footprint.&lt;br /&gt;
&lt;br /&gt;
[[Vendors|Happ]] sells a 4 ½&amp;quot; trackball.  This Happ trackball was used in the NeoGeo game 'The Irritating Maze' and can be connected in an identical manner to the Happ 3&amp;quot; trackballs.  The ball itself is usable in an Atari 4 ½&amp;quot; (a 4 ½&amp;quot; diameter sphere is a 4 ½&amp;quot; diameter sphere), but the mechanism is a different, smaller design with the ball in a higher position.&lt;br /&gt;
&lt;br /&gt;
Any 4 ½&amp;quot; diameter ball, particularly a candlepin bowling ball, is a swap-out replacement for the 25+ year old originals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Atari_Steering.jpg]]&lt;br /&gt;
&lt;br /&gt;
|The original optical boards on these are fairly easy to interface with an [[Optical_Encoders#Opti-PAC|Opti-PAC]] (and probably most other [[Optical_Encoders|optical control interfaces]]).&lt;br /&gt;
  &lt;br /&gt;
This is the pin-out for the 10-pin molex plug found on the optical boards:&lt;br /&gt;
{|&lt;br /&gt;
|'''Pin: Signal'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1: no signal&lt;br /&gt;
&lt;br /&gt;
| - 3: no signal&lt;br /&gt;
&lt;br /&gt;
| - 5: no signal&lt;br /&gt;
&lt;br /&gt;
| - 7: no signal&lt;br /&gt;
&lt;br /&gt;
| - 9: +5v&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|2: no signal&lt;br /&gt;
&lt;br /&gt;
| - 4: Axis 1&lt;br /&gt;
&lt;br /&gt;
| - 6: no signal&lt;br /&gt;
&lt;br /&gt;
| - 8: Axis 2&lt;br /&gt;
&lt;br /&gt;
| - 10: ground&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There were a number of slightly different boards with this same pin-out.&lt;br /&gt;
&lt;br /&gt;
On an Opti-PAC, the &amp;quot;A/HI&amp;quot; jumper should be set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are a few [[Vendors|vendors]], particularly [[Vendors|The Real Bob Roberts]], that sell replacement bearings and steel roller-shafts for these (they are often referred to as 4&amp;quot; or Maxi-Trak ball parts).&lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' &lt;br /&gt;
&lt;br /&gt;
[http://www.hardmvs.com/html/iMaze.htm 'The Irritating Maze' on HardMVS]&lt;br /&gt;
&lt;br /&gt;
[http://www.epcomfg.com/index.html EPCO, manufacturer of custom candlepin, juggling, and billiard balls]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Trackballs ==&lt;br /&gt;
The full size arcade version of [http://www.hyperbowl.com/ HyperBowl] uses a life size bowling ball as a trackball.&amp;lt;br/&amp;gt;&lt;br /&gt;
To quote Hyper Entertainment: ''The original location-based HyperBowl features a unique &amp;quot;Life Size&amp;quot; Bowling Ball as a User Interface. The player controls the virtual bowling ball on the video screen by &amp;quot;rolling&amp;quot; a regulation size bowling ball, as if it were an oversized trackball. Players must use the ball to dodge obstacles along the way to the pins, as each virtual lane presents unique scenery and challenges.''&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3423</id>
		<title>Trackballs</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Trackballs&amp;diff=3423"/>
		<updated>2006-04-05T20:54:16Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== How Trackballs Work ==&lt;br /&gt;
For a good idea of how trackballs work, please read [http://computer.howstuffworks.com/mouse2.htm the HowStuffWorks.com article] about how a computer mouse works and just imagine everything upside down in a trackball.  A trackball and an old fashioned ball-mouse function the same way, only on a mouse you move the mechanism to spin the ball, but in a trackball you spin the ball directly.  Most (if not all) arcade trackballs are optomechanical rather than optical.&lt;br /&gt;
&lt;br /&gt;
'''Related Link:''' [http://www.freepatentsonline.com/image-3304434-1.html U.S. Patent #3,304,434] &amp;quot;Position Control System Employing Pulse Producing Means Indicative of Magnitude and Direction of Movement,&amp;quot; R. A. Koster, Feb. 14, 1967&lt;br /&gt;
&lt;br /&gt;
== Computer Trackballs ==&lt;br /&gt;
&lt;br /&gt;
Many companies including Microsoft, Logitech, and Kensington make trackballs to control the pointer in operating systems just as a mouse does.  These trackballs come in a number of sizes, from very small laptop trackballs to some large trackballs designed for children.  &lt;br /&gt;
&lt;br /&gt;
Most computer trackballs are poorly suited to arcade play.  They are usually made of plastic, and are less robust than their arcade counterparts.  More importantly, arcade trackballs are designed to spin freely, their heavy balls acting as a flywheel in whatever direction they were last spun.  Computer trackballs have lighter balls and are designed to limit free spinning, as this is not desirable in a mouse pointer type control.&lt;br /&gt;
&lt;br /&gt;
Computer trackballs are inexpensive and already easily interface with computers so many people try to use them in their control panels.  Most people who do this later make an investment in playability and upgrade to a real arcade trackball.&lt;br /&gt;
&lt;br /&gt;
== 2 ¼&amp;quot; Trackballs ==&lt;br /&gt;
2 ¼&amp;quot; (57mm) trackballs were used in games such as Centipede and Missile Command Cocktail.&lt;br /&gt;
Two and a quarter inches is the same size as a (U.S.) regulation billiard ball, and you can use a billiard ball in a 2 ¼&amp;quot; trackball assembly.  This and their small footprint make 2 ¼&amp;quot; trackballs desirable for arcade emulation, particularly in cocktail cabinets.&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo, Ultimarc]] and others.&lt;br /&gt;
&lt;br /&gt;
== 3&amp;quot; Trackballs ==&lt;br /&gt;
3&amp;quot; (76mm) trackballs are the ones most commonly seen in modern upright arcade machines, and are widely used in people's home arcade machines. They are used in Capcom Bowling, Crystal Castles, the Golden Tee games and Marble Madness.  Users have discovered that juggling balls are commonly 3&amp;quot; in size, and make good replacement balls.&lt;br /&gt;
&lt;br /&gt;
The original upright Millipede cabinets had a 3&amp;quot; Atari Trak Ball&lt;br /&gt;
&lt;br /&gt;
Available from [[Vendors|Happ, Suzo]] and others.&lt;br /&gt;
&lt;br /&gt;
== 4 ½&amp;quot; Atari Trak Balls ==&lt;br /&gt;
{|&lt;br /&gt;
|[[Image:TrakBallMaint.GIF|left|thumb|4 ½&amp;quot; Trak Ball maintenance and repair diagram from the Missile Command manual]]&lt;br /&gt;
|These giant trackballs (&amp;quot;Trak Ball&amp;quot; is the Atari trademark) are sometimes known as 4-inch, but are actually four and a half inches (114mm) in diameter.  They were some of the first trackballs put into use in Atari Football (1978), Missile Command (1980), and a few others. The mechanisms are made of machined aluminum; clearly designed to survive intense abuse.&lt;br /&gt;
&lt;br /&gt;
Putting one of these in your control panel is quite a commitment in terms of real estate.  The metal frame is 6&amp;quot; square, 3 ½&amp;quot; tall, and the optical boards stick an aditional 2 inches beyond two of the corners, an effective 64 square inch footprint.&lt;br /&gt;
&lt;br /&gt;
[[Vendors|Happ]] sells a 4 ½&amp;quot; trackball.  This Happ trackball was used in the NeoGeo game 'The Irritating Maze' and can be connected in an identical manner to the Happ 3&amp;quot; trackballs.  The ball itself is usable in an Atari 4 ½&amp;quot; (a 4 ½&amp;quot; diameter sphere is a 4 ½&amp;quot; diameter sphere), but the mechanism is a different, smaller design with the ball in a higher position.&lt;br /&gt;
&lt;br /&gt;
Any 4 ½&amp;quot; diameter ball, particularly a candlepin bowling ball, is a swap-out replacement for the 25+ year old originals.&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Atari_Steering.jpg]]&lt;br /&gt;
&lt;br /&gt;
|The original optical boards on these are fairly easy to interface with an [[Optical_Encoders#Opti-PAC|Opti-PAC]] (and probably most other [[Optical_Encoders|optical control interfaces]]).&lt;br /&gt;
  &lt;br /&gt;
This is the pin-out for the 10-pin molex plug found on the optical boards:&lt;br /&gt;
{|&lt;br /&gt;
|'''Pin: Signal'''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1: no signal&lt;br /&gt;
&lt;br /&gt;
| - 3: no signal&lt;br /&gt;
&lt;br /&gt;
| - 5: no signal&lt;br /&gt;
&lt;br /&gt;
| - 7: no signal&lt;br /&gt;
&lt;br /&gt;
| - 9: +5v&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|2: no signal&lt;br /&gt;
&lt;br /&gt;
| - 4: Axis 1&lt;br /&gt;
&lt;br /&gt;
| - 6: no signal&lt;br /&gt;
&lt;br /&gt;
| - 8: Axis 2&lt;br /&gt;
&lt;br /&gt;
| - 10: ground&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There were a number of slightly different boards with this same pin-out.&lt;br /&gt;
&lt;br /&gt;
On an Opti-PAC, the &amp;quot;A/HI&amp;quot; jumper should be set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are a few [[Vendors|vendors]], particularly [[Vendors|The Real Bob Roberts]], that sell replacement bearings and steel roller-shafts for these (they are often referred to as 4&amp;quot; or Maxi-Trak ball parts).&lt;br /&gt;
&lt;br /&gt;
'''Related Links:''' &lt;br /&gt;
&lt;br /&gt;
[http://www.hardmvs.com/html/iMaze.htm 'The Irritating Maze' on HardMVS]&lt;br /&gt;
&lt;br /&gt;
[http://www.epcomfg.com/index.html EPCO, manufacturer of custom candlepin, juggling, and billiard balls]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Track Balls ==&lt;br /&gt;
The full size arcade version of [http://www.hyperbowl.com/ HyperBowl] uses a life size bowling ball as a trackball.&amp;lt;br/&amp;gt;&lt;br /&gt;
To quote Hyper Entertainment: ''The original location-based HyperBowl features a unique &amp;quot;Life Size&amp;quot; Bowling Ball as a User Interface. The player controls the virtual bowling ball on the video screen by &amp;quot;rolling&amp;quot; a regulation size bowling ball, as if it were an oversized trackball. Players must use the ball to dodge obstacles along the way to the pins, as each virtual lane presents unique scenery and challenges.''&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=3422</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=3422"/>
		<updated>2006-04-05T20:44:43Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Can I edit or add pages? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to the BYOAC Wiki! ==&lt;br /&gt;
&lt;br /&gt;
The BYOAC Wiki is one of three main sections of the [http://arcadecontrols.com/ Build Your Own Arcade Controls website], which primarily (but not exclusively) concerns itself with building or buying authentic arcade controls and connecting them to your computer to play arcade style games with real arcade controls instead of a keyboard or mouse. Read &amp;quot;[[BYOACWiki:About|What's this all about?]]&amp;quot; to learn how the Wiki section of BYOAC came about and what it's for, or if you're already familiar with Wikis then dive right in - welcome!&lt;br /&gt;
&lt;br /&gt;
A full table of contents is located at the '''[[Contents]]''' page. You can see a list of every current wiki page on the [[Special:Allpages| All Articles page]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== General sections of this wiki: == &lt;br /&gt;
&lt;br /&gt;
* '''[[Contents#The_Basics| The Basics]]'''&lt;br /&gt;
* '''[[Contents#Building_Materials| Building materials]]'''&lt;br /&gt;
* '''[[Contents#Tools| Tools]]'''&lt;br /&gt;
* '''[[Contents#Arcade_Art| Arcade Art]]'''&lt;br /&gt;
* '''[[Contents#Arcade_Control_Hardware| Arcade Control Hardware]]'''&lt;br /&gt;
* '''[[Contents#Interfacing_Controls_With_Your_PC| Interfacing Controls With Your PC]]'''&lt;br /&gt;
* '''[[Contents#Video| Video]]'''&lt;br /&gt;
* '''[[Contents#Software| Software]]'''&lt;br /&gt;
* '''[[contents#Other Systems| Other Systems]]'''&lt;br /&gt;
* '''[[Contents#Miscellaneous| Miscellaneous]]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Can I edit or add pages? ==&lt;br /&gt;
You can edit or add pages to this wiki if you are a registered member of the [http://forum.arcadecontrols.com/ BYOAC Forum].  Your wiki login should be the same as your forum login.&lt;br /&gt;
&lt;br /&gt;
* '''[[Help:Contents|Very basic help to get started]]'''&lt;br /&gt;
* '''[http://meta.wikimedia.org/wiki/Help:Editing More basic documentaion]'''&lt;br /&gt;
* '''[http://meta.wikimedia.org/wiki/Help:Contents#For_editors More Indepth documentaion]'''&lt;br /&gt;
&lt;br /&gt;
You can begin by adding articles, or by correcting any pages that may require attention. Pages with requests for correction can be found in the [[:Category:Cleanup|Cleanup Section]] or you can join in on discussing pages that are part of the work in [[:Category:Work in progress|work in progress project]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=3421</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=3421"/>
		<updated>2006-04-05T20:44:21Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Fixed some grammer and typos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to the BYOAC Wiki! ==&lt;br /&gt;
&lt;br /&gt;
The BYOAC Wiki is one of three main sections of the [http://arcadecontrols.com/ Build Your Own Arcade Controls website], which primarily (but not exclusively) concerns itself with building or buying authentic arcade controls and connecting them to your computer to play arcade style games with real arcade controls instead of a keyboard or mouse. Read &amp;quot;[[BYOACWiki:About|What's this all about?]]&amp;quot; to learn how the Wiki section of BYOAC came about and what it's for, or if you're already familiar with Wikis then dive right in - welcome!&lt;br /&gt;
&lt;br /&gt;
A full table of contents is located at the '''[[Contents]]''' page. You can see a list of every current wiki page on the [[Special:Allpages| All Articles page]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== General sections of this wiki: == &lt;br /&gt;
&lt;br /&gt;
* '''[[Contents#The_Basics| The Basics]]'''&lt;br /&gt;
* '''[[Contents#Building_Materials| Building materials]]'''&lt;br /&gt;
* '''[[Contents#Tools| Tools]]'''&lt;br /&gt;
* '''[[Contents#Arcade_Art| Arcade Art]]'''&lt;br /&gt;
* '''[[Contents#Arcade_Control_Hardware| Arcade Control Hardware]]'''&lt;br /&gt;
* '''[[Contents#Interfacing_Controls_With_Your_PC| Interfacing Controls With Your PC]]'''&lt;br /&gt;
* '''[[Contents#Video| Video]]'''&lt;br /&gt;
* '''[[Contents#Software| Software]]'''&lt;br /&gt;
* '''[[contents#Other Systems| Other Systems]]'''&lt;br /&gt;
* '''[[Contents#Miscellaneous| Miscellaneous]]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Can I edit or add pages? ==&lt;br /&gt;
You can edit or add pages to this wiki if you are a registered member of the [http://forum.arcadecontrols.com/ BYOAC Forum].  Your wiki login should be the same as your forum login.&lt;br /&gt;
&lt;br /&gt;
* '''[[Help:Contents|Very basic help to get started]]'''&lt;br /&gt;
* '''[http://meta.wikimedia.org/wiki/Help:Editing More basic documentaion]'''&lt;br /&gt;
* '''[http://meta.wikimedia.org/wiki/Help:Contents#For_editors More Indepth documentaion]'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can begin by adding articles, or by correcting any pages that may require attention. Pages with requests for correction can be found in the [[:Category:Cleanup|Cleanup Section]] or you can join in on discussing pages that are part of the work in [[:Category:Work in progress|work in progress project]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Talk:Trackballs&amp;diff=2596</id>
		<title>Talk:Trackballs</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Talk:Trackballs&amp;diff=2596"/>
		<updated>2006-03-14T18:44:20Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What, no Hyper Bowling trackball?  :)&lt;br /&gt;
There are a few different sizes that are odd.  Maybe an odds and ends type section?&lt;br /&gt;
&lt;br /&gt;
[[User:SirPoonga|SirPoonga]] 13:44, 14 March 2006 (EST)&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Talk:Trackballs&amp;diff=2595</id>
		<title>Talk:Trackballs</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Talk:Trackballs&amp;diff=2595"/>
		<updated>2006-03-14T18:43:26Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What, no Hyper Bowling trackball?  :)&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Contents&amp;diff=2572</id>
		<title>Contents</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Contents&amp;diff=2572"/>
		<updated>2006-03-13T15:47:18Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* '''Software''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; |&lt;br /&gt;
=='''The Basics'''==&lt;br /&gt;
A lot of people will look at an arcade cabinet and say  &amp;quot;Hey, that looks easy- it's just a screen, some wood and some buttons.&amp;quot;, but arcade cabinets aren't quite as simple as many people think. Here's a good place to start learning about the various ins and outs of arcade machines in general.&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
* [[Basic guide to build a cabinet]]&lt;br /&gt;
* [[Desktop control panel|No space for a full cab? Try a desktop control panel]]&lt;br /&gt;
* [[Bemani or DDR arcade|The Bemani/Dance arcade experience]]&lt;br /&gt;
* [[Connecting a PC to an Arcade Cabinet|Connecting a PC to an Arcade Cabinet (an overview)]]&lt;br /&gt;
* [[JAMMA]]&lt;br /&gt;
* [[Restoration]]&lt;br /&gt;
* [[Vendors|Vendors/Kits/Parts/Artwork]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
&lt;br /&gt;
=='''Building Materials'''==&lt;br /&gt;
If you're planing on building an arcade cabinet from scratch, these are some of the materials you might end up using for various elements of the cabinet. &lt;br /&gt;
* [[Wood products]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Wood products#Plywood|Plywood]]&lt;br /&gt;
** [[Wood products#MDF|MDF]]&lt;br /&gt;
** [[Wood products#MDO|MDO]]&lt;br /&gt;
** [[Wood products#OSB|OSB]]&lt;br /&gt;
** [[Wood products#Particle Board|Particle Board]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Plastics]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Plastics#Acrylic|Acrylic]]&lt;br /&gt;
** [[Plastics#Polycarbonate|Polycarbonate]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Finishes]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Finishes#Water-based Paint|Water-based Paint]]&lt;br /&gt;
** [[Finishes#Oil-based Paint|Oil-based Paint]]&lt;br /&gt;
** [[Finishes#Stain|Stain]]&lt;br /&gt;
** [[Finishes#Polyurethane|Polyurethane]]&lt;br /&gt;
** [[Finishes#Shellac|Shellac]]&lt;br /&gt;
** [[Finishes#Varnish|Varnish]]&lt;br /&gt;
** [[Finishes#Laminate|Laminate]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=='''Tools'''==&lt;br /&gt;
Building your own arcade machine is no simple task and requires the correct tools as well as the knowledge of how to use each one correctly and safely. Hopefully you already own some of these tools and are well versed in their operation. If not, here's a few things you might want to add to your shopping list.&lt;br /&gt;
* [[Project Arcade|Project Arcade - The Book]]&lt;br /&gt;
&lt;br /&gt;
* [[Hand Tools]]&lt;br /&gt;
** [[Safety Equipment|Safety Equipment]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Safety Equipment#Eye Protection|Eye Protection]]&lt;br /&gt;
*** [[Safety Equipment#Hearing Protection|Hearing Protection]]&lt;br /&gt;
*** [[Safety Equipment#Breathing Protection|Breathing Protection]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** [[Marking Tools|Marking Tools]]&lt;br /&gt;
** [[Measuring Devices|Measuring Devices]]&lt;br /&gt;
** [[Sandpaper/Sanding Blocks|Sandpaper/Sanding Blocks]]&lt;br /&gt;
** [[Clamps|Clamps]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Clamps#Spring Clamps|Spring Clamps]]&lt;br /&gt;
*** [[Clamps#Screw Clamps|Screw Clamps]]&lt;br /&gt;
*** [[Clamps#Bar Clamps|Bar Clamps]]&lt;br /&gt;
*** [[Clamps#Pipe Clamps|Pipe Clamps]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** [[Sawhorses/Stands|Sawhorses/Stands ]]&lt;br /&gt;
** [[Wire Strippers/Crimpers|Wire Strippers/Crimpers]]&lt;br /&gt;
** [[Hammer/Screwdriver|Hammer/Screwdriver]]&lt;br /&gt;
** [[Fasteners|Fasteners]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Fasteners#Glue|Glue]]&lt;br /&gt;
*** [[Fasteners#Nails|Nails]]&lt;br /&gt;
*** [[Fasteners#Screws|Screws]]&lt;br /&gt;
*** [[Fasteners#Dowels|Dowels]]&lt;br /&gt;
*** [[Fasteners#Biscuits|Biscuits]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Power Tools]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Power Tools#Circular Saw|Circular Saw]]&lt;br /&gt;
** [[Power Tools#Jigsaw|Jigsaw]]&lt;br /&gt;
** [[Power Tools#Router|Router]]&lt;br /&gt;
** [[Power Tools#Drill|Drill]]&lt;br /&gt;
** [[Power Tools#Random-orbit Sander|Random-orbit Sander]]&lt;br /&gt;
** [[Power Tools#Blades/Bits/Etc|Blades/Bits/Etc]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=='''Arcade Art'''==&lt;br /&gt;
Great games became classics with a little help from their captivating branding &amp;amp; design. Here you'll find articles on design, printing, and techniques that will add visual interest to your cabinet. &lt;br /&gt;
*[[Overview &amp;amp; Options to Consider]]&lt;br /&gt;
*[[Creating Your Own Art From Scratch]]&lt;br /&gt;
*[[Vector tracing]]&lt;br /&gt;
*[[Restoring &amp;amp; Recreating Artwork]]&lt;br /&gt;
*[[Applying CPOs]]&lt;br /&gt;
*[[Graphics software]]&lt;br /&gt;
*[[Raster versus Vector artwork]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=='''Arcade Control Hardware'''==&lt;br /&gt;
Here's the reason most people enter this hobby; to play the games you love with actual arcade hardware, just as they were intended. There's a vast array of different controls out there... &lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Joysticks#Conventional Digital Joysticks|Conventional Digital Joysticks]]&lt;br /&gt;
** [[Joysticks#Non-Conventional Digital Joysticks|Non-Conventional Digital Joysticks]]&lt;br /&gt;
** [[Joysticks#49-Way Joysticks|49-Way Joysticks]]&lt;br /&gt;
** [[Joysticks#Analog Joysicks|Analog Joysicks]]&lt;br /&gt;
** [[Joysticks#Rotary Joysticks|Rotary Joysticks]]&lt;br /&gt;
** [[Joysticks#Mounting Joysticks|Mounting Joysticks]]&lt;br /&gt;
** [[Joysticks#European vs US vs Japanese Joysticks|European vs US vs Japanese Joysticks]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Light Guns]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Light Guns#Hardware|Hardware]]&lt;br /&gt;
** [[Light Guns# Software Settings| Software Settings]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[Driving Controls]]&lt;br /&gt;
&lt;br /&gt;
=='''Interfacing Controls With Your PC'''==&lt;br /&gt;
Hooking up various arcade controls to a home PC can be a daunting task. Here are some of your options... &lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
* [[Encoders|Encoders]]&lt;br /&gt;
** [[Keyboard Encoders|Keyboard Encoders]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC2|I-PAC2]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC4|I-PAC4]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC VE|I-PAC VE]]&lt;br /&gt;
*** [[Keyboard Encoders#J-PAC|J-PAC]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz MAX|KeyWiz MAX]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz Eco 2|KeyWiz Eco 2]]&lt;br /&gt;
*** [[Keyboard Encoders#KE72|KE72]]&lt;br /&gt;
*** [[Keyboard Encoders#KE24|KE24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE18|KE18]]&lt;br /&gt;
*** [[Keyboard Encoders#LP24|LP24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE-USB36|KE-USB36]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** [[Gamepad Encoders|Gamepad Encoders]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Gamepad Encoders#A-PAC|A-PAC]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz|GP Wiz]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz49 Eco|GP Wiz49]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** [[Rotary Encoders|Rotary Encoders]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Rotary Encoders#Rotary-5|Rotary-5]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
** [[Optical Encoders|Optical (Mouse) Encoders]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Optical Encoders#Opti-PAC|Opti-PAC]]&lt;br /&gt;
*** [[Optical Encoders#Opti-Wiz|Opti-Wiz]]&lt;br /&gt;
*** [[Optical Encoders#ME4|ME4]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
* [[USB Game Pad Hack]]&lt;br /&gt;
** [[Dual Strike Hack]]&lt;br /&gt;
&lt;br /&gt;
=='''Video'''==&lt;br /&gt;
*  [[Arcade Monitors]]&lt;br /&gt;
*  [[PC Monitors]]&lt;br /&gt;
*  [[Televisions]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
**  [[Video Output#Coaxial|Coaxial]]&lt;br /&gt;
**  [[Video Output#Composite Video (RCA)|Composite Video (RCA)]]&lt;br /&gt;
**  [[Video Output#S-Video|S-Video]]&lt;br /&gt;
**  [[Video Output#Component Video (YUV)|Component Video (YUV)]]&lt;br /&gt;
**  [[Video Output#SCART|SCART]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
*  [[Video Cards]]&lt;br /&gt;
**  [[ArcadeVGA|ArcadeVGA Video Card ]]&lt;br /&gt;
**  [[Custom display modes (Windows) - Powerstrip]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
*** [[Custom Powerstrip.ini]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Software'''==&lt;br /&gt;
* [[Software Overview]]&lt;br /&gt;
** [[Emulators]]&lt;br /&gt;
*** [[Arcade Emulators]]&lt;br /&gt;
*** [[Console Emulators]]&lt;br /&gt;
*** [[Handheld Emulators]]&lt;br /&gt;
*** [[Home Computer Emulators]]&lt;br /&gt;
*** [[Other Emulation]]&lt;br /&gt;
** [[Simulators and remakes]]&lt;br /&gt;
** [[PC Games]]&lt;br /&gt;
** [[Front-Ends]]&lt;br /&gt;
*** [[Screens, Titles &amp;amp; Extras]]&lt;br /&gt;
** [[Jukebox Software]]&lt;br /&gt;
*** [[CD Ripping]]&lt;br /&gt;
** [[Other Software]]&lt;br /&gt;
*** [[Design applications]]&lt;br /&gt;
*** [[Other Software#Label Layout Software|Label Layout Software]]&lt;br /&gt;
*** [[Other Software#Utilities|Utilities]]&lt;br /&gt;
* [[DOS vs Windows]]&lt;br /&gt;
* [[Hiding Windows]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
** [[Hiding Windows#Replacing Your BIOS Logo|Replace The BIOS Logo]]&lt;br /&gt;
** [[Hiding Windows#Replacing Your Boot Screen|Replace The Boot Screen]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|BootSkin]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|BootXP]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|Slimm Boot-Logo / The Microsoft Way]]&lt;br /&gt;
** [[Hiding Windows#Replacing Explorer With Your FE In XP|Replacing Explorer In XP]]&lt;br /&gt;
** [[Hiding Windows#Hiding Explorer While Your FE Starts|Hiding Explorer In XP]]&lt;br /&gt;
** [[Hiding Windows#Welcome/Startup/Shutdown/Background Color|Welcome/Startup/Shutdown/Background Color]]&lt;br /&gt;
** [[Hiding Windows#Removing pop-up bubbles|Removing pop-up bubbles]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Miscellaneous'''==&lt;br /&gt;
* [[Electronic Components]]&lt;br /&gt;
* [[Lighting]]&lt;br /&gt;
** [[LED-Wiz|LED-Wiz]]&lt;br /&gt;
* [[Electrical Supplies]]&lt;br /&gt;
* [[Coin Doors]]&lt;br /&gt;
* [[Light Guns]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2464</id>
		<title>Screens, Titles &amp; Extras</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2464"/>
		<updated>2006-03-08T19:51:58Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Control Panels */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many front-ends are able to display many different kinds of media elements for all the games from each system (arcade, consoles, handhelds, computers, etc). Generally, most systems will have the basic elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa. &lt;br /&gt;
==Element examples==&lt;br /&gt;
===Artwork===&lt;br /&gt;
[[Image:artwork.png|right|thumb|Bezel artwork for Ms. Pacman]]Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games have artwork that is lit from behind that corresponds with game play (Gorf, Lunar Lander, etc).&lt;br /&gt;
&lt;br /&gt;
Most of the time, a mask file will accompany the artwork. The mask is used by emulators to fuse the artwork in with the gameplay.&lt;br /&gt;
&lt;br /&gt;
Front-ends generally don't use artwork, but some people like the option of showing this element. The mask file would most likely not be used in front-ends.&lt;br /&gt;
:http://crashtest.retrogames.com/&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boxes===&lt;br /&gt;
[[Image:box.jpg|right|thumb|Atari 2600 Asteriods box]]Boxes are scans of game boxes from consoles, computers and handhelds. It can be another element added to the front-end layouts. It's rare to find used games that still come with the box. It's a rather unqiue element to add to front-end layouts as it can definately bring back forgotten nostalgic images from 'archive oblivion' that were simply thrown away after opening the game.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cabinets===&lt;br /&gt;
[[Image:cabinet.png|right|thumb|Simpsons arcade cabinet]]Cabinets are pictures taken of arcade cabinets. It's a very common element in front-ends due to the popular synergy of not only playing the game itself but also witnessing the nostalgic looks of the machine some people once stood in front of for endless hours inserting countless quarters into.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cartridges===&lt;br /&gt;
[[Image:cartridge.jpg|right|thumb|Nintendo cartridge for Super Mario Bros. 2]]Cartridges are scans of the front of console game cartridges, SMC, HuCards, etc. Cartridge scans can come in two flavors - some people prefer to have just the scans of label cropped from the rest of the cartridge, but more common the entire cartridge is scanned. The latter takes a purist perspective because, for example, while most cartridges for the NES were grey, there was the occasional cart like Zelda which had a gold chrome finish.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Control Panels===&lt;br /&gt;
[[Image:controlpanel.png|right|thumb|Donkey Kong arcade control panel]]Control Panels (commonly referred to as cpanels) are pictures taken of control panels. Obviously, arcade cabinets will have control panels which can be a good item to display in front-end layouts to help remind the player what the controls looked like for the game-play.&lt;br /&gt;
:http://www.mameworld.net/mrdo/mamepanel.html&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flyers===&lt;br /&gt;
[[Image:flyer.jpg|right|thumb|Promotional flyer from the arcade game Galaga]]Flyers are scans of flyers from the arcade indsutry for arcade games. Flyers were used as promotional items to increas the sales of games. They often show captured screenshots, pictures of the cabinet, descriptions of the game play, and concept art.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
History is a single element added to a front-end or emulator that shows historical information about each game. The most well know version of this element is maintain for MAME. The History.dat can be downloaded an fused in with the pre-gameplay experience. These history files general show:&lt;br /&gt;
*Description: A summary description of the game.&lt;br /&gt;
*Technical: All info about CPUs, Sound chips, etc.&lt;br /&gt;
*Trivia: All interesting information about the game.&lt;br /&gt;
*Updates: All differences between different/alternate versions/revisions.&lt;br /&gt;
*Scoring: Scoring details.&lt;br /&gt;
*Tips and tricks: Various tipbits to assist gameplay.&lt;br /&gt;
*Series: All other games in a serie are listed here.&lt;br /&gt;
*Staff: Programmers, designers, composers, etc.&lt;br /&gt;
*Ports: All ported version are listed here.&lt;br /&gt;
*Sources: Information sources for the game.&lt;br /&gt;
An accurate History.dat for MAME maintained by Alexis Bousiges and contributors can be found at [http://www.arcade-history.com/history_database.php Arcade History].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icons===&lt;br /&gt;
Icons are front-end specific. Not all front-ends use them, and not ever systems has icons. MAME is the most common systems to have icons for a front-end.&lt;br /&gt;
&lt;br /&gt;
Icons tend to be used for point and click GUI front-ends rather than ones with Windows hidden that use arcade controls to select games.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Manuals===&lt;br /&gt;
Manuals are scans of manuals that came with the game. Most of the time, each page is scanned and merged into one seemless document, usually Adbobe PDFs. Not all systems have manuals, but it can be a nice addition to display them with external applications so the player can easily refresh his/her memory of the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Marquees===&lt;br /&gt;
[[Image:marquee.png|right|thumb|Centiped arcade marquee]]Marquees are unique to arcade cabinets. When merged into layouts, it can be a very attractive combination of elements for bringing something special to game selection in the front-end.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Movies===&lt;br /&gt;
Movies are brief movie captures of game play from systems. They are an excellent addition to front-ends as they add a dynamic element to the layouts.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple of BYOAC members have spent the time to create movies of gameplay and attract sequences for every (parent) game in mame. More info and links to obtain/share them in this [http://forum.arcadecontrols.com/index.php?topic=45467.0 thread.]&lt;br /&gt;
&lt;br /&gt;
===Samples===&lt;br /&gt;
Samples are sound files, mostly from arcade games, that could not be emulated or when emulated, from a purist perspective, did not sound like it used to in the &amp;quot;good-ol-days&amp;quot;. Emulators are the primary users of the sample files. While this may seem out of place in the front-end catagory, the conveniant thing about the sample element is that it's easy to add these memorable sounds into the front-end experience.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screens===&lt;br /&gt;
[[Image:screen.png|right|thumb|Teenage Mutant Ninja Turtles arcade screen shot]]Screens (also known as&amp;quot;snapshots&amp;quot; or &amp;quot;screenshots&amp;quot;) are screen captures of the actual game in play. Where Titles tend to only have on posible screen capture, Screens can be captured at any moment of the game. Ideally, the Screen will be taken at an addtractive moment in the game-play.&lt;br /&gt;
&lt;br /&gt;
Screens are the most common of front-end elements.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Titles===&lt;br /&gt;
[[Image:title.png|right|thumb|Defender arcade title shot]]Title screen captures are taken at the introduction screens of games. The Title generally shows the name of the game, some credits, &amp;quot;insert coin&amp;quot; or &amp;quot;select number of players&amp;quot; type of things. Almost every game has some sort of Title to capture. Some very early games did not have Titles and the game-play was all that was displayed.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
==Element combinations==&lt;br /&gt;
Below are common combinations for screens, titles and extras of different systems. Other elements such as icons, samples, and information file are also available, but tend to be front-end or emulator specific.&lt;br /&gt;
&lt;br /&gt;
===Arcade===&lt;br /&gt;
*Artwork&lt;br /&gt;
*Cabinets&lt;br /&gt;
*Control Panels&lt;br /&gt;
*Flyers&lt;br /&gt;
*Marquees&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Consoles===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Handhelds===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Computers===&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2463</id>
		<title>Screens, Titles &amp; Extras</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2463"/>
		<updated>2006-03-08T19:51:51Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Flyers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many front-ends are able to display many different kinds of media elements for all the games from each system (arcade, consoles, handhelds, computers, etc). Generally, most systems will have the basic elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa. &lt;br /&gt;
==Element examples==&lt;br /&gt;
===Artwork===&lt;br /&gt;
[[Image:artwork.png|right|thumb|Bezel artwork for Ms. Pacman]]Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games have artwork that is lit from behind that corresponds with game play (Gorf, Lunar Lander, etc).&lt;br /&gt;
&lt;br /&gt;
Most of the time, a mask file will accompany the artwork. The mask is used by emulators to fuse the artwork in with the gameplay.&lt;br /&gt;
&lt;br /&gt;
Front-ends generally don't use artwork, but some people like the option of showing this element. The mask file would most likely not be used in front-ends.&lt;br /&gt;
:http://crashtest.retrogames.com/&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boxes===&lt;br /&gt;
[[Image:box.jpg|right|thumb|Atari 2600 Asteriods box]]Boxes are scans of game boxes from consoles, computers and handhelds. It can be another element added to the front-end layouts. It's rare to find used games that still come with the box. It's a rather unqiue element to add to front-end layouts as it can definately bring back forgotten nostalgic images from 'archive oblivion' that were simply thrown away after opening the game.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cabinets===&lt;br /&gt;
[[Image:cabinet.png|right|thumb|Simpsons arcade cabinet]]Cabinets are pictures taken of arcade cabinets. It's a very common element in front-ends due to the popular synergy of not only playing the game itself but also witnessing the nostalgic looks of the machine some people once stood in front of for endless hours inserting countless quarters into.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cartridges===&lt;br /&gt;
[[Image:cartridge.jpg|right|thumb|Nintendo cartridge for Super Mario Bros. 2]]Cartridges are scans of the front of console game cartridges, SMC, HuCards, etc. Cartridge scans can come in two flavors - some people prefer to have just the scans of label cropped from the rest of the cartridge, but more common the entire cartridge is scanned. The latter takes a purist perspective because, for example, while most cartridges for the NES were grey, there was the occasional cart like Zelda which had a gold chrome finish.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Control Panels===&lt;br /&gt;
[[Image:controlpanel.png|right|thumb|Donkey Kong arcade control panel]]Control Panels (commonly referred to as cpanels) are pictures taken of control panels. Obviously, arcade cabinets will have control panels which can be a good item to display in front-end layouts to help remind the player what the controls looked like for the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Flyers===&lt;br /&gt;
[[Image:flyer.jpg|right|thumb|Promotional flyer from the arcade game Galaga]]Flyers are scans of flyers from the arcade indsutry for arcade games. Flyers were used as promotional items to increas the sales of games. They often show captured screenshots, pictures of the cabinet, descriptions of the game play, and concept art.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
History is a single element added to a front-end or emulator that shows historical information about each game. The most well know version of this element is maintain for MAME. The History.dat can be downloaded an fused in with the pre-gameplay experience. These history files general show:&lt;br /&gt;
*Description: A summary description of the game.&lt;br /&gt;
*Technical: All info about CPUs, Sound chips, etc.&lt;br /&gt;
*Trivia: All interesting information about the game.&lt;br /&gt;
*Updates: All differences between different/alternate versions/revisions.&lt;br /&gt;
*Scoring: Scoring details.&lt;br /&gt;
*Tips and tricks: Various tipbits to assist gameplay.&lt;br /&gt;
*Series: All other games in a serie are listed here.&lt;br /&gt;
*Staff: Programmers, designers, composers, etc.&lt;br /&gt;
*Ports: All ported version are listed here.&lt;br /&gt;
*Sources: Information sources for the game.&lt;br /&gt;
An accurate History.dat for MAME maintained by Alexis Bousiges and contributors can be found at [http://www.arcade-history.com/history_database.php Arcade History].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icons===&lt;br /&gt;
Icons are front-end specific. Not all front-ends use them, and not ever systems has icons. MAME is the most common systems to have icons for a front-end.&lt;br /&gt;
&lt;br /&gt;
Icons tend to be used for point and click GUI front-ends rather than ones with Windows hidden that use arcade controls to select games.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Manuals===&lt;br /&gt;
Manuals are scans of manuals that came with the game. Most of the time, each page is scanned and merged into one seemless document, usually Adbobe PDFs. Not all systems have manuals, but it can be a nice addition to display them with external applications so the player can easily refresh his/her memory of the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Marquees===&lt;br /&gt;
[[Image:marquee.png|right|thumb|Centiped arcade marquee]]Marquees are unique to arcade cabinets. When merged into layouts, it can be a very attractive combination of elements for bringing something special to game selection in the front-end.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Movies===&lt;br /&gt;
Movies are brief movie captures of game play from systems. They are an excellent addition to front-ends as they add a dynamic element to the layouts.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple of BYOAC members have spent the time to create movies of gameplay and attract sequences for every (parent) game in mame. More info and links to obtain/share them in this [http://forum.arcadecontrols.com/index.php?topic=45467.0 thread.]&lt;br /&gt;
&lt;br /&gt;
===Samples===&lt;br /&gt;
Samples are sound files, mostly from arcade games, that could not be emulated or when emulated, from a purist perspective, did not sound like it used to in the &amp;quot;good-ol-days&amp;quot;. Emulators are the primary users of the sample files. While this may seem out of place in the front-end catagory, the conveniant thing about the sample element is that it's easy to add these memorable sounds into the front-end experience.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screens===&lt;br /&gt;
[[Image:screen.png|right|thumb|Teenage Mutant Ninja Turtles arcade screen shot]]Screens (also known as&amp;quot;snapshots&amp;quot; or &amp;quot;screenshots&amp;quot;) are screen captures of the actual game in play. Where Titles tend to only have on posible screen capture, Screens can be captured at any moment of the game. Ideally, the Screen will be taken at an addtractive moment in the game-play.&lt;br /&gt;
&lt;br /&gt;
Screens are the most common of front-end elements.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Titles===&lt;br /&gt;
[[Image:title.png|right|thumb|Defender arcade title shot]]Title screen captures are taken at the introduction screens of games. The Title generally shows the name of the game, some credits, &amp;quot;insert coin&amp;quot; or &amp;quot;select number of players&amp;quot; type of things. Almost every game has some sort of Title to capture. Some very early games did not have Titles and the game-play was all that was displayed.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
==Element combinations==&lt;br /&gt;
Below are common combinations for screens, titles and extras of different systems. Other elements such as icons, samples, and information file are also available, but tend to be front-end or emulator specific.&lt;br /&gt;
&lt;br /&gt;
===Arcade===&lt;br /&gt;
*Artwork&lt;br /&gt;
*Cabinets&lt;br /&gt;
*Control Panels&lt;br /&gt;
*Flyers&lt;br /&gt;
*Marquees&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Consoles===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Handhelds===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Computers===&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2462</id>
		<title>Screens, Titles &amp; Extras</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2462"/>
		<updated>2006-03-08T19:51:43Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Artwork */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many front-ends are able to display many different kinds of media elements for all the games from each system (arcade, consoles, handhelds, computers, etc). Generally, most systems will have the basic elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa. &lt;br /&gt;
==Element examples==&lt;br /&gt;
===Artwork===&lt;br /&gt;
[[Image:artwork.png|right|thumb|Bezel artwork for Ms. Pacman]]Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games have artwork that is lit from behind that corresponds with game play (Gorf, Lunar Lander, etc).&lt;br /&gt;
&lt;br /&gt;
Most of the time, a mask file will accompany the artwork. The mask is used by emulators to fuse the artwork in with the gameplay.&lt;br /&gt;
&lt;br /&gt;
Front-ends generally don't use artwork, but some people like the option of showing this element. The mask file would most likely not be used in front-ends.&lt;br /&gt;
:http://crashtest.retrogames.com/&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boxes===&lt;br /&gt;
[[Image:box.jpg|right|thumb|Atari 2600 Asteriods box]]Boxes are scans of game boxes from consoles, computers and handhelds. It can be another element added to the front-end layouts. It's rare to find used games that still come with the box. It's a rather unqiue element to add to front-end layouts as it can definately bring back forgotten nostalgic images from 'archive oblivion' that were simply thrown away after opening the game.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cabinets===&lt;br /&gt;
[[Image:cabinet.png|right|thumb|Simpsons arcade cabinet]]Cabinets are pictures taken of arcade cabinets. It's a very common element in front-ends due to the popular synergy of not only playing the game itself but also witnessing the nostalgic looks of the machine some people once stood in front of for endless hours inserting countless quarters into.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cartridges===&lt;br /&gt;
[[Image:cartridge.jpg|right|thumb|Nintendo cartridge for Super Mario Bros. 2]]Cartridges are scans of the front of console game cartridges, SMC, HuCards, etc. Cartridge scans can come in two flavors - some people prefer to have just the scans of label cropped from the rest of the cartridge, but more common the entire cartridge is scanned. The latter takes a purist perspective because, for example, while most cartridges for the NES were grey, there was the occasional cart like Zelda which had a gold chrome finish.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Control Panels===&lt;br /&gt;
[[Image:controlpanel.png|right|thumb|Donkey Kong arcade control panel]]Control Panels (commonly referred to as cpanels) are pictures taken of control panels. Obviously, arcade cabinets will have control panels which can be a good item to display in front-end layouts to help remind the player what the controls looked like for the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Flyers===&lt;br /&gt;
[[Image:flyer.jpg|right|thumb|Promotional flyer from the arcade game Galaga]]Flyers are scans of flyers from the arcade indsutry for arcade games. Flyers were used as promotional items to increas the sales of games. They often show captured screenshots, pictures of the cabinet, descriptions of the game play, and concept art.&lt;br /&gt;
:http://www.mameworld.net/mrdo/mamepanel.html&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
History is a single element added to a front-end or emulator that shows historical information about each game. The most well know version of this element is maintain for MAME. The History.dat can be downloaded an fused in with the pre-gameplay experience. These history files general show:&lt;br /&gt;
*Description: A summary description of the game.&lt;br /&gt;
*Technical: All info about CPUs, Sound chips, etc.&lt;br /&gt;
*Trivia: All interesting information about the game.&lt;br /&gt;
*Updates: All differences between different/alternate versions/revisions.&lt;br /&gt;
*Scoring: Scoring details.&lt;br /&gt;
*Tips and tricks: Various tipbits to assist gameplay.&lt;br /&gt;
*Series: All other games in a serie are listed here.&lt;br /&gt;
*Staff: Programmers, designers, composers, etc.&lt;br /&gt;
*Ports: All ported version are listed here.&lt;br /&gt;
*Sources: Information sources for the game.&lt;br /&gt;
An accurate History.dat for MAME maintained by Alexis Bousiges and contributors can be found at [http://www.arcade-history.com/history_database.php Arcade History].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icons===&lt;br /&gt;
Icons are front-end specific. Not all front-ends use them, and not ever systems has icons. MAME is the most common systems to have icons for a front-end.&lt;br /&gt;
&lt;br /&gt;
Icons tend to be used for point and click GUI front-ends rather than ones with Windows hidden that use arcade controls to select games.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Manuals===&lt;br /&gt;
Manuals are scans of manuals that came with the game. Most of the time, each page is scanned and merged into one seemless document, usually Adbobe PDFs. Not all systems have manuals, but it can be a nice addition to display them with external applications so the player can easily refresh his/her memory of the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Marquees===&lt;br /&gt;
[[Image:marquee.png|right|thumb|Centiped arcade marquee]]Marquees are unique to arcade cabinets. When merged into layouts, it can be a very attractive combination of elements for bringing something special to game selection in the front-end.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Movies===&lt;br /&gt;
Movies are brief movie captures of game play from systems. They are an excellent addition to front-ends as they add a dynamic element to the layouts.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple of BYOAC members have spent the time to create movies of gameplay and attract sequences for every (parent) game in mame. More info and links to obtain/share them in this [http://forum.arcadecontrols.com/index.php?topic=45467.0 thread.]&lt;br /&gt;
&lt;br /&gt;
===Samples===&lt;br /&gt;
Samples are sound files, mostly from arcade games, that could not be emulated or when emulated, from a purist perspective, did not sound like it used to in the &amp;quot;good-ol-days&amp;quot;. Emulators are the primary users of the sample files. While this may seem out of place in the front-end catagory, the conveniant thing about the sample element is that it's easy to add these memorable sounds into the front-end experience.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screens===&lt;br /&gt;
[[Image:screen.png|right|thumb|Teenage Mutant Ninja Turtles arcade screen shot]]Screens (also known as&amp;quot;snapshots&amp;quot; or &amp;quot;screenshots&amp;quot;) are screen captures of the actual game in play. Where Titles tend to only have on posible screen capture, Screens can be captured at any moment of the game. Ideally, the Screen will be taken at an addtractive moment in the game-play.&lt;br /&gt;
&lt;br /&gt;
Screens are the most common of front-end elements.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Titles===&lt;br /&gt;
[[Image:title.png|right|thumb|Defender arcade title shot]]Title screen captures are taken at the introduction screens of games. The Title generally shows the name of the game, some credits, &amp;quot;insert coin&amp;quot; or &amp;quot;select number of players&amp;quot; type of things. Almost every game has some sort of Title to capture. Some very early games did not have Titles and the game-play was all that was displayed.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
==Element combinations==&lt;br /&gt;
Below are common combinations for screens, titles and extras of different systems. Other elements such as icons, samples, and information file are also available, but tend to be front-end or emulator specific.&lt;br /&gt;
&lt;br /&gt;
===Arcade===&lt;br /&gt;
*Artwork&lt;br /&gt;
*Cabinets&lt;br /&gt;
*Control Panels&lt;br /&gt;
*Flyers&lt;br /&gt;
*Marquees&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Consoles===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Handhelds===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Computers===&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2461</id>
		<title>Screens, Titles &amp; Extras</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Screens,_Titles_%26_Extras&amp;diff=2461"/>
		<updated>2006-03-08T19:51:08Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Flyers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many front-ends are able to display many different kinds of media elements for all the games from each system (arcade, consoles, handhelds, computers, etc). Generally, most systems will have the basic elements of screens and titles. Certain systems will have different elements that other systems don't have and vice versa. &lt;br /&gt;
==Element examples==&lt;br /&gt;
===Artwork===&lt;br /&gt;
[[Image:artwork.png|right|thumb|Bezel artwork for Ms. Pacman]]Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some arcade games have artwork that is lit from behind that corresponds with game play (Gorf, Lunar Lander, etc).&lt;br /&gt;
&lt;br /&gt;
Most of the time, a mask file will accompany the artwork. The mask is used by emulators to fuse the artwork in with the gameplay.&lt;br /&gt;
&lt;br /&gt;
Front-ends generally don't use artwork, but some people like the option of showing this element. The mask file would most likely not be used in front-ends.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Boxes===&lt;br /&gt;
[[Image:box.jpg|right|thumb|Atari 2600 Asteriods box]]Boxes are scans of game boxes from consoles, computers and handhelds. It can be another element added to the front-end layouts. It's rare to find used games that still come with the box. It's a rather unqiue element to add to front-end layouts as it can definately bring back forgotten nostalgic images from 'archive oblivion' that were simply thrown away after opening the game.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cabinets===&lt;br /&gt;
[[Image:cabinet.png|right|thumb|Simpsons arcade cabinet]]Cabinets are pictures taken of arcade cabinets. It's a very common element in front-ends due to the popular synergy of not only playing the game itself but also witnessing the nostalgic looks of the machine some people once stood in front of for endless hours inserting countless quarters into.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Cartridges===&lt;br /&gt;
[[Image:cartridge.jpg|right|thumb|Nintendo cartridge for Super Mario Bros. 2]]Cartridges are scans of the front of console game cartridges, SMC, HuCards, etc. Cartridge scans can come in two flavors - some people prefer to have just the scans of label cropped from the rest of the cartridge, but more common the entire cartridge is scanned. The latter takes a purist perspective because, for example, while most cartridges for the NES were grey, there was the occasional cart like Zelda which had a gold chrome finish.&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Control Panels===&lt;br /&gt;
[[Image:controlpanel.png|right|thumb|Donkey Kong arcade control panel]]Control Panels (commonly referred to as cpanels) are pictures taken of control panels. Obviously, arcade cabinets will have control panels which can be a good item to display in front-end layouts to help remind the player what the controls looked like for the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Flyers===&lt;br /&gt;
[[Image:flyer.jpg|right|thumb|Promotional flyer from the arcade game Galaga]]Flyers are scans of flyers from the arcade indsutry for arcade games. Flyers were used as promotional items to increas the sales of games. They often show captured screenshots, pictures of the cabinet, descriptions of the game play, and concept art.&lt;br /&gt;
:http://www.mameworld.net/mrdo/mamepanel.html&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
History is a single element added to a front-end or emulator that shows historical information about each game. The most well know version of this element is maintain for MAME. The History.dat can be downloaded an fused in with the pre-gameplay experience. These history files general show:&lt;br /&gt;
*Description: A summary description of the game.&lt;br /&gt;
*Technical: All info about CPUs, Sound chips, etc.&lt;br /&gt;
*Trivia: All interesting information about the game.&lt;br /&gt;
*Updates: All differences between different/alternate versions/revisions.&lt;br /&gt;
*Scoring: Scoring details.&lt;br /&gt;
*Tips and tricks: Various tipbits to assist gameplay.&lt;br /&gt;
*Series: All other games in a serie are listed here.&lt;br /&gt;
*Staff: Programmers, designers, composers, etc.&lt;br /&gt;
*Ports: All ported version are listed here.&lt;br /&gt;
*Sources: Information sources for the game.&lt;br /&gt;
An accurate History.dat for MAME maintained by Alexis Bousiges and contributors can be found at [http://www.arcade-history.com/history_database.php Arcade History].&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Icons===&lt;br /&gt;
Icons are front-end specific. Not all front-ends use them, and not ever systems has icons. MAME is the most common systems to have icons for a front-end.&lt;br /&gt;
&lt;br /&gt;
Icons tend to be used for point and click GUI front-ends rather than ones with Windows hidden that use arcade controls to select games.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Manuals===&lt;br /&gt;
Manuals are scans of manuals that came with the game. Most of the time, each page is scanned and merged into one seemless document, usually Adbobe PDFs. Not all systems have manuals, but it can be a nice addition to display them with external applications so the player can easily refresh his/her memory of the game-play.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Marquees===&lt;br /&gt;
[[Image:marquee.png|right|thumb|Centiped arcade marquee]]Marquees are unique to arcade cabinets. When merged into layouts, it can be a very attractive combination of elements for bringing something special to game selection in the front-end.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Movies===&lt;br /&gt;
Movies are brief movie captures of game play from systems. They are an excellent addition to front-ends as they add a dynamic element to the layouts.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple of BYOAC members have spent the time to create movies of gameplay and attract sequences for every (parent) game in mame. More info and links to obtain/share them in this [http://forum.arcadecontrols.com/index.php?topic=45467.0 thread.]&lt;br /&gt;
&lt;br /&gt;
===Samples===&lt;br /&gt;
Samples are sound files, mostly from arcade games, that could not be emulated or when emulated, from a purist perspective, did not sound like it used to in the &amp;quot;good-ol-days&amp;quot;. Emulators are the primary users of the sample files. While this may seem out of place in the front-end catagory, the conveniant thing about the sample element is that it's easy to add these memorable sounds into the front-end experience.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Screens===&lt;br /&gt;
[[Image:screen.png|right|thumb|Teenage Mutant Ninja Turtles arcade screen shot]]Screens (also known as&amp;quot;snapshots&amp;quot; or &amp;quot;screenshots&amp;quot;) are screen captures of the actual game in play. Where Titles tend to only have on posible screen capture, Screens can be captured at any moment of the game. Ideally, the Screen will be taken at an addtractive moment in the game-play.&lt;br /&gt;
&lt;br /&gt;
Screens are the most common of front-end elements.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
===Titles===&lt;br /&gt;
[[Image:title.png|right|thumb|Defender arcade title shot]]Title screen captures are taken at the introduction screens of games. The Title generally shows the name of the game, some credits, &amp;quot;insert coin&amp;quot; or &amp;quot;select number of players&amp;quot; type of things. Almost every game has some sort of Title to capture. Some very early games did not have Titles and the game-play was all that was displayed.&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
==Element combinations==&lt;br /&gt;
Below are common combinations for screens, titles and extras of different systems. Other elements such as icons, samples, and information file are also available, but tend to be front-end or emulator specific.&lt;br /&gt;
&lt;br /&gt;
===Arcade===&lt;br /&gt;
*Artwork&lt;br /&gt;
*Cabinets&lt;br /&gt;
*Control Panels&lt;br /&gt;
*Flyers&lt;br /&gt;
*Marquees&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Consoles===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Handhelds===&lt;br /&gt;
*Boxes&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Cartriges&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;br /&gt;
===Computers===&lt;br /&gt;
*Manuals&lt;br /&gt;
*Movies&lt;br /&gt;
*Screens&lt;br /&gt;
*Titles&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=System_Emulators&amp;diff=2450</id>
		<title>System Emulators</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=System_Emulators&amp;diff=2450"/>
		<updated>2006-03-08T18:50:35Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Emulators are programs that allow software to be run on computer hardware that they were not originally intended for. The most well-known arcade emulator is MAME (Multiple Arcade Machine Emulator).&lt;br /&gt;
&lt;br /&gt;
There are numerous emulators out there.  [http://www.mameworld.net/easyemu/ easyEmu] has tutorials for many of these emulators.&lt;br /&gt;
&lt;br /&gt;
To make it somewhat easier, we'll break them down into smaller categories:&lt;br /&gt;
&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Console Emulators]]&lt;br /&gt;
* [[Handheld Emulators]]&lt;br /&gt;
* [[Home Computer Emulators]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=User:SirPoonga&amp;diff=2448</id>
		<title>User:SirPoonga</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=User:SirPoonga&amp;diff=2448"/>
		<updated>2006-03-08T18:46:10Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://fe.donkeyfly.com&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Cabfriendly_games&amp;diff=2438</id>
		<title>Cabfriendly games</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Cabfriendly_games&amp;diff=2438"/>
		<updated>2006-03-08T16:22:13Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Many PC games are &amp;quot;cabinet friendly.&amp;quot;  This mean they will work well in a cabinet environment.  Such games have remappable keys, menu navigation via joystick, and may need a trackball to navigate too.&lt;br /&gt;
You can find a list of these games [http://forum.arcadecontrols.com/index.php?board=3;action=display;threadid=7479 here].&lt;br /&gt;
&lt;br /&gt;
There are also collections and remakes of arcade games from Williams, Namco, Midway, and Atari.&lt;br /&gt;
* [http://www.digitaleclipse.com/live/main/main.php?v=pi&amp;amp;sort=p#17 Digital Eclipse] &lt;br /&gt;
* [http://www.microsoft.com/games/arcade2/home.asp Microsoft's Return of Arcade]&lt;br /&gt;
&lt;br /&gt;
Also, if you purchase a [http://hanaho.com/products/HotRodJoystick/overview.html Hanaho Hotrod Joystick] it will come with Capcom Coin-op Classics.&lt;br /&gt;
&lt;br /&gt;
Late 1990s and early 2000s Hasboro Interactive, Inc. released several remakes, including Frogger, Centipeded, Warlords, and Combat.  I could not find product links on Hasboro's or Atari's website.  You can find these games on [http://www.amazon.com/exec/obidos/tg/detail/-/B0000645WX/104-4560022-3526306?v=glance Amazon.com].&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Software_Overview&amp;diff=2435</id>
		<title>Software Overview</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Software_Overview&amp;diff=2435"/>
		<updated>2006-03-08T15:56:12Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software used as a foundation on a home arcade machine will generally consists of an emulator(s) to run software on a computer and a frontend to provide a menu system to allow players to select from a list of games. &lt;br /&gt;
&lt;br /&gt;
Recently, the desire for multiple uses of an arcade cabinet and/or enhancing the game-playing experience have brought about the use of additional software, perhaps to play a PC game, allow use of the cabinet as a jukebox, or for lighting and configuration enhancements.&lt;br /&gt;
&lt;br /&gt;
Software has gone through great leaps and bounds since the inception of this hobby.  As an example, in the late 90's, a common route many people were choosing was [http://www.mameworld.net/pc2jamma PC2Jamma].  Typically, MAME was used as a game emulator, ArcadeOS as the front-end, and DOS as the operating system, since this allowed the use of real arcade monitors.  Since then, hardware has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to utilize PC hardware better.&lt;br /&gt;
&lt;br /&gt;
More in-depth information can be found on these pages:&lt;br /&gt;
&lt;br /&gt;
* '''[[Emulators]]'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Front-Ends]]'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Jukebox Software]]'''&lt;br /&gt;
&lt;br /&gt;
* '''[[PC Games]]'''&lt;br /&gt;
&lt;br /&gt;
* '''[[Other Software]]'''&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Utilities&amp;diff=2138</id>
		<title>Utilities</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Utilities&amp;diff=2138"/>
		<updated>2006-03-03T21:12:31Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Label Layout Software */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Label Layout Software==&lt;br /&gt;
&lt;br /&gt;
* '''Controls.dat Project'''&lt;br /&gt;
&lt;br /&gt;
: Controls.dat is a project started by Kevin Jonas (SirPoonga) with the help of Howard Casto. This project was started to accurately document the controls and button labels of the arcade control panels from the games in M.A.M.E.. The goal of this project is to compensate for the inaccuracies M.A.M.E. outputs in its documentation.&lt;br /&gt;
:http://fe.donkeyfly.com&lt;br /&gt;
&lt;br /&gt;
* '''Johnny 5'''&lt;br /&gt;
&lt;br /&gt;
: Johnny5 is a label layout program, controls viewer, and artwork generator, written by Howard_Casto of the BYOAC community. You take your own background image and add where you want your labels to go, such as Up, Fire, etc. Johnny then takes information from controls.dat to populate the labels and creates an image from it. Optionally, Johnny can display the created image. Johnny also includes a GUI.&lt;br /&gt;
&lt;br /&gt;
:There's a page full of information about the Johnny 5 controls viewer at&lt;br /&gt;
:http://www.mameworld.net/tigerheli/johnny&lt;br /&gt;
&lt;br /&gt;
* '''CPMaker'''&lt;br /&gt;
&lt;br /&gt;
: CPMaker is a label layout program, control panel layout program, controls viewer, and artwork generator, written by Buddabing. The CPMaker GUI, which was just released in February 2006, allows the user to easily create his or her own control panel out of artwork pieces. &lt;br /&gt;
&lt;br /&gt;
: Buddabing's home page is at http://cpmaker.mameprojects.com. There is a documentation page for the CPMaker GUI, its underlying graphics engine, and a tutorial.&lt;br /&gt;
&lt;br /&gt;
: The CPMaker suite of applications is written in C and is open-source.&lt;br /&gt;
&lt;br /&gt;
* '''CPViewer'''&lt;br /&gt;
&lt;br /&gt;
: CPViewer is a label layout program and controls viewer, created by John Crouse (aka jcrouse). &lt;br /&gt;
&lt;br /&gt;
:The CPViewer home page is at http://www.cpviewer.emuchrist.org/&lt;br /&gt;
&lt;br /&gt;
:jcrouse says this about what CPViewer is:&lt;br /&gt;
::&amp;quot;CPViewer is an add-on for Mame. More specifically for the front-end you use to launch your Mame games. It uses a file called controls.ini to lookup the controls for a particular game. It then displays them on the screen so you know what buttons and movements perform what actions in the game that is currently highlighted in your front-end. Did you ever sit do to play a little and decide to try a new game. Then ask yourself, &amp;quot;What buttons do what?&amp;quot; Well if the game has been documented in the controls.ini file, this won't happen again. Simply press a hotkey (one of your control panel buttons) and a graphic of your control panel will be displayed with all of the character movements or button assignments displayed so you know what buttons perform what actions. It's that simple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Utilities==&lt;br /&gt;
&lt;br /&gt;
* '''ListGen'''&lt;br /&gt;
&lt;br /&gt;
: This utility, written by Buddabing, uses a free SQL engine (SQLite) to create an internal table from MAME's -listxml output that can be used to generate MAMEWah game lists. It also can be used to generate batch files for Buddabing's MAME Movie Maker. ListGen is a fast, open source way to filter game lists.&lt;br /&gt;
&lt;br /&gt;
: ListGen can be downloaded from http://cpmaker.mameprojects.com/files/LISTGEN.ZIP&lt;br /&gt;
&lt;br /&gt;
* '''mng2avi'''&lt;br /&gt;
&lt;br /&gt;
: The mng2avi is a utility written by Buddabing which converts MNG video files into AVI video files. It does this by first breaking down the MNG file into a series of pngs, then running a VirtualDub script to create the AVI file. Optionally, mng2avi can be used to create demo loop movies directly from MAME's MNG output.&lt;br /&gt;
&lt;br /&gt;
:mng2avi can be downloaded from http://cpmaker.mameprojects.com/files/MNG2AVI.ZIP&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Technical design software]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Vendors&amp;diff=1821</id>
		<title>Vendors</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Vendors&amp;diff=1821"/>
		<updated>2006-03-02T16:24:38Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vendors are listed with the country in which they're based, although most vendors will ship internationally.&lt;br /&gt;
&lt;br /&gt;
== Full Cabinets or Kits ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.arcadedepot.com Arcade Depot] (US)&lt;br /&gt;
* [http://www.arcadeinabox.com Arcade-In-A-Box] (US)&lt;br /&gt;
* [http://www.arcadeshop.com ArcadeShop Amusements] (US)&lt;br /&gt;
* [http://www.dreamarcades.com Dream Arcades] (US)&lt;br /&gt;
* [http://www.dreamauthentics.com Dream Authentics] (US)&lt;br /&gt;
* [http://www.mameroom.com MameRoom] (US)&lt;br /&gt;
* [http://www.slikstik.com SlikStik] (US)&lt;br /&gt;
&lt;br /&gt;
== Parts ==&lt;br /&gt;
* [http://homearcade.org/BBBB/siteindex.html The Real Bob Roberts] (US)&lt;br /&gt;
* [http://www.happcontrols.com Happ Controls] (US)&lt;br /&gt;
* [http://www.penn-ray.com Penn-Ray International] (US)&lt;br /&gt;
* [http://www.oscarcontrols.com OscarControls] (US) (Currently Closed)&lt;br /&gt;
* [http://www.groovygamegear.com Groovy Game Gear] (US)&lt;br /&gt;
* [http://www.ultimarc.com Ultimarc] (UK)&lt;br /&gt;
* [http://www.slikstik.com SlikStik] (US)&lt;br /&gt;
* [http://www.arcadeshop.de ArcadeShop.de] (Germany)&lt;br /&gt;
* [http://www.suzo.com Suzo International] (Netherlands)&lt;br /&gt;
* [http://www.gremlinsolutions.co.uk Gremlin Solutions] (UK)&lt;br /&gt;
* [http://www.coinopexpress.com Coin-Op Express] (Hong Kong)&lt;br /&gt;
* [http://forum.arcadecontrols.com/index.php/board,2.0.html BYOAC Buy/Sell/Trade Forum]&lt;br /&gt;
* [http://collectibles.search.ebay.com/joystick_Parts-Accessories_W0QQcatrefZC12QQcoactionZcompareQQcoentrypageZsearchQQcopagenumZ1QQfromZR10QQfsooZ1QQfsopZ1QQftrtZ1QQftrvZ1QQsacatZ13718 eBay's arcade auctions]&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.classicarcadegrafix.com/ ClassicArcadeGraffic Inc.] (US)&lt;br /&gt;
* [http://www.emdkay.net/ EMDKAY] (US)&lt;br /&gt;
* [http://www.mamemarquees.com MameMarquees.com] (US)&lt;br /&gt;
* [http://www.mikesarcade.com MikesArcade.com] (US) &lt;br /&gt;
* [http://www.phoenixarcade.com PhoenixArcade](US)&lt;br /&gt;
* [http://www.twobits.com/ TWOBITS.com] (US)&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Contents&amp;diff=1820</id>
		<title>Contents</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Contents&amp;diff=1820"/>
		<updated>2006-03-02T16:20:46Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* '''The Basics''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%&amp;quot; |&lt;br /&gt;
=='''The Basics'''==&lt;br /&gt;
A lot of people will look at an arcade cabinet and say  &amp;quot;Hey, that looks easy- it's just a screen, some wood and some buttons.&amp;quot;, but arcade cabinets aren't quite as simple as many people think. Here's a good place to start learning about the various ins and outs of arcade machines in general.&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
* [[Connecting a PC to an Arcade Cabinet|Connecting a PC to an Arcade Cabinet (an overview)]]&lt;br /&gt;
* [[JAMMA]]&lt;br /&gt;
* [[Restoration]]&lt;br /&gt;
* [[Glossary]]&lt;br /&gt;
* [[Vendors|Vendors/Kits/Parts/Artwork]]&lt;br /&gt;
&lt;br /&gt;
=='''Building Materials'''==&lt;br /&gt;
If you're planing on building an arcade cabinet from scratch, these are some of the materials you might end up using for various elements of the cabinet. &lt;br /&gt;
* [[Wood products]]&lt;br /&gt;
** [[Wood products#Plywood|Plywood]]&lt;br /&gt;
** [[Wood products#MDF|MDF]]&lt;br /&gt;
** [[Wood products#MDO|MDO]]&lt;br /&gt;
** [[Wood products#OSB|OSB]]&lt;br /&gt;
** [[Wood products#Particle Board|Particle Board]]&lt;br /&gt;
* [[Plastics]]&lt;br /&gt;
** [[Plastics#Acrylic|Acrylic]]&lt;br /&gt;
** [[Plastics#Polycarbonate|Polycarbonate]]&lt;br /&gt;
* [[Finishes]]&lt;br /&gt;
** [[Finishes#Water-based Paint|Water-based Paint]]&lt;br /&gt;
** [[Finishes#Oil-based Paint|Oil-based Paint]]&lt;br /&gt;
** [[Finishes#Stain|Stain]]&lt;br /&gt;
** [[Finishes#Polyurethane|Polyurethane]]&lt;br /&gt;
** [[Finishes#Shellac|Shellac]]&lt;br /&gt;
** [[Finishes#Varnish|Varnish]]&lt;br /&gt;
** [[Finishes#Laminate|Laminate]]&lt;br /&gt;
&lt;br /&gt;
=='''Tools'''==&lt;br /&gt;
Building your own arcade machine is no simple task and requires the correct tools as well as the knowledge of how to use each one correctly and safely. Hopefully you already own some of these tools and are well versed in their operation. If not, here's a few things you might want to add to your shopping list.&lt;br /&gt;
* [[Project Arcade|Project Arcade - The Book]]&lt;br /&gt;
&lt;br /&gt;
* [[Hand Tools]]&lt;br /&gt;
** [[Safety Equipment|Safety Equipment]]&lt;br /&gt;
*** [[Safety Equipment#Eye Protection|Eye Protection]]&lt;br /&gt;
*** [[Safety Equipment#Hearing Protection|Hearing Protection]]&lt;br /&gt;
*** [[Safety Equipment#Breathing Protection|Breathing Protection]]&lt;br /&gt;
** [[Marking Tools|Marking Tools]]&lt;br /&gt;
** [[Measuring Devices|Measuring Devices]]&lt;br /&gt;
** [[Sandpaper/Sanding Blocks|Sandpaper/Sanding Blocks]]&lt;br /&gt;
** [[Clamps|Clamps]]&lt;br /&gt;
*** [[Clamps#Spring Clamps|Spring Clamps]]&lt;br /&gt;
*** [[Clamps#Screw Clamps|Screw Clamps]]&lt;br /&gt;
*** [[Clamps#Bar Clamps|Bar Clamps]]&lt;br /&gt;
*** [[Clamps#Pipe Clamps|Pipe Clamps]]&lt;br /&gt;
** [[Sawhorses/Stands|Sawhorses/Stands ]]&lt;br /&gt;
** [[Wire Strippers/Crimpers|Wire Strippers/Crimpers]]&lt;br /&gt;
** [[Hammer/Screwdriver|Hammer/Screwdriver]]&lt;br /&gt;
** [[Fasteners|Fasteners]]&lt;br /&gt;
*** [[Fasteners#Glue|Glue]]&lt;br /&gt;
*** [[Fasteners#Nails|Nails]]&lt;br /&gt;
*** [[Fasteners#Screws|Screws]]&lt;br /&gt;
*** [[Fasteners#Dowels|Dowels]]&lt;br /&gt;
*** [[Fasteners#Biscuits|Biscuits]]&lt;br /&gt;
&lt;br /&gt;
* [[Power Tools]]&lt;br /&gt;
** [[Power Tools#Circular Saw|Circular Saw]]&lt;br /&gt;
** [[Power Tools#Jigsaw|Jigsaw]]&lt;br /&gt;
** [[Power Tools#Router|Router]]&lt;br /&gt;
** [[Power Tools#Drill|Drill]]&lt;br /&gt;
** [[Power Tools#Random-orbit Sander|Random-orbit Sander]]&lt;br /&gt;
** [[Power Tools#Blades/Bits/Etc|Blades/Bits/Etc]]&lt;br /&gt;
&lt;br /&gt;
=='''Arcade Art'''==&lt;br /&gt;
Great games became classics with a little help from their captivating branding &amp;amp; design. Here you'll find articles on design, printing, and techniques that will add visual interest to your cabinet. &lt;br /&gt;
*[[Overview &amp;amp; Options to Consider]]&lt;br /&gt;
*[[Creating Your Own Art From Scratch]]&lt;br /&gt;
*[[Restoring &amp;amp; Recreating Artwork]]&lt;br /&gt;
*[[Marble Contact Paper is your Enemy]]&lt;br /&gt;
*[[Applying CPOs]]&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=='''Arcade Control Hardware'''==&lt;br /&gt;
Here's the reason most people enter this hobby; to play the games you love with actual arcade hardware, just as they were intended. There's a vast array of different controls out there... &lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
** [[Joysticks#Conventional Digital Joysticks|Conventional Digital Joysticks]]&lt;br /&gt;
** [[Joysticks#Non-Conventional Digital Joysticks|Non-Conventional Digital Joysticks]]&lt;br /&gt;
** [[Joysticks#49-Way Joysticks|49-Way Joysticks]]&lt;br /&gt;
** [[Joysticks#Analog Joysicks|Analog Joysicks]]&lt;br /&gt;
** [[Joysticks#Rotary Joysticks|Rotary Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Lightguns]]&lt;br /&gt;
* [[Steering Wheels/Yokes/Pedals/Shifters]]&lt;br /&gt;
&lt;br /&gt;
=='''Interfacing Controls With Your PC'''==&lt;br /&gt;
Hooking up various arcade controls to a home PC can be a daunting task. Here are some of your options... &lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
* [[Encoders|Encoders]]&lt;br /&gt;
** [[Keyboard Encoders|Keyboard Encoders]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC2|I-PAC2]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC4|I-PAC4]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC VE|I-PAC VE]]&lt;br /&gt;
*** [[Keyboard Encoders#J-PAC|J-PAC]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz Eco 2|KeyWiz Eco 2]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz MAX|KeyWiz MAX]]&lt;br /&gt;
*** [[Keyboard Encoders#KE72|KE72]]&lt;br /&gt;
*** [[Keyboard Encoders#KE24|KE24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE18|KE18]]&lt;br /&gt;
*** [[Keyboard Encoders#LP24|LP24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE-USB36|KE-USB36]]&lt;br /&gt;
** [[Gamepad Encoders|Gamepad Encoders]]&lt;br /&gt;
*** [[Gamepad Encoders#A-PAC|A-PAC]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz|GP Wiz]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz49 Eco|GP Wiz49]]&lt;br /&gt;
** [[Rotary Encoders|Rotary Encoders]]&lt;br /&gt;
*** [[Rotary Encoders#Rotary-5|Rotary-5]]&lt;br /&gt;
** [[Optical Encoders|Optical (Mouse) Encoders]]&lt;br /&gt;
*** [[Optical Encoders#Opti-PAC|Opti-PAC]]&lt;br /&gt;
*** [[Optical Encoders#Opti-Wiz|Opti-Wiz]]&lt;br /&gt;
*** [[Optical Encoders#ME4|ME4]]&lt;br /&gt;
&lt;br /&gt;
=='''Video'''==&lt;br /&gt;
*  [[Video Cards]]&lt;br /&gt;
**  [[Monitors]]&lt;br /&gt;
***  [[ArcadeVGA|ArcadeVGA Video Card ]]&lt;br /&gt;
**  [[Televisions]]&lt;br /&gt;
***  [[Video Output|Composite Video (RCA)]]&lt;br /&gt;
***  [[Video Output|S-Video]]&lt;br /&gt;
***  [[Video Output|Component Video]]&lt;br /&gt;
&lt;br /&gt;
=='''Software'''==&lt;br /&gt;
* [[Software Overview]]&lt;br /&gt;
* [[Arcade Emulators]]&lt;br /&gt;
* [[Console Emulators]]&lt;br /&gt;
* [[Home Computer Emulators]]&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
* [[Collections and PC Games]]&lt;br /&gt;
* [[DOS vs Windows]]&lt;br /&gt;
* [[Hiding Windows]]&lt;br /&gt;
** [[Hiding Windows#Replacing Your BIOS Logo|Replace The BIOS Logo]]&lt;br /&gt;
** [[Hiding Windows#Replacing Your Boot Screen|Replace The Boot Screen]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|BootSkin]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|BootXP]]&lt;br /&gt;
*** [[Hiding Windows#Replacing Your Boot Screen|Slimm Boot-Logo / The Microsoft Way]]&lt;br /&gt;
** [[Hiding Windows#Replacing Explorer With Your FE In XP|Replacing Explorer In XP]]&lt;br /&gt;
** [[Hiding Windows#Hiding Explorer While Your FE Starts|Hiding Explorer In XP]]&lt;br /&gt;
** [[Hiding Windows#Welcome/Startup/Shutdown/Background Color|Welcome/Startup/Shutdown/Background Color]]&lt;br /&gt;
&lt;br /&gt;
=='''Miscellaneous'''==&lt;br /&gt;
* [[Electronic Components]]&lt;br /&gt;
* [[LED-Wiz|LED &amp;amp; Light Control]]&lt;br /&gt;
* [[Electrical Supplies]]&lt;br /&gt;
* [[Coin Doors]]&lt;br /&gt;
* [[Light Gun Setup]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1451</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1451"/>
		<updated>2006-02-24T16:20:37Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: Collections and PC Games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page of the wiki -- should be prettified at some point :)&amp;lt;br&amp;gt;&lt;br /&gt;
For editors, [http://meta.wikimedia.org/wiki/Help:Contents#For_editors here's] some help on editing MedaWiki Sites.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
* [[JAMMA]]&lt;br /&gt;
* [[Restoration]]&lt;br /&gt;
&lt;br /&gt;
==Building Materials==&lt;br /&gt;
* [[Wood &amp;amp; Wood products]]&lt;br /&gt;
* [[Paint/Stain]]&lt;br /&gt;
* [[Laminate]]&lt;br /&gt;
* [[Plexiglass/Lexan/Acrylic/Polycarbonate]]&lt;br /&gt;
&lt;br /&gt;
==Tools==&lt;br /&gt;
* [[Project Arcade|Project Arcade - The Book]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
** [[Joysticks#Conventional Digital Joysticks|Conventional Digital Joysticks]]&lt;br /&gt;
** [[Joysticks#49-Way Joysticks|49-Way Joysticks]]&lt;br /&gt;
** [[Joysticks#Analog Joysicks|Analog Joysicks]]&lt;br /&gt;
** [[Joysticks#Rotary Joysticks|Rotary Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Lightguns]]&lt;br /&gt;
* [[Steering Wheels/Yokes/Pedals/Shifters]]&lt;br /&gt;
&lt;br /&gt;
==Interfacing Your Arcade Controls With Your PC==&lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
* [[Encoders|Encoders]]&lt;br /&gt;
** [[Keyboard Encoders|Keyboard Encoders]]&lt;br /&gt;
*** [[Keyboard Encoders#I-PAC|I-PAC]]&lt;br /&gt;
*** [[Keyboard Encoders#J-PAC|J-PAC]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz Eco 2|KeyWiz Eco 2]]&lt;br /&gt;
*** [[Keyboard Encoders#KeyWiz MAX|KeyWiz MAX]]&lt;br /&gt;
*** [[Keyboard Encoders#KE72|KE72]]&lt;br /&gt;
*** [[Keyboard Encoders#KE24|KE24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE18|KE18]]&lt;br /&gt;
*** [[Keyboard Encoders#LP24|LP24]]&lt;br /&gt;
*** [[Keyboard Encoders#KE-USB36|KE-USB36]]&lt;br /&gt;
** [[Gamepad Encoders|Gamepad Encoders]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz|GP Wiz]]&lt;br /&gt;
*** [[Gamepad Encoders#GP Wiz49 Eco|GP Wiz49]]&lt;br /&gt;
** [[Rotary Encoders|Rotary Encoders]]&lt;br /&gt;
*** [[Rotary Encoders#Rotary-5|Rotary-5]]&lt;br /&gt;
** [[Optical Encoders|Optical (Mouse) Encoders]]&lt;br /&gt;
*** [[Optical Encoders#Opti-PAC|Opti-PAC]]&lt;br /&gt;
*** [[Optical Encoders#Opti-Wiz|Opti-Wiz]]&lt;br /&gt;
*** [[Optical Encoders#ME4|ME4]]&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
*  [[Monitors]]&lt;br /&gt;
*  [[Televisions]]&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
* Collections and PC Games&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous (for now?)==&lt;br /&gt;
* [[What_Is_Involved_In_Connecting_a_PC_to_a_Functioning_Arcade_Cabinet|Connecting a PC to a Functioning Arcade Cabinet]]&lt;br /&gt;
* [[Hiding Windows to make a cabinet appear more realistic]]&lt;br /&gt;
* [[DOS vs Windows]]&lt;br /&gt;
* [[LED-Wiz|LED &amp;amp; Light Control]]&lt;br /&gt;
* [[Electrical Supplies]]&lt;br /&gt;
* [[Coin Doors]]&lt;br /&gt;
&lt;br /&gt;
==Where to Get Parts==&lt;br /&gt;
* [[Vendors|Vendors]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Art==&lt;br /&gt;
*[[Overview &amp;amp; Options to Consider]]&lt;br /&gt;
*[[Creating Your Own Art From Scratch]]&lt;br /&gt;
*[[Restoring &amp;amp; Recreating Artwork]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Pushbuttons&amp;diff=1364</id>
		<title>Pushbuttons</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Pushbuttons&amp;diff=1364"/>
		<updated>2006-02-23T17:25:02Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Microswitch Pushbuttons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pushbuttons are the simplest and most common form of control. &lt;br /&gt;
&lt;br /&gt;
== Microswitch Pushbuttons==&lt;br /&gt;
[[Image:Happ-horiz-pushbutton.gif|right|thumb|120px|Microswitch Pushbutton]]&lt;br /&gt;
Pushbuttons come is various forms and shapes, though the most common is the Industrias Lorenzo (iL) horizontal microswitch pushbutton (aka Happ Horizontal Pushbutton). Due to the microswitch, these buttons have a 'clicky' activation that can seem a little alien to many old-school gamers. They are comprised of...&lt;br /&gt;
* Button plunger&lt;br /&gt;
* Button housing/bezel&lt;br /&gt;
* Spring&lt;br /&gt;
* Microswitch&lt;br /&gt;
&lt;br /&gt;
The plunger top may be concave, flat, or convex.  The microswitch can be orientated horizontally or vertically.  Most people prefer horizontal orientation as these tend to be more reliable.  Microswitch pushbuttons are probably the most popular type of button using in arcade.  Because of this they can be found in almost any color, including transparent.  These also can be found with little men icons, generally used as start buttons for the player indicated.  &lt;br /&gt;
&lt;br /&gt;
These buttons are sold by Happ, Ultimarc, and GroovyGameGear.&lt;br /&gt;
&lt;br /&gt;
==Leafswitch Pushbuttons==&lt;br /&gt;
{| align=right&lt;br /&gt;
| [[image:Leafswitch-button.jpg|thumb|80px|Leafswitch Buttons]]&lt;br /&gt;
| [[image:Leafswitch-holder.jpg|thumb|80px|Leafswitch Holders]]&lt;br /&gt;
| [[image:Leafswitch-palnuts.jpg|thumb|80px|Leafswitch Pal Nuts]]&lt;br /&gt;
|}&lt;br /&gt;
Before microswitch pushbuttons appeared, leafswitch pushbuttons were the de facto standards and are still prefered by many people today. The main advantage to leafswitches over microswitched is that they're almost completely silent. They are comprised of...&lt;br /&gt;
* Button&lt;br /&gt;
* Button holder (usually with the actual leafswitch attached)&lt;br /&gt;
* Pal nut&lt;br /&gt;
As with most types of pushbuttons, they come in two lengths; long for wooden panels and short for metal panels.&lt;br /&gt;
&lt;br /&gt;
==Atari Volcano Buttons==&lt;br /&gt;
{| align=right&lt;br /&gt;
| [[Image:Ataributton.gif|right|102px]]&lt;br /&gt;
| [[Image:SirPsVolcano.jpg|right|180px]]&lt;br /&gt;
|}&lt;br /&gt;
Also known as cone buttons, volcano buttons are comprised of:&lt;br /&gt;
* Microswitch with illuminated red lens&lt;br /&gt;
* Plastic or aluminium cone&lt;br /&gt;
* Plastic mounting clip/brace&lt;br /&gt;
&lt;br /&gt;
These were used as player start buttons in many Atari cabinets, the red button lens would blink when a player inserted a coin and remain lit during gameplay. Taller cones were used as fire buttons on Missile Command.&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Pushbuttons&amp;diff=1363</id>
		<title>Pushbuttons</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Pushbuttons&amp;diff=1363"/>
		<updated>2006-02-23T17:20:31Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Microswitch Pushbuttons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pushbuttons are the simplest and most common form of control. &lt;br /&gt;
&lt;br /&gt;
== Microswitch Pushbuttons==&lt;br /&gt;
[[Image:Happ-horiz-pushbutton.gif|right|thumb|120px|Microswitch Pushbutton]]&lt;br /&gt;
Pushbuttons come is various forms and shapes, though the most common is the Industrias Lorenzo (iL) horizontal microswitch pushbutton (aka Happ Horizontal Pushbutton). Due to the microswitch, these buttons have a 'clicky' activation that can seem a little alien to many old-school gamers. They are comprised of...&lt;br /&gt;
* Button plunger&lt;br /&gt;
* Button housing/bezel&lt;br /&gt;
* Spring&lt;br /&gt;
* Microswitch&lt;br /&gt;
&lt;br /&gt;
The plunger top may be concave, flat, or convex.  The microswitch can be orientated horizontally or vertically.  Most people prefer horizontal orientation as these tend to be more reliable.&lt;br /&gt;
&lt;br /&gt;
These buttons are sold by Happ, Ultimarc, and GroovyGameGear.&lt;br /&gt;
&lt;br /&gt;
==Leafswitch Pushbuttons==&lt;br /&gt;
{| align=right&lt;br /&gt;
| [[image:Leafswitch-button.jpg|thumb|80px|Leafswitch Buttons]]&lt;br /&gt;
| [[image:Leafswitch-holder.jpg|thumb|80px|Leafswitch Holders]]&lt;br /&gt;
| [[image:Leafswitch-palnuts.jpg|thumb|80px|Leafswitch Pal Nuts]]&lt;br /&gt;
|}&lt;br /&gt;
Before microswitch pushbuttons appeared, leafswitch pushbuttons were the de facto standards and are still prefered by many people today. The main advantage to leafswitches over microswitched is that they're almost completely silent. They are comprised of...&lt;br /&gt;
* Button&lt;br /&gt;
* Button holder (usually with the actual leafswitch attached)&lt;br /&gt;
* Pal nut&lt;br /&gt;
As with most types of pushbuttons, they come in two lengths; long for wooden panels and short for metal panels.&lt;br /&gt;
&lt;br /&gt;
==Atari Volcano Buttons==&lt;br /&gt;
{| align=right&lt;br /&gt;
| [[Image:Ataributton.gif|right|102px]]&lt;br /&gt;
| [[Image:SirPsVolcano.jpg|right|180px]]&lt;br /&gt;
|}&lt;br /&gt;
Also known as cone buttons, volcano buttons are comprised of:&lt;br /&gt;
* Microswitch with illuminated red lens&lt;br /&gt;
* Plastic or aluminium cone&lt;br /&gt;
* Plastic mounting clip/brace&lt;br /&gt;
&lt;br /&gt;
These were used as player start buttons in many Atari cabinets, the red button lens would blink when a player inserted a coin and remain lit during gameplay. Taller cones were used as fire buttons on Missile Command.&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1337</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1337"/>
		<updated>2006-02-21T21:49:19Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Where to get parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page of the wiki -- should be prettified at some point :)&amp;lt;br&amp;gt;&lt;br /&gt;
For editors, [http://meta.wikimedia.org/wiki/Help:Contents#For_editors here's] some help on editing MedaWiki Sites.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Lightguns]]&lt;br /&gt;
* [[Steering Wheels]]&lt;br /&gt;
&lt;br /&gt;
==PC to Arcade Interfacing==&lt;br /&gt;
* [[Keyboard encoder|Keyboard Encoders]]&lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
&lt;br /&gt;
==Extra Bling==&lt;br /&gt;
* [[LED-Wiz|LED &amp;amp; Light Control]]&lt;br /&gt;
&lt;br /&gt;
==Where to Get Parts==&lt;br /&gt;
* [[Vendors|Vendors]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1336</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1336"/>
		<updated>2006-02-21T21:49:07Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: /* Vendors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page of the wiki -- should be prettified at some point :)&amp;lt;br&amp;gt;&lt;br /&gt;
For editors, [http://meta.wikimedia.org/wiki/Help:Contents#For_editors here's] some help on editing MedaWiki Sites.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Lightguns]]&lt;br /&gt;
* [[Steering Wheels]]&lt;br /&gt;
&lt;br /&gt;
==PC to Arcade Interfacing==&lt;br /&gt;
* [[Keyboard encoder|Keyboard Encoders]]&lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
&lt;br /&gt;
==Extra Bling==&lt;br /&gt;
* [[LED-Wiz|LED &amp;amp; Light Control]]&lt;br /&gt;
&lt;br /&gt;
==Where to get parts==&lt;br /&gt;
* [[Vendors|Vendors]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1335</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Main_Page&amp;diff=1335"/>
		<updated>2006-02-21T21:47:27Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page of the wiki -- should be prettified at some point :)&amp;lt;br&amp;gt;&lt;br /&gt;
For editors, [http://meta.wikimedia.org/wiki/Help:Contents#For_editors here's] some help on editing MedaWiki Sites.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
* [[Arcade Cabinet 101]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Microswitch_Pushbuttons|Microswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Leafswitch_Pushbuttons|Leafswitch Pushbuttons]]&lt;br /&gt;
**  [[Pushbuttons#Atari_Volcano_Buttons|Atari Volcano Buttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Lightguns]]&lt;br /&gt;
* [[Steering Wheels]]&lt;br /&gt;
&lt;br /&gt;
==PC to Arcade Interfacing==&lt;br /&gt;
* [[Keyboard encoder|Keyboard Encoders]]&lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
&lt;br /&gt;
==Software==&lt;br /&gt;
* [[Emulators]]&lt;br /&gt;
* [[Front-Ends]]&lt;br /&gt;
&lt;br /&gt;
==Extra Bling==&lt;br /&gt;
* [[LED-Wiz|LED &amp;amp; Light Control]]&lt;br /&gt;
&lt;br /&gt;
==Vendors==&lt;br /&gt;
* [[Vendors|Vendors]]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Vendors&amp;diff=1334</id>
		<title>Vendors</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Vendors&amp;diff=1334"/>
		<updated>2006-02-21T21:45:45Z</updated>

		<summary type="html">&lt;p&gt;SirPoonga: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Full Cabinets or Kits ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.slikstik.com SlikStik]&lt;br /&gt;
* [http://www.dreamarcades.com Dream Arcades]&lt;br /&gt;
&lt;br /&gt;
== Parts ==&lt;br /&gt;
&lt;br /&gt;
* [http://homearcade.org/BBBB/siteindex.html The Real Bob Roberts]&lt;br /&gt;
* [http://www.happcontrols.com Happ Controls]&lt;br /&gt;
* [http://www.oscarcontrols.com OscarControls] (Currently offline)&lt;br /&gt;
* [http://www.groovygamegear.com Groovy Game Gear]&lt;br /&gt;
* [http://www.ultimarc.com Ultimarc]&lt;br /&gt;
* [http://www.slikstik.com SlikStik]&lt;br /&gt;
* [http://forum.arcadecontrols.com/index.php/board,2.0.html BYOAC Buy/Sell/Trade Forum]&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.classicarcadegrafix.com/ ClassicArcadeGraffic Inc.]&lt;br /&gt;
* [http://www.twobits.com/ TWOBITS.com]&lt;/div&gt;</summary>
		<author><name>SirPoonga</name></author>
		
	</entry>
</feed>