Difference between revisions of "ArcadeFX"
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(uploaded screen shot, added feature list) |
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− | [[Image: | + | [[Image:Arcadefx.jpg|thumb|ArcadeFX Screenshot|320px|right]] |
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− | *I wanted something that looked as good, if not better, than any game. | + | Here's how the author of ArcadeFX describes his work: |
− | *I did not want it to look like a standard Windows application develped with C++ or VB. | + | |
− | *I wanted it to be very eye pleasing. It must also lock the user out of the window environment as much as possible. | + | :"ArcadeFX is my interpretation of almost everything I want in a MAME front-end that runs under Windows with a PC monitor: |
− | *I wanted the UI to be skinable so I can change the interface when I got bored with it. | + | |
− | *I wanted it to be almost entirely controlled with a joystick or trackball and only the ESC and ENTER buttons. | + | :*I wanted something that looked as good, if not better, than any game. |
+ | :*I did not want it to look like a standard Windows application develped with C++ or VB. | ||
+ | :*I wanted it to be very eye pleasing. It must also lock the user out of the window environment as much as possible. | ||
+ | :*I wanted the UI to be skinable so I can change the interface when I got bored with it. | ||
+ | :*I wanted it to be almost entirely controlled with a joystick or trackball and only the ESC and ENTER buttons. | ||
<br> | <br> | ||
− | For the most part, these are the requirements when I started this project in July of 2001. Was I asking too much? I did not think so. So with a good friend of mine we began the path of creating our perfect MAME front-end that runs under Windows. | + | :For the most part, these are the requirements when I started this project in July of 2001. Was I asking too much? I did not think so. So with a good friend of mine we began the path of creating our perfect MAME front-end that runs under Windows." |
+ | |||
+ | ArcadeFX features include: | ||
+ | |||
+ | *Key Mapping for all non admin features. | ||
+ | *Marquee and flyer change as you scroll through games. | ||
+ | *If no marquee is available then MAME flyer is displayed. | ||
+ | *If no flyer is available then ArcadeFX flyer is displayed. | ||
+ | *Display shows n of n game below currently selected game. | ||
+ | *Letter/Number of current position is displayed above currently selected game. | ||
+ | *Current configurable options include Rotate Left/Right, Flip x/y, Maximize, Scan Lines,Triple Buffer, Controller: HotRod SE, Mouse, Joystick, and Sound on/off. | ||
+ | *You can make your own skins for the UI. Template is available on the download site. | ||
+ | *Mame categories let you sort your roms for easy access. | ||
+ | *Up to 4 custom categories to keep your favorites easily handy. | ||
+ | *Rom Maintenance feature lets you move/copy/delete roms from/to any category. | ||
+ | *Clicking the ArcadeFX logo in the upper right corner show hidden admin options. These require keyboard access and include: Mame Configuration, Rom Maintenance, Batch Rom Organizer, Skin Selection, Custom Keys, AFX Cinema, Help, Restart, Quit AFX. | ||
+ | *Support to play Dave Dries QuickTime arcade movies right in the UI. Very cool to watch these. Just like going to the movies. | ||
+ | *Full screen snap navigation. Twenty at a time for easily find your roms by clicking on the snap in the cabinet. | ||
+ | |||
+ | |||
Download ArcadeFX from http://www.move360media.com/mame/arcadefx/download.php | Download ArcadeFX from http://www.move360media.com/mame/arcadefx/download.php |
Revision as of 14:37, 20 March 2006
Here's how the author of ArcadeFX describes his work:
- "ArcadeFX is my interpretation of almost everything I want in a MAME front-end that runs under Windows with a PC monitor:
- I wanted something that looked as good, if not better, than any game.
- I did not want it to look like a standard Windows application develped with C++ or VB.
- I wanted it to be very eye pleasing. It must also lock the user out of the window environment as much as possible.
- I wanted the UI to be skinable so I can change the interface when I got bored with it.
- I wanted it to be almost entirely controlled with a joystick or trackball and only the ESC and ENTER buttons.
- For the most part, these are the requirements when I started this project in July of 2001. Was I asking too much? I did not think so. So with a good friend of mine we began the path of creating our perfect MAME front-end that runs under Windows."
ArcadeFX features include:
- Key Mapping for all non admin features.
- Marquee and flyer change as you scroll through games.
- If no marquee is available then MAME flyer is displayed.
- If no flyer is available then ArcadeFX flyer is displayed.
- Display shows n of n game below currently selected game.
- Letter/Number of current position is displayed above currently selected game.
- Current configurable options include Rotate Left/Right, Flip x/y, Maximize, Scan Lines,Triple Buffer, Controller: HotRod SE, Mouse, Joystick, and Sound on/off.
- You can make your own skins for the UI. Template is available on the download site.
- Mame categories let you sort your roms for easy access.
- Up to 4 custom categories to keep your favorites easily handy.
- Rom Maintenance feature lets you move/copy/delete roms from/to any category.
- Clicking the ArcadeFX logo in the upper right corner show hidden admin options. These require keyboard access and include: Mame Configuration, Rom Maintenance, Batch Rom Organizer, Skin Selection, Custom Keys, AFX Cinema, Help, Restart, Quit AFX.
- Support to play Dave Dries QuickTime arcade movies right in the UI. Very cool to watch these. Just like going to the movies.
- Full screen snap navigation. Twenty at a time for easily find your roms by clicking on the snap in the cabinet.
Download ArcadeFX from http://www.move360media.com/mame/arcadefx/download.php
Note: NOT UNDER ACTIVE DEVELOPMENT