Mala Config

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Revision as of 17:34, 17 April 2007 by Spacefractal (talk | contribs) (Some Layout and text cleanouts (added workinprogress tag as well).)
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Config Options (Complete list Tab by Tab)

MAME Config

Basics

Mala OptionsMB.JPG
  • Title: Title of the emulator.
  • Mame executable: Path to the executable Mame file mame.exe. With the button Config can be graphically edited mame.ini the file.
  • Rom info. file (XML): Path to the XML file of Mame with all supported plays. Create can be produced that one, if tge xml file is missing.
  • Roms path 1-3: Here can you inicate the path, Mala should search for the roms. Up to 3 paths can been used.
  • Collect Only games with roms: If this option is marked, MaLa collects only Games, which were found as Roms in one Roms paths.
  • Collect Only working games: If this option is marked, MaLa collects only Games, which possess exclusively the status 'good'.
  • Only Masters: If this option is marked, MaLa only collects master Games and remove clones.
  • Exclude:

(Note This text need cleanup) Here one registers exceptions for the production of the gamelist. If one liked have for example "no Japanese" plays in its Hauptgameliste, simply `Japan' to register there. Several entries are also possible and the individual exceptions with a comma are then separated: `Japan, boat-put'. The name of the play is filtered and large and lower case are not considered thereby.


Additional

Mala OptionsMA.JPG
  • Catver.ini file: Path to catver.ini the file. This file contains category information of the individual Games and is optional. Download catver.ini of the file
  • Nplayers.ini file: Path to nplayers.ini the file. This file contains extended information to the number of players of the Games and is optional. Download nplayers.ini of the file
  • Controls.ini file: Path to controls.ini the file. This file contains information about the control and the functions of the Buttons of the individual Games and is optional. Download controls.ini of the file
  • Mame window state: Normal show the DOS window by Mame when starting the game. Minimized and Hidden let the DOS window not appear. For the error tracing for problems with Mame, you should select Normal.


Pictures and Videos

Mala OptionsMP.JPG
  • Pictures: Path to a listing with image files (bmp, jpg, png).
  • Marquee of pictures: Path to a listing with image files (bmp, jpg, png).
  • Control panel of pictures: Path to a listing with image files (bmp, jpg, png).
  • Attract video: Path to a listing with video files (avi, wmv).
  • Definable 1-4: Path to a listing with image files (bmp, jpg, png).


Options

Mala OptionsMO.JPG


Encoder

Mala OptionsME.JPG
  • Note: None of the controls will be active, until you enable that in the Options/Controller/Encoder


Control Panel Viewer

Mala OptionsMC.JPG


Other Emu

Basics

Mala OptionsOB.JPG
  • TBA: On this register all emulators with exception of MAME are merged. You can add a new emulatore with using New One buttons. If the emulator is to get its own layout, the layout exactly like the emulator to call.
  • Name: Name of the emulator and/or the layout.
  • Executable: Executable file of the emulator.
  • Rom Path: Path to Rom files of the emulator.
  • Rom Extension: Extension Rome files of the emulator.


The following parameters determine when the emulator is called:

  • Send Rom extension: The Extension is also handed over to the emulator.
  • Send full Rome path: The absolute path Romes file is handed over to the emulator.
  • Ratio Rom path: The path Rome file is set in quotation marks.
Examples:
Executable: c:\emu.exe Extension: zip
Roms path: c:\roms Send roms extension: off Send full roms path: off Ratio? Rome path: out
= c:\emu.exe roms
Send Rome extension: on Send full Rome path: off Ratio? Roms path: off = c:\emu.exe rom.zip
Send Roms extension: on Send full Rome path: on Ratio Rome path: on = c:\emu.exe "c:\roms\rom.zip"
  • Specially parameters: Further call parameters for the emulator. E.g. a parameter for the Fullscreen mode etc.
  • Snap/pictures: Path to a listing with image files (bmp, jpg, png).
  • Marquee of pictures: Path to a listing with image files (bmp, jpg, png).
  • CPanel of pictures: Path to a listing with image files (bmp, jpg, png).
  • Use hotkeys: The use from Hotkeys to the controlling of the emulator activate.
  • Edit hotkeys: The Hotkeys for the controlling of the emulator furnish.
  • Use hook for exit: Keyboard Hook around the emulator with a certain key to terminate e.g. ESC. System must be used only on Windows 98, since Hotkeys do not function correctly then. One can read a more exact explanation here. Simply into the text field click and then any key press, in order to define one 'exit' key for the Hook.


Executions

Mala OptionsOE.JPG
  • TBA: Bla Bla Bla


Options

Mala OptionsOO.JPG
  • TBA: Bla Bla Bla


Encoder

  • TBA: Bla Bla Bla


LCD & LCD

  • TBA: Bla Bla Bla


GUI


Layout

Mala OptionsGL.JPG
  • TBA: The layout can be selected here, if no automatic layout change is activated. Layout is same as a skins.

Auto layout SWITCH

  • Emulator: If this option is marked, MaLa looks for a layout with the name of the emulator with an emulator change and loads this.
  • Gamelist: If this option is marked, MaLa looks for a layout with the name of the Gamelist with a Gamelistwechsel and loads this.

References to the naming of the layouts for the layout SWITCH function:

  • The layout for MAME must be called mame.mll.
  • The layout for not MAME emulators must be called like the name of the emulator. (Emu: C64 → layout: c64.mll)
  • The layout for the Jukebox must be called jukebox.mll.

Additionally still another change of the layout is with the change of the Gamelist takes place applies the following: To the Main Gamelist applies standing above. (mame.mll, emulatorname.mll) To all other Gamelist applies: emulatorname_gamelistname.mll

An example of MAME:
Layout for the Main Gamelist: mame.mll Layout for the MAME Gamelist Fighter: mame_fighter.mll Layout for the MAME Gamelist Shooter: mame_shooter.mll
An example of the not MAME emulator C64: Layout for the Main Gameliste: c64.mll Layout for the C64 Gamelist Fighter: c64_fighter.mll Layout for the C64 Gamelist Shooter: c64_shooter.mll

Note:

  • If MaLa could not find the layout for the gamelist, the emulator layout is used..
  • If MaLa could not find the layout for the emulator, standard.mll is been used.

Other options:

  • Use Layout/Directory names: Additionally one can arrange MaLa in listings, which correspond to the layout name, to search. Dh MaLa looks for the layout of pictures and sounds in an appropriate layout listing in the MaLa draw-eats or in the indicated listing.
  • Use Sounds: Disable sound FX, used by the layout.
  • Background Music: Disable Background Music, used by the layout.
  • Animation: Disable the animation in the layout.

Use Tree: bla bla bla


Options

Mala OptionsGO.JPG
  • Start on windows start:MaLa starts with Windows, if this option is marked (autostart).
  • Hide mouse: The pointer of mouse is hidden and indicated with a mouse activity.
  • Small menu: A particularly small MaLa menu for Arcade monitor dissolutions. 200 x of 200 pixels
  • Orientation:
    • Vertically - MaLa is turned represented by 90 degrees. Can be served also with a CONTROLLER.
    • Flip -MaLa is turned represented by 180 degrees. Can be served also with a CONTROLLER. In combination with the attitude vertical one can MaLa also 270 degrees.
  • 'Pictures and video Show of pictures

The announcement of all pictures (Snaps, Marquee, etc.) switches global on or out.

  • Quality': Indicator speed and - quality of the pictures.
  • Show video': The announcement of the videos switches global on or out.
  • Keep aspect ratio: Aspect ratios of all pictures and videos are maintained. Partially importantly for Arcade of monitors, which draw the picture dissolution into the width.

Nearly scrolling Enable

Nearly scrolling accelerates the Scrollen of the Gamelisten by the fact that the pictures, videos, texts and the MaLa hardware (LCD, LED) with the Scrollen are not immediately updated, but only after a short delay after Scrollstop.

  • Display delay: The delay specifies, with which pictures, videos, texts and the MaLa hardware after a Scrollstop are updated.
  • Exceptions: **Text: Texts are not retarded spent, but always updated with the Scrollen.
    • MaLa hardware
    • LCD and LEDs are not retarded spent, but always updated with the Scrollen.
    • SoundSounds are not retarded spent.
    • Gamelists
  • Sorting Assortment of the Gamelisten. Menu can be changed also with the CONTROLLER or Joystick in the MaLa.

Rotate: If active, the Gamelisten catches again in front on if one at the end arrived and turned around. That applies to the plays and the lists themselves, if one has several.


Filter

Mala OptionsGF.JPG
  • TBA: Filter1 - Filter4

Definition of the 4 at the same time available filters.

Save as filter set

The present filters store definition as filter set.

Filter set

List of the filters sets. Filters sets can be selected and activated in the MaLa menu.

DELETE filter set

The selected filter deletes set.


MaLa Start

Mala OptionsGM.JPG
  • TBA: Bla Bla Bla


Game Start

Mala OptionsGS.JPG
  • TBA: Bla Bla Bla



MaLa Exit

Mala OptionsGM.JPG
  • TBA: Bla Bla Bla



Screensaver

Files

Mala OptionsGSF.JPG
  • TBA: Bla Bla Bla



Options

Mala OptionsGSO.JPG
  • TBA: Bla Bla Bla


Display

Mala OptionsGD.JPG
  • TBA: Bla Bla Bla



Info Window

Mame

Mala OptionsGIM.JPG
  • TBA: Bla Bla Bla


Other Emu's

Mala OptionsGIO.JPG
  • TBA: Bla Bla Bla


Controller


Keyboard

Mala OptionsCK.JPG
  • TBA: Definition of the keys for the control of MaLa. Over a function with a key to occupy simply into the appropriate text field click and afterwards the desired key press. There are a standard CONTROLLERs set and a further for the representation for Cocktails, 180 degrees.

SHIFT key

The virtual `SHIFTs' - key doubles the keys standing to the Verfügungung, if only little Buttons etc. is available. First times described a key as above as `SHIFTs' - key define. Then `the SHIFTs' - key as well as another key press, in order to occupy a function. All functions/keys, which `the SHIFTs' - key contain, in blue are represented.

CONTROLLER option UP/down interval

Jump interval for the X-UP and X-down.

Key repeat in ms

Delay in milliseconds for the keys, in order to adapt the Scrollgeschwindigkeit in the lists and in the MaLa menu.

Use default config for flipped orientation

Default the CONTROLLER Setup is always used, no matter how MaLa is turned.

CONTROLLER Setup Setup

Selection one before with `save' stored CONTROLLER of profile.

Mame CONTROLLER

Mame needs also a CONTROLLER definition. This can be bound here at a MaLa CONTROLLER profile. That becomes meaningful if one has e.g. several control panel with different key allocations in the employment. So it is to be changed possible the CONTROLLERs attitudes of MaLa and Mame in a slide.

Save

All current attitudes in a CONTROLLER stores profile.

DELETE

The selected MaLa deletes CONTROLLER profile. The Mame profile is not deleted.


Basic

Advanced

External Applications

Options

Mouse

Mala OptionsCM.JPG
  • TBA: Bla Bla Bla


Joystick

Mala OptionsCJ.JPG
  • TBA: Bla Bla Bla

Basic

Advanced

Check

Options

Options

  • TBA: Bla Bla Bla

Controller Mapping

Mala OptionsCMA.JPG
  • TBA: Bla Bla Bla

Encoder

  • TBA: Bla Bla Bla

Game Lists


Games

Mala OptionsGG.JPG
  • TBA: Administration of all Gamelisten of all emulators inclusive Mame.

Emulator

Here its Gamelisten one to work on would like the emulator to select.

Game cunning

All Gamelisten of the selected emulator would list.

New one

Provides a new Gameliste for the selected emulator.

DELETE

The marked Gameliste deletes.

Write protected

Writing protection for a Gameliste activate. No more Games can be deleted or added over the MaLa menu.

Update

Updates the Gameliste (Author, COMMENT, Write protection).

Refresh all mame gamelist VALUEs

If after an update of Mame or a ini file to the Games changed information, one can bring provided Gamelisten by this function all the newest conditions.



Options

  • TBA: Bla Bla Bla


Sounds and Music


Event Sounds

Mala OptionsSE.JPG
  • TBA: Sound for reaching the end in the Gamelisten and in the MaLa menu. If one adjusts rotating lists under GUI, this event in the lists does not take place naturally.
  • Start game: Sound for starting a Games.
  • Cunning/emulator SWITCH: Sound for changing the Gameliste or the emulator.
  • Menu SELECT/cancel: Sound for breaking off and selecting in the MaLa menu.
  • Exit: Sound for terminating MaLa.

Zip file with a complete sound set for MaLa: eventsounds.zip

Background Sounds

Mala OptionsSB.JPG
  • TBA: Bla Bla Bla

Juke Box

Mala OptionsSJ.JPG
  • TBA: Bla Bla Bla

Options

Mala OptionsSO.JPG
  • TBA: Bla Bla Bla

Hardware


  • TBA: Bla Bla Bla


Backup


Backup

Mala OptionsBB.JPG
  • TBA: Bla Bla Bla


Restore

Mala OptionsBR.JPG
  • TBA: Bla Bla Bla


Event Plug-Ins


Mala OptionsE.JPG
  • TBA: Bla Bla Bla


Help and Credits

Mala OptionsH.JPG
  • TBA: Bla Bla Bla




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