Difference between revisions of "Control panel"
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==Layout== | ==Layout== | ||
The control panel layout is usually determined by the game(s) available for the cabinet. If a cabinet is dedicated or restored to one game, the panel would include only the required buttons. If multiple games are to be played, the panel must have all controls nessecary to play those games and accomodate amount of the players able to play simultaneously. | The control panel layout is usually determined by the game(s) available for the cabinet. If a cabinet is dedicated or restored to one game, the panel would include only the required buttons. If multiple games are to be played, the panel must have all controls nessecary to play those games and accomodate amount of the players able to play simultaneously. | ||
− | + | ===Administration [[Pushbuttons]] Ideas=== | |
+ | A layout often includes a few "administration" type buttons. However some people choose to hide some or all of these features from the layout (often using a hidden/wireless keyboard/mouse). Here are some buttons people have used in the past: | ||
+ | *Escape/Quit/Exit | ||
+ | *Pause | ||
+ | *Coin button(s) | ||
+ | *Save Game | ||
+ | *Load Game | ||
+ | *Mouse Buttons | ||
+ | *Next List (used for frontends like [[Mamewah]]) | ||
+ | *Random Game (also used for frontends like [[Mamewah]]) | ||
==Artwork== | ==Artwork== | ||
The control panel is a flat surface immediately visible to the player. This give lots of posibilities to decorate - ranging from instructions with each control, grouping frames or distinct player 1 vs. player 2 graphics. It can also be used to continue the graphic trend from the [[sideart]]. | The control panel is a flat surface immediately visible to the player. This give lots of posibilities to decorate - ranging from instructions with each control, grouping frames or distinct player 1 vs. player 2 graphics. It can also be used to continue the graphic trend from the [[sideart]]. |
Revision as of 21:47, 31 March 2006
The control panel is the players' desktop. It's the area where the buttons, joysticks, trackballs and spinner controls are located. The control panel is indicated by the number 4 in the picture.
Layout
The control panel layout is usually determined by the game(s) available for the cabinet. If a cabinet is dedicated or restored to one game, the panel would include only the required buttons. If multiple games are to be played, the panel must have all controls nessecary to play those games and accomodate amount of the players able to play simultaneously.
Administration Pushbuttons Ideas
A layout often includes a few "administration" type buttons. However some people choose to hide some or all of these features from the layout (often using a hidden/wireless keyboard/mouse). Here are some buttons people have used in the past:
- Escape/Quit/Exit
- Pause
- Coin button(s)
- Save Game
- Load Game
- Mouse Buttons
- Next List (used for frontends like Mamewah)
- Random Game (also used for frontends like Mamewah)
Artwork
The control panel is a flat surface immediately visible to the player. This give lots of posibilities to decorate - ranging from instructions with each control, grouping frames or distinct player 1 vs. player 2 graphics. It can also be used to continue the graphic trend from the sideart.