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  • rom_path c:\arcade\systems\daphne\mpegs nms_file c:\arcade\systems\daphne\daphne.nms
    3 KB (221 words) - 07:56, 16 July 2006
  • ...inks, suggestions, configurations, operating systems, front ends, computer systems, and anything else you may need.
    770 bytes (98 words) - 17:32, 12 July 2006
  • ...a USB connection, or can be built with an interface to the popular console systems.
    408 bytes (63 words) - 22:52, 14 July 2006
  • * Relative paths support (use systems ot music folder which exists in MultiFE). * No ini edit (apart from creating new profiles for new Systems and for LCD devices).
    3 KB (456 words) - 10:23, 4 January 2009
  • ...or use on Home Arcade Machines. HyperSpin allows you to create custom menu systems to run most executables with that arcade look and feel. HyperSpin takes a m
    735 bytes (116 words) - 18:37, 9 December 2008
  • [[Category:Systems]]
    804 bytes (106 words) - 06:41, 13 July 2006
  • [[Category:Systems]]
    909 bytes (123 words) - 06:42, 13 July 2006
  • ...k project can turn it into an universal control that fits all consoles and systems you want. I built it that way, so you can do it too!The site is in it's fir
    803 bytes (118 words) - 17:44, 12 July 2006
  • [[Category:Systems]]
    1 KB (148 words) - 15:23, 27 July 2006
  • ...of various emulators for each classic and new (marked with bold) handheld systems.
    1 KB (146 words) - 02:04, 15 July 2006
  • [[Category:Systems]]
    1 KB (209 words) - 06:43, 13 July 2006
  • ...every commercial arcade machine and the vast majority of homebuilt arcade systems. In a static panel, a fixed layout for the controls is determined and then
    1 KB (211 words) - 19:22, 17 October 2007
  • SimpleTouchFE is a great frond end for touch screen systems, although it can be used with a mouse as well. It works very well as a fro
    2 KB (260 words) - 23:30, 6 February 2009
  • ...creens and titles. Certain systems will have different elements that other systems don't have and vice versa. See also the [[MAME#Mame Support_Files]] page, s ...t|thumb|Bezel artwork for Ms. Pacman]]Artwork is primarily used for arcade systems. Generally bezel overlays are the most common type of artwork, however some
    11 KB (1,661 words) - 20:55, 17 May 2008
  • ...izable back-end makes it an ideal front-end for integrating many different systems with highly flexible layouts.
    2 KB (246 words) - 17:00, 19 January 2010
  • ...re has been developed to make using an arcade monitor from other operating systems simple, and more complex front-ends and emulators have been developed to ut ==Front-Ends & Menu Systems==
    4 KB (619 words) - 11:33, 14 December 2009
  • MaLa is a multi emulator frontend designed for all 32bit Windows operating systems. It supports the Windows command line version of MAME with XML ROM info (>
    1 KB (222 words) - 19:32, 25 December 2010
  • ...he HotKey stuff does not work with fullscreen DirectX apps (emus) on Win98 systems. ...MaLa is a multi emulator frontend designed for all 32bit Windows operating systems. It supports the Windows command line version of MAME with XML ROM info (>
    6 KB (1,126 words) - 10:13, 28 May 2012
  • ...]] where the entire panel is typically removed. The most flexible modular systems even allow variable width panels - typically from 2" to 16" wide to accomod
    2 KB (327 words) - 22:11, 29 January 2008
  • == Systems & Emulators ==
    7 KB (919 words) - 07:18, 14 July 2006

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