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	<updated>2026-04-05T03:47:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=12748</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=12748"/>
		<updated>2011-12-17T18:43:39Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://acrobat.com/app.html#d=aAN2g8FkEdy*Kys6I3v3Vw&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
[[Image:TwistyGrip.jpg]]&lt;br /&gt;
[[Image:Spinner.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” [[Velcro Based Modular Panel]] &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#[[Lighted Molding]] (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:SecretSchematic2.jpg&amp;diff=9884</id>
		<title>File:SecretSchematic2.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:SecretSchematic2.jpg&amp;diff=9884"/>
		<updated>2008-02-28T05:34:45Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:SecretSchematic1.jpg&amp;diff=9883</id>
		<title>File:SecretSchematic1.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:SecretSchematic1.jpg&amp;diff=9883"/>
		<updated>2008-02-28T05:34:13Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Weisshaupt%27s_LCD_Mechanism&amp;diff=9882</id>
		<title>Weisshaupt's LCD Mechanism</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Weisshaupt%27s_LCD_Mechanism&amp;diff=9882"/>
		<updated>2008-02-28T05:33:54Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This mechanism allows automatic programmatic Parallel port control of the rotation of a 4:3 LCD monitor up to 20in diagonal. It is designed to be a low cost (around $50) solution using readily available parts,  with a minimum of programmatic and electronics experience required. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:LCDMount.jpg|right]]&lt;br /&gt;
In this method, the Monitor is Mounted to a custom made mount.  The Mount consists of a 1/4 inch bolt, placed through the bearing of a 5 inch or larger plastic pulley (Like [[McMaster-Carr]] Part number 6284K61), placed thorugh a spacer, and then placed through a Hole drilled ina 2x4 and secured with a standard wingnut. Washers may be required to hold the Spacer firmly against the Pulley and the 2x4, and between the 2x4 and the wingnut. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Monitor is attached using bolts placed through holes drilled in the pulley using the Standard Vesa mount found on the back of almost all LCD displays. Sandwiched between the Pulley is a Pizza Pie Plate from Target. A pizza Pie PLate with holes is beneficial because the center of the plat can be more easily determined.  The Very center of the plat needs a 3/4 inch hole which prevents the PLate from Binding on the mounting bolt.  In addtion, 4 hols must be drilled in the plate that correspond to the VESA mounting holes on the Monitor. VERY OFTEN THESE HOLES WILL NOT BE ON CENTER, but vertically offset from a 4:3 aspect. If this offset is not taken into account, the Monitor will be to the left or right of center when rotated to its 3X4 aspect.  Vesa Mounts use M4 .7 Metric Screws. You must choose a length that will fit thorugh the pulley, the pizza pie plate and fit snugly into the VESA mount without bottoming out.  &lt;br /&gt;
 &lt;br /&gt;
[[Image:CabinetMount.jpg|right]]&lt;br /&gt;
The Pizza Plate should be painted with Spray-can Plasti-dip (available at most hardware stores) This increases the friction between the plate and the driver wheel&lt;br /&gt;
&lt;br /&gt;
A wood extension is attached underneath the central 2x4 and the motor is mounted to it in such a way that the Motor's drive wheel makes solid contact with the Pizza Pie Plate. The extension MUST be mounted on the bottom of the 2x4 because any &amp;quot;play&amp;quot; in the mount will make it Fall into the motor wheel, rather than away from it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two more short extensions are mounted on top of the 2x4. The ends of these extensions are coated with Loop-side velcro, and hold the reed switches that acts as limit switches. (It is recommended that [[DigiKey]] part numbers CH404-ND and CH411-ND be used for the limit switches.)  2 More strips of loop-side velcro are attached to the Pizza Pie plate at the approximate locations where the Monitor will reach its 3x4 and 4x3 aspects. The Magnets that activate the Reed switches are mounted to these patches.&lt;br /&gt;
&lt;br /&gt;
If the monitor is extremely bottom heavy, or falls to one side or the other, A counterwieght should be mounted in the top-most corner of the list, or on the top-most corner which will first begin a downward rotation when moving to the new aspect.&lt;br /&gt;
&lt;br /&gt;
Alternatively a simple lazy susan may be substituted for the pulley/bolt/pizza pie arrangement.  &lt;br /&gt;
&lt;br /&gt;
== Electronics  ==&lt;br /&gt;
&lt;br /&gt;
A small, high torque hobby motor with a high-traction wheel should be used. The  GM2 or GM3 motor from [[Solarbotics]]  upgraded to the higher torque Regular Motor 2 and a High traction, &amp;quot;extra grip&amp;quot;  wheel is a good choice.  The Motor  should be driven by an &amp;quot;H-Bridge&amp;quot; circuit capable of providing adequate current and voltage for the motor. This circuit should also use Diodes to protect the logic and power circuits from the Motor's EMF noise as it starts and stops. The &amp;quot;Secret Motor Driver&amp;quot; board from Solarbotics incorporates this circuit into a VERY easy to assemble kit that will drive motors up to a 600ma current using the PC's +5V power supply. The circuit can be adapted to using a higher Voltage by adding a 5V regulator according to the instructions provided by Solarbotics. A Chip socket can also be used to make solding the kit together easier, and chip replacement a snap.  The Circuit diagram below shows the correct connection of the Solarbotics Secret Motor Driver. If using another H-Bridge design, the Green and Orange Wires should be tied to the &amp;quot;CW&amp;quot; and &amp;quot;CCW&amp;quot; inputs of the H-Bridge. If you find you motor is turing the wrong direction,  simply reverse the M1 and M2 wires to the motor.  The Original Secret.exe program uses a truth table where pin2 = 1 and Pin 3 = 0 will rotate the MONITOR (not the motor) in the CW direction, and uses Low logic detection on pins 10 and 11. The newer edition of the program comes in the form of the DOSRotate and MALAROTATE plugin.  This program is fully configurable and allow any of the truth tables documented here to be used (and also supports degaussing and switching of pins)  By default it follows the KOZ319 convention of pins 2,3 used for H-Driver input, Pin 4 used for PWM strobing, Pin 5 used for Degauss and Pin 6 used for monitor off/on.(Links to these programs coming soon!) &lt;br /&gt;
&lt;br /&gt;
Connection to the Parallel Port can be made eiter by splicing an exisiting cable open, or by using a DB25 to RJ45 adapter.  The +5V power and GND used are connected directly to the PC power supply. '''DO NOT ATTEMPT to use the +5v power on the parallel port: you WILL DAMAGE your motherboard!''' The 330 Ohm resistors on the sensor switches are also required to prevent potential damage from sinking too much current into the Parallel port when connected to +5v.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SecretSchematic.jpg]]&lt;br /&gt;
[[Image:SecretSchematic1.jpg]]&lt;br /&gt;
[[Image:SecretSchematic2.jpg]]&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
== Program Control  ==&lt;br /&gt;
 &lt;br /&gt;
The Parallel Port wires are set and Monitored using a Program written in Visual C++  for use with Windows XP.  Because Windows XP does not allow direct access to the communications ports, this program also requires a Parallel port driver. You can Download both the Driver and the program using the following links&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/0cc45e7424_0.42MB  Secret.exe]&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/20120a7ac9_0.03MB  Parallel Port Driver: inpout32.dll]&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/a497dee24e_0.1MB Secret.exe Source Code]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The inpout32.dll should be placed into the Windows/system32 folder&lt;br /&gt;
&lt;br /&gt;
Because the Mount is freely rotating on a bearing, Momentum and Speed must be controlled to obtain accurate placement. The Secret.exe program has 5 required paramters: Direction (a string that is either “3x4” or “4x3”) , 3x4 on-time, 3x4-off-time, 4x3 on-time, 4x3-off-time.  (Note: if the  monitor is rotating in the wrong direction, simply reverse the leads going to the motor – If it doesn’t stop in the right place, check that you are using the correct sensor)  &lt;br /&gt;
&lt;br /&gt;
The secret.exe program  sets pin2 or pin 3 depending on the direction desired, and then switches everything off (brake mode) when it senses the correct limit switch has been hit. It does this by monitoring pins 10 and 11 (the status pins)  to see when they go “high”.  Pin 25 is connected to the signal ground. &lt;br /&gt;
&lt;br /&gt;
Varying on-time and off time will determine how long the motor will be on or off based on a simple FOR loop.  The For loop checks to see if the limit switch has been hit but otherwise just counts to the number specified in on-time/off-time. This allows  the motor to be pulsed at any rate and duty cycle, and in either direction. Experiments have shown  that numbers around 5000 work best with the Solarbotics motor, though other values may work better for other motors and designs. The values should be set so that the motor is just crawling when it reaches the limit switch. Once the limit switch is reached, the program STOPS rotation, and applies the motor &amp;quot;brake&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Front End Integration  ==&lt;br /&gt;
The secret.exe program can be called using a Batch File which also Calls MAME or it can be called under front end control. It was specifically designed for use with the [[Emulaxian/3D Arcade]] frontend, which allows a program to be called before or with the Mame executable, but should be adapbable for use with other front ends. &lt;br /&gt;
&lt;br /&gt;
The Specific 3DArcade configuration is: &lt;br /&gt;
&lt;br /&gt;
Edit the Emulator's cfg file (for mame this is femame.cfg), section 3 should have a line similar to :&lt;br /&gt;
&lt;br /&gt;
runbefore|c:\secret.exe $17 5000 5000 5000 5000/hidden/false |#fullexe|Format: commandline/runmethod/wait.&lt;br /&gt;
&lt;br /&gt;
And the front end should be configured for Rotation by editing the fe.cfg, section 4 thus:&lt;br /&gt;
&lt;br /&gt;
skinsautorot|true|#boole|When set to true the fe will after running a game check if field 15 of a gamelist entry contains Horizontal or Vertical and show from the current skinset the first skin if Horizontal is found and the second skin if Vertical is found. Ideal for rotatable monitors.|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Rotating Monitor]]&lt;br /&gt;
* [[Arcade Cabinet]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
Weisshaupt can be reached at jjo0@columbia.edu iwth any questions concerning this design&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Rotating_Monitor&amp;diff=9866</id>
		<title>Rotating Monitor</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Rotating_Monitor&amp;diff=9866"/>
		<updated>2008-02-09T19:44:05Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The '''Monitor''' is the player's display. The most commonly found monitors are fixed: They are installed in the cabinet either horiztonally , or vertically  according to the Game the cabinet was designed to play. In general this makes newer, 16:9 widescreen displays a bad choice for a cabinet. There are  some games that used different aspect ratios, including 1:1, but most used either 4x3 or 3x4. &lt;br /&gt;
&lt;br /&gt;
On a Mame Cabinet,  many  different Arcade games are played. Mame can be configured to display black bars on the sides of a 4:3 ot the top of a 3:4 oriented fixed monitor so that the games will appear and can be played  in their proper aspect.   Mame also can be configured to rotate its display of the games so that they use the full display area, while still retaining the proper aspect. This has lead many people to designed mechanisms for Rotating the monitor within a cabinet.  &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types of Displays  ==&lt;br /&gt;
[[Image:Cabinet1.jpg|right]]&lt;br /&gt;
In general there are two types of displays: CRT or Flat Panel. Purists prefer CRT screens, which have a number of advantages over Flat Planel displays: CRT based displays have high contrast, greater viewing angle, and are the type of display found in nearly all commercial gaming cabinets.  They have the disadvantages of being heavy, and sometimes difficult to mount. When used in a Cabinet with a rotating display, a fairly robust motor and poewr supply is required to attain the needed force to achieve the rotation. In addition, CRTs are sensitive to the Earth's Magnetic field and will therefore require degaussing each time their orientation is changed. &lt;br /&gt;
&lt;br /&gt;
An LCD display is light, and very easy to mount, but suffers from a lower contrast ratio, reduced viewing angles, and possibly ghosting depending on the age of panel. (Most modern panels update ever 5-10ms). Flat Panel displays are relatively easy to rotate, as they can be mounted and supported on a single pivot point. A Small hobby motor and the PC power supply are sufficent to achieve rotation, and there is no need to degauss the display. It is very importnat to select a monitor with a wide viewing angle, whith both horiztonal and vertical positions being easilit veiwed over at least 130 degrees. Some of the best LCDs offer 170 degree viewing in both oritentations, and these make the best Rotating LCD displays. &lt;br /&gt;
&lt;br /&gt;
== Rotating Mechanism Mechanics  ==&lt;br /&gt;
&lt;br /&gt;
In order to rotate a Monitor, even a Flat Panel display, a fair amount of torque is required. While there are literally dozens of variations of different methods available, almost all rely upon a motor driving a Large Pulley. Typically, the pulley is manufactured from a MDF or Plywood Circle with a cutout in which the Monitor is embedded. Often, a Motor drives a wheel along the edge or a side near the edge of this cut out to achieve the rotation, although many projects use a mechnism which requires a manual rotation by the user. One comman variation is the use of a  bicyle chain mounted around the outside of a wheel containing the monitor, driven by a cheap sproket attached to the motor.  &lt;br /&gt;
&lt;br /&gt;
== Rotating Mechanism Electronics  ==&lt;br /&gt;
&lt;br /&gt;
As with the mechanics, there literally dozens of variations of different methods available for activating and driving the motor.  In general, the Motor is driven in a particular direction via the use of Relays or an H-Bridge Circuit under control of a lower voltage logic signal.  The Logic Signal can be provided by something as simple as a toggle Switch with a neutral position. When set to the left, it sends the signal for CCW roatation, and when set to the Right for CW. When in neutral, no logic signal is sent. &lt;br /&gt;
&lt;br /&gt;
In some cases, limit switches (typically a reed switch)  are used to detect when a display has reached its desired position. When this is detected, additional logic deactivates the Motor. &lt;br /&gt;
&lt;br /&gt;
== Programmatic Interaction  ==&lt;br /&gt;
&lt;br /&gt;
While all of the logic for Rotating a display can be provided by manual control, or by semi-automatic control, it is highly desirable to have the display adjust to a new orientation under programatic control, or to have the PC adjust its behavior based on the screen's orientation.&lt;br /&gt;
&lt;br /&gt;
Many front-ends allow an adjustment of orientation when a button is pressed. This can be simulated via the use of mercury switches fixed to the monitor such that they  trigger briefly as the monitor is rotated, and thus indicate to the front-end that it should adjust its display.&lt;br /&gt;
&lt;br /&gt;
Alternatively, a more complex mechanism can be used that allows the monitor to rotate under programmatic control. Often this is accomplished by using Software called via a Frontend as a Game is selected. This software then provides the logic signals required by the Rotating mechanism via a data port on the PC, often the Parallel or serial port. These same ports can be used to get feedback from the rotating mechanism so that it can determine when to stop the motor, etc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specific Implementations ===&lt;br /&gt;
&lt;br /&gt;
Below are some examples of specific implementations for a Rotating Monitor - both for LCD and CRT based cabinets.&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Arcade Cabinet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Basics]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Weisshaupt%27s_LCD_Mechanism&amp;diff=9865</id>
		<title>Weisshaupt's LCD Mechanism</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Weisshaupt%27s_LCD_Mechanism&amp;diff=9865"/>
		<updated>2008-02-09T19:42:48Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This mechanism allows automatic programmatic Parallel port control of the rotation of a 4:3 LCD monitor up to 20in diagonal. It is designed to be a low cost (around $50) solution using readily available parts,  with a minimum of programmatic and electronics experience required. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:LCDMount.jpg|right]]&lt;br /&gt;
In this method, the Monitor is Mounted to a custom made mount.  The Mount consists of a 1/4 inch bolt, placed through the bearing of a 5 inch or larger plastic pulley (Like [[McMaster-Carr]] Part number 6284K61), placed thorugh a spacer, and then placed through a Hole drilled ina 2x4 and secured with a standard wingnut. Washers may be required to hold the Spacer firmly against the Pulley and the 2x4, and between the 2x4 and the wingnut. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Monitor is attached using bolts placed through holes drilled in the pulley using the Standard Vesa mount found on the back of almost all LCD displays. Sandwiched between the Pulley is a Pizza Pie Plate from Target. A pizza Pie PLate with holes is beneficial because the center of the plat can be more easily determined.  The Very center of the plat needs a 3/4 inch hole which prevents the PLate from Binding on the mounting bolt.  In addtion, 4 hols must be drilled in the plate that correspond to the VESA mounting holes on the Monitor. VERY OFTEN THESE HOLES WILL NOT BE ON CENTER, but vertically offset from a 4:3 aspect. If this offset is not taken into account, the Monitor will be to the left or right of center when rotated to its 3X4 aspect.  Vesa Mounts use M4 .7 Metric Screws. You must choose a length that will fit thorugh the pulley, the pizza pie plate and fit snugly into the VESA mount without bottoming out.  &lt;br /&gt;
 &lt;br /&gt;
[[Image:CabinetMount.jpg|right]]&lt;br /&gt;
The Pizza Plate should be painted with Spray-can Plasti-dip (available at most hardware stores) This increases the friction between the plate and the driver wheel&lt;br /&gt;
&lt;br /&gt;
A wood extension is attached underneath the central 2x4 and the motor is mounted to it in such a way that the Motor's drive wheel makes solid contact with the Pizza Pie Plate. The extension MUST be mounted on the bottom of the 2x4 because any &amp;quot;play&amp;quot; in the mount will make it Fall into the motor wheel, rather than away from it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Two more short extensions are mounted on top of the 2x4. The ends of these extensions are coated with Loop-side velcro, and hold the reed switches that acts as limit switches. (It is recommended that [[DigiKey]] part numbers CH404-ND and CH411-ND be used for the limit switches.)  2 More strips of loop-side velcro are attached to the Pizza Pie plate at the approximate locations where the Monitor will reach its 3x4 and 4x3 aspects. The Magnets that activate the Reed switches are mounted to these patches.&lt;br /&gt;
&lt;br /&gt;
If the monitor is extremely bottom heavy, or falls to one side or the other, A counterwieght should be mounted in the top-most corner of the list, or on the top-most corner which will first begin a downward rotation when moving to the new aspect.&lt;br /&gt;
&lt;br /&gt;
Alternatively a simple lazy susan may be substituted for the pulley/bolt/pizza pie arrangement.  &lt;br /&gt;
&lt;br /&gt;
== Electronics  ==&lt;br /&gt;
&lt;br /&gt;
A small, high torque hobby motor with a high-traction wheel should be used. The  GM2 or GM3 motor from [[Solarbotics]]  upgraded to the higher torque Regular Motor 2 and a High traction, &amp;quot;extra grip&amp;quot;  wheel is a good choice.  The Motor  should be driven by an &amp;quot;H-Bridge&amp;quot; circuit capable of providing adequate current and voltage for the motor. This circuit should also use Diodes to protect the logic and power circuits from the Motor's EMF noise as it starts and stops. The &amp;quot;Secret Motor Driver&amp;quot; board from Solarbotics incorporates this circuit into a VERY easy to assemble kit that will drive motors up to a 600ma current using the PC's +5V power supply. The circuit can be adapted to using a higher Voltage by adding a 5V regulator according to the instructions provided by Solarbotics. A Chip socket can also be used to make solding the kit together easier, and chip replacement a snap.  The Circuit diagram below shows the correct connection of the Solarbotics Secret Motor Driver. If using another H-Bridge design, the Green and Orange Wires should be tied to the &amp;quot;CW&amp;quot; and &amp;quot;CCW&amp;quot; inputs of the H-Bridge. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Connection to the Parallel Port can be made either by splicing an exisiting cable open, or by using a DB25 to RJ45 adapter.  The +5V power and GND used are connected directly to the PC power supply. '''DO NOT ATTEMPT to use the +5v power on the parallel port: you WILL DAMAGE your motherboard!''' The 330 Ohm resistors on the sensor switches are also required to prevent potential damage from sinking too much current into the Parallel port when connected to +5v.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:SecretSchematic.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/br&amp;gt;&lt;br /&gt;
== Program Control  ==&lt;br /&gt;
 &lt;br /&gt;
The Parallel Port wires are set and Monitored using a Program written in Visual C++  for use with Windows XP.  Because Windows XP does not allow direct access to the communications ports, this program also requires a Parallel port driver. You can Download both the Driver and the program using the following links&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/0cc45e7424_0.42MB  Secret.exe]&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/20120a7ac9_0.03MB  Parallel Port Driver: inpout32.dll]&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/a497dee24e_0.1MB Secret.exe Source Code]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The inpout32.dll should be placed into the Windows/system32 folder&lt;br /&gt;
&lt;br /&gt;
Because the Mount is freely rotating on a bearing, Momentum and Speed must be controlled to obtain accurate placement. The Secret.exe program has 5 required paramters: Direction (a string that is either “3x4” or “4x3”) , 3x4 on-time, 3x4-off-time, 4x3 on-time, 4x3-off-time.  (Note: if the  monitor is rotating in the wrong direction, simply reverse the leads going to the motor – If it doesn’t stop in the right place, check that you are using the correct sensor)  &lt;br /&gt;
&lt;br /&gt;
The secret.exe program  sets pin2 or pin 3 depending on the direction desired, and then switches everything off (brake mode) when it senses the correct limit switch has been hit. It does this by monitoring pins 10 and 11 (the status pins)  to see when they go “high”.  Pin 25 is connected to the signal ground. &lt;br /&gt;
&lt;br /&gt;
Varying on-time and off time will determine how long the motor will be on or off based on a simple FOR loop.  The For loop checks to see if the limit switch has been hit but otherwise just counts to the number specified in on-time/off-time. This allows  the motor to be pulsed at any rate and duty cycle, and in either direction. Experiments have shown  that numbers around 5000 work best with the Solarbotics motor, though other values may work better for other motors and designs. The values should be set so that the motor is just crawling when it reaches the limit switch. Once the limit switch is reached, the program STOPS rotation, and applies the motor &amp;quot;brake&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Front End Integration  ==&lt;br /&gt;
The secret.exe program can be called using a Batch File which also Calls MAME or it can be called under front end control. It was specifically designed for use with the [[Emulaxian/3D Arcade]] frontend, which allows a program to be called before or with the Mame executable, but should be adapbable for use with other front ends. &lt;br /&gt;
&lt;br /&gt;
The Specific 3DArcade configuration is: &lt;br /&gt;
&lt;br /&gt;
Edit the Emulator's cfg file (for mame this is femame.cfg), section 3 should have a line similar to :&lt;br /&gt;
&lt;br /&gt;
runbefore|c:\secret.exe $17 5000 5000 5000 5000/hidden/false |#fullexe|Format: commandline/runmethod/wait.&lt;br /&gt;
&lt;br /&gt;
And the front end should be configured for Rotation by editing the fe.cfg, section 4 thus:&lt;br /&gt;
&lt;br /&gt;
skinsautorot|true|#boole|When set to true the fe will after running a game check if field 15 of a gamelist entry contains Horizontal or Vertical and show from the current skinset the first skin if Horizontal is found and the second skin if Vertical is found. Ideal for rotatable monitors.|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Rotating Monitor]]&lt;br /&gt;
* [[Arcade Cabinet]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
Weisshaupt can be reached at jjo0@columbia.edu iwth any questions concerning this design&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Rotating_Monitor&amp;diff=9864</id>
		<title>Rotating Monitor</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Rotating_Monitor&amp;diff=9864"/>
		<updated>2008-02-09T19:41:23Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
The '''Monitor''' is the player's display. The most commonly found monitors are fixed: They are installed in the cabinet either horiztonally , or vertically  according to the Game the cabinet was designed to play. In general this makes newer, 16:9 widescreen displays a bad choice for a cabinet. There are  some games that used different aspect ratios, including 1:1, but most used either 4x3 or 3x4. &lt;br /&gt;
&lt;br /&gt;
On a Mame Cabinet,  many  different Arcade games are played. Mame can be configured to display black bars on the sides of a 4:3 ot the top of a 3:4 oriented fixed monitor so that the games will appear and can be played  in their proper aspect.   Mame also can be configured to rotate its display of the games so that they use the full display area, while still retaining the proper aspect. This has lead many people to designed mechanisms for Rotating the monitor within a cabinet.  &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Types of Displays  ==&lt;br /&gt;
[[Image:Cabinet1.jpg|right]]&lt;br /&gt;
In general there are two types of displays: CRT or Flat Panel. Purists prefer CRT screens, which have a number of advantages over Flat Planel displays: CRT based displays have high contrast, greater viewing angle, and are the type of display found in nearly all commercial gaming cabinets.  They have the disadvantages of being heavy, and sometimes difficult to mount. When used in a Cabinet with a rotating display, a fairly robust motor and poewr supply is required to attain the needed force to achieve the rotation. In addition, CRTs are sensitive to the Earth's Magnetic field and will therefore require degaussing each time their orientation is changed. &lt;br /&gt;
&lt;br /&gt;
An LCD display is light, and very easy to mount, but suffers from a lower contrast ratio, reduced viewing angles, and possibly ghosting depending on the age of panel. (Most modern panels update ever 5-10ms). Flat Panel displays are relatively easy to rotate, as they can be mounted and supported on a single pivot point. A Small hobby motor and the PC power supply are sufficent to achieve rotation, and there is no need to degauss the display. It is very importnat to select a monitor with a wide viewing angle, whith both horiztonal and vertical positions being easilit veiwed over at least 130 degrees. Some of the best LCDs offer 170 degree viewing in both oritentations, and these make the best Rotating LCD displays. &lt;br /&gt;
&lt;br /&gt;
== Rotating Mechanism Mechanics  ==&lt;br /&gt;
&lt;br /&gt;
In order to rotate a Monitor, even a Flat Panel display, a fair amount of torque is required. While there are literally dozens of variations of different methods available, almost all rely upon a motor driving a Large Pulley. Typically, the pulley is manufactured from a MDF or Plywood Circle with a cutout in which the Monitor is embedded. Often, a Motor drives a wheel along the edge or a side near the edge of this cut out to achieve the rotation, altouh many projects use a mechnism which requires a manual rotation by the user.   &lt;br /&gt;
&lt;br /&gt;
== Rotating Mechanism Electronics  ==&lt;br /&gt;
&lt;br /&gt;
As with the mechanics, there literally dozens of variations of different methods available for activating and driving the motor.  In general, the Motor is driven in a particular direction via the use of Relays or an H-Bridge Circuit under control of a lower voltage logic signal.  The Logic Signal can be provided by something as simple as a toggle Switch with a neutral position. When set to the left, it sends the signal for CCW roatation, and when set to the Right for CW. When in neutral, no logic signal is sent. &lt;br /&gt;
&lt;br /&gt;
In some cases, limit switches (typically a reed switch)  are used to detect when a display has reached its desired position. When this is detected, additional logic deactivates the Motor. &lt;br /&gt;
&lt;br /&gt;
== Programmatic Interaction  ==&lt;br /&gt;
&lt;br /&gt;
While all of the logic for Rotating a display can be provided by manual control, or by semi-automatic control, it is highly desirable to have the display adjust to a new orientation under programatic control, or to have the PC adjust its behavior based on the screen's orientation.&lt;br /&gt;
&lt;br /&gt;
Many front-ends allow an adjustment of orientation when a button is pressed. This can be simulated via the use of mercury switches fixed to the monitor such that they  trigger briefly as the monitor is rotated, and thus indicate to the front-end that it should adjust its display.&lt;br /&gt;
&lt;br /&gt;
Alternatively, a more complex mechanism can be used that allows the monitor to rotate under programmatic control. Often this is accomplished by using Software called via a Frontend as a Game is selected. This software then provides the logic signals required by the Rotating mechanism via a data port on the PC, often the Parallel or serial port. These same ports can be used to get feedback from the rotating mechanism so that it can determine when to stop the motor, etc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specific Implementations ===&lt;br /&gt;
&lt;br /&gt;
Below are some examples of specific implementations for a Rotating Monitor - both for LCD and CRT based cabinets.&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Arcade Cabinet]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Basics]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9836</id>
		<title>Lighted Molding</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9836"/>
		<updated>2008-01-30T03:38:34Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This is a method for adding or retrofitting  lighted molding to a cabinet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:lightedmolding.jpg|right]]&lt;br /&gt;
[[Image:moldingcrosssection.jpg|right]]&lt;br /&gt;
[[Image:ELwire.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
Lighted trim can be added to any cabinet that currently uses tradational T-Molding.  This is accomplished by running EL-Wire (from a company like [[Vibe-lights]] along a length of Chrome T-molding, and covering it with a UHMW Polyethylene Trim ( like part number 8672K65 from [[McMaster-Carr]])&lt;br /&gt;
&lt;br /&gt;
The trim is held in place by creating a narrow channel using the side of the cabinet itself and the T-molding.  A router is used to  route the  standard T-mold slot using a slot-cutter bit. A second pass is then made to take away a 1/8 deep by 1/8 wide strip on either side of the T-molding slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The T-molding is placed in its slot and EL-Wire is affixed to it with Tape. A standard 12v inverter run from the PC power supply can be used to light the wire.  Once the wire is in place, UHMW trim is slid into the slot created between the wood and the t-molding. A heat gun can be used to  create a bend in the UHMW trim that fits more closely to the contour of the cabinet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also  ==&lt;br /&gt;
&lt;br /&gt;
[[Lighting]]&lt;br /&gt;
&lt;br /&gt;
[[The Ghost in the Machine]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9835</id>
		<title>Lighted Molding</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9835"/>
		<updated>2008-01-30T03:38:20Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This is a method for adding or retrofitting  lighted molding to a cabinet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:lightedmolding.jpg|right]]&lt;br /&gt;
[[Image:moldingcrosssection.jpg|right]]&lt;br /&gt;
[[Image:ELwire.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
Lighted trim can be added to any cabinet that currently uses tradational T-Molding.  This is accomplished by running EL-Wire (from a company like [[Vibe-lights]] along a length of Chrome T-molding, and covering it with a UHMW Polyethylene Trim ( like part number 8672K65 from [[McMaster-Carr]])&lt;br /&gt;
&lt;br /&gt;
The trim is held in place by creating a narrow channel using the side of the cabinet itself and the T-molding.  A router is used to  route the  standard T-mold slot using a slot-cutter bit. A second pass is then made to take away a 1/8 deep by 1/8 wide strip on either side of the T-molding slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The T-molding is placed in its slot and EL-Wire is affixed to it with Tape. A standard 12v inverter run from the PC power supply can be used to light the wire.  Once the wire is in place, UHMW trim is slid into the slot created between the wood and the t-molding. A heat gun can be used to  create a bend in the UHMW trim that fits more closely to the contour of the cabinet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also  ==&lt;br /&gt;
&lt;br /&gt;
[[Lighting]]&lt;br /&gt;
[[The Ghost in the Machine]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:ELwire.jpg&amp;diff=9834</id>
		<title>File:ELwire.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:ELwire.jpg&amp;diff=9834"/>
		<updated>2008-01-30T03:37:41Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Lightedmolding.jpg&amp;diff=9833</id>
		<title>File:Lightedmolding.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Lightedmolding.jpg&amp;diff=9833"/>
		<updated>2008-01-30T03:36:34Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Moldingcrosssection.jpg&amp;diff=9832</id>
		<title>File:Moldingcrosssection.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Moldingcrosssection.jpg&amp;diff=9832"/>
		<updated>2008-01-30T03:35:35Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9831</id>
		<title>Lighted Molding</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Lighted_Molding&amp;diff=9831"/>
		<updated>2008-01-30T03:34:19Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This is a method for adding or retrofitting  lighted molding to a cabinet&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:lightedmolding.jpg|right]]&lt;br /&gt;
[[Image:moldingcrosssection.jpg|right]]&lt;br /&gt;
[[Image:ELwire.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
Lighted trim can be added to any cabinet that currently uses tradational T-Molding.  This is accomplished by running EL-Wire (from a company like [[Vibe-lights]] along a length of Chrome T-molding, and covering it with a UHMW Polyethylene Trim ( like part number 8672K65 from [[McMaster Carr]])&lt;br /&gt;
&lt;br /&gt;
The trim is held in place by creating a narrow channel using the side of the cabinet itself and the T-molding.  A router is used to  route the  standard T-mold slot using a slot-cutter bit. A second pass is then made to take away a 1/8 deep by 1/8 wide strip on either side of the T-molding slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The T-molding is placed in its slot and EL-Wire is affixed to it with Tape. A standard 12v inverter run from the PC power supply can be used to light the wire.  Once the wire is in place, UHMW trim is slid into the slot created between the wood and the t-molding. A heat gun can be used to  create a bend in the UHMW trim that fits more closely to the contour of the cabinet. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also  ==&lt;br /&gt;
&lt;br /&gt;
[[Lighting]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9830</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9830"/>
		<updated>2008-01-30T03:23:03Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
[[Image:TwistyGrip.jpg]]&lt;br /&gt;
[[Image:Spinner.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” [[Velcro Based Modular Panel]] &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#[[Lighted Molding]] (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Finishing&amp;diff=9829</id>
		<title>Finishing</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Finishing&amp;diff=9829"/>
		<updated>2008-01-30T03:22:13Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Finishing and Artwork}}&lt;br /&gt;
&lt;br /&gt;
'''Finishing''' and adding '''Artwork''' to your cabinet really gives it that professional touch.  If you do it right, visitors will most likely think you purchased the cabinet commercially and not suspect that you built it yourself.&lt;br /&gt;
&lt;br /&gt;
==Finishing==&lt;br /&gt;
* [[Finishes|Painting and Finishing Your Cabinet]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Art==&lt;br /&gt;
Great games became classics with a little help from their captivating branding &amp;amp; design. Here you'll find articles on design, printing, and techniques that will add visual interest to your cabinet. &lt;br /&gt;
*[[Overview &amp;amp; Options to Consider]]&lt;br /&gt;
*[[Creating Your Own Art From Scratch]]&lt;br /&gt;
*[[Vector tracing]]&lt;br /&gt;
*[[Restoring &amp;amp; Recreating Artwork]]&lt;br /&gt;
*[[Applying CPOs]]&lt;br /&gt;
*[[Graphics software]]&lt;br /&gt;
*[[Raster versus Vector artwork]]&lt;br /&gt;
&lt;br /&gt;
==Lights, Coin Doors and Extras==&lt;br /&gt;
An arcade cabinet is more than just a box with a computer in it. Spice it up with these extras!&lt;br /&gt;
* [[Lighting]]&lt;br /&gt;
** [[LED-Wiz|LED-Wiz]]&lt;br /&gt;
** [[PAC-DRIVE|PAC-DRIVE]]&lt;br /&gt;
** [[MalaHW|MaLa Hardware]]&lt;br /&gt;
** [[Lighting Microswitch Buttons]]&lt;br /&gt;
** [[Lighting Leaf Switch Buttons]]&lt;br /&gt;
** [[Lighted Molding]]&lt;br /&gt;
* [[Electrical Supplies]]&lt;br /&gt;
* [[Coin Doors | Coin Doors and Coin Counters]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Basics]]&lt;br /&gt;
* [[Examples]]&lt;br /&gt;
* [[Vendors|Parts and Artwork Vendors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Finishing]]&lt;br /&gt;
[[Category:Portals]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9828</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9828"/>
		<updated>2008-01-30T03:13:44Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for  [[The Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
[[Image:cptop.jpg|right]]&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:panelexample.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to the MDF with screws and returned to the Dril Press to drill the holes required for the controls. The  screws that held the plexi on the MDF where then removed, and the plexi eadges were sanded and polished with Novus #3 and #2. A bevel was added to the egdes with the sander before polishing, to highlight the seams of each panel. This also hides any small chips which may have occured while cutting the plexi.  &lt;br /&gt;
&lt;br /&gt;
The Art was etched into the back side of the plexi using a dremel etching tool (NOT a dremel tool with etching attachment) The art was prepared and reversed using a computer and then printed out and affixed to the front of the panel using blue painting tape. &lt;br /&gt;
When etching the pieces of plexi, work on a low table and bend directly over the work. Placing lit CCFLs on the sides of the plexi  aides greatly to highlight the cuts. Avoid brushing the work to remove the excess plastic- the samll chips will scratch the surface. To avoid this, stand the piece on the side and bang it, or blow the scrap material off of the piece. Once complete the piece can be washed under the sink to get any other scrap off, and then blotted it dry. Blue tape can then be pressed on the surface over the etched surfaces to further remove any remaining particles.  &lt;br /&gt;
&lt;br /&gt;
A more expensive alternative that yielvery professional results is Laser etching. Companies like [[Lazerdesigns]] can take artwork and etch it directly into the plexi with a laser. The Laser can also be used to create polished cuts for both the panels and the controls.  &lt;br /&gt;
&lt;br /&gt;
The MDF was then covered with Vinyl, using a hobby knife to trim the excess. Using Blue tape to remove any dust from the MDF panel and the plexi, the clean surfaces are then re-affixed with the screws. &lt;br /&gt;
&lt;br /&gt;
Two strips of Loop side of the Velcro were then attached in the appropriate spots to meet the top and bottom rails. (using the loop side has the additional benefit of not sticking to the carpet when the panel is placed on one.) The  terminal Strips  are then attached with screws to allow the electrical connection to be made between the controls and the Cat-5 Cable.  The Velcro &amp;quot;shoelace&amp;quot; flap was made by taking a 5 inch piece of 2 inch wide loops and placing ½ of it on the MDF. The Other half of the strip was covered with 2 pieces of 1 inch wide Nylon Strapping purchased at Hobby Lobby. The strap is then secured with a screw to make sure the adhesive is not the only force holding the velcro to the panel as it is pulled from the rail.  &lt;br /&gt;
&lt;br /&gt;
== Wiring  ==&lt;br /&gt;
&lt;br /&gt;
Color Coded RJ-45 from CyberGuys onto one end were used to match up to the inserts on the panel. This helps to ensure the right controls will be plugged in (even small children get the concept) A plastic wire clip and a screw are used to provide strain relief as the cable leaves the panel.&lt;br /&gt;
&lt;br /&gt;
The Wiring table below allows +5v power to be provided to each panel for use with lighted controls. Lighted controls provide a positive feedback to the user that the control is at least plugged in someplace on the panel. Each of the panles detailed inthe diagram below is electrically consistent; a panel plugged in the wrong place will not cause damage.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:wiring.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
== See Also  ==&lt;br /&gt;
&lt;br /&gt;
[[Modular Control Panels]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9827</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9827"/>
		<updated>2008-01-30T03:13:02Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for  [[The Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
[[Image:cptop.jpg|right]]&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:panelexample.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to the MDF with screws and returned to the Dril Press to drill the holes required for the controls. The  screws that held the plexi on the MDF where then removed, and the plexi eadges were sanded and polished with Novus #3 and #2. A bevel was added to the egdes with the sander before polishing, to highlight the seams of each panel. This also hides any small chips which may have occured while cutting the plexi.  &lt;br /&gt;
&lt;br /&gt;
The Art was etched into the back side of the plexi using a dremel etching tool (NOT a dremel tool with etching attachment) The art was prepared and reversed using a computer and then printed out and affixed to the front of the panel using blue painting tape. &lt;br /&gt;
When etching the pieces of plexi, work on a low table and bend directly over the work. Placing lit CCFLs on the sides of the plexi  aides greatly to highlight the cuts. Avoid brushing the work to remove the excess plastic- the samll chips will scratch the surface. To avoid this, stand the piece on the side and bang it, or blow the scrap material off of the piece. Once complete the piece can be washed under the sink to get any other scrap off, and then blotted it dry. Blue tape can then be pressed on the surface over the etched surfaces to further remove any remaining particles.  &lt;br /&gt;
&lt;br /&gt;
A more expensive alternative that yielvery professional results is Laser etching. Companies like [[Lazerdesigns]] can take artwork and etch it directly into the plexi with a laser. The Laser can also be used to create polished cuts for both the panels and the controls.  &lt;br /&gt;
&lt;br /&gt;
The MDF was then covered with Vinyl, using a hobby knife to trim the excess. Using Blue tape to remove any dust from the MDF panel and the plexi, the clean surfaces are then re-affixed with the screws. &lt;br /&gt;
&lt;br /&gt;
Two strips of Loop side of the Velcro were then attached in the appropriate spots to meet the top and bottom rails. (using the loop side has the additional benefit of not sticking to the carpet when the panel is placed on one.) The  terminal Strips  are then attached with screws to allow the electrical connection to be made between the controls and the Cat-5 Cable.  The Velcro &amp;quot;shoelace&amp;quot; flap was made by taking a 5 inch piece of 2 inch wide loops and placing ½ of it on the MDF. The Other half of the strip was covered with 2 pieces of 1 inch wide Nylon Strapping purchased at Hobby Lobby. The strap is then secured with a screw to make sure the adhesive is not the only force holding the velcro to the panel as it is pulled from the rail.  &lt;br /&gt;
&lt;br /&gt;
== Wiring  ==&lt;br /&gt;
&lt;br /&gt;
Color Coded RJ-45 from CyberGuys onto one end were used to match up to the inserts on the panel. This helps to ensure the right controls will be plugged in (even small children get the concept) A plastic wire clip and a screw are used to provide strain relief as the cable leaves the panel.&lt;br /&gt;
&lt;br /&gt;
The Wiring table below allows +5v power to be provided to each panel for use with lighted controls. Lighted controls provide a positive feedback to the user that the control is at least plugged in someplace on the panel. Each of the panles detailed inthe diagram below is electrically consistent; a panel plugged in the wrong place will not cause damage.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:wiring.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
== See Also  ==&lt;br /&gt;
&lt;br /&gt;
[[modular panels]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9826</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9826"/>
		<updated>2008-01-30T03:12:02Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
[[Image:TwistyGrip.jpg]]&lt;br /&gt;
[[Image:Spinner.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” [[Velcro Based Modular Panel]] &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9825</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9825"/>
		<updated>2008-01-30T03:11:37Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
[[Image:TwistyGrip.jpg]]&lt;br /&gt;
[[Image:Spinner.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” [[Velcro Based Modular Panels]] &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Cptop.jpg&amp;diff=9824</id>
		<title>File:Cptop.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Cptop.jpg&amp;diff=9824"/>
		<updated>2008-01-30T03:10:22Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9823</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9823"/>
		<updated>2008-01-30T03:09:13Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for  [[The Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
[[Image:cptop.jpg|right]]&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:panelexample.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to the MDF with screws and returned to the Dril Press to drill the holes required for the controls. The  screws that held the plexi on the MDF where then removed, and the plexi eadges were sanded and polished with Novus #3 and #2. A bevel was added to the egdes with the sander before polishing, to highlight the seams of each panel. This also hides any small chips which may have occured while cutting the plexi.  &lt;br /&gt;
&lt;br /&gt;
The Art was etched into the back side of the plexi using a dremel etching tool (NOT a dremel tool with etching attachment) The art was prepared and reversed using a computer and then printed out and affixed to the front of the panel using blue painting tape. &lt;br /&gt;
When etching the pieces of plexi, work on a low table and bend directly over the work. Placing lit CCFLs on the sides of the plexi  aides greatly to highlight the cuts. Avoid brushing the work to remove the excess plastic- the samll chips will scratch the surface. To avoid this, stand the piece on the side and bang it, or blow the scrap material off of the piece. Once complete the piece can be washed under the sink to get any other scrap off, and then blotted it dry. Blue tape can then be pressed on the surface over the etched surfaces to further remove any remaining particles.  &lt;br /&gt;
&lt;br /&gt;
A more expensive alternative that yielvery professional results is Laser etching. Companies like [[Lazerdesigns]] can take artwork and etch it directly into the plexi with a laser. The Laser can also be used to create polished cuts for both the panels and the controls.  &lt;br /&gt;
&lt;br /&gt;
The MDF was then covered with Vinyl, using a hobby knife to trim the excess. Using Blue tape to remove any dust from the MDF panel and the plexi, the clean surfaces are then re-affixed with the screws. &lt;br /&gt;
&lt;br /&gt;
Two strips of Loop side of the Velcro were then attached in the appropriate spots to meet the top and bottom rails. (using the loop side has the additional benefit of not sticking to the carpet when the panel is placed on one.) The  terminal Strips  are then attached with screws to allow the electrical connection to be made between the controls and the Cat-5 Cable.  The Velcro &amp;quot;shoelace&amp;quot; flap was made by taking a 5 inch piece of 2 inch wide loops and placing ½ of it on the MDF. The Other half of the strip was covered with 2 pieces of 1 inch wide Nylon Strapping purchased at Hobby Lobby. The strap is then secured with a screw to make sure the adhesive is not the only force holding the velcro to the panel as it is pulled from the rail.  &lt;br /&gt;
&lt;br /&gt;
== Wiring  ==&lt;br /&gt;
&lt;br /&gt;
Color Coded RJ-45 from CyberGuys onto one end were used to match up to the inserts on the panel. This helps to ensure the right controls will be plugged in (even small children get the concept) A plastic wire clip and a screw are used to provide strain relief as the cable leaves the panel.&lt;br /&gt;
&lt;br /&gt;
The Wiring table below allows +5v power to be provided to each panel for use with lighted controls. Lighted controls provide a positive feedback to the user that the control is at least plugged in someplace on the panel. Each of the panles detailed inthe diagram below is electrically consistent; a panel plugged in the wrong place will not cause damage.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:wiring.jpg|right]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Cpside.jpg&amp;diff=9822</id>
		<title>File:Cpside.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Cpside.jpg&amp;diff=9822"/>
		<updated>2008-01-30T03:08:41Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Panelexample.jpg&amp;diff=9821</id>
		<title>File:Panelexample.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Panelexample.jpg&amp;diff=9821"/>
		<updated>2008-01-30T03:06:40Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Wiring.jpg&amp;diff=9820</id>
		<title>File:Wiring.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Wiring.jpg&amp;diff=9820"/>
		<updated>2008-01-30T03:04:01Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9819</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9819"/>
		<updated>2008-01-30T03:03:28Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for  [[The Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:panelexample.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to the MDF with screws and returned to the Dril Press to drill the holes required for the controls. The  screws that held the plexi on the MDF where then removed, and the plexi eadges were sanded and polished with Novus #3 and #2. A bevel was added to the egdes with the sander before polishing, to highlight the seams of each panel. This also hides any small chips which may have occured while cutting the plexi.  &lt;br /&gt;
&lt;br /&gt;
The Art was etched into the back side of the plexi using a dremel etching tool (NOT a dremel tool with etching attachment) The art was prepared and reversed using a computer and then printed out and affixed to the front of the panel using blue painting tape. &lt;br /&gt;
When etching the pieces of plexi, work on a low table and bend directly over the work. Placing lit CCFLs on the sides of the plexi  aides greatly to highlight the cuts. Avoid brushing the work to remove the excess plastic- the samll chips will scratch the surface. To avoid this, stand the piece on the side and bang it, or blow the scrap material off of the piece. Once complete the piece can be washed under the sink to get any other scrap off, and then blotted it dry. Blue tape can then be pressed on the surface over the etched surfaces to further remove any remaining particles.  &lt;br /&gt;
&lt;br /&gt;
A more expensive alternative that yielvery professional results is Laser etching. Companies like [[Lazerdesigns]] can take artwork and etch it directly into the plexi with a laser. The Laser can also be used to create polished cuts for both the panels and the controls.  &lt;br /&gt;
&lt;br /&gt;
The MDF was then covered with Vinyl, using a hobby knife to trim the excess. Using Blue tape to remove any dust from the MDF panel and the plexi, the clean surfaces are then re-affixed with the screws. &lt;br /&gt;
&lt;br /&gt;
Two strips of Loop side of the Velcro were then attached in the appropriate spots to meet the top and bottom rails. (using the loop side has the additional benefit of not sticking to the carpet when the panel is placed on one.) The  terminal Strips  are then attached with screws to allow the electrical connection to be made between the controls and the Cat-5 Cable.  The Velcro &amp;quot;shoelace&amp;quot; flap was made by taking a 5 inch piece of 2 inch wide loops and placing ½ of it on the MDF. The Other half of the strip was covered with 2 pieces of 1 inch wide Nylon Strapping purchased at Hobby Lobby. The strap is then secured with a screw to make sure the adhesive is not the only force holding the velcro to the panel as it is pulled from the rail.  &lt;br /&gt;
&lt;br /&gt;
== Wiring  ==&lt;br /&gt;
&lt;br /&gt;
Color Coded RJ-45 from CyberGuys onto one end were used to match up to the inserts on the panel. This helps to ensure the right controls will be plugged in (even small children get the concept) A plastic wire clip and a screw are used to provide strain relief as the cable leaves the panel.&lt;br /&gt;
&lt;br /&gt;
The Wiring table below allows +5v power to be provided to each panel for use with lighted controls. Lighted controls provide a positive feedback to the user that the control is at least plugged in someplace on the panel. Each of the panles detailed inthe diagram below is electrically consistent; a panel plugged in the wrong place will not cause damage.&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:wiring.jpg|right]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9818</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9818"/>
		<updated>2008-01-30T02:45:57Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for the [[Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to the MDF with screws and returned to the Dril Press to drill the holes required for the controls. The  screws that held the plexi on the MDF where then removed, and the plexi eadges were sanded and polished with Novus #3 and #2. A bevel was added to the egdes with the sander before polishing, to highlight the seams of each panel. This also hides any small chips which may have occured while cutting the plexi.  &lt;br /&gt;
&lt;br /&gt;
The Art was etched into the back side of the plexi using a dremel etching tool (NOT a dremel tool with etching attachment) The art was prepared and reversed using a computer and then printed out and affixed to the front of the panel using blue painting tape. &lt;br /&gt;
When etching the pieces of plexi, work on a low table and bend directly over the work. Placing lit CCFLs on the sides of the plexi  aides greatly to highlight the cuts. Avoid brushing the work to remove the excess plastic- the samll chips will scratch the surface. To avoid this, stand the piece on the side and bang it, or blow the scrap material off of the piece. Once complete the piece can be washed under the sink to get any other scrap off, and then blotted it dry. Blue tape can then be pressed on the surface over the etched surfaces to further remove any remaining particles.  &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
I then covered the MDF with Vinyl, using a hobby knife to trim the excess. (Mistake: I did try painting the back of the plexi and etching through it, in order to try and get that nice “shiny” appearance. However, something about having the paint made the images less dramatic when lit and I therefore abandoned that approach in favor of the Vinyl ) &lt;br /&gt;
&lt;br /&gt;
I then used Blue Tape to remove any small dust, hair etc that may have stuck to the vinyl. I used Novus Plexi cleaner to try and get the plexi clear of smudges and fingerprints and then screwed the pieces back together. I then attached the Loop side of the Velcro in the appropriate spots (loop side so that when you set it on the carpet it doesn’t stick there)  and screwed on the terminal Strips I would use for making connections. The Velcro flap was made by taking a 5 inch piece of 2 inch wide loops and placing ½ of it on the MDF. The Other half of the strip was covered with 2 pieces of 1 inch wide Nylon Strapping purchased at Hobby Lobby. The strap was then secured with a screw to make sure the adhesive didn’t get pulled on too much.  I  then cut and crimped some speaker wire to make the connections for the controls and attached that to the  appropriate places on the Terminal Strip. I then cut  a short piece of CAT 5 and crimpled a Color Coded RJ-45 from CyberGuys onto one end. The other end I connected to the terminal strip. (Exact wiring for each type of control is shown below)  I then attached the cable to the MDF using a plastic clip and a screw for strain relief.&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9817</id>
		<title>Velcro Based Modular Panel</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Velcro_Based_Modular_Panel&amp;diff=9817"/>
		<updated>2008-01-30T02:35:22Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This Panel was developed for the [[Ghost in the Machine]] and attempts to address some of the shortcomings of Modular panels. The design uses a top slot and Velcro to keep panels firmly in place. This allows a much greater tolerances to be used in fabrication, as well as panels of any desired size. This particular design also uses CCFL lights to side light etched plexi glass mounted on the indivdual panels. This give a novel new method to integrating Art into the design. Rather than trying to hide the panel seams,  the edges of the plexi are beveled to catch the light, so that the Seams look they they are meant to be there.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mounting  ==&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
[[Image:cpside.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
The design uses two  2x2 rails (of that nice Poplar hobby variety that Home Depot Sells) fastened between 2 pieces of ¾ plywood. A board  fastened  to the top creates a slot. This prevents the top of the panel from being pulled up, while also ensureing an insertion at a right angle to the rest of the Control Panel.  The Top rail has a ¾ inch width strip of Velcro hooks, although a 1/2 inch strip would proably be sufficent. Likewise the  bottom rail has 2 in strips of Velcro hooks on the top and side. The Top strip prevents movment side to side, and the side strip acts like a velcro shoelace, changing the angle of action and firmly holding the panel to the bottom rail. If desired a black can be added to the panel to ensure Right angle alignment with the bottom rail, but experimentation has discovered this is not required. &lt;br /&gt;
&lt;br /&gt;
The Back rail is used to affix a panel which holds RJ45 Quickport inserts and clips which hold the CCFL lights in the right position to shine on the Plexi Glass at the top of the panel. The Bottom part of the Control Panel is covered with a door and flap which form a second slot at the bottom of the panel. Attached to this door are a second set of CCFL lights to illuminate the bottom half of the panel. The door and flap also cover the velcro strips which hold the panel in place. The door covers the panels, but does nothing to hold them in place: the velcro &amp;quot;shoelace&amp;quot; is more than enough to prevent any movement of the panel during game play. &lt;br /&gt;
&lt;br /&gt;
== Panel Construction  ==&lt;br /&gt;
&lt;br /&gt;
The Panels are made of 2 layers: ½ inch MDF, covered with Black Vinyl from [[Parts Express]], and ¼ inch plexiglass affixed to the base with countersunk screws. When building each panel a table saw was used to cut the MDF and the Plastic to the size required.  The plexi was then marked and drilled with a drill press to countersink the Attachment locations. I  the Plexi was then attached to to&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Modular_Control_Panels&amp;diff=9816</id>
		<title>Modular Control Panels</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Modular_Control_Panels&amp;diff=9816"/>
		<updated>2008-01-30T02:11:17Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Modular2.jpg|thumb|A modular control panel|right|200px]]&lt;br /&gt;
A '''modular control panel''' is a panel that is divided into sections such that individual sections, some as small as a single joystick, can be swapped out or rearranged to form different control panel layouts.  This differs from [[Swappable Control Panels]] where the entire panel is typically removed.  The most flexible modular systems even allow variable width panels - typically from 2&amp;quot; to 16&amp;quot; wide to accomodate different size controls.  Wiring for each control typically goes to a patch panel and interface card or USB hub for analog controls.&lt;br /&gt;
&lt;br /&gt;
The main advantage of a modular control panel is the ability to play virtually any game given a minimal set of unique controls.  Rather than duplicating controls on several different swappable panels you can simply move your existing control modules around to form the layout you need for a given game.  In addition, it avoids the ''frankenpanel'' syndrome, since you can have 20 or more different types of controls but only install the ones that are needed as they are needed.&lt;br /&gt;
&lt;br /&gt;
The challenges involved for a modular system include precise cutting and alignment of the panels, designing a mechanical system to secure the panels while still making them easy to change, and coming up with innovative artwork given that the panels might be assembled in random order.  In addition, wiring can be a challenge, though several modular designers have settled on a fairly simple wiring design based on CAT5 ethernet patch panels and connectors.  The CAT5 connectors each have 8 wires which is enough for 7 control lines and a ground to drive any joystick or 7 button panel.  See [http://www.beersmith.com/mame Doc's Modular Mame] for an example of this type of wiring.  Analog devices typically are interfaced with a USB mouse hack to a USB hub installed under the control panel.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
* [[Doc%27s Modular Mame]]&lt;br /&gt;
* [[Modified Doc%27s Modular]]&lt;br /&gt;
* [[Velcro Based Modular Panel]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Index]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:Spinner.jpg&amp;diff=9803</id>
		<title>File:Spinner.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:Spinner.jpg&amp;diff=9803"/>
		<updated>2008-01-25T23:17:02Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=File:TwistyGrip.jpg&amp;diff=9802</id>
		<title>File:TwistyGrip.jpg</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=File:TwistyGrip.jpg&amp;diff=9802"/>
		<updated>2008-01-25T23:16:26Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9801</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9801"/>
		<updated>2008-01-25T23:14:18Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
[[Image:TwistyGrip.jpg]]&lt;br /&gt;
[[Image:Spinner.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yoke&amp;diff=9799</id>
		<title>Flight Yoke</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yoke&amp;diff=9799"/>
		<updated>2008-01-25T22:59:10Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: Flight Yokes moved to Flight Yoke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Flight Yoke''' is a special type of analog joystick. It is used on many flight simulators and, most notibly, on the Star Wars Vector Graphcs arcade game.  &lt;br /&gt;
&lt;br /&gt;
Integrating a Flight Yoke into a Mame based cabinet can be accomplished either by hacking an original yoke, or by building a replica. &lt;br /&gt;
&lt;br /&gt;
Instructions for hacking an original flight yoke can be found [http://arcadecontrols.com/arcade_jude.shtml here].&lt;br /&gt;
&lt;br /&gt;
Another alternative is the [[Twisty Grip]]. This yoke is made from PVC and plugs directly into the Gameport or can be used in conjunction with Gamepad encoders such as those offered by [[Groovy Game Gear]] and [[Ultimarc]]&lt;br /&gt;
The Twisty Grip can be painted using Rustoleum Plastic Paint (found at most hardware stores) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Index]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yokes&amp;diff=9800</id>
		<title>Flight Yokes</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yokes&amp;diff=9800"/>
		<updated>2008-01-25T22:59:10Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: Flight Yokes moved to Flight Yoke&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Flight Yoke]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Joysticks&amp;diff=9798</id>
		<title>Joysticks</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Joysticks&amp;diff=9798"/>
		<updated>2008-01-25T22:58:27Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Joystick''' is a device to let you manually control direction of movement in an arcade game.  This article describes the most common types of joysticks used in arcade cabinets and game systems.&lt;br /&gt;
&lt;br /&gt;
==Conventional Digital Joysticks: 8-way, 4-way &amp;amp; 2-way==&lt;br /&gt;
[[image:Stick-principal.jpg|200px|thumb|right|Stick diagram by JoyMonkey]]&lt;br /&gt;
Conventional joysticks are fairly simple devices without which Pac-Man would be ghost-fodder. When the joystick shaft is moved in any direction, the lower end of the stick is levered in the opposite direction and makes contact with switches, these switches are what tells Pac-Man to move and in which direction.&lt;br /&gt;
&lt;br /&gt;
[[image:Directions.gif|left]]By using four switches at the base of the joystick, 8 directions can be achieved; Up, Down, Left and Right as well as the four corner positions which are triggered by two switches being activated simultaneously.  When you press the joystick diagonally up and to the right, both the &amp;quot;up switch&amp;quot; and the &amp;quot;right switch&amp;quot; are triggered simultaneously, indicating your diagonal move. Joysticks like this are known as 8-way joysticks.&lt;br /&gt;
&lt;br /&gt;
Some joysticks were designed to specifically prevent the player from moving diagonally.  For example, joysticks used in Pac-Man and Donkey Kong both have physical restrictions preventing the joystick from moving to the diagonals. Since the joysticks only allow movement in 4 directions (Up, Down, Left and Right) they are known as 4-way joysticks.  While it is possible to use an 8-way joystick when playing 4-way games, it's not recommended, as accidentally hitting a diagonal with the joystick can create problems during gameplay, such as causing Mario to stand still or Pac-Man to become confused between moving up or to the side. &lt;br /&gt;
&lt;br /&gt;
Other games, such as Defender, Joust, Mario Brothers and Galaga, used a 2-way joystick since movement was only necessary from left to right or up to down.  While it may not be historically accurate, it is generally not a problem to use either 4-way or 8-way joysticks for these games.&lt;br /&gt;
&lt;br /&gt;
Standard 8-way only joysticks:&lt;br /&gt;
:* [http://retroblast.com/reviews/joysticks/happcompetition.html Happ Competition],  [http://www.retroblast.com/reviews/joysticks/happultimate.html Happ Ultimate (can be ordered in 8 way, 4-way, or 2-way models], [http://retroblast.com/reviews/joysticks/wico.html Wico 8-way Leafswitch Joystick (discontinued)].&lt;br /&gt;
&lt;br /&gt;
Standard 4-way only joysticks:&lt;br /&gt;
:* Happ Ms.Pac/Galaga Reunion, Betson Ms.Pac/Galaga Reunion, [http://www.retroblast.com/reviews/joysticks/happultimate.html Happ Ultimate (can be ordered in 8 way, 4-way, or 2-way models],[http://www.retroblast.com/reviews/joysticks/wico.html Wico 4-Way Leafswitch (discontinued)].&lt;br /&gt;
&lt;br /&gt;
====8-Way to 4-Way Switchable Joysticks====&lt;br /&gt;
Many 8-way joysticks that are sold can also be set to work in 4-way mode. There are two basic methods to change modes:  &lt;br /&gt;
&lt;br /&gt;
1) Changing a restrictor plate that only allows the joystick handle to be pushed in certain directions; or:&lt;br /&gt;
&lt;br /&gt;
2) Changing the actuator (that's the small piece on the bottom end of the joystick shaft that makes contact with the switches) to only allow contact with one switch at a time.  &lt;br /&gt;
&lt;br /&gt;
Restrictor plate changes convert the joystick to &amp;quot;true&amp;quot; 4-way operation, and will give the best play.  Actuator changes do not keep the handle from moving into the diagonal positions, this method only keeps the switches from being activated.  The result is a &amp;quot;dead spot&amp;quot; in the corners, where the stick can be pushed, but no switches are hit.  This is not much better than playing in standard 8-way mode, and is not reccomended.  Adjusting these joystick usually involves opening up your control panel so you can access the lower section of the joystick base.  Some models using a restrictor plate can be easily changed by hand once the control panel is open, while some others require the use of basic tools, like a screwdriver.&lt;br /&gt;
&lt;br /&gt;
Joysticks that can be set to 4-way or 8-way operation via an actuator swap include:&lt;br /&gt;
:* [http://retroblast.com/reviews/joysticks/happsuper.html Happ Super],  [http://www.retroblast.com/reviews/joysticks/happsp360.html Happ Perfect 360], [http://www.retroblast.com/reviews/joysticks/xgaming.html X-Gaming Joystick (X-Arcade)].&lt;br /&gt;
&lt;br /&gt;
Joysticks that can be set to 4-way or 8-way operation via the restrictor plate include:&lt;br /&gt;
:* Suzo 500 (aka [http://ultimarc.com/controls.html Euro-Stik] or [http://groovygamegear.com/webstore/index.php?main_page=product_info&amp;amp;cPath=65&amp;amp;products_id=197 Omni-Stik]), [http://retroblast.com/reviews/joysticks/ultimarc_tstik.html Ultimarc T-Stik], Ultimarc Mag-Stik, [http://retroblast.com/reviews/joysticks/ultimarc_jstik.html Ultimarc J-Stik], [http://www.himuragames.com/store_joysticks.php Sanwa JLF-TP-8YT], [http://www.himuragames.com/store_joysticks.php Seimitsu LS-32]. &lt;br /&gt;
&lt;br /&gt;
In the last few years, some companies have added to this feature to allow the joystick to be switchable from above the control panel in some way. This makes it simple for anyone to switch the joystick between 4-way to 8-way from game to game, without having to access 'the guts' of the control panel.&lt;br /&gt;
&lt;br /&gt;
Conventional joysticks that can be switched from above the control panel like this include:&lt;br /&gt;
:* [http://retroblast.com/reviews/joysticks/ultimarc_tstik.html T-Stik Plus], [http://retroblast.com/reviews/joysticks/ultimarc_magstikplus_part1.html Mag-Stik Plus], [http://retroblast.com/reviews/joysticks/prodigy.html Omni-Stik Prodigy].&lt;br /&gt;
&lt;br /&gt;
====[[TRON joystick]]s====&lt;br /&gt;
TRON arcade machines had 8-way trigger joysticks that were restricted to make it difficult to go diagonally.  This was necessary because some of the four games in TRON were developed for 4-way sticks, while others were able to use 8-ways. [[TRON_joystick|More on TRON joysticks here.]]&lt;br /&gt;
&lt;br /&gt;
Also see [[Wiring Push Buttons and Conventional Digital Joysticks]].&lt;br /&gt;
&lt;br /&gt;
==Unconventional Digital Joysticks==&lt;br /&gt;
[[image:Inductivestickopen.jpg|right|thumb|Inside a Suzo Inductive Stick]]&lt;br /&gt;
====[http://www.suzo.com/suzo/product.asp?nP=4545 Suzo Inductive Joystick]====&lt;br /&gt;
Instead of using conventional microswitches, Suzo Inductive sticks employ the use of a [http://en.wikipedia.org/wiki/Ferrite ferrite ring] at the base of the joystick shaft.  An oscillating magnetic field is induced in the ferrite ring by the main coil in the centre of the PCB around the opening.  This oscillating field within the ferrite ring induces a current in one or more of the eight smaller coils on the PCB.  The exact position of the joystick is determined by the strength of the current in each coil.  A potentiometer can be adjusted so that diagonal positions are ignored (resulting in 4-way output) or that diagonals are accepted (resulting in 8-way output.)  The sensitivity of 8-way operation can be refined using the potentiometer.  It is completely silent and is easily switchable between 4-way and 8-way using the aforementioned pot located on the bottom plate of the joystick.&lt;br /&gt;
[[Image:Suzo_Inductive_restrictor.JPG|right|thumb|Suzo Inductive Octagonal Restrictor]]&lt;br /&gt;
It has an octagonal restrictor to assist in locating the desired directions.  There are 6 pins for the connection which are labeled on the bottom plate of the joystick: Ground/Earth; +5 VDC; Left; Right; Up; Down.  It is a short throw joystick with a max travel of 5 degrees from centre.  The joystick is designed to be undermounted without taking the joystick apart; this requires a hole in the panel approx 44 mm or 1 3/4&amp;quot;.  The joystick handle was produced in two sizes, a 32 mm ball handle (suitable for cocktail cabinets), and a 38 mm ball handle.  This joystick is no longer produced but as of May 2006 some were still available from Groovy Game Gear and TNT Amusements.&lt;br /&gt;
&lt;br /&gt;
====[http://retroblast.com/reviews/joysticks/happsp360.html Happ Perfect 360 (P360)]====&lt;br /&gt;
&lt;br /&gt;
The Perfect 360 joystick is an optical joystick, which means that the position of the handle is read by optical switches, instead of conventional leaf switches or microswitches.  This gives near-silent operation, as the handle &amp;amp; actuator never touch anything.&lt;br /&gt;
  &lt;br /&gt;
These sticks have a very smooth feel, largely due to the &amp;quot;no touch&amp;quot; action.  P360 joysticks have a round restrictor, instead of the more common square restriction found on many other modern joysticks.  This round restriction adds to the smoothness factor, because there are no corners to feel.&lt;br /&gt;
&lt;br /&gt;
Connection-  P360 joys require a little more effort to hook up- in addition to the Up, Down, Left, Right and Ground connections on standard joysticks, the P360 also needs a +5 volts connection.  This is easy enough to get, as encoders such as the I-Pac and KeyWiz provide a +5v header.  PC power supplies produce +5v on the red wire of the drive connectors.  There is also +5v power available on USB &amp;amp; PS2 cables.  +5 volt power is easy to find.&lt;br /&gt;
&lt;br /&gt;
History-  The Perfect 360 started out as an aftermarket add-on kit for Wico leafswitch joysticks.  Models were later added to the product line to convert Happ Super, Competition, and Ultimate sticks, and possibly others as well.  Happ eventually bought the rights to the P360 technology, and discontinued the kits.  Happ began producing a complete stick instead, with the top half of a Wico joystick base (no longer sold by Wico by then) mated to a P360 bottom half.&lt;br /&gt;
&lt;br /&gt;
Interchangability-  P360 handles and Wico handles have been found to be interchangable.  There are also replacement handles available from SlikStik.  Wico Pear-top sticks used the same pivot cones and spacer sleeves.&lt;br /&gt;
&lt;br /&gt;
====[http://retroblast.com/reviews/Ultimarc_Ultrastick_0925006-01.html Ultimarc UltraStik 360]====&lt;br /&gt;
[[Image:UltraStik1.jpg|right|thumb|Ultimarc's Ultrastik 360]]&lt;br /&gt;
This offering from Ultimarc operates on similar principals to an inductive joystick, but offers many more custom features. Using its USB interface and the provided software, it's possible to easily switch the joystick between 2-way, 4-way, 8-way, analog and even 4-way diagonal (Q*Bert) modes. User defineable custom modes are also available.&lt;br /&gt;
&lt;br /&gt;
When used via USB, Windows thinks of this joystick as a gamepad and allows you to hook-up 8 buttons straight to the joystick; so no seperate encoder (IPac, Keywiz etc) is necessary.&lt;br /&gt;
&lt;br /&gt;
==49-Way Joysticks==&lt;br /&gt;
Once used in a small handfull of Williams, Midway and Atari games, 49 way joysticks live in a no-man's land between digital and analog joysticks.  49-way joysticks do not, as the name might seem to imply, point in 49 different directions.  The number 49 comes from the number of positions the stick can report to the game hardware, including positions somewhere ''between'' &amp;quot;dead center&amp;quot; and &amp;quot;pushed all the way&amp;quot;.  Imagine a 7x7 grid (that's 49 squares) and you've got it.  Games that originally used this hardware benefited from the extra info the joystick could report by allowing the player to control the on-screen character with more precision- both in the form of better directional control (24 discrete directions possible, if you count dead center), and 3 levels of speed control, based on how far from center the stick was pushed.  For example, in [http://www.klov.com/game_detail.php?letter=&amp;amp;game_id=9553 SiniStar], the player can make the ship move faster or slower, by varying how hard they push the stick, and the ship's movement is not limited to just 8 directions.  Attempting to play this game (or others that originally used 49-way sticks) with a standard 8-way digital joystick tends to be frustrating- SiniStar is a very difficult game in the first place; take away the speed control and limit yourself to 8 directions, and it's ''really, really'' hard.  More info on 49-way joysticks can be found at [http://urebelscum.speedhost.com/49waySticks.html What are 49-Way joysticks?] by URebelScum&lt;br /&gt;
&lt;br /&gt;
Games that originally used 49-way joysticks include:&lt;br /&gt;
&lt;br /&gt;
*SiniStar&lt;br /&gt;
*Blaster&lt;br /&gt;
*Arch Rivals&lt;br /&gt;
*Pigskin 621 A.D.&lt;br /&gt;
*Blitz&lt;br /&gt;
*Blitz '99&lt;br /&gt;
*Blitz 2000&lt;br /&gt;
*NFL Blitz 2000 Gold Edition&lt;br /&gt;
*NBA Showtime&lt;br /&gt;
*SportStation&lt;br /&gt;
*Gauntlet: Legends&lt;br /&gt;
*Gauntlet: Dark Legacy&lt;br /&gt;
&lt;br /&gt;
For home gaming purposes, when paired with the [[Gamepad Encoders#GP Wiz49|GP Wiz49]] controller from [www.groovygamegear.com GroovyGameGear], these analog style joysticks have become a popular all-around stick. Using the GP-Wiz's various DRS modes, these joysticks can be easily switched between 8-way, 4-way, 2-way (vertical), 2-way (horizontal) and diagonal (Q*Bert style) modes without having to physically change the joystick hardware. This allows these sticks to be used to play any digital joystick games well.  In additon, the two 49-way modes allow play for games that originally used 49-way sticks (and have emulator support that goes beyond 8-ways- not all 49-way games do), and also will play well for ''some'' games that originally used analog or Hall-Effect joysticks.&lt;br /&gt;
&lt;br /&gt;
There are three varieties of 49-way joystick:  Williams, Midway, and Happ.  &lt;br /&gt;
&lt;br /&gt;
The Williams are easy to distinguish- they use a distinctive rubber centering &amp;quot;spider&amp;quot; on the bottom, and have balltop handles.  Red balltops come from SiniStar; Orange come from Arch Rivals.  There are also Williams optical sticks out there with Turquoise and Yellow balltops.  These ''look'' like 49-ways, complete with centering spider.  However, these sticks do not have as many optics, and the pin connector is different, with fewer pins.  These sticks are 8-way only.  Turquoise ones most likely come from Bubbles, however, some early Joust games shipped with Turquoise and Yellow optical sticks. &lt;br /&gt;
&lt;br /&gt;
The Midway and Happ 49-ways are ''very'' similar, in fact the Happ is just the Midway stick with a minor re-design.  (Happ bought the rights to a lot of Midway's parts business several years ago.)  The Midway sticks have a smaller diameter shaft, and the centering grommet has a correspondingly smaller hole.  Both have a black bat top handle.  Replacement handles are available in a variety of colors (Happ variety only) at [www.groovygamegear.com].&lt;br /&gt;
&lt;br /&gt;
==Analog Joysticks==&lt;br /&gt;
&lt;br /&gt;
Analog joysticks are not bound by the limits digital joysticks face.  Digital joysticks can only point in 8 (or fewer; see above) directions, or no direction at all (centered).  Analog joysticks can point in (theoretically) an unlimited number of directions.  Furthermore, Analog joystics can discern how far the handle has been pushed from the center position.  Games take advantage of these properties to give the player a much greater level of control over their on-screen character.  For example, the bird in [http://www.klov.com/game_detail.php?letter=&amp;amp;game_id=9338 Road Runner] can run in more than just the 8 standard directions, and how far the player pushes the joystick from center determines how fast the Road Runner runs.  &lt;br /&gt;
&lt;br /&gt;
Most analog sticks use a pair of potentiometers, one to measure left-to-right movement (the X-axis), and one to measure forward-and-back movement (the Y-axis).  A few games, however, used a &amp;quot;Hall Effect&amp;quot; stick.  Hall effect sticks use Hall sensors and magnets to read the postion of the stick.  The end result is the same, though- both types report to the game which direction and how far the stick is being pressed.  &lt;br /&gt;
&lt;br /&gt;
While the actual resolution of an analog joystick may be theoretically unlimited, the standard for analog joysticks connected to a PC is 256x256.  Compare this to the 7x7 resolution of a 49-way joystick, or the 3x3 resolution of a standard 8-way joystick.  This explains why it is difficult to play games that originally used analog controls with a standard 8-way stick; the stick simply can't control the on-screen character the way it was intended to be controlled.  A 49-way stick is sufficient for ''some'' games that originally used analog controls, but not all of them.  Road Runner, for example, can be adequately controlled with a 49-way joystick, as that stick would give the bird 24 directions to run in, and four speeds (including stopped)- which ought to be enough to outwit that dumb coyote.  [http://www.klov.com/game_detail.php?letter=&amp;amp;game_id=9773 Star Wars], on the other hand, cannot be played well with a 49-way, as that stick will only aim the X-Wing's blasters at 49 equally spaced spots on the screen, leaving Tie Fighters that are in-between those spots un-shootable.  (Star Wars actually used an analog [[Flight Yoke]], rather than an analog joystick, but these controls are electrically identical, and actually interchangeable as far as the game is concerned.)&lt;br /&gt;
&lt;br /&gt;
Games that used analog joysticks include:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
*Afterburner&lt;br /&gt;
*CyberSled ''(2 analog sticks per player; two players = 4 sticks)''&lt;br /&gt;
*Food Fight&lt;br /&gt;
*Jurrasic Park&lt;br /&gt;
*Maneater&lt;br /&gt;
*Pursuit&lt;br /&gt;
*Quarterback&lt;br /&gt;
*Rail Chase&lt;br /&gt;
*Red Baron&lt;br /&gt;
*Solar Assault&lt;br /&gt;
*Space Harrier&lt;br /&gt;
*Star Wars Trilogy&lt;br /&gt;
|&lt;br /&gt;
*Steel Talons&lt;br /&gt;
*T-Mek&lt;br /&gt;
*Tail Gunner&lt;br /&gt;
*Tail Gunner II&lt;br /&gt;
*Thunderblade&lt;br /&gt;
*World Series Baseball&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Escape From The Planet Of The Robot Monsters ''(Hall-Effect)''&lt;br /&gt;
*I, Robot ''(Hall-Effect)''&lt;br /&gt;
*Road Runner ''(Hall-Effect)''&lt;br /&gt;
|&lt;br /&gt;
*Apache 3 ''(yoke)''&lt;br /&gt;
*Hydra ''(yoke)''&lt;br /&gt;
*Lock-On ''(yoke)''&lt;br /&gt;
*Star Wars ''(yoke)''&lt;br /&gt;
*Stun Runner ''(yoke)''&lt;br /&gt;
*The Empire Strikes Back ''(yoke)''&lt;br /&gt;
*The Return Of The Jedi ''(yoke)''&lt;br /&gt;
*Turbo-Sub ''(yoke)''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rotary Joysticks==&lt;br /&gt;
&lt;br /&gt;
There are two types of rotary joysticks that often get confused:  Mechanical rotary sticks, and Optical rotary sticks.  Either can be interfaced with a PC.&lt;br /&gt;
&lt;br /&gt;
Mechanical rotary sticks are the type that most people remember from games like Ikari Warriors.  They have a 12-position rotary switch attached to the bottom of the joystick, which is turned by rotating the handle.  Each turn of the handle is accompanied by a clicking sound, and distinct tactile feedback that lets the player know that a turn has been registered.  &lt;br /&gt;
&lt;br /&gt;
The SNK games used a stick called the LS-30, with yellow octagonal tops.  The Data East games used the same sticks, but with a yellow barrel shaped top.  Wico used to make a rotary stick, with a yellow balltop  These were basically standard Wico leaf sticks, with the rotary switch added to the bottom.   Happ still sells a mechanical rotary stick, which is basically a Happ Super with a rotary switch added to the bottom.  Fl0yd at BYOAC figured out how to attach the rotary parts from a Happ rotary to the bottom of a Happ 49-way joystick, and still sells the kits to modify your own Happ 49-way.&lt;br /&gt;
&lt;br /&gt;
Optical rotary sticks have an optical encoder wheel, similar to a spinner, instead.  Caliber .50 used a stick called the Loop-24, with green octagonal tops.&lt;br /&gt;
&lt;br /&gt;
Most games that used rotary joysticks used the rotary function to determine which direction the on-screen character was aiming.  This allowed the player to shoot in a different direction from the direction of motion, all with one hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mechanical Rotary joystick games (LS-30, Happ Mechanical Rotary sticks)===&lt;br /&gt;
*Battle Field&lt;br /&gt;
*Top Gunner (bootleg)&lt;br /&gt;
*World Wars&lt;br /&gt;
*Ikari Warriors&lt;br /&gt;
*Victory Road&lt;br /&gt;
*Heavy Barrel&lt;br /&gt;
*Gondomania&lt;br /&gt;
*Bermuda Triangle&lt;br /&gt;
*Time Soldiers&lt;br /&gt;
*Guerilla War&lt;br /&gt;
*SAR - Search And Rescue&lt;br /&gt;
*Downtown&lt;br /&gt;
*Victory Road&lt;br /&gt;
*Midnight Resistance&lt;br /&gt;
*Ikari III - The Rescue&lt;br /&gt;
*Exterminator (unknown whether this used mechanical or optical rotary sticks)&lt;br /&gt;
*TNK III&lt;br /&gt;
*Battle Field (Japanese verion of Time Soldiers)&lt;br /&gt;
*Dogosoken (Japanese version of Victory Road)&lt;br /&gt;
*Makyou Senshi (Japanese version of Gondomania)&lt;br /&gt;
*Guevara (Japanese version of Guerrilla War)&lt;br /&gt;
&lt;br /&gt;
===Optical Rotary games (Loop-24 or Happ Optical rotary sticks)===&lt;br /&gt;
*Caliber .50&lt;br /&gt;
*Touchdown Fever&lt;br /&gt;
*Touchdown Fever II&lt;br /&gt;
&lt;br /&gt;
===Other &amp;quot;Rotary&amp;quot; games===&lt;br /&gt;
These games did ''not'' use rotary joysticks,&lt;br /&gt;
but are sometimes confused with rotary games.&lt;br /&gt;
&lt;br /&gt;
*Frontline (Taito Aim-n-Fire)&lt;br /&gt;
*The Tin Star (Taito Aim-n-Fire)&lt;br /&gt;
*Wild Western (Taito Aim-n-Fire)&lt;br /&gt;
*Sherrif (rotary switch)&lt;br /&gt;
*Bandido (rotary switch, clone of Sherrif)&lt;br /&gt;
*Xybots (Twist-to-Turn)&lt;br /&gt;
*720 (Optical 720 spinner/joy hybrid)&lt;br /&gt;
&lt;br /&gt;
==Mounting Joysticks==&lt;br /&gt;
&lt;br /&gt;
==European vs US vs Japanese Joysticks==&lt;br /&gt;
&lt;br /&gt;
Common US joysticks include those produced by:&lt;br /&gt;
&lt;br /&gt;
*Happ&lt;br /&gt;
*Wico&lt;br /&gt;
*Atari&lt;br /&gt;
*Midway&lt;br /&gt;
&lt;br /&gt;
[Most of the Happ joysticks (including the Supers and Competitions) are actually manufactured by a Spanish company ([http://www.industrias-lorenzo.com Industrias-Lorenzo]) and are therefore technically European joysticks]&lt;br /&gt;
&lt;br /&gt;
Common European joysticks include those produced by:&lt;br /&gt;
&lt;br /&gt;
*Suzo&lt;br /&gt;
&lt;br /&gt;
Common Japanese joysticks include those produced by:&lt;br /&gt;
&lt;br /&gt;
*Sanwa&lt;br /&gt;
*Semitsu&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Index]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Controls&amp;diff=9797</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Controls&amp;diff=9797"/>
		<updated>2008-01-25T22:57:23Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Controls}}&lt;br /&gt;
Authentic '''Controls''' and '''Control Panels''' give you that original arcade feel.  The main purpose of building your own cabinet or control panel is to interface real arcade controls to your computer with the correct [[software]] to get the total arcade experience.  This page includes some possible control layouts and control types.  Here's the reason most people enter this hobby; to play the games you love with actual arcade hardware, just as they were intended. There's a vast array of different controls out there... &lt;br /&gt;
&lt;br /&gt;
==Control Panels==&lt;br /&gt;
* [[Control panel|Control Panel Overview]]&lt;br /&gt;
* [[Static Control Panels]]&lt;br /&gt;
* [[Swappable Control Panels]]&lt;br /&gt;
* [[Rotating Control Panels]]&lt;br /&gt;
* [[Modular Control Panels]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Light Guns]]&lt;br /&gt;
* [[Driving Controls]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pinball Hardware==&lt;br /&gt;
* [[Pinball Plungers]]&lt;br /&gt;
* [[Tilt sensors]]&lt;br /&gt;
&lt;br /&gt;
==Interfacing Controls==&lt;br /&gt;
Hooking up various arcade controls to a home PC can be a daunting task. Here are some of your options... &lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
* [[Encoders|Encoders]]&lt;br /&gt;
** [[Keyboard Encoders|Keyboard Encoders]]&lt;br /&gt;
** [[Gamepad Encoders|Gamepad Encoders]]&lt;br /&gt;
** [[Rotary Encoders|Rotary Encoders]]&lt;br /&gt;
** [[Optical Encoders|Optical (Mouse) Encoders]]&lt;br /&gt;
* [[USB Game Pad Hack]]&lt;br /&gt;
** [[Dual Strike Hack]]&lt;br /&gt;
* [[JAMMA]]&lt;br /&gt;
* [[Rotating Monitor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Basics]]&lt;br /&gt;
* [[Technical design software|Software for Control Layout]]&lt;br /&gt;
* [[Software]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Basics]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yoke&amp;diff=9796</id>
		<title>Flight Yoke</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Flight_Yoke&amp;diff=9796"/>
		<updated>2008-01-25T22:57:07Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Flight Yoke''' is a special type of analog joystick. It is used on many flight simulators and, most notibly, on the Star Wars Vector Graphcs arcade game.  &lt;br /&gt;
&lt;br /&gt;
Integrating a Flight Yoke into a Mame based cabinet can be accomplished either by hacking an original yoke, or by building a replica. &lt;br /&gt;
&lt;br /&gt;
Instructions for hacking an original flight yoke can be found [http://arcadecontrols.com/arcade_jude.shtml here].&lt;br /&gt;
&lt;br /&gt;
Another alternative is the [[Twisty Grip]]. This yoke is made from PVC and plugs directly into the Gameport or can be used in conjunction with Gamepad encoders such as those offered by [[Groovy Game Gear]] and [[Ultimarc]]&lt;br /&gt;
The Twisty Grip can be painted using Rustoleum Plastic Paint (found at most hardware stores) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Controls]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Index]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Controls&amp;diff=9795</id>
		<title>Controls</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Controls&amp;diff=9795"/>
		<updated>2008-01-25T22:37:56Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Portal|name=Controls}}&lt;br /&gt;
Authentic '''Controls''' and '''Control Panels''' give you that original arcade feel.  The main purpose of building your own cabinet or control panel is to interface real arcade controls to your computer with the correct [[software]] to get the total arcade experience.  This page includes some possible control layouts and control types.  Here's the reason most people enter this hobby; to play the games you love with actual arcade hardware, just as they were intended. There's a vast array of different controls out there... &lt;br /&gt;
&lt;br /&gt;
==Control Panels==&lt;br /&gt;
* [[Control panel|Control Panel Overview]]&lt;br /&gt;
* [[Static Control Panels]]&lt;br /&gt;
* [[Swappable Control Panels]]&lt;br /&gt;
* [[Rotating Control Panels]]&lt;br /&gt;
* [[Modular Control Panels]]&lt;br /&gt;
&lt;br /&gt;
==Arcade Control Hardware==&lt;br /&gt;
* [[Joysticks]]&lt;br /&gt;
* [[Pushbuttons]]&lt;br /&gt;
* [[Trackballs]]&lt;br /&gt;
* [[Spinners]]&lt;br /&gt;
* [[Light Guns]]&lt;br /&gt;
* [[Driving Controls]]&lt;br /&gt;
* [[Flight Yokes]]&lt;br /&gt;
&lt;br /&gt;
==Pinball Hardware==&lt;br /&gt;
* [[Pinball Plungers]]&lt;br /&gt;
* [[Tilt sensors]]&lt;br /&gt;
&lt;br /&gt;
==Interfacing Controls==&lt;br /&gt;
Hooking up various arcade controls to a home PC can be a daunting task. Here are some of your options... &lt;br /&gt;
* [[Keyboard Hacks]]&lt;br /&gt;
* [[Encoders|Encoders]]&lt;br /&gt;
** [[Keyboard Encoders|Keyboard Encoders]]&lt;br /&gt;
** [[Gamepad Encoders|Gamepad Encoders]]&lt;br /&gt;
** [[Rotary Encoders|Rotary Encoders]]&lt;br /&gt;
** [[Optical Encoders|Optical (Mouse) Encoders]]&lt;br /&gt;
* [[USB Game Pad Hack]]&lt;br /&gt;
** [[Dual Strike Hack]]&lt;br /&gt;
* [[JAMMA]]&lt;br /&gt;
* [[Rotating Monitor]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Basics]]&lt;br /&gt;
* [[Technical design software|Software for Control Layout]]&lt;br /&gt;
* [[Software]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Index]]&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
[[Category:Controls]]&lt;br /&gt;
[[Category:Basics]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Twisty_Grip&amp;diff=9794</id>
		<title>Twisty Grip</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Twisty_Grip&amp;diff=9794"/>
		<updated>2008-01-25T22:37:00Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Home Page:''' http://www.twistygrip.com/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Twisty Grip offers Blue Prints and instructions for making your own Star-wars type flight yoke out of PVC.  &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Vendors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vendors]]&lt;br /&gt;
[[Category:Rating]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Parts_Express&amp;diff=9793</id>
		<title>Parts Express</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Parts_Express&amp;diff=9793"/>
		<updated>2008-01-25T22:33:53Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Home Page:''' http://www.partsexpress.com/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Primarily a Supplier of parts for homebuilt speakers. For Arcade builders this is a good supplier of Vinyl, laminates and speaker grills&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Vendors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vendors]]&lt;br /&gt;
[[Category:Rating]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9792</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9792"/>
		<updated>2008-01-25T22:31:07Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[DigiKey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Lazerdesigns&amp;diff=9791</id>
		<title>Lazerdesigns</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Lazerdesigns&amp;diff=9791"/>
		<updated>2008-01-25T22:30:00Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Home Page:''' http://www.lazerdesigns.com/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Custom Laser Etching and cutting of many materials including Wood and Acrylic. Custom Images may be provided and cut.&lt;br /&gt;
Side Lit etched acrylic can create a dramatic effect.  &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Vendors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vendors]]&lt;br /&gt;
[[Category:Rating]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Lazerdesigns&amp;diff=9790</id>
		<title>Lazerdesigns</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Lazerdesigns&amp;diff=9790"/>
		<updated>2008-01-25T22:29:09Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Home Page:''' http://www.lazerdesigns.com/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Custom Laser Etching and cutting of many materials including Wood and Acrylic. Custom Images may be provided and cut. &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Vendors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Vendors]]&lt;br /&gt;
[[Category:Rating]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9789</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9789"/>
		<updated>2008-01-25T22:25:38Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9788</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9788"/>
		<updated>2008-01-25T22:24:58Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-Lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=Upright_cabinets&amp;diff=9787</id>
		<title>Upright cabinets</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=Upright_cabinets&amp;diff=9787"/>
		<updated>2008-01-25T22:24:07Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Hall of Fame|Hall of Fame]] | [[Upright cabinets|Upright Cabinets]] | [[Cocktail cabinets|Cocktail Cabinets]] | [[Driving/Cockpit cabinets|Driving / Cockpit Cabinets]] | [[Desktop controls|Desktop Controls]] | [[Other arcade projects|Other Arcade Projects]] | [[Jukeboxes|Jukeboxes]] | [[Bartop/Countertop]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Upright_1.jpg|Upright Example 1&lt;br /&gt;
Image:Upright_2.jpg|Upright Example 2&lt;br /&gt;
Image:Upright_3.jpg|Upright Example 3&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Arcade Cabinet#Upright/Standard cabinet|Back to Arcade Cabinet]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==More Examples?==&lt;br /&gt;
''Manual Checking for all valid links was done in June 2006''&lt;br /&gt;
* [[1981 MAME]]&lt;br /&gt;
* [[1UP's Pac-Mamea!]]&lt;br /&gt;
* [[3-D MAME]]&lt;br /&gt;
* [[3K-Ade]]&lt;br /&gt;
* [[42 Arcade Cabinet]]&lt;br /&gt;
* [[A Dingo Ate Your Baby]]&lt;br /&gt;
* [[A. Carnine's Universal Machine]]&lt;br /&gt;
* [[Aarghcade: The MAME cabinet]]&lt;br /&gt;
* [[Aaron's MAME'd Millipede]]&lt;br /&gt;
* [[Abanto's Arcade (by MarMags)]]&lt;br /&gt;
* [[Absolute Arcade]]&lt;br /&gt;
* [[adamdawes.com upright MAME cabinet]]&lt;br /&gt;
* [[Ahltamachine]]&lt;br /&gt;
* [[AJM MAME]]&lt;br /&gt;
* [[Aladdin's Castle]]&lt;br /&gt;
* [[Albert's Arcade]]&lt;br /&gt;
* [[Altered Cabinet]]&lt;br /&gt;
* [[Amusement 360]]&lt;br /&gt;
* [[An Aussie MAME Cabinet]]&lt;br /&gt;
* [[Andy's MAME Cabinet]]&lt;br /&gt;
* [[Apeekaboo's MAME cabinet]]&lt;br /&gt;
* [[Arc-Eden]]&lt;br /&gt;
* [[arc-neogeo]]&lt;br /&gt;
* [[Arcadapc MAME cabinet]]&lt;br /&gt;
* [[arcade addict project]]&lt;br /&gt;
* [[Arcade Asylum]]&lt;br /&gt;
* [[Arcade BBS' MAME cabinet]]&lt;br /&gt;
* [[Arcade Cabinet Project 2 (Building 4 cabinets at the same time)]]&lt;br /&gt;
* [[Arcade Console]]&lt;br /&gt;
* [[Arcade Dreams]]&lt;br /&gt;
* [[Arcade Emulator]]&lt;br /&gt;
* [[Arcade Euphoria]]&lt;br /&gt;
* [[Arcade Extreme]]&lt;br /&gt;
* [[Arcade Inferno Mark 1.x]]&lt;br /&gt;
* [[Arcade Machine 2]]&lt;br /&gt;
* [[Arcade Machine Reloaded]]&lt;br /&gt;
* [[Arcade Madness]]&lt;br /&gt;
* [[Arcade Paradise 2]]&lt;br /&gt;
* [[Arcade Paradise 3]]&lt;br /&gt;
* [[Arcade Paradise]]&lt;br /&gt;
* [[Arcade Ramrod]]&lt;br /&gt;
* [[Arcade Reboot]]&lt;br /&gt;
* [[Arcade Wot I Made]]&lt;br /&gt;
* [[Arcadecabinet]]&lt;br /&gt;
* [[ArcadeFan in Belgium]]&lt;br /&gt;
* [[arcadeZERO - by Luxury]]&lt;br /&gt;
* [[Arcadia]]&lt;br /&gt;
* [[ARCANOMICON]]&lt;br /&gt;
* [[ArcMAME]]&lt;br /&gt;
* [[Area-51]]&lt;br /&gt;
* [[ArtCade]]&lt;br /&gt;
* [[Astral Voyager]]&lt;br /&gt;
* [[Ausnahmezustand Cabinet Project (German Site)]]&lt;br /&gt;
* [[Basement Boomerang]]&lt;br /&gt;
* [[Big Boom Box]]&lt;br /&gt;
* [[Big Red Arcade Machine]]&lt;br /&gt;
* [[BigDaves Mame Cabinet]]&lt;br /&gt;
* [[Bill's Arcade Experience]]&lt;br /&gt;
* [[Bill's Pac-Man Restoration / MAME]]&lt;br /&gt;
* [[Bill's Ultimate Arcade]]&lt;br /&gt;
* [[Billy's Retrocade]]&lt;br /&gt;
* [[Billys Arcade ;)]]&lt;br /&gt;
* [[bionicbadger's MAME Cab]]&lt;br /&gt;
* [[Birdie MAME]]&lt;br /&gt;
* [[Black 'n Blue]]&lt;br /&gt;
* [[Blake's MAME Cabinet]]&lt;br /&gt;
* [[Boilercade]]&lt;br /&gt;
* [[Boon's Plain MAME Cabinet]]&lt;br /&gt;
* [[boXcade - XBox Arcade Cab.]]&lt;br /&gt;
* [[Boy's MAME]]&lt;br /&gt;
* [[Brad's Arcade Project]]&lt;br /&gt;
* [[Brian Zellinger's MAME cabinet]]&lt;br /&gt;
* [[Bring back my 80's Arcade!]]&lt;br /&gt;
* [[Bruno's Arcade Cabinet]]&lt;br /&gt;
* [[Byron's Total Recall Cabinet]]&lt;br /&gt;
* [[C.R.A.M.E.R  (Christian Ramsviks Arcade Multi Emulator Rack)]]&lt;br /&gt;
* [[Cabinet Resoration]]&lt;br /&gt;
* [[Cabinet with No Name]]&lt;br /&gt;
* [[CabLouie's MAME Arcade Cabinet]]&lt;br /&gt;
* [[Capper's MAME Cabinet]]&lt;br /&gt;
* [[Caproni's Emu Machine]]&lt;br /&gt;
* [[Carlos' Centipede extended]]&lt;br /&gt;
* [[Carlos Russo's Arcade Project]]&lt;br /&gt;
* [[Casa Gino]]&lt;br /&gt;
* [[centipede cabinet - mame box]]&lt;br /&gt;
* [[Chapel's Temple of MAME]]&lt;br /&gt;
* [[Chet's Arcade - Columbus, OH]]&lt;br /&gt;
* [[Chookmame]]&lt;br /&gt;
* [[Chris's MAME Cabinet]]&lt;br /&gt;
* [[CHRO-MAME]]&lt;br /&gt;
* [[Ciccio's mame cab]]&lt;br /&gt;
* [[Circuit Breaker]]&lt;br /&gt;
* [[Classic Arcade]]&lt;br /&gt;
* [[CoffinMAME]]&lt;br /&gt;
* [[Collywobbles MAME Machine]]&lt;br /&gt;
* [[Cosmicade]]&lt;br /&gt;
* [[Cronin's Arcade - Machine Number 2!]]&lt;br /&gt;
* [[Cronin's Arcade]]&lt;br /&gt;
* [[CthulhuLuke's Arcade Parodius]]&lt;br /&gt;
* [[Daan's Dragons Lair Quest]]&lt;br /&gt;
* [[DaCab!!]]&lt;br /&gt;
* [[Dan's ArcadePC]]&lt;br /&gt;
* [[Dan's Classi-X-Arcade]]&lt;br /&gt;
* [[Dan's Mame Cabinet]]&lt;br /&gt;
* [[Daniel's MAME Machine]]&lt;br /&gt;
* [[Danny's Mamejuke Machine]]&lt;br /&gt;
* [[Danvan's Mame Cabinet]]&lt;br /&gt;
* [[Darien's Arcade: Unit- 00]]&lt;br /&gt;
* [[Darkade]]&lt;br /&gt;
* [[Dave's Dig Dug Box]]&lt;br /&gt;
* [[Dave's Joust-like MAME Cab]]&lt;br /&gt;
* [[Dave's Mini Fighter]]&lt;br /&gt;
* [[Daves MAME project]]&lt;br /&gt;
* [[David's Mame Project]]&lt;br /&gt;
* [[Dazz's Game Not Over]]&lt;br /&gt;
* [[DBDETH's Funhouse]]&lt;br /&gt;
* [[DC's MAME Arcade Cabinet!]]&lt;br /&gt;
* [[Degobah]]&lt;br /&gt;
* [[delta88's virtua MAME]]&lt;br /&gt;
* [[Demoncade 2]]&lt;br /&gt;
* [[Demoncade]]&lt;br /&gt;
* [[Dhansen's Arcade Stupidity]]&lt;br /&gt;
* [[Digital Dimension]]&lt;br /&gt;
* [[Dinobob's Arcade Cabinet]]&lt;br /&gt;
* [[Discs of Tron - athon]]&lt;br /&gt;
* [[DiTTo's Arcade Project]]&lt;br /&gt;
* [[Doc's Modular Mame]]&lt;br /&gt;
* [[Doughcade II]]&lt;br /&gt;
* [[Dr. J's Arcade]]&lt;br /&gt;
* [[Drady's Arcade Cabinet]]&lt;br /&gt;
* [[Dragon's Den - ArcadeEd]]&lt;br /&gt;
* [[Dragon's Lair II MAME cabinet]]&lt;br /&gt;
* [[DragonCade]]&lt;br /&gt;
* [[Easy MameCab]]&lt;br /&gt;
* [[Eightbits Rally-X conversion]]&lt;br /&gt;
* [[Elvis' MAME Cab 1]]&lt;br /&gt;
* [[EMUCADE]]&lt;br /&gt;
* [[Emulaxian]]&lt;br /&gt;
* [[Eric's Handbuilt Mame Cabinet]]&lt;br /&gt;
* [[Escher's MCP 01]]&lt;br /&gt;
* [[Eurocab 2000]]&lt;br /&gt;
* [[Ev's Arcade Machine]]&lt;br /&gt;
* [[Fantastic 4 - Jt's Classic Gaming System]]&lt;br /&gt;
* [[Fiend's kitschen, mame cabinet, pinmame]]&lt;br /&gt;
* [[Flynn's place]]&lt;br /&gt;
* [[Frank's Mame Cabinet]]&lt;br /&gt;
* [[Frankenmame (nullcade)]]&lt;br /&gt;
* [[frederic arcade fever]]&lt;br /&gt;
* [[Frostillicus Arcade]]&lt;br /&gt;
* [[Fuam's portable MAME cabinet - a Stickhead site!]]&lt;br /&gt;
* [[Full Circuit]]&lt;br /&gt;
* [[Full Frame MAME]]&lt;br /&gt;
* [[Galaga Themed Cab]]&lt;br /&gt;
* [[Game On Arcade]]&lt;br /&gt;
* [[Game Station-Mini Mame Cabinet]]&lt;br /&gt;
* [[Game X]]&lt;br /&gt;
* [[Gamekult Cabinet]]&lt;br /&gt;
* [[Garry's Canadian MAME Machine]]&lt;br /&gt;
* [[Gauntlet Legends 'Mamified']]&lt;br /&gt;
* [[Gerald Gorman's Cabinet]]&lt;br /&gt;
* [[Giggler's DigDug Arcade]]&lt;br /&gt;
* [[Gindustries Arcade]]&lt;br /&gt;
* [[gnateye's arcade cab]]&lt;br /&gt;
* [[gnateye's dreamcast cab]]&lt;br /&gt;
* [[Golden Axe Cabinet]]&lt;br /&gt;
* [[Goody's Arcade Cabinet Project.]]&lt;br /&gt;
* [[Gotham MAME]]&lt;br /&gt;
* [[Griffin MAME]]&lt;br /&gt;
* [[Haps MAME Project]]&lt;br /&gt;
* [[Heavy Metal Arcade]]&lt;br /&gt;
* [[HoardCade]]&lt;br /&gt;
* [[Hoppity's MacMAME Cabinet]]&lt;br /&gt;
* [[Hurray Banana's Arcade Machine Project]]&lt;br /&gt;
* [[Hybrid Arcade Console]]&lt;br /&gt;
* [[Hypercade]]&lt;br /&gt;
* [[HyperMoe's MAME/X-box cab]]&lt;br /&gt;
* [[Ian's MAME Cabinet]]&lt;br /&gt;
* [[Idiot's Guide to Converting an Arcade Cabinet]]&lt;br /&gt;
* [[IM Berzerk]]&lt;br /&gt;
* [[Infinicade I &amp;amp; II]]&lt;br /&gt;
* [[innocent_lamb's arcade machine]]&lt;br /&gt;
* [[Insert Coin]]&lt;br /&gt;
* [[J.R. Cade]]&lt;br /&gt;
* [[James' MAME Machine]]&lt;br /&gt;
* [[Jason's Classic Arcade]]&lt;br /&gt;
* [[Jaw's Arcade Machine]]&lt;br /&gt;
* [[Jeff's MAME Arcade]]&lt;br /&gt;
* [[Jeff's Mame Cabinet]]&lt;br /&gt;
* [[Jeff's Ultimate MAME Arcade Machine]]&lt;br /&gt;
* [[Jeff's Ultimate MAME Cabinet 2]]&lt;br /&gt;
* [[Jeff's Ultimate MAME]]&lt;br /&gt;
* [[Jeff's Ultimate MAME]]&lt;br /&gt;
* [[Jelloslugs Arcade]]&lt;br /&gt;
* [[Jerkylicker's MAME Cab]]&lt;br /&gt;
* [[Jerry Mame]]&lt;br /&gt;
* [[JIMI ARCADE CAB]]&lt;br /&gt;
* [[Jimmy Ray's Time Warp and Mini Pacman]]&lt;br /&gt;
* [[JJ's Arcade Machine]]&lt;br /&gt;
* [[JLR2000's Mame Cabinet]]&lt;br /&gt;
* [[Jo´s Mame Machine]]&lt;br /&gt;
* [[Joe's Arcade Machine]]&lt;br /&gt;
* [[Joe's Arcade]]&lt;br /&gt;
* [[Joe's Kangaroo to MAME project]]&lt;br /&gt;
* [[John's MAME Machine]]&lt;br /&gt;
* [[John's MAME Project]]&lt;br /&gt;
* [[John's Retro Arcade]]&lt;br /&gt;
* [[John Reder's Arcade Cabinet Project]]&lt;br /&gt;
* [[Johnny Mac Mame Cabinet]]&lt;br /&gt;
* [[Jon's Mame Machine]]&lt;br /&gt;
* [[Jonathan's MAME Cab-in-progress]]&lt;br /&gt;
* [[Jubei:Rob's Arcade Cabinet]]&lt;br /&gt;
* [[Just Another Mame Cab...]]&lt;br /&gt;
* [[Justin's Centipede MAME cabinet]]&lt;br /&gt;
* [[JZONE]]&lt;br /&gt;
* [[KerschCab]]&lt;br /&gt;
* [[Kevin's Custom Galaga]]&lt;br /&gt;
* [[KI Mame]]&lt;br /&gt;
* [[Kids Mame 1]]&lt;br /&gt;
* [[Klax Cabinet Conversion]]&lt;br /&gt;
* [[Krusty's MAME Cabinet]]&lt;br /&gt;
* [[Larry's Old School Video Arcade]]&lt;br /&gt;
* [[LED Sign Arcade PC]]&lt;br /&gt;
* [[Lee's MAME Cabinet]]&lt;br /&gt;
* [[LIAM'S ARCADE MACHINE]]&lt;br /&gt;
* [[Living Room Arcade Cabinet]]&lt;br /&gt;
* [[Lob's BYOAM]]&lt;br /&gt;
* [[lowerhell MAME cabinet]]&lt;br /&gt;
* [[Luci's Everything cab]]&lt;br /&gt;
* [[LuSiD's Arcade Flashback]]&lt;br /&gt;
* [[M.A.M.E. Monster]]&lt;br /&gt;
* [[M.A.M.E. Project]]&lt;br /&gt;
* [[MADPLUMMER'S M.A.M.E. ARCADE CABINET]]&lt;br /&gt;
* [[Mahuti's Defendercade]]&lt;br /&gt;
* [[MAME - KONZEPT]]&lt;br /&gt;
* [[Mame Arcade Cabinet Blog]]&lt;br /&gt;
* [[MAME ARcade]]&lt;br /&gt;
* [[Mame Arcade]]&lt;br /&gt;
* [[MAME Cabaret UK]]&lt;br /&gt;
* [[Mame Cabinet with DDR pad]]&lt;br /&gt;
* [[mame cabinets, daphne cabinet and mp3 jukebox]]&lt;br /&gt;
* [[Mame Conversion Project]]&lt;br /&gt;
* [[Mame Fighter]]&lt;br /&gt;
* [[Mame Frenzy!]]&lt;br /&gt;
* [[MAME HAM]]&lt;br /&gt;
* [[MAME Invaders]]&lt;br /&gt;
* [[MAME Platypus]]&lt;br /&gt;
* [[MAME Play-Choice]]&lt;br /&gt;
* [[Mame Shark]]&lt;br /&gt;
* [[mame]]&lt;br /&gt;
* [[MameIT!]]&lt;br /&gt;
* [[MameNation]]&lt;br /&gt;
* [[MameStation II]]&lt;br /&gt;
* [[Mamestation.3]]&lt;br /&gt;
* [[MameStation]]&lt;br /&gt;
* [[Mametastic]]&lt;br /&gt;
* [[Mamiac]]&lt;br /&gt;
* [[MAMMY - Mike's PC-Based Arcade Machine]]&lt;br /&gt;
* [[Mario Bros. Arcade Reproduction]]&lt;br /&gt;
* [[Mark's Arcade Cabinet]]&lt;br /&gt;
* [[Mark's Basement  Arcade]]&lt;br /&gt;
* [[MarMags Arcade Computer]]&lt;br /&gt;
* [[MarvinCade]]&lt;br /&gt;
* [[Massive Mame]]&lt;br /&gt;
* [[Master of All MAME-Kind]]&lt;br /&gt;
* [[Maximum MAME]]&lt;br /&gt;
* [[Merl's Mame Arcade Machine]]&lt;br /&gt;
* [[Michael's MAME cabinet project]]&lt;br /&gt;
* [[Mike's MacMAME Machine]]&lt;br /&gt;
* [[Mike's MAME Cabinet]]&lt;br /&gt;
* [[Mike's MAME Machine]]&lt;br /&gt;
* [[Mike's Mamebot]]&lt;br /&gt;
* [[Mike's Modular MAME]]&lt;br /&gt;
* [[Mikes Arcade Parlour]]&lt;br /&gt;
* [[Mikes MAMA Cab]]&lt;br /&gt;
* [[Millipede MAME Cabinet]]&lt;br /&gt;
* [[Mini Arcade]]&lt;br /&gt;
* [[Mini MAME]]&lt;br /&gt;
* [[Mini Mame]]&lt;br /&gt;
* [[Mini Pacman - domPAC]]&lt;br /&gt;
* [[Mini Space Invaders]]&lt;br /&gt;
* [[minicade vitarelli]]&lt;br /&gt;
* [[Minimal MAME Cabinet]]&lt;br /&gt;
* [[miniMame half-size arcade cabinet]]&lt;br /&gt;
* [[miniMAME, megaMAME, Cocktail Project, MiniPac]]&lt;br /&gt;
* [[MiniPac 2]]&lt;br /&gt;
* [[MiniPac 3]]&lt;br /&gt;
* [[MMP Beast]]&lt;br /&gt;
* [[MMP Centimame]]&lt;br /&gt;
* [[MMP Deano Cab]]&lt;br /&gt;
* [[MMP Dyno Cab]]&lt;br /&gt;
* [[MMP Freddie Cab]]&lt;br /&gt;
* [[MMP Galaga Mini]]&lt;br /&gt;
* [[MMP Mame Invaders]]&lt;br /&gt;
* [[MMP Power Cab]]&lt;br /&gt;
* [[MMP Starcab]]&lt;br /&gt;
* [[MMP Virtua Cab]]&lt;br /&gt;
* [[MMP Zelda Mame]]&lt;br /&gt;
* [[Modeverything Arcade PC]]&lt;br /&gt;
* [[Modified Doc's Modular]]&lt;br /&gt;
* [[Modular Showcase]]&lt;br /&gt;
* [[Moosehead's Arcade Cabinet]]&lt;br /&gt;
* [[Mortal Kombat Mame Machine II]]&lt;br /&gt;
* [[MrSaLTy's Arcade]]&lt;br /&gt;
* [[Ms. Donkey Man]]&lt;br /&gt;
* [[MsPacMAME, Galaxian MAME machine, 3rd machine]]&lt;br /&gt;
* [[MUGOMAME]]&lt;br /&gt;
* [[My First]]&lt;br /&gt;
* [[My Mame Arcade Project]]&lt;br /&gt;
* [[My MAMERoom]]&lt;br /&gt;
* [[My Small Arcade Machine]]&lt;br /&gt;
* [[My Ultimate MAME Woody]]&lt;br /&gt;
* [[N.A.M.E.  arcade cabinet project]]&lt;br /&gt;
* [[Nannu's Nintendo Cabinet]]&lt;br /&gt;
* [[Natas' Mame Cabinet]]&lt;br /&gt;
* [[NC - ARCADE PC]] (Portuguese)&lt;br /&gt;
* [[Neo Arcade]]&lt;br /&gt;
* [[NeoMAME]]&lt;br /&gt;
* [[New Game Arcade]]&lt;br /&gt;
* [[Notrica Arcade]]&lt;br /&gt;
* [[Numbski's Arcade Cabinet]]&lt;br /&gt;
* [[Nuno's Windows All Platform Project]]&lt;br /&gt;
* [[NYLatenite's Gamer's Paradise]]&lt;br /&gt;
* [[Nyno's play it again]]&lt;br /&gt;
* [[Offy's MAME Project]]&lt;br /&gt;
* [[Omega MAME]]&lt;br /&gt;
* [[OneflowArcade]]&lt;br /&gt;
* [[Outrun MAME]]&lt;br /&gt;
* [[Pac-Man Upright]]&lt;br /&gt;
* [[Pac-Matt Arcade and Jukebox]]&lt;br /&gt;
* [[PacFan's Arcade Cabinets]]&lt;br /&gt;
* [[PAJ MAME Arcade Cabinet]]&lt;br /&gt;
* [[PC Arcade 2000]]&lt;br /&gt;
* [[PC Cab]]&lt;br /&gt;
* [[PC2Jamma]]&lt;br /&gt;
* [[Pendleton's Pub Arcade]]&lt;br /&gt;
* [[Penny Arcade 2]]&lt;br /&gt;
* [[Pete's 80s Mame Acrade Cabinent !]]&lt;br /&gt;
* [[PH.A.M.E.]]&lt;br /&gt;
* [[PinMAME-HW]]&lt;br /&gt;
* [[PJC World]]&lt;br /&gt;
* [[PLATYPUS]]&lt;br /&gt;
* [[pmc's arcade cabinet project]]&lt;br /&gt;
* [[Poisonblack wallcab]]&lt;br /&gt;
* [[Pony Cab]]&lt;br /&gt;
* [[Prawdad's MAME Cabinet]]&lt;br /&gt;
* [[Procrastination Station]]&lt;br /&gt;
* [[project 976?      .still working on title]]&lt;br /&gt;
* [[Project B.Y.O.B. - Bring Your Own Box (to stand on if you are too short)]]&lt;br /&gt;
* [[Project Gauntlet.  4 player MAME arcade at home]]&lt;br /&gt;
* [[Project X]]&lt;br /&gt;
* [[PS2 Video Arcade]]&lt;br /&gt;
* [[Q*Bert - Congo Bongo - and the Classics]]&lt;br /&gt;
* [[RacerX's Arcade]]&lt;br /&gt;
* [[Raging Dragon:  The Cabinet]]&lt;br /&gt;
* [[Ralaga]]&lt;br /&gt;
* [[REBIRTH]]&lt;br /&gt;
* [[Recrudescence]]&lt;br /&gt;
* [[Reno's Arcade PC]]&lt;br /&gt;
* [[Retro Arcade]]&lt;br /&gt;
* [[Retro:Cabin]]&lt;br /&gt;
* [[Retrocactus]]&lt;br /&gt;
* [[Retrocade]]&lt;br /&gt;
* [[Revenge of the Space Invaders]]&lt;br /&gt;
* [[Rick' Mame Cabinet]]&lt;br /&gt;
* [[Rick's MAME Project III]]&lt;br /&gt;
* [[Rick's MAME Project Revisited]]&lt;br /&gt;
* [[Ries Mame cabinet]]&lt;br /&gt;
* [[RKD: The Coin-Opt Machine]]&lt;br /&gt;
* [[Rob's MAME Machine -]]&lt;br /&gt;
* [[Rob's R-Cade]]&lt;br /&gt;
* [[Robot Bowl Conversion]]&lt;br /&gt;
* [[Roland's MAME Machine]]&lt;br /&gt;
* [[ROM-ULATOR]]&lt;br /&gt;
* [[RomArcade]]&lt;br /&gt;
* [[Roswell 88201]]&lt;br /&gt;
* [[Rototron]]&lt;br /&gt;
* [[RTS Arcade System]]&lt;br /&gt;
* [[Russ' MAME Page]]&lt;br /&gt;
* [[RUSS'S ELECTROMAME PROJECT]]&lt;br /&gt;
* [[Russ's Mame cabinet]]&lt;br /&gt;
* '''[[Saint's Dream Machine]]''' &amp;lt;- The first submitted project, wich is still  a vaporware....&lt;br /&gt;
* [[Savoia Arcade]]&lt;br /&gt;
* [[Scott's EASY MAME cabinet]]&lt;br /&gt;
* [[Scott's Obsession]]&lt;br /&gt;
* [[Scott's Unicade]]&lt;br /&gt;
* [[Scratch Built Ms. Pac-Man Cabinet]]&lt;br /&gt;
* [[Second Chance Arcade]]&lt;br /&gt;
* [[ShannyBoysMame]]&lt;br /&gt;
* [[Shinobi Super System]]&lt;br /&gt;
* [[SimpleCab]]&lt;br /&gt;
* [[Sith's Arcade]]&lt;br /&gt;
* [[Skate-R-Cade]]&lt;br /&gt;
* [[SKATER BOY'S PAC MAN/FUN BOX ARCADE]]&lt;br /&gt;
* [[SlikStik Mame Machine 2004]]&lt;br /&gt;
* [[Smack's Mega-Super-Heinie MAME Cab]]&lt;br /&gt;
* [[SNAAAKE'S MAMECAST ! ! !]]&lt;br /&gt;
* [[SNAAAKE's mamecast 1.5(hehe 1.5)]]&lt;br /&gt;
* [[Snopes' Cab (La Maca)]]&lt;br /&gt;
* [[Space Horizon Arcade ( beatrice3d)]]&lt;br /&gt;
* [[Space Station]]&lt;br /&gt;
* [[Spelmaskinen (Mini-Mame)]]&lt;br /&gt;
* [[Spindler's MAME Machine]]&lt;br /&gt;
* [[Splifford's MAME conversion]]&lt;br /&gt;
* [[Spontanious Mini Arcade]]&lt;br /&gt;
* [[Star Wars Mame Machine]]&lt;br /&gt;
* [[Starfighter Cabinet]]&lt;br /&gt;
* [[Stargate MAME]]&lt;br /&gt;
* [[SteadCade Mame Project]]&lt;br /&gt;
* [[Stealthboy's MAME Cabinet]]&lt;br /&gt;
* [[Stefano's Arcade Page]]&lt;br /&gt;
* [[Steve's Awesome MAME Machines]]&lt;br /&gt;
* [[Steves Kiwi Arcade Project]]&lt;br /&gt;
* [[Sturcade]]&lt;br /&gt;
* [[Super MAME]]&lt;br /&gt;
* [[SuperArcade]]&lt;br /&gt;
* [[Supercade: Classic Arcade System]]&lt;br /&gt;
* [[Sybil]]&lt;br /&gt;
* [[Sylicon1's arcade cabinet project]]&lt;br /&gt;
* [[System7]]&lt;br /&gt;
* [[T's mame cabinet]]&lt;br /&gt;
* [[TAC - Tony's Arcade Cabinet]]&lt;br /&gt;
* [[Talking Octopus's Arcade]]&lt;br /&gt;
* [[The Alien Scum MAME Cabinet]]&lt;br /&gt;
* [[The ATARIcade/NEScade]]&lt;br /&gt;
* [[The B-Box]]&lt;br /&gt;
* [[The Big Green Machine]]&lt;br /&gt;
* [[The Centipede]]&lt;br /&gt;
* [[The Chronicles of Arcade Building]]&lt;br /&gt;
* [[the Classy Cab]]&lt;br /&gt;
* [[The Crap 2 Mame project]]&lt;br /&gt;
* [[the DEGENATRON LIVES!]]&lt;br /&gt;
* [[The easy Steering Wheel]]&lt;br /&gt;
* [[The Electric Quarter]]&lt;br /&gt;
* [[The Ghost in the Machine]]&lt;br /&gt;
* [[The High Life]]&lt;br /&gt;
* [[The Isaacade]]&lt;br /&gt;
* [[the Klutzoplex presents: the Arcade Machine! (a Podium retrofit MAME Project)]]&lt;br /&gt;
* [[The Lilypad]]&lt;br /&gt;
* [[The M.A.M.E. Game]]&lt;br /&gt;
* [[The Machine]]&lt;br /&gt;
* [[The Maimster Machine]]&lt;br /&gt;
* [[The MAME-inator]]&lt;br /&gt;
* [[The Mametrix]]&lt;br /&gt;
* [[The Monolith]]&lt;br /&gt;
* [[The nameless MAME cabinet!]]&lt;br /&gt;
* [[The NEON MAME]]&lt;br /&gt;
* [[The Rage]]&lt;br /&gt;
* [[The Secret Arcade]]&lt;br /&gt;
* [[The Sweaty Tomatoe]]&lt;br /&gt;
* [[The Time Machine]]&lt;br /&gt;
* [[The True ULTRA Supreme Arcade Machine]]&lt;br /&gt;
* [[THE ULTIMATE SUPREME GAMESTATION THE GAME IS NEVER OVER...EVER ! ! !]]&lt;br /&gt;
* [[The ZOOM MACHINE]]&lt;br /&gt;
* [[Thenasty' Arcademania]]&lt;br /&gt;
* [[thydzik's mame cab]]&lt;br /&gt;
* [[Tim's Black &amp;amp; Blue Mame Cabinet]]&lt;br /&gt;
* [[Timbo's Mame Cab]]&lt;br /&gt;
* [[TiptonWare]]&lt;br /&gt;
* [[Todd's MacMame Arcade]]&lt;br /&gt;
* [[Tom's MAME Box]]&lt;br /&gt;
* [[Tom's Mame Cabinet]]&lt;br /&gt;
* [[Tom &amp;amp; Mindy's MAME Arcade]]&lt;br /&gt;
* [[Tomb Raider]]&lt;br /&gt;
* [[Tomb Raider]]&lt;br /&gt;
* [[Tommy and Jason's MAME Cabinet Valpocade]]&lt;br /&gt;
* [[Tomorrowland Arcade]]&lt;br /&gt;
* [[TOTAL Impulse (cabaret)]]&lt;br /&gt;
* [[Towlebooth's Arcade Classics]]&lt;br /&gt;
* [[Transformable Retro Cab]]&lt;br /&gt;
* [[Trebeck's Arcade Machine]]&lt;br /&gt;
* [[Trilogy's Arcade cabinet]]&lt;br /&gt;
* [[TRIVIA M.A.M.E.]]&lt;br /&gt;
* [[Tron's Game Grid]]&lt;br /&gt;
* [[Turthalion's MAME machine]]&lt;br /&gt;
* [[Ubercade]]&lt;br /&gt;
* [[ULTIMATE 4 PLAYER GAMING MACHINE]]&lt;br /&gt;
* [[Ultimate Aracade]]&lt;br /&gt;
* [[Ultimate Arcade Building Plans]]&lt;br /&gt;
* [[Ultimate Arcade Machine]]&lt;br /&gt;
* [[Ultimate Marvel Team]]&lt;br /&gt;
* [[UncleTs Dads Arcade]]&lt;br /&gt;
* [[Universal Arcade Machine]]&lt;br /&gt;
* [[Video Invasion]]&lt;br /&gt;
* [[vitarelli minicade 2]]&lt;br /&gt;
* [[Wamadeus cabinet conversion]]&lt;br /&gt;
* [[Wattsnater - Mini Upright]]&lt;br /&gt;
* [[Webb's MAME Arcade]]&lt;br /&gt;
* [[WeirdPier's MAME Cabinet]]&lt;br /&gt;
* [[What's our Vector, Victor]]&lt;br /&gt;
* [[Wicksta's Linux AdvanceMAME Cabinet]]&lt;br /&gt;
* [[Willow Cab]]&lt;br /&gt;
* [[WorkM.A.M.E]]&lt;br /&gt;
* [[Wouter's arcade machine]]&lt;br /&gt;
* [[X-treme M.A.M.E.]]&lt;br /&gt;
* [[XBOX MAME Cab]]&lt;br /&gt;
* [[Xcalicade]]&lt;br /&gt;
* [[XR900'S MAME_MACHINE]]&lt;br /&gt;
* [[YapCAB]]&lt;br /&gt;
* [[Yes Another Mame Project!]]&lt;br /&gt;
* [[Yet another MAME cabinet...]]&lt;br /&gt;
* [[Yet Another MAME Machine!]]&lt;br /&gt;
* [[Zakk-pac]]&lt;br /&gt;
* [[Zeno's MAMEFrame]]&lt;br /&gt;
* [[Zombie's Arcade]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dead Or Outdated Links (Please Fix Them):'''&lt;br /&gt;
* [[.dreadnaught]]&lt;br /&gt;
* [[7 of Mame arcade cabinet]]&lt;br /&gt;
* [[Andy's Arcade Cabinet]]&lt;br /&gt;
* [[Arcade Craziness]]&lt;br /&gt;
* [[ArcadeATHome]]&lt;br /&gt;
* [[Better Daze]]&lt;br /&gt;
* [[Black &amp;amp; White Mame]]&lt;br /&gt;
* [[Blue]]&lt;br /&gt;
* [[Bossman 71's Emu-Cade]]&lt;br /&gt;
* [[Butler 2001]]&lt;br /&gt;
* [[Cabinet]]&lt;br /&gt;
* [[Closet To MAME]]&lt;br /&gt;
* [[CompuCade]]&lt;br /&gt;
* [[Cowieclan Mame Project]]&lt;br /&gt;
* [[Customarcade.net]]&lt;br /&gt;
* [[Darth Vader]]&lt;br /&gt;
* [[Dave's MAME V.G.]]&lt;br /&gt;
* [[dgodwin's MAME Cabinet]]&lt;br /&gt;
* [[DIY Arcade]]&lt;br /&gt;
* [[Dreamcast cabinet]]&lt;br /&gt;
* [[Dreamcast Shop Display]]&lt;br /&gt;
* [[Dual Conversion Project]]&lt;br /&gt;
* [[eldercaribou's MAME Arcade Cabinet]]&lt;br /&gt;
* [[EmuBeast]]&lt;br /&gt;
* [[Exibar's Lair]]&lt;br /&gt;
* [[flAME (?)]]&lt;br /&gt;
* [[Flats' Arcade in Progress]]&lt;br /&gt;
* [[Freeplay Arcade]]&lt;br /&gt;
* [[Gadget-Cade]]&lt;br /&gt;
* [[GameOn!]]&lt;br /&gt;
* [[Garage MAME]]&lt;br /&gt;
* [[J's Kustom Cabinets]]&lt;br /&gt;
* [[Jakobud's mameCab]]&lt;br /&gt;
* [[JAZ's MAME Cabinets]]&lt;br /&gt;
* [[Jez's MAME Cabinet]]&lt;br /&gt;
* [[John &amp;amp; Mad's MAME2000]]&lt;br /&gt;
* [[Jukebox / Arcade]]&lt;br /&gt;
* [[Kevin Steele's MAMEFrame Cabinet]]&lt;br /&gt;
* [[Lexxdog's MAME machine]]&lt;br /&gt;
* [[Liam's Arcade Machine]]&lt;br /&gt;
* [[Lindz' MameArcade]]&lt;br /&gt;
* [[M.A.D. Cab]]&lt;br /&gt;
* [[M.A.M.E - Game Not Over]]&lt;br /&gt;
* [[Mame-in-Stien]]&lt;br /&gt;
* [[MAME-Zilla]]&lt;br /&gt;
* [[Mame Madness]]&lt;br /&gt;
* [[MAME Millennium Cabinet]]&lt;br /&gt;
* [[MameCade]]&lt;br /&gt;
* [[Matt's Cocktail Mame Machine]]&lt;br /&gt;
* [[Matthews Arcade Machine]]&lt;br /&gt;
* [[mini neo]]&lt;br /&gt;
* [[Mopwr's All-in-one MAME]]&lt;br /&gt;
* [[Mortal Kombat]]&lt;br /&gt;
* [[MortalKabinet]]&lt;br /&gt;
* [[Mr Gibson's MAME cabinets]]&lt;br /&gt;
* [[Mr.Driver]]&lt;br /&gt;
* [[Multi Ms.Pac-mame]]&lt;br /&gt;
* [[My Plastic Machine]]&lt;br /&gt;
* [[Nightwatch Arcade]]&lt;br /&gt;
* [[oct's MAME cabinet]]&lt;br /&gt;
* [[Odonadon's MAME Project]]&lt;br /&gt;
* [[Oneflow Arcade]]&lt;br /&gt;
* [[P.A.G. - Plays Any Game]]&lt;br /&gt;
* [[Pac-Cab]]&lt;br /&gt;
* [[PacMAME Cabinet...]]&lt;br /&gt;
* [[Panderson's Galaga Cabinet]]&lt;br /&gt;
* [[Patrick's UnLame Mame]]&lt;br /&gt;
* [[Pr0ducer's Mame]]&lt;br /&gt;
* [[Progetto Arcade]]&lt;br /&gt;
* [[Project Stephanie!]]&lt;br /&gt;
* [[R.Cade]]&lt;br /&gt;
* [[Retrotek-arcade.com]]&lt;br /&gt;
* [[RiP's M.A.M.E. Arcade Cabinet]]&lt;br /&gt;
* [[Schreitercade]]&lt;br /&gt;
* [[Shai's M.a.m.e Project]]&lt;br /&gt;
* [[Shawn Lane's Dragon's Lair Project]]&lt;br /&gt;
* [[SirhcMan's Mame Machine]]&lt;br /&gt;
* [[Sparky's Arcade]]&lt;br /&gt;
* [[Sparkys Arcade2 Driving Simulator]]&lt;br /&gt;
* [[Sshado's Club]]&lt;br /&gt;
* [[StellarX Arcade]]&lt;br /&gt;
* [[The Emulator]]&lt;br /&gt;
* [[The J Mame Cabinet Project]]&lt;br /&gt;
* [[The Mame Arcade]]&lt;br /&gt;
* [[The One Machine]]&lt;br /&gt;
* [[The VectoRaster Project]]&lt;br /&gt;
* [[Third Hatch Mame Project]]&lt;br /&gt;
* [[Ultimate Arcade II]]&lt;br /&gt;
* [[UltraMAME]]&lt;br /&gt;
* [[VALPOCADE 3 VALPOCADE CABARET]]&lt;br /&gt;
* [[Valpocade Mega]]&lt;br /&gt;
* [[Video Mania No.1 (horizontal)]]&lt;br /&gt;
* [[Wade's Arcade Flashback]]&lt;br /&gt;
* [[Willebear's Reactor MAME Project]]&lt;br /&gt;
* [[Xiaou2's Dream Cabinet]]&lt;br /&gt;
* [[Xtreme M.A.M.E. / Xtreme M.A.M.E. II / Subroc 3-D]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Examples|More Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9786</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9786"/>
		<updated>2008-01-25T22:22:39Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating Monitor (20&amp;quot; LCD)&lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-Lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9785</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9785"/>
		<updated>2008-01-25T22:22:16Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating 20&amp;quot; LCD &lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination: [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoders and other interface boards:[[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner: [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke: [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding:[[McMaster-Carr]]&lt;br /&gt;
&lt;br /&gt;
Motors and Electronics: [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill: [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip: [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
CCFLs and EL wire : [[Vibe-Lights]]&lt;br /&gt;
&lt;br /&gt;
Luminglas: [[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching:[[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9784</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9784"/>
		<updated>2008-01-25T22:20:59Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating 20&amp;quot; LCD &lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination [[Groovy Game Gear]]&lt;br /&gt;
&lt;br /&gt;
Encoder [[Ultimarc]]&lt;br /&gt;
&lt;br /&gt;
Spinner [[Oscar Controls]]&lt;br /&gt;
&lt;br /&gt;
Flight Yoke [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding[[McMaster-Carr]]&lt;br /&gt;
Motors and Electronics [[Solarbotics]]&lt;br /&gt;
&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill [[Parts Express]]&lt;br /&gt;
&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
[[Vibe-Lights]]&lt;br /&gt;
&lt;br /&gt;
[[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
&lt;br /&gt;
Plastic Etching [[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9783</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9783"/>
		<updated>2008-01-25T22:20:23Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating 20&amp;quot; LCD &lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Primary Suppliers ==&lt;br /&gt;
&lt;br /&gt;
'''Arcade Controls'''&lt;br /&gt;
Buttons and Trackball Illumination [[Groovy Game Gear]]&lt;br /&gt;
Encoder [[Ultimarc]]&lt;br /&gt;
Spinner [[Oscar Controls]]&lt;br /&gt;
Flight Yoke [[Twisty Grip]]&lt;br /&gt;
&lt;br /&gt;
'''Hardware and other Parts'''&lt;br /&gt;
Latches, Pulley, pulls, Plastic Rods, Molding[[McMaster-Carr]]&lt;br /&gt;
Motors and Electronics [[Solarbotics]]&lt;br /&gt;
Vinyl, Industrial Cabinet handles, Casters, Speaker Grill [[Parts Express]]&lt;br /&gt;
Sensors, Buttons, Pots for Twisty Grip [[Digikey]]&lt;br /&gt;
&lt;br /&gt;
'''Lighting'''&lt;br /&gt;
&lt;br /&gt;
[[Vibe-Lights]]&lt;br /&gt;
[[Strattman Design]]&lt;br /&gt;
&lt;br /&gt;
'''Artwork''' &lt;br /&gt;
Plastic Etching [[Lazerdesigns]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
	<entry>
		<id>http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9782</id>
		<title>The Ghost in the Machine</title>
		<link rel="alternate" type="text/html" href="http://oldwiki.arcadecontrols.com/index.php?title=The_Ghost_in_the_Machine&amp;diff=9782"/>
		<updated>2008-01-25T22:12:44Z</updated>

		<summary type="html">&lt;p&gt;Weisshaupt: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''Project Type:''' Upright Arcade Cabinet&lt;br /&gt;
* '''Construction Method:''' Scratchbuilt&lt;br /&gt;
* '''Monitor Type:''' Rotating 20&amp;quot; LCD &lt;br /&gt;
* '''Interface Type:''' Keyboard Encoder (I-PAC 4)&lt;br /&gt;
* '''Special Controls:''' Twisty Grip Flight Yoke, Spinner, Trackball&lt;br /&gt;
* '''OS:''' Windows XP&lt;br /&gt;
* '''Homepage:''' https://share.adobe.com/adc/adc.do?docid=68037683-c164-11dc-be2b-2b3a237bf757&lt;br /&gt;
* '''Project Thread:''' http://forum.arcadecontrols.com/index.php?topic=75411.msg784913#msg784913&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Additional Details ==&lt;br /&gt;
#“Doc Like” Modular Panels using Velcro for easier fabrication &lt;br /&gt;
#4 Player capability &lt;br /&gt;
#Side Lit Etched Acrylic CP Art &lt;br /&gt;
#Lighted Controls (So you know they are Plugged in!) &lt;br /&gt;
#Laser Etched Acrylic Marquee with Luminglass Accent &lt;br /&gt;
#Lighted “T-molding” (okay so its NOT really T-molding but held in place by it)  &lt;br /&gt;
#2.1 Sound System &lt;br /&gt;
#Custom Lighted “Twisty Grip” Joystick &lt;br /&gt;
#Custom Lighted Spinner &lt;br /&gt;
#Parallel Port Controlled Automatic [[Rotating Monitor]] built with easily sourced parts (and therefore anyone can do it) &lt;br /&gt;
#Padded Wrist Pads &lt;br /&gt;
#Removable Top for Play in the Home Theatre (and to make it easier to move) &lt;br /&gt;
#Flat Surfaces upon which Drinks, cups and food can be Placed! &lt;br /&gt;
#Ambient Backdrop Lighting &lt;br /&gt;
#Storage Drawer for Modular  Panels &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
== Pictures ==&lt;br /&gt;
[[image:GTIM.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Upright_cabinets|Back to Upright Cabinet Examples]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Examples]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Doc's Modular Mame]]&lt;br /&gt;
[[Weisshaupt's LCD Mechanism]]&lt;/div&gt;</summary>
		<author><name>Weisshaupt</name></author>
		
	</entry>
</feed>